Welcome to Altis Life RPG

Register now to gain access to all of our features.
Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more.


Note that you can now sign-in with your Steam account.


This message will be removed once you have signed in.

  • Announcements

    • AltisLifeRpg

      Opening Announcement   09/13/2016

      Opening Announcement We are happy to announce the official reopening of the community assistance forum Altis Life RPG (open source public property). Before going any further, let's go over the current situation. As you are already aware, the forum and the database of Altisliferpg.com had been hacked a few weeks ago. This unfortunate situation has touched many communities of Arma 3. The various databases were erased, and since they were under the responsibility of the previous administration, no backup was able to recover the lost data. This means that all the tedious work must be redone. This regrettable situation has led Tonic to transfer the responsibility of its administration to a new and neutral party. This party has as sole goal to reunite every community, as diverse as they are, together to perpetuate the development of our beloved mod AltisLifeRPG.  First of all, I think it is important to clarify our intentions. Foremost, we want to reassure you that we are not proclaiming being the owners of the previous versions of Altis Life (open source public property) in collaboration with BoGuu based on Tonic' codes. As you know, Boguu has been a major player in the most recent versions. Please note that this platform is and will always remain open to future developers such as Boguu that would like to elevate Altis Life RPG to the next level. By doing so, we take our role as an official reference platform very seriously in the eyes of the vast community of Altis Life RPG. We are ready to face this responsibility. We are aware that the content added by users could be provided by external sources or from the original website. If you see a tutorial that you've created on our platform where you are not credited as the author, please mention it immediately to the administration and we will promptly fix the situation. Please note that seeing the overwhelming amount of content added by the community, we will not proactively search other community assistance websites to validate if proper credits were given to the various authors. Instead, it will be the author's responsibility to be proactive in contacting the administration. Since the majority of the content found on other websites came originally from Altisliferpg.com, we encourage members joining us to share any content deemed pertinent coming from other platforms without forgetting to credit the authors.       Finally, to clarify the rumors circulating: - The forum was not scammed. It was transferred directly from Bryan 'Tonic' Boardwine to our administration. A domain cannot be scammed. - The forum was transferred as an independent entity which has as a sole mission to perpetuate the forum and not let it die out.       Altisliferpg.com Regards, the Administration.       Feel free to join us on Discord in the Altis Life RPG Community section of the forum.   And of course if you have any question, feel free to message us here.
    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.
Violt | Jack Smith

Changing Crimes

So i want to change my crimes so i found the crimes in the Config_Master.hpp so i saw these codes {"STR_Crime_215","200","215"}, but i don't know where to change the name of the crimes. 

It isn't at the stringtable.xml

Where should it be? 

thank you!

Share this post


Link to post
Share on other sites

It is in stringtable, i deleted the entire crimes string and re-wrote it to my police ticket system that my cop force uses (Which is on google docs.) I find it much cleaner when things are done the way you want them too. But anyways for your problem you just have to go into stringtable then on whatever text editor your using (if it has the function to search with common keys) press CTRL+F and search for "STR_Crime_215" (without the damn quotation marks... and also make sure you do a wrapped search just to make shit easier for you in the future) it will then take you too that crime. Its obviously there. Theres no other way its not there unless you broke it. STR stands for string. It was a preference when the developer created the stringtable. The array's first datatype is a localized string / word. The second array datatype is the price of the bounty/fine and the third datatype is the code or assigned variable that can be used globally if you wanted to make a function automatically add a player to the wanted list under a certain charge/offense.

Share this post


Link to post
Share on other sites

I need to edit the auto wanted. Can you tell me where?
I changed the codes and add many more. Now the auto wanted like prison break dont work. Now i need to edit the auto wanted but idk where.

Thanks for help and sorry for my bad english

Share this post


Link to post
Share on other sites
On ‎3‎/‎22‎/‎2017 at 0:26 PM, Violt | Jack Smith said:

So i want to change my crimes so i found the crimes in the Config_Master.hpp so i saw these codes {"STR_Crime_215","200","215"}, but i don't know where to change the name of the crimes. 

It isn't at the stringtable.xml

Where should it be? 

thank you!

top find it in the stringtable.xml search STR_Crime_215. That should come up.

Share this post


Link to post
Share on other sites
On ‎5‎/‎15‎/‎2017 at 2:38 PM, twitch.tv/paddytv_aut said:

yeah but thats the normal crimes i need the place where i can config what crimes will automatic on wantedlist like prison break murder etc.

in config_master

{"STR_Crime_26","8000","26"},

the number 26 is to allow the crime to be added automatically. for example

[getPlayerUID _robber,name _robber,"211"] remoteExec ["life_fnc_wantedAdd",2];

this is for a different crime but you can get the idea from it

Share this post


Link to post
Share on other sites

w8 all the crimes like 

{"STR_Crime_26","8000","26"}, added automatically? thats impossible cause i changed following things:

 

        <Key ID="STR_Crime_188">
            <Original>Murder</Original>
            <Czech></Czech>
            <French></French>
            <Spanish></Spanish>
            <Russian></Russian>
            <Portuguese></Portuguese>
            <Italian></Italian>
            <Polish></Polish>
            <German>versuchter Mord</German>
        </Key>

Thats the Crime from the Stringtable, just German and Original/English (we are an german server) i changed an add many crimes so i put the line in config_master to

{"STR_Crime_188","100","88"},

The Problem is i can see The Crimes ingame but when i kill a guy i am not automatically on the wantedlist. That mean in some file i need to change the nume from originally murder to mine 88 but i dont know where. Or do i need the same number @STR_CRIME_XXX in ,"XXX"},?

 

greetings

Share this post


Link to post
Share on other sites

core\medical\fn_onPlayerKilled.sqf

//Make the killer wanted
if (!isNull _killer && {!(_killer isEqualTo _unit)} && {!(side _killer isEqualTo west)} && {alive _killer}) then {
    if (vehicle _killer isKindOf "LandVehicle") then {
        if (life_HC_isActive) then {
            [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187V"] remoteExecCall ["HC_fnc_wantedAdd",HC_Life];
        } else {
            [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187V"] remoteExecCall ["life_fnc_wantedAdd",RSERV];
        };

        //Get rid of this if you don't want automatic vehicle license removal.
        if (!local _killer) then {
            [2] remoteExecCall ["life_fnc_removeLicenses",_killer];
        };
    } else {
        if (life_HC_isActive) then {
            [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187"] remoteExecCall ["HC_fnc_wantedAdd",HC_Life];
        } else {
            [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187"] remoteExecCall ["life_fnc_wantedAdd",RSERV];
        };

        if (!local _killer) then {
            [3] remoteExecCall ["life_fnc_removeLicenses",_killer];
        };
    };
} else {
    if(side _killer isEqualTo west && playerSide != west) then {
            [0,"STR_NHS_Killed",true,[profileName,_killer getVariable ["realname",name _killer]]] remoteExecCall ["life_fnc_broadcast",RCLIENT];
    } else {
            [0,"STR_NHS_Suicide",true,[profileName]] remoteExecCall ["life_fnc_broadcast",RCLIENT];
    };
};
        if (life_HC_isActive) then {
            [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187"] remoteExecCall ["HC_fnc_wantedAdd",HC_Life];
        } else {
            [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187"] remoteExecCall ["life_fnc_wantedAdd",RSERV];
        };

It's pretty self explanatory on how to change it now.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now