Autor: Blackfisch
How it looks like ingame:
1. Download the Folder form here: https://github.com/BlackFisch/AttachableLightbar
Add the Fils in the right Folders !!!
2. Open your init.sqf and add:
emergLight_vehicles = [];
{
emergLight_vehicles pushBack (configName _x);
} forEach ("true" configClasses (missionConfigFile >> "emergLightVehicles"));
2. Go in your description.ext and search:
#include "config\Config_Master.hpp"
add direct under:
#include "Config_EmergLights.hpp"
4. Open your CfgRemoteExec.hpp and add
F(bf_fnc_ligh