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Liliannismo33

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About Liliannismo33

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  1. Liliannismo33

    ID PlayerTag

    I haven't found something with ID of Database. All post talk about UID Arma 3 (SteamID64)
  2. Liliannismo33

    Rubber bullet damage

    I'm not sure about that. When you target a vehicle and you write in your debug console "cursorTarget setDamage 0", the vehicle gonna to have all his Life. Have you try in your script ? Just
  3. Liliannismo33

    Rubber bullet damage

    Hello, If you try to put in you tazedRubber.sqf between : [_unit] remoteExecCall ["life_fnc_tazeSound",RCLIENT]; _obj = "Land_ClutterCutter_small_F" createVehicle ASLTOATL(visiblePositionASL player); That : player setDamage 0.9; Like this : [_unit] remoteExecCall ["life_fnc_tazeSound",RCLIENT]; player setDamage 0.9; _obj = "Land_ClutterCutter_small_F" createVehicle ASLTOATL(visiblePositionASL player); This is not tested and I unfortunately do not have time to test it, so make a backup before trying and tell me news!
  4. Liliannismo33

    ID PlayerTag

    Hello, I am looking for a solution to have the ID in the Database of the player in player tag (Example: 15). How can I do ? Thank you
  5. Liliannismo33

    Need help Fixing this error

    Hello, I do not think that's a problem. There are some "normal" errors in the server logs. But your server is working properly?
  6. It's functional, the script starts well. I think it was because of SpyGlass. But I have another question. I want to change a given in the DB in a column that I create by "1" when the script is run. How can I do ? diag_log "Essai"; #include "..\..\script_macros.hpp" diag_log "Essai2"; private ["_uid","_query"]; _uid = [_this,0,"",[""]] call BIS_fnc_param; diag_log "Essai3"; _query = format ["UPDATE players SET accept_rules='1' WHERE pid='%1'",_uid]; diag_log "Essai4"; [_query,1] call DB_fnc_asyncCall; diag_log "Essai5"; The "diag_log" serve me to check if all starts well and it is the case and no error in RPT log https://pastebin.com/bvP96yJh
  7. A French DEV helped me and explain that to me, so I #include "..\.. \script_macros.hpp" at the beginning of my file and change to put RSERV on the RemoteExec, but nothing in fact. So he found me an alternative with the local save on the player's profile, but I still have to try it. i run in 5.0 and i use this : https://github.com/AsYetUntitled/Framework
  8. For the first error, it's good Thanks you And the third, my file have just : [player] remoteExec ["DB_fnc_changeacceptrules",2 ]; And the second, i think it's normal. The file dosen't exist too in the framework of Altis Life
  9. Nothing https://pastebin.com/3w18dLKZ
  10. https://pastebin.com/r1qJgBjg Here is it
  11. Liliannismo33

    Running a DB query from a script

    No no not at all :)
  12. Yes, i have add in CfgRemoteExec.hpp : F(DB_fnc_changerulesaccept,SERVER) And [player] remoteExec ["DB_fnc_changeacceptrules",RSERV]; dosen't work
  13. Liliannismo33

    Running a DB query from a script

    Oh yes ! Sry my bad ^^
  14. Liliannismo33

    Modded Vehicles

    Hello, can you send your RPT logs ? Thanks you
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