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  • Announcements

    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

Yozza

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About Yozza

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  1. my bad added the right link now lol
  2. Icons for player requesting revive not showing on map are not showing when the player has requested revive im using version 4.4r4 with the standard revive script here is my server logs https://hastebin.com/uparilirov.tex other errors nothing to do with the medic icons have since been fixed. if anyone has away to fix the icon problem i would really appreciate it .
  3. Professional Looking HUD

    here is my rpt https://jpst.it/1gA7w
  4. Professional Looking HUD

    Ok so i followed all the instructions again and upon me joining the server and pressing spawn my game crashes? everytime i try and spawn on the server
  5. Professional Looking HUD

    #include "..\..\script_macros.hpp" /* File: fn_onPlayerKilled.sqf Author: Bryan "Tonic" Boardwine Description: When the player dies collect various information about that player and pull up the death dialog / camera functionality. */ params [ ["_unit",objNull,[objNull]], ["_killer",objNull,[objNull]] ]; disableSerialization; if ((vehicle _unit) != _unit) then { UnAssignVehicle _unit; _unit action ["getOut", vehicle _unit]; _unit setPosATL [(getPosATL _unit select 0) + 3, (getPosATL _unit select 1) + 1, 0]; }; //Set some vars _unit setVariable ["Revive",true,true]; _unit setVariable ["name",profileName,true]; //Set my name so they can say my name. _unit setVariable ["restrained",false,true]; _unit setVariable ["Escorting",false,true]; _unit setVariable ["transporting",false,true]; _unit setVariable ["playerSurrender",false,true]; _unit setVariable ["steam64id",(getPlayerUID player),true]; //Set the UID. //Setup our camera view life_deathCamera = "CAMERA" camCreate (getPosATL _unit); showCinemaBorder TRUE; life_deathCamera cameraEffect ["Internal","Back"]; createDialog "DeathScreen"; life_deathCamera camSetTarget _unit; life_deathCamera camSetRelPos [0,3.5,4.5]; life_deathCamera camSetFOV .5; life_deathCamera camSetFocus [50,0]; life_deathCamera camCommit 0; (findDisplay 7300) displaySetEventHandler ["KeyDown","if ((_this select 1) isEqualTo 1) then {true}"]; //Block the ESC menu //Create a thread for something? _unit spawn { private["_maxTime","_RespawnBtn","_Timer"]; disableSerialization; _RespawnBtn = ((findDisplay 7300) displayCtrl 7302); _Timer = ((findDisplay 7300) displayCtrl 7301); if (LIFE_SETTINGS(getNumber,"respawn_timer") < 5) then { _maxTime = time + 5; } else { _maxTime = time + LIFE_SETTINGS(getNumber,"respawn_timer"); }; _RespawnBtn ctrlEnable false; waitUntil {_Timer ctrlSetText format[localize "STR_Medic_Respawn",[(_maxTime - time),"MM:SS"] call BIS_fnc_secondsToString]; round(_maxTime - time) <= 0 || isNull _this}; _RespawnBtn ctrlEnable true; _Timer ctrlSetText localize "STR_Medic_Respawn_2"; }; [] spawn life_fnc_deathScreen; //Credits to Ciaran for original creation of the script if(life_nlrtimer_running) then { life_nlrtimer_stop = true; waitUntil {!life_nlrtimer_running}; }; [] spawn life_fnc_newLifeRule; //Create a thread to follow with some what precision view of the corpse. [_unit] spawn { private["_unit"]; _unit = _this select 0; waitUntil {if (speed _unit isEqualTo 0) exitWith {true}; life_deathCamera camSetTarget _unit; life_deathCamera camSetRelPos [0,3.5,4.5]; life_deathCamera camCommit 0;}; }; //Make the killer wanted if (!isNull _killer && {_killer != _unit} && {side _killer != west} && {alive _killer}) then { if (vehicle _killer isKindOf "LandVehicle") then { if (life_HC_isActive) then { [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187V"] remoteExecCall ["HC_fnc_wantedAdd",HC_Life]; } else { [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187V"] remoteExecCall ["life_fnc_wantedAdd",RSERV]; }; //Get rid of this if you don't want automatic vehicle license removal. if (!local _killer) then { [2] remoteExecCall ["life_fnc_removeLicenses",_killer]; }; } else { if (life_HC_isActive) then { [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187"] remoteExecCall ["HC_fnc_wantedAdd",HC_Life]; } else { [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187"] remoteExecCall ["life_fnc_wantedAdd",RSERV]; }; if (!local _killer) then { [3] remoteExecCall ["life_fnc_removeLicenses",_killer]; }; }; }; life_save_gear = [player] call life_fnc_fetchDeadGear; _containers = nearestObjects[getPosATL player,["WeaponHolderSimulated"],5]; {deleteVehicle _x;} forEach _containers; //Killed by cop stuff... if (side _killer isEqualTo west && playerSide != west) then { life_copRecieve = _killer; //Did I rob the federal reserve? if (!life_use_atm && {CASH > 0}) then { [format[localize "STR_Cop_RobberDead",[CASH] call life_fnc_numberText]] remoteExecCall ["life_fnc_broadcast",RCLIENT]; CASH = 0; }; }; if (!isNull _killer && {_killer != _unit}) then { life_removeWanted = true; }; _handle = [_unit] spawn life_fnc_dropItems; waitUntil {scriptDone _handle}; life_hunger = 100; life_thirst = 100; life_carryWeight = 0; CASH = 0; life_is_alive = false; [] call life_fnc_hudUpdate; //Get our HUD updated. [player,life_settings_enableSidechannel,playerSide] remoteExecCall ["TON_fnc_managesc",RSERV]; [0] call SOCK_fnc_updatePartial; [3] call SOCK_fnc_updatePartial; [4] call SOCK_fnc_updatePartial;
  6. yeah cant find the file
  7. ok thank you for trying to help me just one other quick question how do i go about editing this ? https://gyazo.com/c67083c374a55b4c84fc8fc169811d74
  8. i dont think this is to do with these errors as these errors are to do with the nlr timer script which i am in the middle of fixing but when i first installed the server that message comes up when i press disconnect on my server ive seen it on a few arma servers is there no code to make it so it does not come up? thanks
  9. sorry about that i forgot https://jpst.it/1gzjC
  10. Hi i am just woundering if anyone could explain to me how to remove this message which comes up when players join my server? thanks https://gyazo.com/ecacab058dfcca033dc64694746b49b4
  11. Professional Looking HUD

    i have removed the other hud and how do i go about fixing it then? thanks
  12. Professional Looking HUD

    cannot get images to show followed the guide as i should. here are my RPT logs. https://pastebin.com/PeD4GEdn