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Malden Life?


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  • 2 weeks later...
On 7/1/2017 at 10:20 PM, House.M said:

how would someone go about converting or creating a mission file for the new map @Dave650. ive been trying to find something on this but  not so far, can u point me a in direction i can try.

Please and Thank You 

Create a new mission in the editor on The map you want.

From the altis.altis pbo copy everything in the new mission you created in the editor ( except the mission.sqm )

than open the altis life mission in the editor , open the map , press Ctrl + A , Ctrl + C

Open the new malden map press Ctrl + V , And start moving everything location.

 

TIP : Group everything near each other in the altis map before you copy since it's huge some stuff might be outside of the map.

 

 

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4 hours ago, Beauregard said:

Create a new mission in the editor on The map you want.

From the altis.altis pbo copy everything in the new mission you created in the editor ( except the mission.sqm )

than open the altis life mission in the editor , open the map , press Ctrl + A , Ctrl + C

Open the new malden map press Ctrl + V , And start moving everything location.

 

TIP : Group everything near each other in the altis map before you copy since it's huge some stuff might be outside of the map.

 

 

Thank you ill try it out 

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9 hours ago, JedINyte said:

You probably have the spawns mixed up....just get the spawn markers and match them with the spawn points in the cconfigSpawnPoints.cfg...change Kavala to a Malden town name, same with Pygros and Athira.

 As long as the spawn markers name is the same as in the configSpawnPoints.cfg you will spawn in the right place.

From

class CfgSpawnPoints {
    class Civilian {
        class Kavala {
            displayName = "Kavala";
            spawnMarker = "civ_spawn_1";
            icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
            licenses[] = { { "", 1 } };
            level[] = { "", "", -1 };
        };

To

class CfgSpawnPoints {
    class Civilian {
        class Malden town name {
            displayName = "Malden town name";
            spawnMarker = "civ_spawn_1";
            icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
            licenses[] = { { "", 1 } };
            level[] = { "", "", -1 };
        };

o.0 

There is soo much more than this.

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On 3.07.2017 at 1:15 AM, Beauregard said:

Create a new mission in the editor on The map you want.

From the altis.altis pbo copy everything in the new mission you created in the editor ( except the mission.sqm )

than open the altis life mission in the editor , open the map , press Ctrl + A , Ctrl + C

Open the new malden map press Ctrl + V , And start moving everything location.

 

TIP : Group everything near each other in the altis map before you copy since it's huge some stuff might be outside of the map.

 

 

Does this way of map conversion? Because it plans to do polish server RP on malden map because it is most optimized and locations are good

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