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Invisible Backpacks *WORKING*


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Invisible Backpacks

So, I managed to look around and try many different ways to get invisible backpacks working. Most versions of these will not work because of recent Arma 3 Updates. So, now I will supply you guys with a WORKING backpack script that makes your bags invisible. Enjoy.

 

Tutorial

 

Step 1. Go to Core/Functions/fn_playerSkins.sqf

Step 2. Add this line to whichever class you want to have invisible backpacks.

Spoiler
        if (backpack player isEqualTo "B_Carryall_cbr") then {
            [unitBackpack player] remoteExecCall ["life_fnc_hideObj",-2];
        };

 

IT SHOULD NOW LOOK LIKE

 

Spoiler
    case west: {
        if (uniform player isEqualTo "U_Rangemaster") then {
            _skinName = "textures\cop_uniform.jpg";
            if (LIFE_SETTINGS(getNumber,"cop_extendedSkins") isEqualTo 1) then {
                if (FETCH_CONST(life_coplevel) >= 1) then {
                    _skinName = ["textures\cop_uniform_",(FETCH_CONST(life_coplevel)),".jpg"] joinString "";
                };
            };
            player setObjectTextureGlobal [0, _skinName];
        };
        if (backpack player isEqualTo "B_Carryall_cbr") then {
            [unitBackpack player] remoteExecCall ["life_fnc_hideObj",-2];
        };
    };

 

 

I know their is probably another one of these out their, but I was just thinking I would make it easier for you guys. Have fun!

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