Welcome to Altis Life RPG

Register now to gain access to all of our features.
Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more.


Note that you can now sign-in with your Steam account.


This message will be removed once you have signed in.

  • Announcements

    • AltisLifeRpg

      Opening Announcement   09/13/2016

      Opening Announcement We are happy to announce the official reopening of the community assistance forum Altis Life RPG (open source public property). Before going any further, let's go over the current situation. As you are already aware, the forum and the database of Altisliferpg.com had been hacked a few weeks ago. This unfortunate situation has touched many communities of Arma 3. The various databases were erased, and since they were under the responsibility of the previous administration, no backup was able to recover the lost data. This means that all the tedious work must be redone. This regrettable situation has led Tonic to transfer the responsibility of its administration to a new and neutral party. This party has as sole goal to reunite every community, as diverse as they are, together to perpetuate the development of our beloved mod AltisLifeRPG.  First of all, I think it is important to clarify our intentions. Foremost, we want to reassure you that we are not proclaiming being the owners of the previous versions of Altis Life (open source public property) in collaboration with BoGuu based on Tonic' codes. As you know, Boguu has been a major player in the most recent versions. Please note that this platform is and will always remain open to future developers such as Boguu that would like to elevate Altis Life RPG to the next level. By doing so, we take our role as an official reference platform very seriously in the eyes of the vast community of Altis Life RPG. We are ready to face this responsibility. We are aware that the content added by users could be provided by external sources or from the original website. If you see a tutorial that you've created on our platform where you are not credited as the author, please mention it immediately to the administration and we will promptly fix the situation. Please note that seeing the overwhelming amount of content added by the community, we will not proactively search other community assistance websites to validate if proper credits were given to the various authors. Instead, it will be the author's responsibility to be proactive in contacting the administration. Since the majority of the content found on other websites came originally from Altisliferpg.com, we encourage members joining us to share any content deemed pertinent coming from other platforms without forgetting to credit the authors.       Finally, to clarify the rumors circulating: - The forum was not scammed. It was transferred directly from Bryan 'Tonic' Boardwine to our administration. A domain cannot be scammed. - The forum was transferred as an independent entity which has as a sole mission to perpetuate the forum and not let it die out.       Altisliferpg.com Regards, the Administration.       Feel free to join us on Discord in the Altis Life RPG Community section of the forum.   And of course if you have any question, feel free to message us here.
    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.
Pasta_Bake

[Tutorial] New Vehicle Shop Dialog and Garage

Hello, I have another Dialog today, this time I have a vehicle garage and Shop.

Step one: Go into Dialog\Impound.hpp and paste the following.

class Life_impound_menu {
    idd = 2800;
    name="life_vehicle_shop";
    movingEnable = 0;
    enableSimulation = 1;
    onLoad = "ctrlShow [2330,false];";

    class controlsBackground 
    {
        class Background: Life_RscText
        {
	        colorBackground[] = {0,0,0,0.7};

	        idc = -1;
	        x = 0.716562 * safezoneW + safezoneX;
	        y = 0.016 * safezoneH + safezoneY;
	        w = 0.273281 * safezoneW;
	        h = 0.968 * safezoneH;
        };
        class Background2: Life_RscText
        {
	        colorBackground[] = {0,0,0,0.7};

	        idc = -1;
	        x = 0.716563 * safezoneW + safezoneX;
	        y = 0.016 * safezoneH + safezoneY;
	        w = 0.273281 * safezoneW;
	        h = 0.968 * safezoneH;
        };
        class Title: Life_RscStructuredText
        {
	        idc = 1100;
	        text = "Your Garage"; //--- ToDo: Localize;
	        x = 0.824844 * safezoneW + safezoneX;
	        y = 0.016 * safezoneH + safezoneY;
	        w = 0.0825 * safezoneW;
	        h = 0.033 * safezoneH;
        };

        class VehicleInfoText: Life_RscStructuredText
        {
	        idc = 1106;
	        text = "Vehicle Information"; //--- ToDo: Localize;
	        x = 0.732031 * safezoneW + safezoneX;
	        y = 0.588 * safezoneH + safezoneY;
	        w = 0.0825 * safezoneW;
	        h = 0.022 * safezoneH;
        };

        class CloseButtonKey: Life_RscButtonMenu
        {
	        onButtonClick = "closeDialog 0;";
	        idc = 2400;
	        text = "Exit"; //--- ToDo: Localize;
	        x = 0.732031 * safezoneW + safezoneX;
	        y = 0.951 * safezoneH + safezoneY;
	        w = 0.0670312 * safezoneW;
	        h = 0.022 * safezoneH;
        };
        class SellCar: Life_RscButtonMenu
        {
	        onButtonClick = "[] call life_fnc_sellGarage;";

	        idc = 2401;
	        text = "Sell"; //--- ToDo: Localize;
	        x = 0.9125 * safezoneW + safezoneX;
	        y = 0.951 * safezoneH + safezoneY;
	        w = 0.0670312 * safezoneW;
	        h = 0.022 * safezoneH;
        };

        class RetrieveCar: Life_RscButtonMenu
        {
	        onButtonClick = "[] call life_fnc_unimpound;";

	        idc = 2402;
	        text = "Retrieve"; //--- ToDo: Localize;
	        x = 0.840312 * safezoneW + safezoneX;
	        y = 0.951 * safezoneH + safezoneY;
	        w = 0.0670312 * safezoneW;
	        h = 0.022 * safezoneH;
        };
    };

    class controls 
    {
        class vehicleInfomationList: Life_RscStructuredText
        {
	        idc = 2803;
	        x = 0.732031 * safezoneW + safezoneX;
	        y = 0.621 * safezoneH + safezoneY;
	        w = 0.242344 * safezoneW;
	        h = 0.275 * safezoneH;
        };

        class MainHideText: Life_RscText
        {
	        idc = 2811;
	        text = "Looking for your vehicles..."; //--- ToDo: Localize;
	        x = 0.809375 * safezoneW + safezoneX;
	        y = 0.313 * safezoneH + safezoneY;
	        w = 0.103125 * safezoneW;
	        h = 0.132 * safezoneH;
        };

        class VehicleList: Life_RscListbox
        {
	        onLBSelChanged = "_this call life_fnc_garageLBChange;";
              sizeEX = 0.5;
	        idc = 2802;
	        x = 0.732031 * safezoneW + safezoneX;
	        y = 0.06 * safezoneH + safezoneY;
	        w = 0.242344 * safezoneW;
	        h = 0.517 * safezoneH;
        };
    };
};

 

Step two: Paste the following code into Dialog\Vehicleshop.hpp

class Life_Vehicle_Shop_v2 {
    idd = 2300;
    name="life_vehicle_shop";
    movingEnabled = 0;
    enableSimulation = 1;
    onLoad = "ctrlShow [2330,false];";

    class controlsBackground 
    {
        class Background: Life_RscText
        {
	        colorBackground[] = {0,0,0,0.7};
	        idc = -1;
	        x = 0.716562 * safezoneW + safezoneX;
	        y = 0.016 * safezoneH + safezoneY;
	        w = 0.273281 * safezoneW;
	        h = 0.968 * safezoneH;
        };
        class Background2: Life_RscText
        {
	        colorBackground[] = {0,0,0,0.7};
	        idc = -1;
	        x = 0.716563 * safezoneW + safezoneX;
	        y = 0.016 * safezoneH + safezoneY;
	        w = 0.273281 * safezoneW;
	        h = 0.968 * safezoneH;
        };
        class Title: Life_RscStructuredText
        {
	        idc = 1100;
	        text = "Vehicle Shop"; //--- ToDo: Localize;
	        x = 0.824844 * safezoneW + safezoneX;
	        y = 0.016 * safezoneH + safezoneY;
	        w = 0.0825 * safezoneW;
	        h = 0.033 * safezoneH;
        };

        class VehicleInfoText: Life_RscStructuredText
        {
	        idc = 1106;
	        text = "Vehicle Information"; //--- ToDo: Localize;
	        x = 0.732031 * safezoneW + safezoneX;
	        y = 0.5 * safezoneH + safezoneY;
	        w = 0.0825 * safezoneW;
	        h = 0.022 * safezoneH;
        };

        class CloseBtn: Life_RscButtonMenu
        {
	        onButtonClick = "closeDialog 0; [] call life_fnc_playerSkins;";

	        idc = 2400;
	        text = "Exit"; //--- ToDo: Localize;
	        x = 0.732031 * safezoneW + safezoneX;
	        y = 0.951 * safezoneH + safezoneY;
	        w = 0.0670312 * safezoneW;
	        h = 0.022 * safezoneH;
        };
        class BuyCar: Life_RscButtonMenu
        {
	        onButtonClick = "[true] spawn life_fnc_vehicleShopBuy;";
	        idc = 2309;
	        text = "Buy"; //--- ToDo: Localize;
	        x = 0.9125 * safezoneW + safezoneX;
	        y = 0.951 * safezoneH + safezoneY;
	        w = 0.0670312 * safezoneW;
	        h = 0.022 * safezoneH;
        };

        class RentCar: Life_RscButtonMenu
        {
	        onButtonClick = "[false] spawn life_fnc_vehicleShopBuy;";
	        idc = -1;
	        text = "Rent"; //--- ToDo: Localize;
	        x = 0.840312 * safezoneW + safezoneX;
	        y = 0.951 * safezoneH + safezoneY;
	        w = 0.0670312 * safezoneW;
	        h = 0.022 * safezoneH;
        };
    };

    class controls 
    {
        class vehicleInfomationList: Life_RscStructuredText
        {
	        idc = 2303;
	        x = 0.732031 * safezoneW + safezoneX;
	        y = 0.533 * safezoneH + safezoneY;
	        w = 0.242344 * safezoneW;
	        h = 0.275 * safezoneH;
        };
        class colorList: Life_RscCombo
        {
	        idc = 2304;
	        x = 0.840312 * safezoneW + safezoneX;
	        y = 0.819 * safezoneH + safezoneY;
	        w = 0.139219 * safezoneW;
	        h = 0.022 * safezoneH;
	        tooltip = "Use this to change to diffrent vehicle skins."; //--- ToDo: Localize;
        };

        class VehicleList: Life_RscListbox
        {
	        onLBSelChanged = "_this call life_fnc_vehicleShopLBChange";
	        idc = 2302;
	        x = 0.732031 * safezoneW + safezoneX;
	        y = 0.06 * safezoneH + safezoneY;
	        w = 0.242344 * safezoneW;
	        h = 0.429 * safezoneH;
        };
    };
};

 

Step three: Go to Dialog folder again and paste in the following into common.hpp

#define ST_LEFT           0x00
#define ST_MULTI          0x10
#define GUI_GRID_CENTER_WAbs        ((safezoneW / safezoneH) min 1.2)
#define GUI_GRID_CENTER_HAbs        (GUI_GRID_CENTER_WAbs / 1.2)
#define GUI_GRID_CENTER_W        (GUI_GRID_CENTER_WAbs / 40)
#define GUI_GRID_CENTER_H        (GUI_GRID_CENTER_HAbs / 25)
#define GUI_GRID_CENTER_X        (safezoneX + (safezoneW - GUI_GRID_CENTER_WAbs)/2)
#define GUI_GRID_CENTER_Y        (safezoneY + (safezoneH - GUI_GRID_CENTER_HAbs)/2)

class Life_Checkbox
{
    access = 0; // Control access (0 - ReadAndWrite, 1 - ReadAndCreate, 2 - ReadOnly, 3 - ReadOnlyVerified)
    idc = -1; // Control identification (without it, the control won't be displayed)
    type = 77; // Type
    style = ST_LEFT + ST_MULTI; // Style
    default = 0; // Control selected by default (only one within a display can be used)
    blinkingPeriod = 0; // Time in which control will fade out and back in. Use 0 to disable the effect.

    x = 0;
    y = 0;
    w = 1 * GUI_GRID_CENTER_W; // Width
    h = 1 * GUI_GRID_CENTER_H; // Height

    //Colors
    color[] = { 1, 1, 1, 0.7 }; // Texture color
    colorFocused[] = { 1, 1, 1, 1 }; // Focused texture color
    colorHover[] = { 1, 1, 1, 1 }; // Mouse over texture color
    colorPressed[] = { 1, 1, 1, 1 }; // Mouse pressed texture color
    colorDisabled[] = { 1, 1, 1, 0.2 }; // Disabled texture color

    //Background colors
    colorBackground[] = { 0, 0, 0, 0 }; // Fill color
    colorBackgroundFocused[] = { 0, 0, 0, 0 }; // Focused fill color
    colorBackgroundHover[] = { 0, 0, 0, 0 }; // Mouse hover fill color
    colorBackgroundPressed[] = { 0, 0, 0, 0 }; // Mouse pressed fill color
    colorBackgroundDisabled[] = { 0, 0, 0, 0 }; // Disabled fill color

    //Textures
    textureChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa";        //Texture of checked CheckBox.
    textureUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa";        //Texture of unchecked CheckBox.
    textureFocusedChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa";    //Texture of checked focused CheckBox (Could be used for showing different texture when focused).
    textureFocusedUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa";    //Texture of unchecked focused CheckBox.
    textureHoverChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa";
    textureHoverUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa";
    texturePressedChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa";
    texturePressedUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa";
    textureDisabledChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa";
    textureDisabledUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa";

    tooltip = ""; // Tooltip text
    tooltipColorShade[] = { 0, 0, 0, 1 }; // Tooltip background color
    tooltipColorText[] = { 1, 1, 1, 1 }; // Tooltip text color
    tooltipColorBox[] = { 1, 1, 1, 1 }; // Tooltip frame color

    //Sounds
    soundClick[] = { "\A3\ui_f\data\sound\RscButton\soundClick", 0.09, 1 }; // Sound played after control is activated in format {file, volume, pitch}
    soundEnter[] = { "\A3\ui_f\data\sound\RscButton\soundEnter", 0.09, 1 }; // Sound played when mouse cursor enters the control
    soundPush[] = { "\A3\ui_f\data\sound\RscButton\soundPush", 0.09, 1 }; // Sound played when the control is pushed down
    soundEscape[] = { "\A3\ui_f\data\sound\RscButton\soundEscape", 0.09, 1 }; // Sound played when the control is released after pushing down

};

class Life_RscScrollBar
{
    color[] = {1,1,1,0.6};
    colorActive[] = {1,1,1,1};
    colorDisabled[] = {1,1,1,0.3};
    thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa";
    arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa";
    arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa";
    border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa";
    shadow = 0;
    scrollSpeed = 0.06;
    width = 0;
    height = 0;
    autoScrollEnabled = 1;
    autoScrollSpeed = -1;
    autoScrollDelay = 5;
    autoScrollRewind = 0;
};

class Life_RscControlsGroup {
    type = 15;
    idc = -1;
    x = 0;
    y = 0;
    w = 1;
    h = 1;
    shadow = 0;
    style = 16;

    class VScrollBar : Life_RscScrollBar
    {
        width = 0.021;
        autoScrollEnabled = 1;
    };

    class HScrollBar : Life_RscScrollBar
    {
        height = 0.028;
    };

    class Controls {};
};

class Life_RscControlsGroupNoScrollbars : Life_RscControlsGroup {
    class VScrollbar : VScrollbar {
        width = 0;
    };

    class HScrollbar : HScrollbar {
        height = 0;
    };
};

class Life_RscHud
{
    idc = -1;
    type = 0;
    style = 0x00;
    colorBackground[] = { 1 , 1 , 1 , 0 };
    colorText[] = { 1 , 1 , 1 , 1 };
    font = "RobotoCondensedBold";
    sizeEx = 0.025;
    h = 0.25;
    text = "";
};

class Life_IGUIBack
{
	type = 0;
	idc = 124;
	style = 128;
	text = "";
	colorText[] = 
	{
		0,
		0,
		0,
		0
	};
	font = "RobotoCondensed";
	sizeEx = 0;
	shadow = 0;
	x = 0.1;
	y = 0.1;
	w = 0.1;
	h = 0.1;
	colorbackground[] = 
	{
		"(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])",
		"(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])",
		"(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])",
		"(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])"
	};
};

class Life_RscListNBox
{
    style = 16;
    type = 102;
    shadow = 0;
    font = "RobotoCondensed";
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    color[] = {0.95,0.95,0.95,1};
    colorText[] = {1,1,1,1.0};
    colorDisabled[] = {1,1,1,0.25};
    colorScrollbar[] = {0.95,0.95,0.95,1};
    colorSelect[] = {0,0,0,1};
    colorSelect2[] = {0,0,0,1};
    colorSelectBackground[] = {0.8,0.8,0.8,1};
    colorSelectBackground2[] = {1,1,1,0.5};
    colorPicture[] = {1,1,1,1};
    colorPictureSelected[] = {1,1,1,1};
        colorPictureDisabled[] = {1,1,1,1};
    soundSelect[] = {"",0.1,1};
    soundExpand[] = {"",0.1,1};
    soundCollapse[] = {"",0.1,1};
    period = 1.2;
    maxHistoryDelay = 0.5;
    autoScrollSpeed = -1;
    autoScrollDelay = 5;
    autoScrollRewind = 0;
    class ListScrollBar: Life_RscScrollBar{};
    class ScrollBar: Life_RscScrollBar{};
};


class Life_RscText {
    x = 0;
    y = 0;
    h = 0.037;
    w = 0.3;
    type = 0;
    style = 0;
    shadow = 1;
    colorShadow[] = {0, 0, 0, 0.5};
    font = "RobotoCondensed";
    SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    text = "";
    colorText[] = {1, 1, 1, 1.0};
    colorBackground[] = {0, 0, 0, 0};
    linespacing = 1;
    tooltipColorText[] = {1,1,1,1};
    tooltipColorBox[] = {1,1,1,1};
    tooltipColorShade[] = {0,0,0,0.65};
};

class Life_RscLine: Life_RscText {
    idc = -1;
    style = 176;
    x = 0.17;
    y = 0.48;
    w = 0.66;
    h = 0;
    text = "";
    colorBackground[] = {0, 0, 0, 0};
    colorText[] = {1, 1, 1, 1.0};
};

class Life_RscTree {
    style = 2;
    font = "RobotoCondensed";
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
    expandedTexture = "A3\ui_f\data\gui\Rsccommon\Rsctree\expandedTexture_ca.paa";
    hiddenTexture = "A3\ui_f\data\gui\Rsccommon\Rsctree\hiddenTexture_ca.paa";
    rowHeight = 0.0439091;
    color[] = {1, 1, 1, 1};
    colorSelect[] = {0.7, 0.7, 0.7, 1};
    colorBackground[] = {0, 0, 0, 0};
    colorSelectBackground[] = {0, 0, 0, 0.5};
    colorBorder[] = {0, 0, 0, 0};
    borderSize = 0;
};

class Life_RscTitle: Life_RscText {
    style = 0;
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    colorText[] = {0.95, 0.95, 0.95, 1};
};

class life_RscPicture {
    shadow = 0;
    type = 0;
    style = 48;
    sizeEx = 0.023;
    font = "RobotoCondensed";
    colorBackground[] = {};
    colorText[] = {};
    x = 0;
    y = 0;
    w = 0.2;
    h = 0.15;
    tooltipColorText[] = {1,1,1,1};
    tooltipColorBox[] = {1,1,1,1};
    tooltipColorShade[] = {0,0,0,0.65};
};

class Life_RscTextMulti: Life_RscText
{
    linespacing = 1;
    style = 0 + 16 + 0x200;
};

class Life_RscPictureKeepAspect : Life_RscPicture
{
    style = 0x30 + 0x800;
};

class Life_RscStructuredText {
    type = 13;
    style = 0;
    x = 0;
    y = 0;
    h = 0.035;
    w = 0.1;
    text = "";
    size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    colorText[] = {1, 1, 1, 1.0};
    shadow = 1;

    class Attributes {
        font = "RobotoCondensed";
        color = "#ffffff";
        align = "left";
        shadow = 1;
    };
};

class Life_RscActiveText {
idc = -1;
    type = 11;
    style = 0;
    x = 0;
    y = 0;
    h = 0.037;
    w = 0.3;
    sizeEx = 0.040;
    font = "RobotoCondensedLight";
    color[] = {1, 1, 1, 1};
    colorActive[] = {1, 0.2, 0.2, 1};
    soundEnter[] = {"\A3\ui_f\data\sound\onover", 0.09, 1};
    soundPush[] = {"\A3\ui_f\data\sound\new1", 0.0, 0};
    soundClick[] = {"\A3\ui_f\data\sound\onclick", 0.07, 1};
    soundEscape[] = {"\A3\ui_f\data\sound\onescape", 0.09, 1};
    action = "";
    text = "";
    tooltipColorText[] = {1,1,1,1};
    tooltipColorBox[] = {1,1,1,1};
    tooltipColorShade[] = {0,0,0,0.65};
};

class Life_RscButton
{
    style = 2;
    x = 0;
    y = 0;
    w = 0.095589;
    h = 0.039216;
    shadow = 2;
    font = "RobotoCondensed";
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    colorText[] = {1,1,1,1.0};
    colorDisabled[] = {0.4,0.4,0.4,1};
    colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",0.7};
    colorBackgroundActive[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1};
    colorBackgroundDisabled[] = {0.95,0.95,0.95,1};
    offsetX = 0.003;
    offsetY = 0.003;
    offsetPressedX = 0.002;
    offsetPressedY = 0.002;
    colorFocused[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1};
    colorShadow[] = {0,0,0,1};
    colorBorder[] = {0,0,0,1};
    borderSize = 0.0;
    soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1};
    soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1};
    soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1};
    soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1};
};

class Life_RscButtonTextOnly : Life_RscButton {
    SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
    colorBackground[] = {1, 1, 1, 0};
    colorBackgroundActive[] = {1, 1, 1, 0};
    colorBackgroundDisabled[] = {1, 1, 1, 0};
    colorFocused[] = {1, 1, 1, 0};
    colorShadow[] = {1, 1, 1, 0};
    borderSize = 0.0;
};

class Life_RscShortcutButton {
    idc = -1;
    style = 0;
    default = 0;
    shadow = 1;
    w = 0.183825;
    h = "((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)";
    color[] = {1,1,1,1.0};
    colorFocused[] = {1,1,1,1.0};
    color2[] = {0.95,0.95,0.95,1};
    colorDisabled[] = {1,1,1,0.25};
    colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1};
    colorBackgroundFocused[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1};
    colorBackground2[] = {1,1,1,1};
    animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa";
    animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa";
    animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa";
    animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\over_ca.paa";
    animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\focus_ca.paa";
    animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\down_ca.paa";
    periodFocus = 1.2;
    periodOver = 0.8;
    class HitZone
    {
        left = 0.0;
        top = 0.0;
        right = 0.0;
        bottom = 0.0;
    };
    class ShortcutPos
    {
        left = 0;
        top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
        w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)";
        h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    };
    class TextPos
    {
        left = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)";
        top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
        right = 0.005;
        bottom = 0.0;
    };
    period = 0.4;
    font = "RobotoCondensed";
    size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    text = "";
    soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1};
    soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1};
    soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1};
    soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1};
    action = "";
    class Attributes
    {
        font = "RobotoCondensed";
        color = "#E5E5E5";
        align = "left";
        shadow = "true";
    };
    class AttributesImage
    {
        font = "RobotoCondensed";
        color = "#E5E5E5";
        align = "left";
    };
};

class Life_RscButtonMenu : Life_RscShortcutButton {
    idc = -1;
    type = 16;
    style = "0x02 + 0xC0";
    default = 0;
    shadow = 0;
    x = 0;
    y = 0;
    w = 0.095589;
    h = 0.039216;
    animTextureNormal = "#(argb,8,8,3)color(1,1,1,1)";
    animTextureDisabled = "#(argb,8,8,3)color(1,1,1,1)";
    animTextureOver = "#(argb,8,8,3)color(1,1,1,1)";
    animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)";
    animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
    animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
    colorBackground[] = {0,0,0,0.8};
    colorBackgroundFocused[] = {1,1,1,1};
    colorBackground2[] = {0.75,0.75,0.75,1};
    color[] = {1,1,1,1};
    colorFocused[] = {0,0,0,1};
    color2[] = {0,0,0,1};
    colorText[] = {1,1,1,1};
    colorDisabled[] = {1,1,1,0.25};
    period = 1.2;
    periodFocus = 1.2;
    periodOver = 1.2;
    size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    tooltipColorText[] = {1,1,1,1};
    tooltipColorBox[] = {1,1,1,1};
    tooltipColorShade[] = {0,0,0,0.65};
    class TextPos
    {
        left = "0.25 * (((safezoneW / safezoneH) min 1.2) / 40)";
        top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
        right = 0.005;
        bottom = 0.0;
    };
    class Attributes
    {
        font = "RobotoCondensedLight";
        color = "#E5E5E5";
        align = "left";
        shadow = "false";
    };
    class ShortcutPos
    {
        left = "(6.25 * (((safezoneW / safezoneH) min 1.2) / 40)) - 0.0225 - 0.005";
        top = 0.005;
        w = 0.0225;
        h = 0.03;
    };
    soundEnter[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundEnter",0.09,1};
    soundPush[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundPush",0.09,1};
    soundClick[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundClick",0.09,1};
    soundEscape[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundEscape",0.09,1};
    textureNoShortcut = "";
};

class Life_RscShortcutButtonMain : Life_RscShortcutButton {
    idc = -1;
    style = 0;
    default = 0;
    w = 0.313726;
    h = 0.104575;
    color[] = {1, 1, 1, 1.0};
    colorDisabled[] = {1, 1, 1, 0.25};

    class HitZone {
        left = 0.0;
        top = 0.0;
        right = 0.0;
        bottom = 0.0;
    };

    class ShortcutPos {
        left = 0.0145;
        top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2";
        w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2) * (3/4)";
        h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
    };

    class TextPos {
        left = "(        ((safezoneW / safezoneH) min 1.2) / 32) * 1.5";
        top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)*2 - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2";
        right = 0.005;
        bottom = 0.0;
    };
    animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa";
    animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\disabled_ca.paa";
    animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\over_ca.paa";
    animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\focus_ca.paa";
    animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\down_ca.paa";
    animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa";
    period = 0.5;
    font = "RobotoCondensed";
    size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
    text = "";
    soundEnter[] = {"\A3\ui_f\data\sound\onover", 0.09, 1};
    soundPush[] = {"\A3\ui_f\data\sound\new1", 0.0, 0};
    soundClick[] = {"\A3\ui_f\data\sound\onclick", 0.07, 1};
    soundEscape[] = {"\A3\ui_f\data\sound\onescape", 0.09, 1};
    action = "";

    class Attributes {
        font = "RobotoCondensed";
        color = "#E5E5E5";
        align = "left";
        shadow = "false";
    };

    class AttributesImage {
        font = "RobotoCondensed";
        color = "#E5E5E5";
        align = "false";
    };
};

class Life_RscCheckbox {
    idc = -1;
    type = 7;
    style = 0;
    x = "LINE_X(XVAL)";
    y = LINE_Y;
    w = "LINE_W(WVAL)";
    h = 0.029412;
    colorText[] = {1, 0, 0, 1};
    color[] = {0, 0, 0, 0};
    colorBackground[] = {0, 0, 1, 1};
    colorTextSelect[] = {0, 0.8, 0, 1};
    colorSelectedBg[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1};
    colorSelect[] = {0, 0, 0, 1};
    colorTextDisable[] = {0.4, 0.4, 0.4, 1};
    colorDisable[] = {0.4, 0.4, 0.4, 1};
    font = "RobotoCondensed";
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
    rows = 1;
    5ns = 1;
    strings[] = {UNCHECKED};
    checked_strings[] = {CHECKED};
};

class Life_RscProgress
{
    type = 8;
    style = 0;
    x = 0.344;
    y = 0.619;
    w = 0.313726;
    h = 0.0261438;
    texture = "";
    shadow = 2;
    colorFrame[] = {0, 0, 0, 1};
    colorBackground[] = {0,0,0,0.7};
    colorBar[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"};
};

class Life_RscListBox
{
    style = 16;
    idc = -1;
    type = 5;
    w = 0.275;
    h = 0.04;
    font = "RobotoCondensed";
    colorSelect[] = {1, 1, 1, 1};
    colorText[] = {1, 1, 1, 1};
    colorBackground[] = {0.28,0.28,0.28,0.28};
    colorSelect2[] = {1, 1, 1, 1};
    colorSelectBackground[] = {0.95, 0.95, 0.95, 0.5};
    colorSelectBackground2[] = {1, 1, 1, 0.5};
    colorScrollbar[] = {0.2, 0.2, 0.2, 1};
    colorPicture[] = {1,1,1,1};
    colorPictureSelected[] = {1,1,1,1};
    colorPictureDisabled[] = {1,1,1,1};
    arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa";
    arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa";
    wholeHeight = 0.45;
    rowHeight = 0.04;
    color[] = {0.7, 0.7, 0.7, 1};
    colorActive[] = {0,0,0,1};
    colorDisabled[] = {0,0,0,0.3};
    sizeEx = 0.023;
    soundSelect[] = {"",0.1,1};
    soundExpand[] = {"",0.1,1};
    soundCollapse[] = {"",0.1,1};
    maxHistoryDelay = 1;
    autoScrollSpeed = -1;
    autoScrollDelay = 5;
    autoScrollRewind = 0;
    tooltipColorText[] = {1,1,1,1};
    tooltipColorBox[] = {1,1,1,1};
    tooltipColorShade[] = {0,0,0,0.65};
    class ListScrollBar: Life_RscScrollBar
    {
        color[] = {1,1,1,1};
        autoScrollEnabled = 1;
    };
};

class Life_RscEdit {
    type = 2;
    style = 0x00 + 0x40;
    font = "RobotoCondensed";
    shadow = 2;
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    colorBackground[] = {0, 0, 0, 1};
    soundSelect[] = {"",0.1,1};
    soundExpand[] = {"",0.1,1};
    colorText[] = {0.95, 0.95, 0.95, 1};
    colorDisabled[] = {1, 1, 1, 0.25};
    autocomplete = false;
    colorSelection[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1};
    canModify = 1;
};

class Life_RscSlider {
    h = 0.025;
    color[] = {1, 1, 1, 0.8};
    colorActive[] = {1, 1, 1, 1};
};

class life_RscXSliderH
{
    style = 1024;
    type = 43;
    shadow = 2;
    x = 0;
    y = 0;
    h = 0.029412;
    w = 0.400000;
    color[] = {
            1, 1, 1, 0.7
    };
    colorActive[] = {
            1, 1, 1, 1
    };
    colorDisabled[] = {
            1, 1, 1, 0.500000
    };
    arrowEmpty = "\A3\ui_f\data\gui\cfg\slider\arrowEmpty_ca.paa";
    arrowFull = "\A3\ui_f\data\gui\cfg\slider\arrowFull_ca.paa";
    border = "\A3\ui_f\data\gui\cfg\slider\border_ca.paa";
    thumb = "\A3\ui_f\data\gui\cfg\slider\thumb_ca.paa";
};

class Life_RscFrame {
    type = 0;
    idc = -1;
    style = 64;
    shadow = 2;
    colorBackground[] = {0, 0, 0, 0};
    colorText[] = {1, 1, 1, 1};
    font = "RobotoCondensed";
    sizeEx = 0.02;
    text = "";
};

class Life_RscBackground: Life_RscText {
    type = 0;
    IDC = -1;
    style = 512;
    shadow = 0;
    x = 0.0;
    y = 0.0;
    w = 1.0;
    h = 1.0;
    text = "";
    ColorBackground[] = {0.48, 0.5, 0.35, 1};
    ColorText[] = {0.1, 0.1, 0.1, 1};
    font = "RobotoCondensed";
    SizeEx = 1;
};

class Life_RscHTML {
    colorText[] = {1, 1, 1, 1.0};
    colorBold[] = {1, 1, 1, 1.0};
    colorLink[] = {1, 1, 1, 0.75};
    colorLinkActive[] = {1, 1, 1, 1.0};
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
    prevPage = "\A3\ui_f\data\gui\Rsccommon\Rschtml\arrow_left_ca.paa";
    nextPage = "\A3\ui_f\data\gui\Rsccommon\Rschtml\arrow_right_ca.paa";
    shadow = 2;

    class H1 {
        font = "RobotoCondensed";
        fontBold = "RobotoCondensedBold";
        sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
        align = "left";
    };

    class H2 {
        font = "RobotoCondensed";
        fontBold = "RobotoCondensedBold";
        sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
        align = "right";
    };

    class H3 {
        font = "RobotoCondensed";
        fontBold = "RobotoCondensedBold";
        sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
        align = "left";
    };

    class H4 {
        font = "RobotoCondensed";
        fontBold = "RobotoCondensedBold";
        sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
        align = "left";
    };

    class H5 {
        font = "RobotoCondensed";
        fontBold = "RobotoCondensedBold";
        sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
        align = "left";
    };

    class H6 {
        font = "RobotoCondensed";
        fontBold = "RobotoCondensedBold";
        sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
        align = "left";
    };

    class P {
        font = "RobotoCondensed";
        fontBold = "RobotoCondensedBold";
        sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
        align = "left";
    };
};

class Life_RscHitZones {
    x = 0;
    y = 0;
    w = 0.1;
    h = 0.1;
    xCount = 1;
    yCount = 1;
    xSpace = 0;
    ySpace = 0;
};

class Life_RscMapControl
{
    access = 0;
    type = 101;
    idc = 51;
    style = 48;
    colorBackground[] = {0.969,0.957,0.949,1};
    colorOutside[] = {0,0,0,1};
    colorText[] = {0,0,0,1};
    font = "TahomaB";
    sizeEx = 0.04;
    colorSea[] = {0.467,0.631,0.851,0.5};
    colorForest[] = {0.624,0.78,0.388,0.5};
    colorRocks[] = {0,0,0,0.3};
    colorCountlines[] = {0.572,0.354,0.188,0.25};
    colorMainCountlines[] = {0.572,0.354,0.188,0.5};
    colorCountlinesWater[] = {0.491,0.577,0.702,0.3};
    colorMainCountlinesWater[] = {0.491,0.577,0.702,0.6};
    colorForestBorder[] = {0,0,0,0};
    colorRocksBorder[] = {0,0,0,0};
    colorPowerLines[] = {0.1,0.1,0.1,1};
    colorRailWay[] = {0.8,0.2,0,1};
    colorNames[] = {0.1,0.1,0.1,0.9};
    colorInactive[] = {1,1,1,0.5};
    colorLevels[] = {0.286,0.177,0.094,0.5};
    colorTracks[] = {0.84,0.76,0.65,0.15};
    colorRoads[] = {0.7,0.7,0.7,1};
    colorMainRoads[] = {0.9,0.5,0.3,1};
    colorTracksFill[] = {0.84,0.76,0.65,1};
    colorRoadsFill[] = {1,1,1,1};
    colorMainRoadsFill[] = {1,0.6,0.4,1};
    colorGrid[] = {0.1,0.1,0.1,0.6};
    colorGridMap[] = {0.1,0.1,0.1,0.6};
    stickX[] = {0.2,{"Gamma",1,1.5}};
    stickY[] = {0.2,{"Gamma",1,1.5}};
    class Legend
    {
        colorBackground[] = {1,1,1,0.5};
        color[] = {0,0,0,1};
        x = "SafeZoneX + (((safezoneW / safezoneH) min 1.2) / 40)";
        y = "SafeZoneY + safezoneH - 4.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
        w = "10 * (((safezoneW / safezoneH) min 1.2) / 40)";
        h = "3.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
        font = "RobotoCondensed";
        sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
    };
    class ActiveMarker
    {
        color[] = {0.3,0.1,0.9,1};
        size = 50;
    };
    class Command
    {
        color[] = {1,1,1,1};
        icon = "\A3\ui_f\data\map\mapcontrol\waypoint_ca.paa";
        size = 18;
        importance = 1;
        coefMin = 1;
        coefMax = 1;
    };
    class Task
    {
        colorCreated[] = {1,1,1,1};
        colorCanceled[] = {0.7,0.7,0.7,1};
        colorDone[] = {0.7,1,0.3,1};
        colorFailed[] = {1,0.3,0.2,1};
        color[] = {"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_A',0.8])"};
        icon = "\A3\ui_f\data\map\mapcontrol\taskIcon_CA.paa";
        iconCreated = "\A3\ui_f\data\map\mapcontrol\taskIconCreated_CA.paa";
        iconCanceled = "\A3\ui_f\data\map\mapcontrol\taskIconCanceled_CA.paa";
        iconDone = "\A3\ui_f\data\map\mapcontrol\taskIconDone_CA.paa";
        iconFailed = "\A3\ui_f\data\map\mapcontrol\taskIconFailed_CA.paa";
        size = 27;
        importance = 1;
        coefMin = 1;
        coefMax = 1;
    };
    class CustomMark
    {
        color[] = {0,0,0,1};
        icon = "\A3\ui_f\data\map\mapcontrol\custommark_ca.paa";
        size = 24;
        importance = 1;
        coefMin = 1;
        coefMax = 1;
    };
    class Tree
    {
        color[] = {0.45,0.64,0.33,0.4};
        icon = "\A3\ui_f\data\map\mapcontrol\bush_ca.paa";
        size = 12;
        importance = "0.9 * 16 * 0.05";
        coefMin = 0.25;
        coefMax = 4;
    };
    class SmallTree
    {
        color[] = {0.45,0.64,0.33,0.4};
        icon = "\A3\ui_f\data\map\mapcontrol\bush_ca.paa";
        size = 12;
        importance = "0.6 * 12 * 0.05";
        coefMin = 0.25;
        coefMax = 4;
    };
    class Bush
    {
        color[] = {0.45,0.64,0.33,0.4};
        icon = "\A3\ui_f\data\map\mapcontrol\bush_ca.paa";
        size = "14/2";
        importance = "0.2 * 14 * 0.05 * 0.05";
        coefMin = 0.25;
        coefMax = 4;
    };
    class Church
    {
        color[] = {1,1,1,1};
        icon = "\A3\ui_f\data\map\mapcontrol\church_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
    };
    class Chapel
    {
        color[] = {0,0,0,1};
        icon = "\A3\ui_f\data\map\mapcontrol\Chapel_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
    };
    class Cross
    {
        color[] = {0,0,0,1};
        icon = "\A3\ui_f\data\map\mapcontrol\Cross_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
    };
    class Rock
    {
        color[] = {0.1,0.1,0.1,0.8};
        icon = "\A3\ui_f\data\map\mapcontrol\rock_ca.paa";
        size = 12;
        importance = "0.5 * 12 * 0.05";
        coefMin = 0.25;
        coefMax = 4;
    };
    class Bunker
    {
        color[] = {0,0,0,1};
        icon = "\A3\ui_f\data\map\mapcontrol\bunker_ca.paa";
        size = 14;
        importance = "1.5 * 14 * 0.05";
        coefMin = 0.25;
        coefMax = 4;
    };
    class Fortress
    {
        color[] = {0,0,0,1};
        icon = "\A3\ui_f\data\map\mapcontrol\bunker_ca.paa";
        size = 16;
        importance = "2 * 16 * 0.05";
        coefMin = 0.25;
        coefMax = 4;
    };
    class Fountain
    {
        color[] = {0,0,0,1};
        icon = "\A3\ui_f\data\map\mapcontrol\fountain_ca.paa";
        size = 11;
        importance = "1 * 12 * 0.05";
        coefMin = 0.25;
        coefMax = 4;
    };
    class ViewTower
    {
        color[] = {0,0,0,1};
        icon = "\A3\ui_f\data\map\mapcontrol\viewtower_ca.paa";
        size = 16;
        importance = "2.5 * 16 * 0.05";
        coefMin = 0.5;
        coefMax = 4;
    };
    class Lighthouse
    {
        color[] = {1,1,1,1};
        icon = "\A3\ui_f\data\map\mapcontrol\lighthouse_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
    };
    class Quay
    {
        color[] = {1,1,1,1};
        icon = "\A3\ui_f\data\map\mapcontrol\quay_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
    };
    class Fuelstation
    {
        color[] = {1,1,1,1};
        icon = "\A3\ui_f\data\map\mapcontrol\fuelstation_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
    };
    class Hospital
    {
        color[] = {1,1,1,1};
        icon = "\A3\ui_f\data\map\mapcontrol\hospital_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
    };
    class BusStop
    {
        color[] = {1,1,1,1};
        icon = "\A3\ui_f\data\map\mapcontrol\busstop_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
    };
    class Transmitter
    {
        color[] = {1,1,1,1};
        icon = "\A3\ui_f\data\map\mapcontrol\transmitter_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
    };
    class Stack
    {
        color[] = {0,0,0,1};
        icon = "\A3\ui_f\data\map\mapcontrol\stack_ca.paa";
        size = 20;
        importance = "2 * 16 * 0.05";
        coefMin = 0.9;
        coefMax = 4;
    };
    class Ruin
    {
        color[] = {0,0,0,1};
        icon = "\A3\ui_f\data\map\mapcontrol\ruin_ca.paa";
        size = 16;
        importance = "1.2 * 16 * 0.05";
        coefMin = 1;
        coefMax = 4;
    };
    class Tourism
    {
        color[] = {0,0,0,1};
        icon = "\A3\ui_f\data\map\mapcontrol\tourism_ca.paa";
        size = 16;
        importance = "1 * 16 * 0.05";
        coefMin = 0.7;
        coefMax = 4;
    };
    class Watertower
    {
        color[] = {1,1,1,1};
        icon = "\A3\ui_f\data\map\mapcontrol\watertower_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
    };
    class Waypoint
    {
        color[] = {0,0,0,1};
        size = 24;
        importance = 1;
        coefMin = 1;
        coefMax = 1;
        icon = "\A3\ui_f\data\map\mapcontrol\waypoint_ca.paa";
    };
    class WaypointCompleted
    {
        color[] = {0,0,0,1};
        size = 24;
        importance = 1;
        coefMin = 1;
        coefMax = 1;
        icon = "\A3\ui_f\data\map\mapcontrol\waypointCompleted_ca.paa";
    };
    moveOnEdges = 0;//1;
    x = "SafeZoneXAbs";
    y = "SafeZoneY + 1.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
    w = "SafeZoneWAbs";
    h = "SafeZoneH - 1.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
    shadow = 0;
    ptsPerSquareSea = 5;
    ptsPerSquareTxt = 3;
    ptsPerSquareCLn = 10;
    ptsPerSquareExp = 10;
    ptsPerSquareCost = 10;
    ptsPerSquareFor = 9;
    ptsPerSquareForEdge = 9;
    ptsPerSquareRoad = 6;
    ptsPerSquareObj = 9;
    showCountourInterval = 0;
    scaleMin = 0.001;
    scaleMax = 1;
    scaleDefault = 0.16;
    maxSatelliteAlpha = 0.85;
    alphaFadeStartScale = 0.35;
    alphaFadeEndScale = 0.4;
    fontLabel = "RobotoCondensed";
    sizeExLabel = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
    fontGrid = "TahomaB";
    sizeExGrid = 0.02;
    fontUnits = "TahomaB";
    sizeExUnits = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
    fontNames = "RobotoCondensed";
    sizeExNames = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8) * 2";
    fontInfo = "RobotoCondensed";
    sizeExInfo = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
    fontLevel = "TahomaB";
    sizeExLevel = 0.02;
    text = "#(argb,8,8,3)color(1,1,1,1)";
    //text = "\a3\ui_f\data\map_background2_co.paa";
    class power
    {
        icon = "\A3\ui_f\data\map\mapcontrol\power_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
        color[] = {1,1,1,1};
    };
    class powersolar
    {
        icon = "\A3\ui_f\data\map\mapcontrol\powersolar_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
        color[] = {1,1,1,1};
    };
    class powerwave
    {
        icon = "\A3\ui_f\data\map\mapcontrol\powerwave_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
        color[] = {1,1,1,1};
    };
    class powerwind
    {
        icon = "\A3\ui_f\data\map\mapcontrol\powerwind_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
        color[] = {1,1,1,1};
    };
    class shipwreck
    {
        icon = "\A3\ui_f\data\map\mapcontrol\shipwreck_CA.paa";
        size = 24;
        importance = 1;
        coefMin = 0.85;
        coefMax = 1;
        color[] = {1,1,1,1};
    };
    class LineMarker
    {
        lineDistanceMin = 3e-005;
        lineLengthMin = 5;
        lineWidthThick = 0.014;
        lineWidthThin = 0.008;
        textureComboBoxColor = "#(argb,8,8,3)color(1,1,1,1)";
    };
};

class Life_RscCombo {
    style = 16;
    type = 4;
    x = 0;
    y = 0;
    w = 0.12;
    h = 0.035;
    shadow = 0;
    colorSelect[] = {0, 0, 0, 1};
    soundExpand[] = {"",0.1,1};
    colorText[] = {0.95, 0.95, 0.95, 1};
    soundCollapse[] = {"",0.1,1};
    maxHistoryDelay = 1;
    colorBackground[] = {0.4,0.4,0.4,0.4};
    colorSelectBackground[] = {1, 1, 1, 0.7};
    colow_Rscrollbar[] = {1, 0, 0, 1};
    soundSelect[] = {
            "", 0.000000, 1
    };
    arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa";
    arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa";
    wholeHeight = 0.45;
    color[] = {1, 1, 1, 1};
    colorActive[] = {1, 0, 0, 1};
    colorDisabled[] = {1, 1, 1, 0.25};
    font = "RobotoCondensed";
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";

    class ComboScrollBar : Life_RscScrollBar {};
};

class Life_RscToolbox {
    colorText[] = {0.95, 0.95, 0.95, 1};
    color[] = {0.95, 0.95, 0.95, 1};
    colorTextSelect[] = {0.95, 0.95, 0.95, 1};
    colorSelect[] = {0.95, 0.95, 0.95, 1};
    colorTextDisable[] = {0.4, 0.4, 0.4, 1};
    colorDisable[] = {0.4, 0.4, 0.4, 1};
    colorSelectedBg[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
    font = "RobotoCondensed";
    sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
};

And you are now done, Enjoy the Dialog if you want to see what It looks like then have a look below.

8FB21CE2E52322ABBC4D12EC7D7CD9E2A10AED4D

Edited by Pasta_Bake
Paste not Past
  • Like 1

Share this post


Link to post
Share on other sites
Just now, Hellohi said:

@Wackbatt do u have any idea how this can be changed? the size of the display shown in the screenshot

 

can you post a full screen shot so I can actually see whats going on?

Share this post


Link to post
Share on other sites

@Wackbatt @Pasta_Bake sorry for the trouble i figured it out.

just had to change the  size: colored in green

        class VehicleList: Life_RscListbox
        {
	        onLBSelChanged = "_this call life_fnc_garageLBChange;";
              sizeEX = 0.5;
	        idc = 2802;
	        x = 0.732031 * safezoneW + safezoneX;
	        y = 0.06 * safezoneH + safezoneY;
	        w = 0.242344 * safezoneW;
	        h = 0.517 * safezoneH;
        };
    };

Share this post


Link to post
Share on other sites
19 hours ago, Hellohi said:

@Wackbatt @Pasta_Bake sorry for the trouble i figured it out.

just had to change the  size: colored in green

        class VehicleList: Life_RscListbox
        {
	        onLBSelChanged = "_this call life_fnc_garageLBChange;";
              sizeEX = 0.5;
	        idc = 2802;
	        x = 0.732031 * safezoneW + safezoneX;
	        y = 0.06 * safezoneH + safezoneY;
	        w = 0.242344 * safezoneW;
	        h = 0.517 * safezoneH;
        };
    };

Sorry about this Man, I set the SizeEX, Ill update the post and put on 0.5 sorry about this.

  • Like 1

Share this post


Link to post
Share on other sites
On 17/03/2018 at 12:25 AM, John Carreen said:

Hello, 

 

Can you explain what we have to do if we want the 3DShop with this dialog ?

Hey John, If you paste it in there it should be fine I don't think it would affect anything as I just look at the 3D preview dialogue Five minutes ago and I don't see anything that would break it If you go ahead and paste it in there but take a back up first. If not I'll work on one that supports 3D preview, Hope this helps.

Edited by Pasta_Bake

Share this post


Link to post
Share on other sites
56 minutes ago, Pasta_Bake said:

Hey John, If you paste it in there it should be fine I don't think it would affect anything as I just look at the 3D preview dialogue Five minutes ago and I don't see anything that would break it If you go ahead and paste it in there but take a back up first. If not I'll work on one that supports 3D preview, Hope this helps.

Hey, 

Thx for this, i'll try this. And for the sizeEx before, what I'm supposed to change ?

Share this post


Link to post
Share on other sites
6 hours ago, John Carreen said:

Hey, 

Thx for this, i'll try this. And for the sizeEx before, what I'm supposed to change ?

It should be sizeEx= 0.5;

Share this post


Link to post
Share on other sites
On 19/03/2018 at 8:51 AM, John Carreen said:

It is now but it didn't work

Same, try 0.05. 

0.5 was still broken for me but 0.05 is perfect.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now