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  • Announcements

    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

Repentz

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About Repentz

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  1. [UNIVERSAL] Anti-Autoclicker

    We had to put ours in our core/init.sqf for anyone else who is having issues.
  2. [UNIVERSAL] Anti-Autoclicker

    Nice
  3. [Script] Brighter Nights

    So an issue I see on a lot of servers is night time is horrible, I found this awhile back and well, it does this: [Note: the level of brightness you add can be configured, so if it's too bright for you, don't worry.] Before: After: Install Instructions: Place this code at the bottom of your initPlayerLocal.sqf [] spawn { _adjustLight = { CHBN_adjustBrightness = CHBN_adjustBrightness max 0 min 1; _brightness = if (CHBN_adjustBrightness > 0) then {200 * abs (1 - (2 ^ CHBN_adjustBrightness))} else {0}; CHBN_light setLightAttenuation [10e10,(30000 / (_brightness max 10e-10)),4.31918e-005,4.31918e-005]; CHBN_light setLightAmbient CHBN_adjustColor; }; waitUntil {time > 0}; if (missionNamespace getVariable ["CHBN_running",false]) exitWith {systemChat "CHBN script is running. Addon disabled."}; CHBN_running = true; CHBN_adjustBrightness = missionNamespace getVariable ["CHBN_adjustBrightness",1]; // edit the level of brightness here, set to 1, can be 0.1 to however high you want it CHBN_adjustColor = missionNamespace getVariable ["CHBN_adjustColor",[0.5,0.7,1]]; if (!isNil "CHBN_light") then {deleteVehicle CHBN_light}; CHBN_light = "#lightpoint" createVehicleLocal [0,0,0]; CHBN_light setLightBrightness 1; CHBN_light setLightDayLight false; call _adjustLight; for "_i" from 0 to 1 step 0 do { _adjustBrightness = CHBN_adjustBrightness; _adjustColor = CHBN_adjustColor; waitUntil {!(_adjustBrightness isEqualTo CHBN_adjustBrightness) || !(_adjustColor isEqualTo CHBN_adjustColor)}; call _adjustLight; }; }; To edit the brightness, change the ["CHBN_adjustBrightness",1]; 0.1 to whatever, personally i prefer 0.7
  4. CREATE EBO’S AND MAKE THEM SIGNABLE FOR ANY ADDON By: Travis Butts So something has been kept hidden from everyone for the reason of them wanting there server fully protected and not wanted people to unbin there stuff, etc. I have been holding this in my pocket for a long time and have not told anyone for the reason of my things and one other server being only ones with EBO's. I feel like this should be released for those that would like to know how to EBO their addons. Q: Why make addons into EBO? A: Security; Almost nobody can get into an EBO's these days, and it gives you an extremely good chance of having your assets remain secure, more-so than obfuscation. Up until this point, almost nobody knew how to make ebo's signable, meaning you could not restrict people from joining your servers with unknown addons if you used ebo files, now you can because this method is public. Step 1: Download the EBO Encunter by Dougemm https://drive.google.com/open?id=1cIynBLnBZib27aFoRNYrSwqcGYHU8n0M Step 2: Pack addons with pboProject with the following settings, if sign with key is off this is because you do not have a key selected in the options https://armaservices.maverick-applications.com/Products/MikerosDosTools/DownloadFree.aspx?download=pboProject.2.24.6.43.Installer.exe Step 3: Once packed, drag and drop pbo on the EBO Encunter and wait for it to turn into a ebo. Step 4: Now you should have a EBO File and the key which was made for the PBO, rename the .pbo part on the bikey to .ebo Step 5: In your server config put this in it, regularCheck = "{}"; Step 6: Put the key file in Keys, run the addons and you should be all good to go!
  5. [4.0-5.0] Spawn with a random weapon

    This script in general could be used for many different things, such as reward prizes etc, looks good.
  6. X[PHONE]

    Very nice, I wish more people put effort into their UI instead of running original.
  7. Professional Looking HUD

    Yeah it is a big upgrade from the original
  8. Quest System for Maverick Talent Tree

    look up maverickapps
  9. Quest System for Maverick Talent Tree

    did you do this: mav_ttm_var_relicReward = 0; mav_ttm_var_relicReward2 = 0; mav_ttm_var_relicReward3 = 0; in configuration.sqf
  10. Quest System for Maverick Talent Tree

    it should save as 1 to the db so they cannot
  11. Quest System for Maverick Talent Tree

    that's unrelated to the init
  12. Quest System for Maverick Talent Tree

    there is a way, simply put this into a script when a player completes something to give them the second relic [true,"relicTransport",1] call life_fnc_handleInv;
  13. Quest System for Maverick Talent Tree

    It will work with any server running Maverick talent tree
  14. Professional Looking HUD

    Fadesound #include "..\..\script_macros.hpp" life_fadeSound = !life_fadeSound; if (life_fadeSound) then { 1 fadeSound 0.1; call life_fnc_hudUpdate; } else { 1 fadeSound 1; call life_fnc_hudUpdate; }; configuration life_fadeSound = false;