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✪₁₃₃₇ |  Google Translate?

How to display textures in GUI editor from texture paths?

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Hello,

I have these texture paths from the config viewer: U_O_R_Gorka_01_camo_F   and   clothing_co.paa and i can;t find a way to actually display the texture in a way that i can save it and modify it. I think the way to do it is by porting it to GUI editor but i am unsure how to do that aswell.

I have also used _textures = getObjectTextures player; but to no avail

Any help is greatly appreciated

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I'm struggling to understand what you're trying to do.

 

Are you just trying to get the texture file? Or are you trying to display it on a character so you can see what it looks like?

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12 minutes ago, Ilusionz said:

I'm struggling to understand what you're trying to do.

 

Are you just trying to get the texture file? Or are you trying to display it on a character so you can see what it looks like?

You know how the contact DLC textures are locked away in the EBO files and we're not allowed to decrypt them to access the files? You should be able to access them by selecting the unit in the editor and right clicking Config Viewer and then finding the texture file, apparently theres a way to then display that texture on the GUI editor, save it and then create my own textures using that as a template?

Edited by ✪₁₃₃₇ | Google Translate?

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