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PiterChannel

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About PiterChannel

  • Birthday 11/15/2003

Personal Information

  • Country
    IT

PC Specs

  • CPU
    i7 6700k
  • Memory
    16gb Corsair DDR4
  • Hard Drive
    3x 2TB Western Digital Green + 128gb kingston ssd
  • Graphic Card
    Asus Rog Strix Gtx980ti
  • PSU
    1200w
  • Case
    Stolen from an assembled pc lol
  • Monitor
    2k philips screen

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  1. Hello guys, today I'm releasing out another notification system but this one is inspired from Arma 3 Project Life's one. It took me like five minutes to create this, so I'm releasing it with installation guide. Create "fn_notificationSystem_new.sqf" in "core\functions" and add in the file you just created this code: /* Author: PiterChannel Description: Activates the notification system Syntax: 1) [colour,"Welcome"] spawn life_fnc_notificationSystem_new; 2) _msg = format ["Welcome %1", name player]; [colour,_msg] spawn life_fnc_notificationSystem_new; */ params ["_colore","_messaggio"]; messaggi_utente = [[_colore,_messaggio]] + messaggi_utente; _title = "<t align = 'center' shadow = '1' size='1.1' font='PuristaBold'>Altis Life<br />Notification System</t>"; _final = ""; if (numero_messaggi_utente > 4) then { messaggi_utente deleteAt 5; numero_messaggi_utente = numero_messaggi_utente - 1; }; { _final = format["<br /><br /><t align='center' font='PuristaBold' color='%1'>%2</t>", (_x select 0), (_x select 1)] + _final; numero_messaggi_utente = numero_messaggi_utente + 1; } forEach messaggi_utente; hint parseText (_title + _final); In the root folder of the mission, in the file "Functions.hpp" add "class notificationSystem_new {};" under this line "file = " core\functions"; " In the init.sqf add: numero_messaggi_utente = 0; messaggi_utente = []; Yellow = '#E1BB00'; White = '#ffffff'; Red = '#FD1703'; Green = '#17ED00'; Blue = '#001cf0'; Orange = '#ff9d00'; Enjoy! Remember: when using the notification system, call the function like this: [Yellow,"Message"] spawn life_fnc_notificationSystem_new; and not like this ["Yellow","Message"] spawn life_fnc_notificationSystem_new;
  2. I leaked the RP project, it's not working anymore, but the creator is the same. I can guarantee you
  3. You need to go to attributes in the editor, multiplayer -> Revive -> Respawn -> Respawn in custom mode.
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