Relisek Posted July 14, 2018 Share Posted July 14, 2018 Hello, Im stuck with this, well i cant figure out why those startup parms aint working. -loadMissionToMemory -autoInit" Heres my cfg, as you can see i've got them i right place but still, i had to join and choose the mission. Any fix for that? Spoiler ################################## ######## Default Settings ######## ################################## # DO NOT EDIT WILL BE OVERWRITTEN! # Copy settings from here and use them in either # common.cfg - applies settings to every instance # [instance].cfg - applies settings to a specific instance #### Server Settings #### ## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login steamuser="username" steampass='password' ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters ip="0.0.0.0" port="2302" ## ARMA 3 Modules # Add mods with relative paths: # mods/@cba_a3 # To load the "Community Base Addons v3" module found in the # directory serverfiles/mods/@cba_a3. Load several mods as: # mods="mods/@ace\;mods/@acex\;mods/@cba_a3" mods="" ## Server-side Mods servermods="\@life_server\;\@extDB3" ## Path to BattlEye # Leave empty for default bepath="" ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters fn_parms(){ parms="-ip=${ip} -port=${port} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod=${mods} -servermod=${servermods} -bepath=${bepath} -loadMissionToMemory -autoInit" } #### LinuxGSM Settings #### ## Notification Alerts # (on|off) # More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info postalert="off" postdays="7" posttarget="https://hastebin.com" # Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord discordalert="off" discordwebhook="webhook" # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email emailalert="off" email="[email protected]" emailfrom="" # IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT iftttalert="off" ifttttoken="accesstoken" iftttevent="linuxgsm_alert" # Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun mailgunalert="off" mailguntoken="accesstoken" mailgundomain="example.com" mailgunemailfrom="[email protected]" mailgunemail="[email protected]" # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet pushbulletalert="off" pushbullettoken="accesstoken" channeltag="" # Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover pushoveralert="off" pushovertoken="accesstoken" # Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram telegramalert="off" telegramtoken="accesstoken" telegramchatid="" ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update updateonstart="off" ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup maxbackups="4" maxbackupdays="30" stoponbackup="on" ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging consolelogging="on" logdays="7" #### LinuxGSM Advanced Settings #### ## SteamCMD Settings # Server appid appid="233780" # Steam App Branch Select # Allows to opt into the various Steam app branches. Default branch is "". # Example: "-beta latest_experimental" branch="" ## LinuxGSM Server Details # Do not edit gamename="ARMA 3" engine="realvirtuality" #### Directories #### # Edit with care ## Server Specific Directories systemdir="${serverfiles}" executabledir="${serverfiles}" executable="./arma3server" servercfg="${servicename}.server.cfg" networkcfg="${servicename}.network.cfg" servercfgdefault="server.cfg" networkcfgdefault="network.cfg" servercfgdir="${systemdir}/cfg" servercfgfullpath="${servercfgdir}/${servercfg}" networkcfgfullpath="${servercfgdir}/${networkcfg}" ## Backup Directory backupdir="${lgsmdir}/backup" ## Logging Directories logdir="${rootdir}/log" lgsmlogdir="${logdir}/script" consolelogdir="${logdir}/console" lgsmlog="${lgsmlogdir}/${servicename}-script.log" consolelog="${consolelogdir}/${servicename}-console.log" alertlog="${lgsmlogdir}/${servicename}-alert.log" postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log" ## Logs Naming lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" Quote Link to comment Share on other sites More sharing options...
imthatguyhere Posted July 15, 2018 Share Posted July 15, 2018 You need persistent= 1; in your config for autoinit to work. Quote Link to comment Share on other sites More sharing options...
Relisek Posted July 15, 2018 Author Share Posted July 15, 2018 I already had it enabled //Persistent Battlefield // 0 = disable. // 1 = enable. persistent = 1; Still not working. Quote Link to comment Share on other sites More sharing options...
imthatguyhere Posted July 16, 2018 Share Posted July 16, 2018 23 hours ago, Relisek said: I already had it enabled //Persistent Battlefield // 0 = disable. // 1 = enable. persistent = 1; Still not working. I remember issues with autoInit not working in Linux previously, but I'm not sure if it was ever fixed. You should only need persistent and autoInit AFAIK (and no min-players for the mission to start). Maybe someone else around here has run into this more recently. Quote Link to comment Share on other sites More sharing options...
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