Jump to content
Sign in to follow this  
Alexander Reznikov

remoteexec restriction #1

Recommended Posts

So today i added bounty hunting from this post and i fixed one of the bugs i had in functions.hpp then i logged into the server got into the spawn menu and spawned then it kicked me for remoteexec restriction #1 been trying to fix this for hours but no luck, anyway any help possible would be greatly appreciated i really want to keep bounty hunting in my server. 

scripts.log

scripts.txt

remoteeexec.log

remoteexec.txt

Server rtp

 

107410_screenshots_20180705115852_1.jpg

Share this post


Link to post
Share on other sites

You need to set up your BE filters, every script you add will trigger them and kick you otherwise. Looks like you are using the vanilla BE filters.

You can read more on how to set them up here: https://www.exilemod.com/topic/74-how-to-battleye-filters-do-it-yourself/ or https://epochmod.com/forum/topic/29736-all-you-need-to-know-about-be-filters-but-were-too-lazy-to-google/

You will need to understand what you are doing otherwise everytime you add anything you will be here asking how to fix the script restrictions that will kick you :) 

Share this post


Link to post
Share on other sites

I've read both those links but still can't set it up correctly note i am really new to this kinda stuff

 

what i got now:

!="To 89a08ec786d665b1a906be48ad43778a)exitWith\n{\life_fnc_bountyprofupdate = x;\n};\n} \nforEach allPlayers;\life_fnc_bountyprofupdate"
@JedINyte

Edited by Alexander Reznikov
at

Share this post


Link to post
Share on other sites

O.o 

New line

5 "" !"life_fnc_bountyprofupdate"

Then add all the others to the same line with a space between them in the same format.

You have to add them to the scripts.txt and remoteExec.txt

You can set them to 1 instead of 5 for testing purposes, i'd suggest setting to 4 or 5 once you have them all sorted though.

Edited by JedINyte

Share this post


Link to post
Share on other sites

If you have DarT, Battlemetrics etc you don't have to keep restarting the server every time you get kicked, you can edit the files, then refresh the BE filters...go back in game and see if you did them correctly.
These are VERY time consuming, every script you add will create restrictions that will kick you. So, if you add a seatbelt script, you will be kicked, if you add a gas station robbery script it will kick you, if you add drug effects it will kick you etc. There are programs that can help with the script.txt file (BEM) but the others you will need to manually do.

Good luck, they are well worth setting up properly, a mix of infistar, spyglass and BE filters will make it very hard for people to mess up the server if they are all set up properly. Most people will download free "hacks", these will 100% not be able to be used on the server, so no money spawning, no armed vehicles spawned in, no weapons you haven't got in your shops, no explosions that destroy entire towns etc. Only people who understand the coding, files and antihack will be able to hack, most of these people are already globally banned though.

Share this post


Link to post
Share on other sites

just to be correct 1 "" !"life_fnc_bountyprofupdate" !"life_fnc_wantedprofupdate" is the way you'd do it right? and also im using the battle wardon rcon tool so i can reload scripts but aside from that i know how to code but i've never seen anything close to this anyway ima test this and get back to you

Share this post


Link to post
Share on other sites
1 minute ago, Alexander Reznikov said:

just to be correct 1 "" !"life_fnc_bountyprofupdate" !"life_fnc_wantedprofupdate" is the way you'd do it right? and also im using the battle wardon rcon tool so i can reload scripts but aside from that i know how to code but i've never seen anything close to this anyway ima test this and get back to you

Yes mate, all the restrictions that are in the logs add like that and it should work fine :) 

Share this post


Link to post
Share on other sites

hey so i was testing with this line, 4 "" !"life_fnc_bountyprofupdate" !"life_fnc_wantedprofupdate" !"life_fnc_safeOpen" and i went from 1-3 with no results then when i got to 4 it gave me a new error which is Remoteexec restriction #2 i tried going up to 5 and 6 not knowing what it would do and it did the same stuff don't really know what to do here @JedINyte

Edited by Alexander Reznikov
@

Share this post


Link to post
Share on other sites

The # is the line number...post your remoteExec.txt again and logs that it's created for the scripts.txt and remoteExec.txt :D Line 2 is really line 3, it starts at 0 as far as i remember, it's been a while since i had to mess around with BE filters to be honest. If i had a server set up i could sort it for you but i haven't set up a sql server on my PC...used to connect to the dedi box one for testing stuff.

It should have a line like this:

//regex
 1 "" !="_this call fn_whoDoneIt"
 5 "" !BIS_fnc_(effectKilled(AirDestruction|Secondaries)|execVM) !DB_fnc_(insertRequest|queryRequest|updatePartial|updateRequest) !HC_fnc_(addContainer|addHouse|chopShopSell|deleteDBContainer|getVehicles|insertGang|insertRequest|jailSys|queryRequest|receivekeyofServer) !HC_fnc_(removeGang|sellHouse(Container)?|spawnVehicle|spikeStrip) !HC_fnc_update(Gang|HouseContainers|HouseTrunk|Partial|Request) !HC_fnc_vehicle(Create|Delete|Store|Update) !HC_fnc_wanted(Add|Bounty|Crimes|Fetch|ProfUpdate|Remove) !life_fnc_(AAN|addVehicle2Chain|adminid|admininfo|animSync|bountyReceive|broadcast|colorVehicle|copLights) !life_fnc_(copSearch|CopSiren|corpse|demoChargeTimer|flashbang|freezePlayer|gangCreated|gangDisbanded|gangInvite) !life_fnc_(garageRefund|giveDiff|hideObj|impoundMenu|jail(Me|Sys)?) !life_fnc_(jumpFnc|knockedOut|licenseCheck|licensesRead|lightHouse|lockVehicle|medic(Lights|Request|Siren)) !life_fnc_(moveIn|pickupItem|pickupMoney|pulloutVeh|receiveItem|receiveMoney|removeLicenses|restrain|revived) !life_fnc_(robPerson|robReceive|say3D|searchClient|seizeClient|setFuel|simDisable|soundDevice|spikeStripEffect) !life_fnc_(tazeSound|ticketPaid|ticketPrompt|vehicleAnimate) !life_fnc_wanted(Add|Bounty|Crimes|Fetch|Info|List|ProfUpdate|Remove) !life_fnc_wireTransfer !SOCK_fnc_(dataQuery|insertPlayerInfo|updateRequest) !SPY_fnc_(cookieJar|notifyAdmins|observe) !TON_fnc_(addContainer|addHouse|chopShopSell|cleanupRequest|handleBlastingCharge) !TON_fnc_clientGang(Kick|Leader|Left) !TON_fnc_(clientGetKey|clientMessage) !TON_fnc_(deleteDBContainer|getID|getVehicles|insertGang|keyManagement|managesc|pickupAction|player_query|recupkeyforHC) !TON_fnc_(removeGang|sellHouse(Container)?|setObjVar|spawnVehicle|spikeStrip) !TON_fnc_update(Gang|HouseContainers|HouseTrunk) !TON_fnc_vehicle(Create|Delete|Store|Update) !="_this call fn_whoDoneIt"

  1 "" !"life_fnc_bountyprofupdate" !"life_fnc_wantedprofupdate"  !"ton_fnc_managesc"

Maybe try it without the ", ie, 

1 "" !life_fnc_bountyprofupdate !life_fnc_wantedprofupdate  !ton_fnc_managesc 

 

You can try using this too:

https://forums.bohemia.net/forums/topic/203101-windows-bem-battleye-filter-manager-1501/

Edited by JedINyte

Share this post


Link to post
Share on other sites

Post the logs (remoteexec and scripts) as well :D 

If i can't help tonight i'll try again tomorrow or saturday, im off for the night in a minute as it's 3am here!

I'm sure others will stop by and give you a hand in the mean time.

Share this post


Link to post
Share on other sites
3 hours ago, Alexander Reznikov said:

Alright no problem what ones do you want remoteexec logs and txt ?

@JedINyte

Yea post the logs of the scripts file and remoteExec.....i take it the kick is still remoteexec? BE filters are a pain in the arse but a must have really. A lot of people just delete them and rely on infistar but i wouldn't recommend that personally.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×