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1 hour ago, bankinwmak said:

Entry time is a warning message. and Shoot not dead

You don't want one that simple, trust me! I've been on servers that apply the same rules to everyone(civs, medics and cops)! And by rules i mean you can't shot anyone or damage anything in the safezone, in these servers trolls rule the safezones by making fun of the cops mostly with vehicles so they don't get tazed, since the cops can't do anything against them! It sucks!

I think a good one would need to have the following:

  1. A hint with colored text to warn you when you enter or exit the safezone and a silent hint warning the civs when they fire their weapon, also a setting(that you can turn on or off) to hurt\cripple the civs until they are killed if they don't stop shooting.
  2. Civs can't hurt anyone in the safezone(cops, others civs and medics) or damage anything(other people cars and etc) but they can still die from car accidents and such.
  3. Cops can't be hurt by anyone, but with a setting(that you can turn on or off) for cops to hurt and\or cripple others and damage anything(like other people cars and etc), it should be available since safezones can become a home for trolls and morons, so cops should be able to maintain order if the admins allow it.
  4. Medics can't be hurt or damage anything, but they still can die from car accidents and such.

I think this would be a good safe zone script :P 

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Existing codes do not work in the new version altis life version. The codes are incompatible and I have not been able to find many new codes. If there is a safe zone script, there is one that can give the new version altis life ta.

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On 5/11/2017 at 1:56 AM, xShARkx said:

Você não quer um tão simples, confie em mim! Eu estive em servidores que aplicam as mesmas regras para todos (civis, médicos e policiais)! E por regras eu quero dizer que você não pode atirar em alguém ou danificar qualquer coisa no safezone, nesses servidores os trolls dominam as safezones tirando sarro dos policiais principalmente com veículos para que eles não fiquem tolos, já que os policiais não podem fazer nada contra eles! É uma merda!

Eu acho que um bom precisaria ter o seguinte:

  1. Uma sugestão com texto colorido para avisá-lo quando você entrar ou sair do safezone e uma dica silenciosa avisando os civis quando eles dispararem sua arma, também um cenário (que você pode ativar ou desativar) para ferir os civis até que eles sejam mortos se eles não pararem de atirar.
  2. Civs não podem machucar ninguém no safezone (policiais, outros civis e médicos) ou danificar qualquer coisa (carros de outras pessoas e etc), mas eles ainda podem morrer de acidentes de carro e tal.
  3. Policiais não podem ser feridos por ninguém, mas com um cenário (que você pode ligar ou desligar) para policiais machucar e \ ou aleijar os outros e danificar qualquer coisa (como carros de outras pessoas e etc), deve estar disponível desde safezones pode tornar-se um lar para trolls e idiotas, então os policiais devem ser capazes de manter a ordem se os administradores permitirem.
  4. Médicos não podem ser feridos ou danificar qualquer coisa, mas eles ainda podem morrer de acidentes de carro e tal.

Acho que esse seria um bom script de zona segura : P 

you have that script?? using warnings  for 5.0

Edited by Puma Power.PT

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On 11/24/2018 at 4:06 PM, Puma Power.PT said:

you have that script?? using warnings  for 5.0

Use any other safezone script, then add triggers to warn players when they enter and leave.

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7 hours ago, imthatguyhere said:

Use any other safezone script, then add triggers to warn players when they enter and leave.

i add triggers and its work but have one fail,  in safezone you get inside vehicle and show msg You are leaving the safezone ,have some idea??

condition:

player in thisList;

 

In activation:

SafeZoneFired = player addEventHandler ["fired", { 
    if !(typeOf (_this select 6) isEqualTo "B_9x21_Ball") then { 
        deleteVehicle (_this select 6); 
    }; 
}]; 
hint "Entraste numa zona segura."; 
player allowDamage false;

 

In desactivation:

player removeEventHandler ["fired", SafeZoneFired]; 
hint "Saiste de uma Zona Segura."; 
player allowDamage true;

 

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15 hours ago, Puma Power.PT said:

i add triggers and its work but have one fail,  in safezone you get inside vehicle and show msg You are leaving the safezone ,have some idea??

What settings do you have on the trigger itself? That shouldn't make a difference to give you the opposite message when leaving.

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14 hours ago, Delexical said:

How about you add translations for the settings to make it easy for everyone involved.

If you know the trigger box / options it's not too confusing. 

Type: None
Activation: Anybody
Activation Condition: Present
(Repeatable and not Server Only)

I'm not seeing an issue in here, but I'm no master of trigger logic by any means.

So just to be clear @Puma Power.PT, does the trigger just trigger and say you have left the safezone as soon as you get into a vehicle? Does the event handler also stop, or just the message fire?

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6 hours ago, imthatguyhere said:

If you know the trigger box / options it's not too confusing. 

Type: None
Activation: Anybody
Activation Condition: Present
(Repeatable and not Server Only)

I'm not seeing an issue in here, but I'm no master of trigger logic by any means.

So just to be clear @Puma Power.PT, does the trigger just trigger and say you have left the safezone as soon as you get into a vehicle? Does the event handler also stop, or just the message fire?

im testing alone i dont know if only text but the text show if get in car already translat the screnshoot

Sem Título-1.jpg

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