I have a problem with my NPC for driving on a modded map... Stay here, and take a coffee :
Task : Moving a vehicle by AI driver in group player (Very simple)... Wait...
I make a modification of Silverlake map, so I place road, make my "RoadsLib.cfg" clean and place inside for each road "AIpathOffset = 0;"... No problem ! But when I'm in game (On server or on Eden Editor, with mod or without mod), my NPC don't move each try... I need to return in Eden or restart server, try again and see if AI move on vehicle... I can try 10 time with no result, but sometime that work ! I have install ENIGMA TRAFFIC SYSTEM on server, and no problem with that, NPC traffic move each time... I advertise you, it's strange (for me).
More strange, I have test with a lot of vehicle (vanilla), and AI drive all time a Strider and tanks without problem, but with a Zamak, Quad or pickup, ... for example, he don't move !
Help ? Thanks
I feel stupid asking this question although I've looked through the code for hours
Infistar normally opens through the "F1" key I attempted to find this in the code with the following
I can't find how to change it from F1 to ins, I'm not asking to be spoon fed, but I am asking for a general area to look as I feel totally Lost, Google doesn't seem to know the answer either...
Frist thing is get the (TADST) from this link: https://www.armaholic.com/page.php?id=11655 and you need to install Arma 3 tools from Steam Library
Before you go to the second step did you signed you mod or mod that you used is signed? if it no then go to Second step
Second thing is you need to create a key create from Arma 3 tools C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\DSSignFile
List thing is open where you save your key and copy it and place it in your server folder called keys or key
and open TADST and fill it if you don`t know how to use it watch this video:
Go to tap called Rules it Must be like this
and make sure you mod is checked
You Ready to Go!