Jump to content

DB issue non 1.64 related ***SOLVED***

Recommended Posts

So I'm trying to add a skin to the police backpack and for some reason when I script in the texture and load into the game, the game immediately gives me the "received request from server validating" but if I take the code out the server returns to normal problem free. I fail to see how a skin can cause a DB error clearly I'm missing something and I have no idea what. I've also added the code I'm using in the fn_playerSkins below. Another thing too I'm not sure if it would be related but only one player can wear the custom skin I've added for a border unit, if more than one tries to wear it, it immediate turns the exture to pure black could this DB related too? I can't fathom how skins unrelated to the db can cause it to screw up.



	case west: {
		if(uniform player == "U_Rangemaster") then {
			player setObjectTextureGlobal [0, "textures\cop_uniform.jpg"];
		if(uniform player == "U_B_CombatUniform_mcam") then {
			player setObjectTextureGlobal [0, "textures\border.jpg"];
	    if(backpackContainer player == "B_Carryall_Base") then {
			player setObjectTextureGlobal [0, "textures\EMU_plecak_tor_blk.paa"];


Edited by person2611

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.