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  • Announcements

    • Rozo

      Donations   09/18/2016

        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.


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About Repentz

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  1. https://hastebin.com/edamunihun.cs class commands cfgremotexec: F(notificationSystem,ANYONE) remove the // on //if (isServer || !hasInterface) exitWith {}; for replacing STR type strings: [localize "STR_GNOTF_onePersonAtATime",true,"slow"] call life_fnc_notificationSystem; for replacing plain text: ["text here",true,"slow"] call life_fnc_notificationSystem;
  2. help

    look up how to whitelist with battleye or remove it if you're not willing to go through and whitelist hundreds of variables, look in your log files for battleye. I haven't tried it but you could also look into this: http://bem.themeq.xyz/
  3. Why don't you use rpt logs to find the errors like most developers do, and read what it says, and fix it from there. @ukroleplay
  4. just an idea, but set a life variable to 0 in configuration, go into handledamage and group your array for the rubber bullets with an if (life fariable is 1) then { } else { normal code, on scroll wheel make it so you toggle between the life variable 0 and 1 with addactions, or keybinds if you prefer.
  5. Don't forget to change [1] call SOCK_fnc_updatePartial; to [0] call SOCK_fnc_updatePartial; right underneath to save cash on hand rather than bank @SowIeDO
  6. Yes
  7. Error in expression <ll SOCK_fnc_insertPlayerInfo;}; if(EQUAL(typeName _this,"STRING")) exitWith {[] > Error position: <(typeName _this,"STRING")) exitWith {[] > Error Missing ) File core\session\fn_requestReceived.sqf [SOCK_fnc_requestReceived], line 76 Error in expression <ll SOCK_fnc_insertPlayerInfo;}; if(EQUAL(typeName _this,"STRING")) exitWith {[] > Error position: <(typeName _this,"STRING")) exitWith {[] > Error Missing ) File core\session\fn_requestReceived.sqf [SOCK_fnc_requestReceived], line 76
  8. Those scripts are public, just look them up, ask for help in the appropriate section, not here.
  9. this isn't the place to beg for scripts this isn't the place to ask for help
  10. To expand on what was said earlier, in this topic https://www.altisliferpg.com/topic/2709-the-independance-day/ We will be releasing official Altis Life server(s) in the next coming weeks, it will include many features and myself, @John Meiers and a couple of my friends will be working on it continuously. I'll list some of the features the server will have below: These are only some of the features, and we are only 3 weeks into development - A huge array of small changes and scripts to improve user experience and add new things to your experience - Advanced building system, build with new objects to add to your house for defense or decoration (adding in processing within housing or growing drugs soon) - Persistent ID system, since nametags will not be available you will use these ID's for roleplay - Skill system, the maverick skill system will be largely improved on to add much more to the server, including replacing licenses, shop requirements, and much more - Banking system with pins - Debit Cards - Hitman system - Jobs system which will be worked on to add more jobs continuously - Many usable items such as flashlights, gokarts, protest signs, airhorns, etc - Safezones which protect against damage and bullets - Vehicle insurance - Persistent vehicle mileage and fuel usage system - Rob able gas stations - Personal Death dialog that shows killers name, distance, weapon type, side, etc - Majority of maverick scripts used (shipwreck, skillsys, vehicle customs, restart events, speed cameras, convoy missions) - Crash site missions - Kavala bank (rob able) - Car radio system There's a lot of features not listed here, I will update this list when we launch, along with teaser previews and much more. If you'd like to see anything specific added to the server, please let us know below, thank you.
  11. So you're running the mods on your server as well right? with @[email protected] or whatever it's called, and on your pc. If you don't do this, the server won't do things like spawn modded vehicles etc, so make sure it's running on your server.
  12. Don't quote a whole script to reply with one thing, reply to him by saying @name and explain where and how to fix the issue etc. we don't need to see a whole tutorial with a quoted whole tutorial right underneath it @Tom
  13. As he said, don't quote the entire script. @Tom
  14. I had to remove some of the button keys to move the object forward sideways etc because people are able to stand in their house but still place objects far outside it using these keys. Also, the limit to the amount of objects doesn't seem to be working for me, has anyone else got it working properly? lightPos[] = {2,0,3.5}; furniture = 12;
  15. Got a quick video of this in use?