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Description - Other Accessories

Found 26 results

  1. GhostsBR

    [Release] Stretcher Script

    Author: GhostsBR Description: This script enables the use of a stretcher, avoiding rdm and removing the necessity of taser for medic. Difficulty: Easy 1. Select your file language and make download. 2. Go to core/functions and put the files here. 3. In Functions.hpp class Functions add: class medico {}; 4. Go to core/functions and open fn_keyHandler.sqf in case 35 add this: if (!_shift && !_ctrlKey) then { if (playerSide isEqualTo independent) then { [] call life_fnc_medico; }; }; 5. Go to core/medical and open fn_revived.sqf and put this at the end of the code: if (alive player) then { 0 = ["DynamicBlur", 400, [10]] spawn { params ["_name", "_priority", "_effect", "_handle"]; while { _handle = ppEffectCreate [_name, _priority]; _handle < 0 } do { _priority = _priority + 1; }; _handle ppEffectEnable true; _handle ppEffectAdjust _effect; _handle ppEffectCommit 1; waitUntil {ppEffectCommitted _handle}; systemChat "My head hurts, it should pass soon..."; uiSleep 60; _handle ppEffectEnable false; ppEffectDestroy _handle; systemChat "I'm feeling better already."; }; }; if (playerside isEqualto civilian) then { player switchmove "AinjPpneMstpSnonWnonDnon"; player setDamage 0.9; }; 6. Enjoy the script, use H for take the Stretcher. EN-US.rar PT-BR.rar
  2. DaBombGamer

    BlackJack Script [BAREBONES]

    Original Author: PapaBear Reupload: DaBombGamer Source: My Google Drive Coding Knowledge: Moderate Works on 4.0. Haven't tested 4.4 This is a barebones script. I am not including the Functions.hpp etc. If someone wants to put effort and do that, i'll happily add it to the main post Similar to @Repentz repost, but this is blackjack, and that... well it's slots. Sorry it's not a full release. Currently 4AM and don't feel like doing much coding. May add it in at a later time. CREDITS TO DEADLESSZOMBIE FOR THIS SOURCE. IF YOU DON'T KNOW HOW TO ADD THE REST IN: https://altisdev.com/topic/766/tuto-ajoutez-le-black-jack-d Next four files are in core\shops Create a file named fn_BJbet.sqf /* File: fn_BJbet.sqf Description: Blackjack Created by Blacklistgaming.org Coder: PapaBear */ private ["_betamt"]; _betamt = [_this,0,1,[0]] call BIS_fnc_param; disableSerialization; _display = findDisplay 5980; if(life_cash < _betamt) exitWith {hint format["You don't have enough money to play (%1$)",_betamt];}; life_cash = life_cash - _betamt; _Pcard1 = _display displayCtrl 5992; _Pcard2 = _display displayCtrl 5993; _Pcard3 = _display displayCtrl 5994; _Pcard4 = _display displayCtrl 5997; _Pcard5 = _display displayCtrl 5998; _Dcard1 = _display displayCtrl 5990; _Dcard2 = _display displayCtrl 5991; _Dcard3 = _display displayCtrl 5995; _Dcard4 = _display displayCtrl 5996; _bet1 = _display displayCtrl 5984; _bet2 = _display displayCtrl 5985; _bet3 = _display displayCtrl 5986; _bet4 = _display displayCtrl 5987; _Stay = _display displayCtrl 5982; _Hit = _display displayCtrl 5983; _TOTALTXT = _display displayCtrl 6007; _Pcard1 ctrlSetText ""; _Pcard2 ctrlSetText ""; _Pcard3 ctrlSetText ""; _Pcard4 ctrlSetText ""; _Pcard5 ctrlSetText ""; _Dcard1 ctrlSetText ""; _Dcard2 ctrlSetText ""; _Dcard3 ctrlSetText ""; _Dcard4 ctrlSetText ""; _TOTALTXT ctrlSetText "Total: "; _bet2KTEXT = _display displayCtrl 6003; _bet4KTEXT = _display displayCtrl 6004; _bet6KTEXT = _display displayCtrl 6005; _bet8KTEXT = _display displayCtrl 6006; _total = 0; _bet1 ctrlEnable false; _bet2 ctrlEnable false; _bet3 ctrlEnable false; _bet4 ctrlEnable false; _Hit ctrlEnable false; _Stay ctrlEnable false; switch ( _betamt ) do { case 2000: { _bet4KTEXT ctrlSetText ""; _bet6KTEXT ctrlSetText ""; _bet8KTEXT ctrlSetText ""; }; case 4000: { _bet2KTEXT ctrlSetText ""; _bet6KTEXT ctrlSetText ""; _bet8KTEXT ctrlSetText ""; }; case 6000: { _bet4KTEXT ctrlSetText ""; _bet2KTEXT ctrlSetText ""; _bet8KTEXT ctrlSetText ""; }; case 8000: { _bet4KTEXT ctrlSetText ""; _bet6KTEXT ctrlSetText ""; _bet2KTEXT ctrlSetText ""; }; default { _bet4KTEXT ctrlSetText ""; _bet6KTEXT ctrlSetText ""; _bet8KTEXT ctrlSetText ""; } }; // give dealer 1 card, other is XX // give player 2 cards _number = ceil(random 11); _number = _number + 2; if ( _number == 11 OR _number == 12 ) then { _number = 10; } else { if( _number == 13 ) then { _number = "ACE"; }; }; _Pcard1 ctrlSetText format["%1",_number]; sleep 0.5; _number = ceil(random 11); _number = _number + 2; if ( _number == 11 OR _number == 12 ) then { _number = 10; } else { if( _number == 13 ) then { _number = "ACE"; }; }; _Dcard1 ctrlSetText format["%1",_number]; sleep 0.5; _number = ceil(random 11); _number = _number + 2; if ( _number == 11 OR _number == 12 ) then { _number = 10; } else { if( _number == 13 ) then { _number = "ACE"; }; }; _Pcard2 ctrlSetText format["%1",_number]; _P1 = ctrlText _Pcard1; _P2 = ctrlText _Pcard2; _D1 = ctrlText _Dcard1; sleep 0.5; _winnings = _display displayCtrl 6001; _total = 0; if( _P1 == "ACE" ) then { if( _P2 == "10" ) then { _total = 21; }else { if( _P2 == "ACE" ) then { _total = 12; } else { _total = 11 + (parseNumber _P2); }; }; } else { if( _P2 == "ACE" ) then { if( _P1 == "10" ) then { _total = 21; } else { if( _P1 == "ACE" ) then { _total = 12; } else { _total = 11 + (parseNumber _P1); }; }; } else { _total = (parseNumber _P1) + (parseNumber _P2); }; }; _TOTALTXT ctrlSetText format["%1",_total]; if( _total == 21 ) then { _win = 4 * _betamt; life_cash = life_cash + _win; _winnings ctrlSetText format["%1",_win]; _bet1 ctrlEnable true; _bet2 ctrlEnable true; _bet3 ctrlEnable true; _bet4 ctrlEnable true; } else { _number = ceil(random 11); _number = _number + 2; //check if dealer got ace and then a 10. //10 then ace? if( _number == 13 ) then { _number = "ACE"; if( _D1 == "10" ) then { _Dcard2 ctrlSetText format["%1",_number]; _winnings = _display displayCtrl 6001; _winnings ctrlSetText "You Lose"; _bet1 ctrlEnable true; _bet2 ctrlEnable true; _bet3 ctrlEnable true; _bet4 ctrlEnable true; } else { _Dcard2 ctrlSetText "XX"; }; } else { if( _D1 == "ACE" ) then { if( _number == 10 ) then { _Dcard2 ctrlSetText format["%1",_number]; _winnings = _display displayCtrl 6001; _winnings ctrlSetText "You Lose"; _bet1 ctrlEnable true; _bet2 ctrlEnable true; _bet3 ctrlEnable true; _bet4 ctrlEnable true; } else { _Dcard2 ctrlSetText "XX"; }; } else { _Dcard2 ctrlSetText "XX"; }; }; _Hit ctrlEnable true; _Stay ctrlEnable true; }; Now in the same folder create fn_BJhit.sqf /* File: fn_BJhit.sqf Description: Blackjack Created by Blacklistgaming.org Coder: PapaBear */ //hit phase //check value of cards //stop if bust //if 5th hit and still good win disableSerialization; _display = findDisplay 5980; //setup variables _Pcard1 = _display displayCtrl 5992; _Pcard2 = _display displayCtrl 5993; _Pcard3 = _display displayCtrl 5994; _Pcard4 = _display displayCtrl 5997; _Pcard5 = _display displayCtrl 5998; _TOTALTXT = _display displayCtrl 6007; _bet2KTEXT = _display displayCtrl 6003; _bet4KTEXT = _display displayCtrl 6004; _bet6KTEXT = _display displayCtrl 6005; _bet8KTEXT = _display displayCtrl 6006; _betamt = 0; if( (ctrlText _bet2KText) != "" ) then { _betamt = 2000; } else { if( (ctrlText _bet4KText) != "" ) then { _betamt = 4000; } else { if( (ctrlText _bet6KText) != "" ) then { _betamt = 6000; } else { _betamt = 8000; }; }; }; _gameover = false; _bet1 = _display displayCtrl 5984; _bet2 = _display displayCtrl 5985; _bet3 = _display displayCtrl 5986; _bet4 = _display displayCtrl 5987; _Stay = _display displayCtrl 5982; _Hit = _display displayCtrl 5983; _winnings = _display displayCtrl 6001; _bet1 ctrlEnable false; _bet2 ctrlEnable false; _bet3 ctrlEnable false; _bet4 ctrlEnable false; _Hit ctrlEnable false; _Stay ctrlEnable false; _P1T = ctrlText _Pcard1; _P2T = ctrlText _Pcard2; _P3T = ctrlText _Pcard3; _P4T = ctrlText _Pcard4; _P5T = ctrlText _Pcard5; _ACES = false; _ACE1 = 0; _ACE2 = 0; _ACE3 = 0; _ACE4 = 0; _total = 0; _win = 0; _cash = 0; //figure out which card is next to be dealt _NextCard = 0; if(_P3T != "" ) then { if(_P4T != "" ) then { _NextCard = 5; } else { _NextCard = 4; }; } else { _NextCard = 3; }; //deal next card _number = ceil(random 11); _number = _number + 2; if ( _number == 11 OR _number == 12 ) then { _number = 10; } else { if( _number == 13 ) then { _number = "ACE"; }; }; //assign card to its place switch ( _NextCard ) do { case 3: { _Pcard3 ctrlSetText format["%1",_number]; _P3T = ctrlText _Pcard3; }; case 4: { _Pcard4 ctrlSetText format["%1",_number]; _P4T = ctrlText _Pcard4; }; case 5: { _Pcard5 ctrlSetText format["%1",_number]; _P5T = ctrlText _Pcard5; }; default { _Pcard3 ctrlSetText format["%1",_number]; _P3T = ctrlText _Pcard3; } }; _totalAces = 0; //check if there are any aces //and where they are if( _P1T == "ACE" ) then { _ACES = true; _ACE1 = 1; _totalAces = 1; }; if( _P2T == "ACE" ) then { _ACES = true; if( _ACE1 == 0 ) then { _ACE1 = 2; _totalAces = 1; } else { _ACE2 = 2; _totalAces = 2; }; }; if( _P3T == "ACE" ) then { _ACES = true; if( _ACE1 == 0 ) then { _ACE1 = 3; _totalAces = 1; } else { if( _ACE2 == 0 ) then { _ACE2 = 3; _totalAces = 2; } else { _ACE3 = 3; _totalAces = 3; }; }; }; if( _P4T == "ACE" ) then { _ACES = true; if( _ACE1 == 0 ) then { _ACE1 = 4; _totalAces = 1; } else { if( _ACE2 == 0 ) then { _ACE2 = 4; _totalAces = 2; } else { if( _ACE3 == 0 ) then { _ACE3 = 4; _totalAces = 3; } else { _ACE4 = 4; _totalAces = 4; }; }; }; }; if( _P5T == "ACE" ) then { _ACES = true; if( _ACE1 == 0 ) then { _ACE1 = 5; _totalAces = 1; } else { if( _ACE2 == 0 ) then { _ACE2 = 5; _totalAces = 2; } else { if( _ACE3 == 0 ) then { _ACE3 = 5; _totalAces = 3; } else { _ACE4 = 5; _totalAces = 4; }; }; }; }; _temp1 = 0; _temp2 = 0; //aces check complete. //now we need total the players cards //if there are aces we need to compare // 11 vs 1 totals // the total values of whether is 21 or under if( _ACES ) then { if( _ACE4 != 5 OR _ACE3 != 5 OR _ACE2 != 5 OR _ACE1 != 5 ) then { _total = _total + (parseNumber _P5T); }; if( _ACE4 != 4 OR _ACE3 != 4 OR _ACE2 != 4 OR _ACE1 != 4 ) then { _total = _total + (parseNumber _P4T); }; if( _ACE3 != 3 OR _ACE2 != 3 OR _ACE1 != 3 ) then { _total = _total + (parseNumber _P3T); }; if( _ACE2 != 2 OR _ACE1 != 2 ) then { _total = _total + (parseNumber _P2T); }; if( _ACE1 != 1 ) then { _total = _total + (parseNumber _P1T); }; switch ( _totalAces ) do { case 4: { //11,1,1,1 _temp1 = 14; //1,1,1,1 _temp2 = 4; }; case 3: { //11,1,1 _temp1 = 13; //1,1,1 _temp2 = 3; }; case 2: { //11,1 _temp1 = 12; //1,1 _temp2 = 2; }; case 1: { //11 _temp1 = 11; //1 _temp2 = 1; }; default {_temp1 = 0; _temp2 = 0;} }; _totalTemp = _total + _temp2; _total = _total + _temp1; //if player hit 21 then he wins 4X if( _total == 21 ) then { _TOTALTXT ctrlSetText format["%1",_total]; _win = 4; } else { //player didnt hit 21 //now check if he went bust using the 11 //if he didnt then can keep playing if( _total > 21 ) then { //using 11 he went over 21 //lets check if he is still over using a 1 instead //if over 21 he loses, else keeps playing if( _totalTemp > 21 ) then { _TOTALTXT ctrlSetText format["%1",_totalTemp]; _gameover = true; } else { //if using 1 in total and still under 21 //while using 5 cards, player wins 3X if( _NextCard == 5 ) then { _win = 4; } else { _TOTALTXT ctrlSetText format["%1",_totalTemp]; }; }; } else { _TOTALTXT ctrlSetText format["%1",_total]; }; }; } else { // NO ACES!!!! Total all cards _total = (parseNumber _P1T) + (parseNumber _P2T) + (parseNumber _P3T) + (parseNumber _P4T) + (parseNumber _P5T); _TOTALTXT ctrlSetText format["%1",_total]; //if hit 21, win if( _total == 21 ) then { _win = 4; _gameover = true; } else { if( _total > 21 ) then { _gameover = true; }; }; }; //last check to see if they lose, win,still playing if( _gameover ) then { if( _win != 0 ) then { _cash = _betamt * _win; life_cash = life_cash + _cash; _winnings ctrlSetText format["%1",_cash]; //you win, give money //set text //free up bet buttons } else { _winnings ctrlSetText "You lose. BUST"; //you lose //set text //free up bet buttons }; _bet1 ctrlEnable true; _bet2 ctrlEnable true; _bet3 ctrlEnable true; _bet4 ctrlEnable true; _bet2KTEXT ctrlSetText "BET"; _bet4KTEXT ctrlSetText "BET"; _bet6KTEXT ctrlSetText "BET"; _bet8KTEXT ctrlSetText "BET"; _Hit ctrlEnable false; _Stay ctrlEnable false; } else { //below 21, can still play //free up hit/stay buttons. _Hit ctrlEnable true; _Stay ctrlEnable true; }; In the same folder (again lol) create fn_BJstay.sqf /* File: fn_BJstay.sqf Description: Blackjack Created by Blacklistgaming.org Coder: PapaBear */ //stay //calculate value of player //reveal dealer //if dealer higher, lose //if dealer lower, dealer hit. //check dealer value, win/lose hits. disableSerialization; _display = findDisplay 5980; //setup variables _Pcard1 = _display displayCtrl 5992; _Pcard2 = _display displayCtrl 5993; _Pcard3 = _display displayCtrl 5994; _Pcard4 = _display displayCtrl 5997; _Dcard1 = _display displayCtrl 5990; _Dcard2 = _display displayCtrl 5991; _Dcard3 = _display displayCtrl 5995; _Dcard4 = _display displayCtrl 5996; _TOTALTXT = _display displayCtrl 6007; _bet2KTEXT = _display displayCtrl 6003; _bet4KTEXT = _display displayCtrl 6004; _bet6KTEXT = _display displayCtrl 6005; _bet8KTEXT = _display displayCtrl 6006; _betamt = 0; if( (ctrlText _bet2KText) != "" ) then { _betamt = 2000; } else { if( (ctrlText _bet4KText) != "" ) then { _betamt = 4000; } else { if( (ctrlText _bet6KText) != "" ) then { _betamt = 6000; } else { _betamt = 8000; }; }; }; _bet1 = _display displayCtrl 5984; _bet2 = _display displayCtrl 5985; _bet3 = _display displayCtrl 5986; _bet4 = _display displayCtrl 5987; _Stay = _display displayCtrl 5982; _Hit = _display displayCtrl 5983; _winnings = _display displayCtrl 6001; _bet1 ctrlEnable false; _bet2 ctrlEnable false; _bet3 ctrlEnable false; _bet4 ctrlEnable false; _Hit ctrlEnable false; _Stay ctrlEnable false; _P1T = ctrlText _Pcard1; _P2T = ctrlText _Pcard2; _P3T = ctrlText _Pcard3; _P4T = ctrlText _Pcard4; _D1T = ctrlText _Dcard1; _gameover = false; _totalPlayer = 0; _totalDealer = 0; _totalDealer2 = 0; _totalDealer3 = 0; _totalDealer4 = 0; _totalPlayer = ctrlText _TOTALTXT; _totalPlayer = parseNumber _totalPlayer; _totalDealer = 0; _win = 0; _number = ceil(random 11); _number = _number + 2; if ( _number == 11 OR _number == 12 ) then { _number = 10; } else { if( _number == 13 ) then { _number = 10; }; }; _Dcard2 ctrlSetText format["%1",_number]; if( _D1T == "ACE" ) then { if( _number == 10 ) then { _totalDealer = 21; } else { _totalDealer = 11 + _number; }; } else { _totalDealer = _number + (parseNumber _D1T); }; if( _totalDealer > _totalPlayer ) then { //dealer beat player //dealer wins //no money for player _gameover = true; } else { if( _totalDealer == _totalPlayer ) then { //tie, betamt won back _win = 1; _gameover = true; } else { _gameover = false; }; }; if( !_gameover ) then { _number = ceil(random 11); _number = _number + 2; if ( _number == 11 OR _number == 12 ) then { _number = 10; _Dcard3 ctrlSetText format["%1",_number]; } else { if( _number == 13 ) then { _Dcard3 ctrlSetText "ACE"; } else { _Dcard3 ctrlSetText format["%1",_number]; }; }; if( _number == 13 ) then { _totalTemp = _totalDealer + 11; _totalTemp2 = _totalDealer + 1; if( _totalTemp == 21 OR _totalTemp2 == 21 ) then { _gameover = true; } else { if( _totalTemp > 21 AND _totalTemp2 > 21 ) then { _gameover = true; _win = 2; }; }; if( !_gameover ) then { if( _totalTemp > _totalPlayer ) then { if( _totalTemp < 21 ) then { _gameover = true; }; } else { if( _totalTemp2 > _totalPlayer ) then { if( _totalTemp2 < 21 ) then { _gameover = true; }; }; }; }; } else { //should check for aces... but ya _totalDealer = _totalDealer + _number; if( _totalDealer > 21 ) then { //player wins //dealer bust _gameover = true; _win = 2; } else { if( _totalDealer > _totalPlayer ) then { //dealer beats player _gameover = true; } else { if( _totalDealer == _totalPlayer ) then { _gameover = true; _win = 1; } else { _gameover = false; }; }; }; }; }; //draw another card for dealer... card 4. fuck this shit.... if( !_gameover ) then { _win = 2; }; //last check to see if they lose, win,still playing if( _win != 0 ) then { _cash = _betamt * _win; life_cash = life_cash + _cash; _winnings ctrlSetText format["%1",_cash]; //you win, give money //set text //free up bet buttons } else { _winnings ctrlSetText "You lose. Dealer Wins."; //you lose //set text //free up bet buttons }; _bet1 ctrlEnable true; _bet2 ctrlEnable true; _bet3 ctrlEnable true; _bet4 ctrlEnable true; _bet2KTEXT ctrlSetText "BET"; _bet4KTEXT ctrlSetText "BET"; _bet6KTEXT ctrlSetText "BET"; _bet8KTEXT ctrlSetText "BET"; Again in the same folder lmao, create fn_blackjack.sqf /* File: fn_blackjack.sqf Description: Blackjack Created by Blacklistgaming.org Coder: PapaBear */ if(!dialog) then { createDialog "BlackjackGUI"; }; disableSerialization; _display = findDisplay 5980; _Hit = _display displayCtrl 5983; _Stay = _display displayCtrl 5982; _Hit ctrlEnable false; _Stay ctrlEnable false; _bet1 = _display displayCtrl 5984; _bet2 = _display displayCtrl 5985; _bet3 = _display displayCtrl 5986; _bet4 = _display displayCtrl 5987; _bet1 ctrlEnable true; _bet2 ctrlEnable true; _bet3 ctrlEnable true; _bet4 ctrlEnable true; Now, go to your dialog folder and create blackjack.hpp /*Created by Blacklistgaming.org Coder: PapaBear */ #define GUI_GRID_X (0) #define GUI_GRID_Y (0) #define GUI_GRID_W (0.025) #define GUI_GRID_H (0.04) #define GUI_GRID_WAbs (1) #define GUI_GRID_HAbs (1) class BlackjackGUI { idd = 5980; name="black_jack"; movingEnabled = 0; enableSimulation = 1; onLoad = ""; class controlsBackground { class RscFrame_1800: life_RscText { idc = 5981; colorBackground[] = {0,0,0,0.7}; x = 3 * GUI_GRID_W + GUI_GRID_X; y = 1.5 * GUI_GRID_H + GUI_GRID_Y; w = 31 * GUI_GRID_W; h = 20.5 * GUI_GRID_H; }; class RscText_1000: life_RscText { idc = 5988; text = "Dealer"; //--- ToDo: Localize; x = 5 * GUI_GRID_W + GUI_GRID_X; y = 3 * GUI_GRID_H + GUI_GRID_Y; w = 5 * GUI_GRID_W; h = 2 * GUI_GRID_H; }; class RscText_1001: life_RscText { idc = 5989; text = "Player"; //--- ToDo: Localize; x = 20 * GUI_GRID_W + GUI_GRID_X; y = 3 * GUI_GRID_H + GUI_GRID_Y; w = 6 * GUI_GRID_W; h = 2 * GUI_GRID_H; }; class RscText_1012: life_RscText { idc = 5999; text = "BLACKJACK"; //--- ToDo: Localize; x = 9 * GUI_GRID_W + GUI_GRID_X; y = 1 * GUI_GRID_H + GUI_GRID_Y; w = 18.5 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; sizeEx = 3 * GUI_GRID_H; }; class RscText_1013: life_RscText { idc = 6000; text = "Winnings: $"; //--- ToDo: Localize; x = 5.5 * GUI_GRID_W + GUI_GRID_X; y = 15 * GUI_GRID_H + GUI_GRID_Y; w = 5 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; }; class controls { class STAY_BTN: life_RscButtonMenu { idc = 5982; text = "Stay"; //--- ToDo: Localize; //colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5}; colorBackground[] = {0.2,0.3,0.9,0.7}; onButtonClick = "[] spawn life_fnc_BJstay;"; x = 20 * GUI_GRID_W + GUI_GRID_X; y = 14.5 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class HIT_BTN: life_RscButtonMenu { idc = 5983; text = "Hit"; //--- ToDo: Localize; //colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5}; colorBackground[] = {0.2,0.3,0.9,0.7}; onButtonClick = "[] spawn life_fnc_BJhit;"; x = 27 * GUI_GRID_W + GUI_GRID_X; y = 14.5 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class TOTAL: life_RscText { idc = 6007; text = "Total: "; //--- ToDo: Localize; x = 28 * GUI_GRID_W + GUI_GRID_X; y = 10.5 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class BET_5K: life_RscButtonMenu { idc = 5984; text = "2K"; //--- ToDo: Localize; //colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5}; colorBackground[] = {0.2,0.3,0.9,0.7}; onButtonClick = "[2000] spawn life_fnc_BJbet;"; x = 6 * GUI_GRID_W + GUI_GRID_X; y = 19 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class BET_10K: life_RscButtonMenu { idc = 5985; text = "4K"; //--- ToDo: Localize; //colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5}; colorBackground[] = {0.2,0.3,0.9,0.7}; onButtonClick = "[4000] spawn life_fnc_BJbet;"; x = 13 * GUI_GRID_W + GUI_GRID_X; y = 19 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class BET_25K: life_RscButtonMenu { idc = 5986; text = "6K"; //--- ToDo: Localize; //colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5}; colorBackground[] = {0.2,0.3,0.9,0.7}; onButtonClick = "[6000] spawn life_fnc_BJbet;"; x = 20 * GUI_GRID_W + GUI_GRID_X; y = 19 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class BET_50K: life_RscButtonMenu { idc = 5987; text = "8K"; //--- ToDo: Localize; //colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5}; colorBackground[] = {0.2,0.3,0.9,0.7}; onButtonClick = "[8000] spawn life_fnc_BJbet;"; x = 27 * GUI_GRID_W + GUI_GRID_X; y = 19 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class Dealer_Card_1: life_RscText { idc = 5990; x = 5 * GUI_GRID_W + GUI_GRID_X; y = 5 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class Dealer_Card_2: life_RscText { idc = 5991; x = 9.5 * GUI_GRID_W + GUI_GRID_X; y = 5 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class Player_Card_1: life_RscText { idc = 5992; x = 20.5 * GUI_GRID_W + GUI_GRID_X; y = 5 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class Player_Card_2: life_RscText { idc = 5993; x = 24.5 * GUI_GRID_W + GUI_GRID_X; y = 5 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class Player_Card_3: life_RscText { idc = 5994; x = 28.5 * GUI_GRID_W + GUI_GRID_X; y = 5 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class Dealer_Card_4: life_RscText { idc = 5995; x = 5 * GUI_GRID_W + GUI_GRID_X; y = 8 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class Dealer_Card_5: life_RscText { idc = 5996; x = 9.5 * GUI_GRID_W + GUI_GRID_X; y = 8 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class Player_Card_4: life_RscText { idc = 5997; x = 20.5 * GUI_GRID_W + GUI_GRID_X; y = 8 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class Player_Card_5: life_RscText { idc = 5998; x = 24.5 * GUI_GRID_W + GUI_GRID_X; y = 8 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class Winnings: life_RscText { idc = 6001; x = 11 * GUI_GRID_W + GUI_GRID_X; y = 15 * GUI_GRID_H + GUI_GRID_Y; w = 5 * GUI_GRID_W; h = 2.5 * GUI_GRID_H; }; class EXIT_BTN: life_RscButtonMenu { idc = 6002; text = "EXIT"; //--- ToDo: Localize; colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5}; onButtonClick = "closeDialog 0;"; x = 30 * GUI_GRID_W + GUI_GRID_X; y = 1.5 * GUI_GRID_H + GUI_GRID_Y; w = 4 * GUI_GRID_W; h = 1 * GUI_GRID_H; }; class RscText_1015: life_RscText { idc = 6003; text = "BET"; //--- ToDo: Localize; x = 7 * GUI_GRID_W + GUI_GRID_X; y = 18 * GUI_GRID_H + GUI_GRID_Y; w = 2 * GUI_GRID_W; h = 1 * GUI_GRID_H; }; class RscText_1016: life_RscText { idc = 6004; text = "BET"; //--- ToDo: Localize; x = 14 * GUI_GRID_W + GUI_GRID_X; y = 18 * GUI_GRID_H + GUI_GRID_Y; w = 2 * GUI_GRID_W; h = 1 * GUI_GRID_H; }; class RscText_1017: life_RscText { idc = 6005; text = "BET"; //--- ToDo: Localize; x = 21 * GUI_GRID_W + GUI_GRID_X; y = 18 * GUI_GRID_H + GUI_GRID_Y; w = 2 * GUI_GRID_W; h = 1 * GUI_GRID_H; }; class RscText_1018: life_RscText { idc = 6006; text = "BET"; //--- ToDo: Localize; x = 28 * GUI_GRID_W + GUI_GRID_X; y = 18 * GUI_GRID_H + GUI_GRID_Y; w = 2 * GUI_GRID_W; h = 1 * GUI_GRID_H; }; }; }; That's the base script. Enjoy!
  3. ★CT Da Mirage | RoberioJR

    [RELEASE] PainKiller (Like PUBG)

    Author: RobérioJR Hello, This Is My First Script That I Release, Soon I Will Be Releasing Other Scripts. I Had The Idea Of Writing This Script While Playing PUBG You Need To Install My Mission Base: RJFRAMEWORK.rar Step 1: Download Functions: PainKiller.rar Download PainKiller Icon: painkiller.paa And Put The "PainKiller" Folder In The Folder: "RJ\Scripts" Step 2: Archive: Config_Items.hpp Add This Bellow 'class VirtualItems {': class painkiller { variable = "painkiller"; displayName = "STR_Item_painkiller"; weight = 7; buyPrice = 3500; sellPrice = -1; illegal = false; edible = -1; icon = "RJ\Tex\painkiller.paa"; }; Add PainKiller To Market: Find The Class Market, And Add "painkiller" To 'Items[] = {...}' And Add painkiller.paa Icon To: 'RJ\Tex' Step 3: Archive: fn_UseItem.sqf Bellow 'switch (true) do {' Add: case (_item == "painkiller"): { [] Spawn RJ_fnc_UsarAnalgesico; }; Step 4: Archive: RJ\RJ_Functions.hpp Add To Class RJ_Scripts: class PainKiller { file = "RJ\Scripts\PainKiller"; class UsarAnalgesico {}; }; Step 5: Archive: RJ\CFGs.sqf Add Bellow 'RJ_DelayTerminado = true;' RJ_UsandoAnalgesico = false; Step 6: Archive: RJ_Config.hpp Add To Class RJ_Config: /* PainKiller */ RJ_PainKillerEffectTime = 120; //Time In Seconds Of PainKiller Effect RJ_PainKillerHealTime = 8; //Time In Seconds Between Each Cure Interval Step 7: Archive: stringtable.xml Add: <Key ID="STR_Item_painkiller"> <Original>PainKiller</Original> <Portuguese>Analgésico</Portuguese> </Key> DONE ! If There Is An Error, Just Let Me Know Sorry For My Horrible English, I'm Brazilian.
  4. Killerknight

    [Tutorial] New trunk

    Edit by Deadlesszombie: Author: Basti | John Collins for Eisenschmiede-Gaming ********************************************************************************************* Hey Guys, today i want to share my trunk with all of u and how to install it ********************************************************************************************* to start things of here are some information about it: The trunk has 2 new buttons one to take all (as much as possible) one to store all ( as much as possible) it has ha new layout, and yea, it is not the best but yea go with it, design is not my strongest It will look like this: ********************************************************************************************* Tested in versions: 5.0.0 4.4.1 ********************************************************************************************* first we need to Edit the menu so go to dialog/trunk.hpp and replace everythin with my code that done we go to our functions.hpp / functions.h in the root directory nad add unter class vehicle the following: class vehTakeAllItem {}; class vehStoreAllItem {}; so it should look like this next of we go in the directory core/vehicle and create 2 new sqf files the first one: fn_vehStoreAllItem.sqf: and fn_vehTakeAllItem.sqf: so with this done it should work, if i forgot something please let me know below
  5. ✪ тσηι

    Toni's Barrier Menu

    Toni's Barrier Menu Q: What is it? A: It is a Small script contained within an Addon that allows users to spawn barriers, It can be loaded client side as an addon or ported into a mission file with a little effort Q: Didn't Someone Already Make a Script Similar to this? A: Yes, Warnerm14 did for Altis Life Framework but his was based on AddActions. Mine is A full GUI based solution and its modular (Can be used as a standalone addon or ported into a mission framework) Features: Inventory button for easy access, Simple to use GUI, Fully customizable, Portable to a mission file if the addon is not what you need. Links: Download/View Source Code From Github Download From Google Drive Lemme know what you all think and feel free to leave a reply with opinions. Please Report issues on Github! Questions?, Comments?, Need help setting this up on your server? Join My Discord Video: https://i.gyazo.com/3b28d217710fe10cd44f55ae212edd56.mp4
  6. GhostsBR

    [Release] Toll Script

    Author: GhostsBR Description: This is my frist script, is a paid toll. Difficulty: Easy update fix 02/06/18 1. Select your file language and make download. 2. Open/Create a folder called Scripts and drag the pedagio.sqf into it. 3. Go to map editor, create a NPC and place this into: this addAction ["<t color = '#40FF00'>Pay Toll - R$1000</t>", "scripts\pedagio.sqf"]; 4. Create a GATE and place this into: this setVariable ['bis_disabled_Door_1',1,true]; this setVariable ['bis_disabled_Door_2',1,true]; 5. Enjoy. PT-BR.rar EN-US.rar
  7. gytyax

    [Info] Blackmarket Basar for Players

    Hey guys i am currently working on a trading-basar/marketplace connected with the database. Players can sell their unwanted weapons, vehicles or farmed resources. If you dont want to go to the trader yourself and risk being robbed you just go to the marketplace and sell your stuff there for a smaller %. Other people might be desperate enough to buy it and sell it even with risk. Im almost done and ask myself if the public would benefit from such an script? Currently its just a project for my private server. Have a look.
  8. Vihrms offers a wide range of BVI Payroll and HR services in UK & US Virgin Islands. Find the best Human Resource Management Systems for your company.

  9. Latouth

    [UNIVERSAL] Safezone Script

    Author: Bake (Originally, but Rarek optimized it, and I added a warning message when you enter the done) This script takes markers on the map (Defined on LINE 13 at #define SAFETY_ZONES) Then if they are in within the radius specified, it will pop up a message when you enter, warning you. It will protect against bullets, grenades against players, AI, vehicles (And should work for buildings, haven't tested. Line 13 has #define SAFETY_ZONES These are some examples for diff amount of safezones. 1 Safezone #define SAFETY_ZONES [["Rebel_North_Marker", 300]] 2 Safezones #define SAFETY_ZONES [["Rebel_North_Marker", 300], ["Rebel_South_Marker", 150]] 3 Safezones #define SAFETY_ZONES [["Rebel_North_Marker", 300], ["Rebel_South_Marker", 150], ["Marker-Variable-Name", 250]] 4 Safezones #define SAFETY_ZONES [["Rebel_North_Marker", 300], ["Rebel_South_Marker", 150], ["Marker-Variable-Name", 250], ["Marker-Variable-Name2", 250]] NOTE; You will NEED To add the empty markers in game and put properly assign/name the markers, to make sure the defined variables are the actual variables you entered in the Eden Editor. --- TUTORIAL --- Difficulty: Easy (Putting a file in the mission file, and copy and pasting one line into a file) Put safezone.sqf into Altis_Life.Altis/scripts/ folder. Then go inside Altis_Life.Altis/init.sqf and add: [] execVM "scripts\safezone.sqf"; Note: Make sure you put the execVM after all the other execVMs, after the execVM for KRON Strings. And make sure you have the markers on the map. (mission.sqm) safezone.sqf
  10. private["_curTarget"]; _curTarget = [_this, 0, objNull, [objNull]] call BIS_fnc_param; if(isNull _curTarget) exitWith{ hint "Null target";}; [[player], "life_fnc_removeMoneyDo", _curTarget, false] call life_fnc_MP; This is my script to take money #define Btn10 37459 #define Btn11 37460 #define Title 37401 .... _Btn10 = _display displayCtrl Btn10; _Btn11 = _display displayCtrl Btn11; life_pInact_curTarget = _curTarget; .... Btn10 ctrlShow false; _Btn11 ctrlShow false; .... _Btn10 = _display displayCtrl Btn10; _Btn11 = _display displayCtrl Btn11; life_pInact_curTarget = _curTarget; .... //take money _Btn11 ctrlSetText localize "STR_pInAct_takeMoney"; _Btn11 buttonSetAction "[life_pInact_curTarget] spawn life_fnc_quitarDinero;"; those are the parts of the copInteractionMenu class showArrestDialog {}; class arrestDialog_Arrest {}; class quitarDinero {}; class recieveConfiscatedMoney {}; }; this is the function script <Key ID="STR_Civ_takeMoney"> <Original>Dinero confiscado.</Original> </Key> this is the stringable class ButtonEleven : life_RscButtonMenu { idc = 37460; colorBackground[] = { "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5 }; text = ""; sizeEx = 0.025; x = BGX + 0.03; y = BGY + 0.57; w = 0.24; h = 0.038; }; }; }; and this is the pInteracionmenu What can I do to make this work
  11. hello, I am creating a server of altis life and with the theme of the uniforms of the cop I made, I put them and when they revive me or simply because if the other players do not see me the texture of the uniform or even revive I lose it, I lose it and you see the vanilla arma uniform, in some servers I have seen that they have something some script that by pressing some keys recharges the texture of the uniform and people see it. The only solution I have seen is to go back to the toend and buy it again but it is a waste of time. Someone knows where to get that script or can it happen to me. (I repeat push a few keys and the texture is recharged to the uniform) or some other solution to this problem. thank you very much, I hope answers
  12. LennoxBRx

    Respawn in jail

    I have a problem with my server! Sometimes when I'm in civil service I'm respawn in jail, and when I'm in jail I lose all licenses outside the illegal ones. Can someone help me ? Thanks.
  13. Altis Life Version: 4.4r4 My skills on a 1-10 scale: about 6-7 I have a script acting up, and i am not yet super good at spotting mistakes, the script acting up is fn_numberText.sqf. it constantly spouts out errors when the server is started, and it is bugging me quite a bit. below is the error it is giving in the RPT file(did not include it all, as this is the only place it is shown, but can get it on pastebin if needed) Any help is good help In Advance, Thank you for the help
  14. I added a police car skin to the server. But there is a problem. i can see the skin. But can not see other people except me. what should I do?
  15. I have a safe zone script. the gun can not be fired. But still hitting people with vehicles The car could explode and The vehicle may be injured. How can I prevent this? Please let me know how to add it.
  16. 서버 설정 클라이언트 ..... extDB3을 데이터베이스에 연결할 수 없습니다. 나는 여전히 해결책을 찾고자 노력했지만 실행할 수는 없었다. 지식을 공유하십시오. 3 일 동안 노력했지만 그렇지 않았습니다. 도움................................................. .................................................. ................................................ -------------------------------------------------- --extDB3 conf 파일 --------------------------------------------- ------------ [Main] 버전 = 1 무작위 화 설정 파일 = false ;; 적재 후 Config 파일을 무작위로 씁니다. ;; arma에서 파일 패치가 활성화 된 경우 켜는 것이 좋습니다. 허용 재설정 = false ;; 9 : RESET, 개발 작업에 유용합니다. 스레드 = 0; ;; extDB3에 대한 작업자 스레드의 수를 강제하는 옵션. ;; 자동 = 0, 최소 = 2, 최대 = 6 [Log] Flush = true; ;; 업데이트 할 때마다 로그 파일을 플러시하십시오. ;; 이 옵션을 실행하는 경우에만 유용합니다. 디버그 제작 [Altislife] IP = 127.0.0.1 포트 = 3306 사용자 이름 = root 암호 = ********* 데이터베이스 = altislife ----------------------------- rpt -------------------- -------- ===================================================================== == C:\Users\Lina\Desktop\life\arma3server.exe == "C:\Users\Lina\Desktop\life\arma3server.exe" -port=2302 "-config=C:\Users\Lina\Desktop\life\TADST\default\TADST_config.cfg" "-cfg=C:\Users\Lina\Desktop\life\TADST\default\TADST_basic.cfg" "-profiles=C:\Users\Lina\Desktop\life\TADST\default" -name=default -filePatching "[email protected]_server;@extDB3" Original output filename: Arma3Retail_Server Exe timestamp: 2017/05/23 13:56:35 Current time: 2017/06/13 20:49:11 Type: Public Build: Stable Version: 1.70.141838 할당 자 : C : \ 사용자 \ DLL을 \ tbb4malloc_bi.dll 리나 \ 바탕 화면 \ 수명을 \ 8.0 지브, VirtMem : 4.0 지브, AvailPhys : 2.1 지브, AvailVirt : 3.9 지브, AvailPage : 4.9 지브 PhysMem ======== ================================================== =========== 20:49:11 Detected number of DLCs: 18 20:49:11 DLC index:0 - unable to get DLC data 20:49:11 DLC index:3 - unable to get DLC data 20:49:11 DLC index:10 - unable to get DLC data 20:49:11 DLC index:11 - unable to get DLC data 20:49:11 DLC index:14 - unable to get DLC data 20:49:11 DLC index:16 - unable to get DLC data 20:49:11 DLC index:17 - unable to get DLC data 20:49:11 ----------------------------------------- Dlcs ----------------------------------------- 20:49:11 name appId owned installed available isDlc 20:49:11 Arma 3 107410 yes yes yes no 20:49:11 Unknown -1 no no no yes 20:49:11 Arma 3 Zeus 275700 yes yes yes yes 20:49:11 Arma 3 Helicopters 304380 yes yes yes yes 20:49:11 Arma 3 Server 233780 yes yes no yes 20:49:11 Arma 3 Soundtrack 249860 no no no yes 20:49:11 Arma 3 Samples 390500 yes yes no yes 20:49:11 Arma 3 Apex 395180 yes yes yes yes 20:49:11 Arma 3 Jets 601670 yes yes yes yes 20:49:11 Arma 3 Maps 249861 no no no yes 20:49:11 Arma 3 Tactical Guide 249862 no no no yes 20:49:11 Arma 3 Tools 233800 yes yes no yes 20:49:11 Arma 3 Karts 288520 yes yes yes yes 20:49:11 ---------------------------------------------------------------------------------------- 20:49:11 Cannot register unknown string STR_VIV_GETIN 20:49:11 Cannot register unknown string STR_VIV_DROP 20:49:11 Cannot register unknown string STR_VIV_UNLOAD 20:49:11 Source set 20:49:11 Initializing stats manager. 20:49:11 Stats config disabled. 20:49:11 sessionID: 44a1eb22c5d2bcd1e44fc4ff75b9ec9f1f7019db 20:49:19 Unsupported language English in stringtable 20:49:19 Unsupported language English in stringtable 20:49:19 Unsupported language English in stringtable 20:49:19 Unsupported language English in stringtable 20:49:20 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ (original bin\config.bin) 20:49:20 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ (original bin\config.bin) 20:49:20 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ (original bin\config.bin) 20:49:20 Updating base class BlendAnims->, by a3\anims_f\config\sdr\weaponswitching\config.bin/CfgMovesMaleSdr/BlendAnims/ (original a3\anims_f\config\sdr\config.bin) 20:49:20 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ (original a3\ui_f\config.bin) 20:49:20 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/ (original a3\ui_f\config.bin) 20:49:20 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ (original bin\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ (original bin\config.bin) 20:49:20 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ (original bin\config.bin) 20:49:20 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ (original a3\ui_f\config.bin) 20:49:20 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ (original a3\ui_f\config.bin) 20:49:20 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/OverviewGroup/ (original bin\config.bin) 20:49:20 Updating base class RscButton->RscButtonSearch, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/SearchButton/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonCancel/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonGameOptions/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenuSteam, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonBuyDLC/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonRevert/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonOK/ (original bin\config.bin) 20:49:20 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ (original bin\config.bin) 20:49:20 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ (original bin\config.bin) 20:49:20 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ (original bin\config.bin) 20:49:20 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ (original bin\config.bin) 20:49:20 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/Controls/ButtonCancel/ (original bin\config.bin) 20:49:20 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 20:49:20 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ (original bin\config.bin) 20:49:20 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ (original bin\config.bin) 20:49:20 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ (original bin\config.bin) 20:49:20 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ 20:49:20 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ 20:49:20 Updating base class None->ActiveSensorsOn, by a3\ui_f\config.bin/CfgActions/ActiveSensorsOff/ (original bin\config.bin) 20:49:20 Updating base class None->ListRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/ListLeftVehicleDisplay/ (original bin\config.bin) 20:49:20 Updating base class None->ListPrevRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/ListPrevLeftVehicleDisplay/ (original bin\config.bin) 20:49:20 Updating base class None->CloseRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/CloseLeftVehicleDisplay/ (original bin\config.bin) 20:49:20 Updating base class None->NextModeRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/NextModeLeftVehicleDisplay/ (original bin\config.bin) 20:49:20 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/ (original bin\config.bin) 20:49:20 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/ (original bin\config.bin) 20:49:21 Updating base class ->Plane, by a3\air_f_beta\config.bin/CfgVehicles/Plane_Base_F/ (original a3\air_f_beta\config.bin) 20:49:21 Updating base class ->Car_F, by a3\soft_f\config.bin/CfgVehicles/Truck_F/ (original a3\soft_f\config.bin) 20:49:21 Updating base class ->BlendAnims, by a3\soft_f_kart\kart_01\config.bin/CfgMovesMaleSdr/BlendAnims/ (original (a3\anims_f\config\sdr\config.bin - no unload)) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 20:49:21 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/ (original a3\ui_f\config.bin) 20:49:21 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/ (original a3\ui_f\config.bin) 20:49:21 Initializing Steam Manager 20:49:21 Starting initial content check. 20:49:21 Steam Manager initialized. 20:49:21 20:49:21 ==== Loaded addons ==== 20:49:21 20:49:21 dta\bin.pbo - 141838 20:49:21 dta\core.pbo - 109319 20:49:21 dta\languagecore_f.pbo - 115811 20:49:21 C:\Users\Lina\Desktop\life\@extDB3\addons\extdb3.pbo - unknown 20:49:21 C:\Users\Lina\Desktop\life\@life_server\addons\life_server.pbo - unknown 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\air_f_jets.ebo - 115561 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\anims_f_jets.ebo - 115286 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\boat_f_jets.ebo - 115567 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\cargoposes_f_jets.ebo - 115300 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\characters_f_jets.ebo - 115542 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\data_f_jets.ebo - 115286 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\dubbing_f_jets.ebo - 115286 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\editorpreviews_f_jets.ebo - 115286 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\functions_f_jets.ebo - 115567 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\languagemissions_f_jets.ebo - 115476 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\language_f_jets.ebo - 115476 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\missions_f_jets.ebo - 115483 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\modules_f_jets.ebo - 115286 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\music_f_jets.ebo - 115476 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\sounds_f_jets.ebo - 115402 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\static_f_jets.ebo - 115645 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\ui_f_jets.ebo - 115483 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\weapons_f_jets.ebo - 115476 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\air_f_exp.pbo - 115519 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\anims_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\armor_f_exp.pbo - 115008 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\boat_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\cargoposes_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\characters_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\data_f_exp.pbo - 114759 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\dubbing_f_exp.pbo - 114895 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\dubbing_radio_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\dubbing_radio_f_exp_data_chi.pbo - 109319 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\dubbing_radio_f_exp_data_engfre.pbo - 109319 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\dubbing_radio_f_exp_data_fre.pbo - 109671 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\editorpreviews_f_exp.pbo - 115451 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\functions_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\languagemissions_f_exp.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\language_f_exp.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_data_exp.ebo - 109320 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_tanoabuka.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_tanoabuka_data.ebo - 111017 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_tanoabuka_data_layers.ebo - 112475 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_tanoabuka_data_layers_00_00.ebo - 112475 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_tanoa_scenes_f.ebo - 114967 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\missions_f_exp.pbo - 115165 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\missions_f_exp_data.pbo - 114928 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\missions_f_exp_video.pbo - 114863 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\modules_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\music_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\music_f_exp_music.pbo - 110544 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\props_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\rocks_f_exp.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\soft_f_exp.pbo - 115008 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\sounds_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\static_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_civilian.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_commercial.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_cultural.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_data.ebo - 111955 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_industrial.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_infrastructure.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\supplies_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\ui_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\vegetation_f_exp.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\weapons_f_exp.pbo - 115459 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\anims_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\characters_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\data_f_mark.pbo - 114742 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\dubbing_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\dubbing_f_mp_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\functions_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\functions_f_mp_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\languagemissions_f_mark.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\languagemissions_f_mp_mark.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\language_f_mark.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\language_f_mp_mark.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\missions_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\missions_f_mark_data.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\missions_f_mark_video.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\missions_f_mp_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\missions_f_mp_mark_data.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\modules_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\modules_f_mp_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\music_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\music_f_mark_music.pbo - 110544 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\sounds_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\static_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\structures_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\supplies_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\ui_f_mark.pbo - 114609 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\ui_f_mp_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\weapons_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\air_f_heli.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\anims_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\boat_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\cargoposes_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\data_f_heli.pbo - 114742 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\dubbing_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\functions_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\languagemissions_f_heli.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\language_f_heli.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\missions_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\missions_f_heli_data.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\missions_f_heli_video.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\modules_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\music_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\music_f_heli_music.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\soft_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\sounds_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\structures_f_heli.pbo - 115743 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\supplies_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\ui_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\anims_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\characters_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\data_f_kart.pbo - 114742 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\languagemissions_f_kart.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\language_f_kart.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\missions_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\missions_f_kart_data.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\modules_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\modules_f_kart_data.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\soft_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\sounds_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\structures_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\ui_f_kart.pbo - 114609 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\weapons_f_kart.pbo - 114610 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\data_f_curator.pbo - 114741 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\data_f_curator_music.pbo - 110544 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\functions_f_curator.pbo - 109320 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\language_f_curator.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\missions_f_curator.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\modules_f_curator.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\ui_f_curator.pbo - 111493 20:49:21 addons\3den.pbo - 114846 20:49:21 addons\3den_language.pbo - 115476 20:49:21 addons\a3.pbo - unknown 20:49:21 addons\air_f.pbo - 115476 20:49:21 addons\air_f_beta.pbo - 115476 20:49:21 addons\air_f_epb.pbo - 115476 20:49:21 addons\air_f_epc.pbo - 115519 20:49:21 addons\air_f_gamma.pbo - 115476 20:49:21 addons\animals_f.pbo - 111237 20:49:21 addons\animals_f_beta.pbo - 114606 20:49:21 addons\anims_f.pbo - 115189 20:49:21 addons\anims_f_bootcamp.pbo - 114606 20:49:21 addons\anims_f_data.pbo - 109364 20:49:21 addons\anims_f_epa.pbo - 109319 20:49:21 addons\anims_f_epc.pbo - 114147 20:49:21 addons\anims_f_exp_a.pbo - 114606 20:49:21 addons\armor_f.pbo - 114606 20:49:21 addons\armor_f_beta.pbo - 115451 20:49:21 addons\armor_f_epb.pbo - 114606 20:49:21 addons\armor_f_epc.pbo - 114147 20:49:21 addons\armor_f_gamma.pbo - 114606 20:49:21 addons\baseconfig_f.pbo - 109319 20:49:21 addons\boat_f.pbo - 114606 20:49:21 addons\boat_f_beta.pbo - 114606 20:49:21 addons\boat_f_epc.pbo - 114606 20:49:21 addons\boat_f_gamma.pbo - 114606 20:49:21 addons\cargoposes_f.pbo - 115111 20:49:21 addons\characters_f.pbo - 115516 20:49:21 addons\characters_f_beta.pbo - 110187 20:49:21 addons\characters_f_bootcamp.pbo - 114606 20:49:21 addons\characters_f_epa.pbo - 109319 20:49:21 addons\characters_f_epb.pbo - 109319 20:49:21 addons\characters_f_epc.pbo - 109874 20:49:21 addons\characters_f_gamma.pbo - 109319 20:49:21 addons\data_f.pbo - 115865 20:49:21 addons\data_f_bootcamp.pbo - 109319 20:49:21 addons\data_f_exp_a.pbo - 114606 20:49:21 addons\data_f_exp_b.pbo - 109319 20:49:21 addons\drones_f.pbo - 115402 20:49:21 addons\dubbing_f.pbo - 109319 20:49:21 addons\dubbing_f_beta.pbo - 109319 20:49:21 addons\dubbing_f_bootcamp.pbo - 114606 20:49:21 addons\dubbing_f_epa.pbo - 109319 20:49:21 addons\dubbing_f_epb.pbo - 109319 20:49:21 addons\dubbing_f_epc.pbo - 109319 20:49:21 addons\dubbing_f_gamma.pbo - 110071 20:49:21 addons\dubbing_radio_f.pbo - 109319 20:49:21 addons\dubbing_radio_f_data_eng.pbo - 109319 20:49:21 addons\dubbing_radio_f_data_engb.pbo - 109319 20:49:21 addons\dubbing_radio_f_data_gre.pbo - 109319 20:49:21 addons\dubbing_radio_f_data_per.pbo - 109319 20:49:21 addons\dubbing_radio_f_data_vr.pbo - 109320 20:49:21 addons\editorpreviews_f.pbo - 114962 20:49:21 addons\editor_f.pbo - 109319 20:49:21 addons\functions_f.pbo - 115111 20:49:21 addons\functions_f_bootcamp.pbo - 114606 20:49:21 addons\functions_f_epa.pbo - 109319 20:49:21 addons\functions_f_epc.pbo - 109319 20:49:21 addons\functions_f_exp_a.pbo - 115075 20:49:21 addons\languagemissions_f.pbo - 115476 20:49:21 addons\languagemissions_f_beta.pbo - 115476 20:49:21 addons\languagemissions_f_bootcamp.pbo - 115476 20:49:21 addons\languagemissions_f_epa.pbo - 115476 20:49:21 addons\languagemissions_f_epb.pbo - 115476 20:49:21 addons\languagemissions_f_epc.pbo - 115476 20:49:21 addons\languagemissions_f_exp_a.pbo - 115476 20:49:21 addons\languagemissions_f_gamma.pbo - 115476 20:49:21 addons\language_f.pbo - 115476 20:49:21 addons\language_f_beta.pbo - 115476 20:49:21 addons\language_f_bootcamp.pbo - 115476 20:49:21 addons\language_f_epa.pbo - 115476 20:49:21 addons\language_f_epb.pbo - 115476 20:49:21 addons\language_f_epc.pbo - 115476 20:49:21 addons\language_f_exp_a.pbo - 115476 20:49:21 addons\language_f_exp_b.pbo - 115476 20:49:21 addons\language_f_gamma.pbo - 115476 20:49:21 addons\map_altis.pbo - 114606 20:49:21 addons\map_altis_data.pbo - 111047 20:49:21 addons\map_altis_data_layers.pbo - 99901 20:49:21 addons\map_altis_data_layers_00_00.pbo - 99901 20:49:21 addons\map_altis_data_layers_00_01.pbo - 99901 20:49:21 addons\map_altis_data_layers_01_00.pbo - 99901 20:49:21 addons\map_altis_data_layers_01_01.pbo - 99901 20:49:21 addons\map_altis_scenes_f.pbo - 114967 20:49:21 addons\map_data.pbo - 113240 20:49:21 addons\map_stratis.pbo - 114606 20:49:21 addons\map_stratis_data.pbo - 111017 20:49:21 addons\map_stratis_data_layers.pbo - 99082 20:49:21 addons\map_stratis_scenes_f.pbo - 114967 20:49:21 addons\map_vr.pbo - 105264 20:49:21 addons\map_vr_scenes_f.pbo - 115015 20:49:21 addons\misc_f.pbo - 113884 20:49:21 addons\missions_f.pbo - 115361 20:49:21 addons\missions_f_beta.pbo - 109833 20:49:21 addons\missions_f_beta_data.pbo - 109325 20:49:21 addons\missions_f_beta_video.pbo - 109325 20:49:21 addons\missions_f_bootcamp.pbo - 115047 20:49:21 addons\missions_f_bootcamp_data.pbo - 109325 20:49:21 addons\missions_f_bootcamp_video.pbo - 109325 20:49:21 addons\missions_f_data.pbo - 109325 20:49:21 addons\missions_f_epa.pbo - 114928 20:49:21 addons\missions_f_epa_data.pbo - 109319 20:49:21 addons\missions_f_epa_video.pbo - 109319 20:49:21 addons\missions_f_epb.pbo - 109319 20:49:21 addons\missions_f_epc.pbo - 109319 20:49:21 addons\missions_f_exp_a.pbo - 114606 20:49:21 addons\missions_f_exp_a_data.pbo - 109325 20:49:21 addons\missions_f_gamma.pbo - 114895 20:49:21 addons\missions_f_gamma_data.pbo - 109319 20:49:21 addons\missions_f_gamma_video.pbo - 109325 20:49:21 addons\missions_f_video.pbo - 109325 20:49:21 addons\modules_f.pbo - 115453 20:49:21 addons\modules_f_beta.pbo - 111324 20:49:21 addons\modules_f_beta_data.pbo - 109325 20:49:21 addons\modules_f_bootcamp.pbo - 114606 20:49:21 addons\modules_f_data.pbo - 110898 20:49:21 addons\modules_f_epb.pbo - 109325 20:49:21 addons\modules_f_exp_a.pbo - 114606 20:49:21 addons\music_f.pbo - 110544 20:49:21 addons\music_f_bootcamp.pbo - 114606 20:49:21 addons\music_f_bootcamp_music.pbo - 110544 20:49:21 addons\music_f_epa.pbo - 110544 20:49:21 addons\music_f_epa_music.pbo - 110544 20:49:21 addons\music_f_epb.pbo - 110544 20:49:21 addons\music_f_epb_music.pbo - 110544 20:49:21 addons\music_f_epc.pbo - 110544 20:49:21 addons\music_f_epc_music.pbo - 110544 20:49:21 addons\music_f_music.pbo - 109325 20:49:21 addons\plants_f.pbo - 113240 20:49:21 addons\props_f_exp_a.pbo - 114606 20:49:21 addons\roads_f.pbo - 110064 20:49:21 addons\rocks_f.pbo - 113884 20:49:21 addons\signs_f.pbo - 114605 20:49:21 addons\soft_f.pbo - 115008 20:49:21 addons\soft_f_beta.pbo - 115008 20:49:21 addons\soft_f_bootcamp.pbo - 114606 20:49:21 addons\soft_f_epc.pbo - 115008 20:49:21 addons\soft_f_gamma.pbo - 115008 20:49:21 addons\sounds_f.pbo - 115368 20:49:21 addons\sounds_f_arsenal.pbo - 111486 20:49:21 addons\sounds_f_bootcamp.pbo - 114606 20:49:21 addons\sounds_f_characters.pbo - 109325 20:49:21 addons\sounds_f_environment.pbo - 113485 20:49:21 addons\sounds_f_epb.pbo - 109325 20:49:21 addons\sounds_f_epc.pbo - 109325 20:49:21 addons\sounds_f_exp_a.pbo - 114606 20:49:21 addons\sounds_f_sfx.pbo - 115111 20:49:21 addons\sounds_f_vehicles.pbo - 110888 20:49:21 addons\static_f.pbo - 114606 20:49:21 addons\static_f_beta.pbo - 112498 20:49:21 addons\static_f_gamma.pbo - 113777 20:49:21 addons\structures_f.pbo - 114756 20:49:21 addons\structures_f_bootcamp.pbo - 114606 20:49:21 addons\structures_f_data.pbo - 111581 20:49:21 addons\structures_f_epa.pbo - 114606 20:49:21 addons\structures_f_epb.pbo - 113935 20:49:21 addons\structures_f_epc.pbo - 111017 20:49:21 addons\structures_f_exp_a.pbo - 114606 20:49:21 addons\structures_f_households.pbo - 114885 20:49:21 addons\structures_f_ind.pbo - 114783 20:49:21 addons\structures_f_mil.pbo - 113884 20:49:21 addons\structures_f_wrecks.pbo - 113884 20:49:21 addons\uifonts_f.pbo - 109325 20:49:21 addons\uifonts_f_data.pbo - 109528 20:49:21 addons\ui_f.pbo - 115476 20:49:21 addons\ui_f_bootcamp.pbo - 114606 20:49:21 addons\ui_f_data.pbo - 115010 20:49:21 addons\ui_f_exp_a.pbo - 114606 20:49:21 addons\weapons_f.pbo - 115459 20:49:21 addons\weapons_f_beta.pbo - 114606 20:49:21 addons\weapons_f_bootcamp.pbo - 114606 20:49:21 addons\weapons_f_epa.pbo - 111417 20:49:21 addons\weapons_f_epb.pbo - 109320 20:49:21 addons\weapons_f_epc.pbo - 113194 20:49:21 addons\weapons_f_gamma.pbo - 112400 20:49:21 20:49:21 ======================= 20:49:21 20:49:21 ============================================================================================= List of mods =============================================================================================== 20:49:21 modsReadOnly = true 20:49:21 safeModsActivated = false 20:49:21 customMods = true 20:49:21 hash = '3FCA499CA3BF5590CD165F1395E3C7BC1D3199FA' 20:49:21 hashShort = 'e4f2b5a1' 20:49:21 name | modDir | default | origin | hash | hashShort | fullPath 20:49:21 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 20:49:21 @extDB3 | @extDB3 | false | GAME DIR | 289eccd1362d66a99654c7563b939f1026a5fa68 | dd3d960f | C:\Users\Lina\Desktop\life\@extDB3 20:49:21 @life_server | @life_server | false | GAME DIR | a73d07689458f8e3bef55b81445b00a3f123ff06 | 10e77ab7 | C:\Users\Lina\Desktop\life\@life_server 20:49:21 Arma 3 DLC Bundle 2 | dlcbundle2 | true | NOT FOUND | | | 20:49:21 Arma 3 DLC Bundle 1 | dlcbundle | true | NOT FOUND | | | 20:49:21 Arma 3 Jets | jets | true | GAME DIR | 6ff3e01edd9626b5beb33cbf112c5de32f785817 | 77cce3fc | C:\Users\Lina\Desktop\life\jets 20:49:21 Arma 3 Apex | expansion | true | GAME DIR | fe7fe478146f0ef6a041a282d2a745c2a0f4c225 | c23729b0 | C:\Users\Lina\Desktop\life\expansion 20:49:21 Arma 3 Marksmen | mark | true | GAME DIR | 4c9d9b395d33d01e5d465d0777b70d23b48eb1d0 | f66326b3 | C:\Users\Lina\Desktop\life\mark 20:49:21 Arma 3 Helicopters | heli | true | GAME DIR | d76699f58f82f2e77c7f111edf5d39bda417972c | 8cd20038 | C:\Users\Lina\Desktop\life\heli 20:49:21 Arma 3 Karts | kart | true | GAME DIR | abb4b14c4cb63da6fc486dd28d23712509e8c1f0 | 40f1573d | C:\Users\Lina\Desktop\life\kart 20:49:21 Arma 3 Zeus | curator | true | GAME DIR | 08701d9f71e4654a67166e1da7d0036b56733d56 | 6fd0441e | C:\Users\Lina\Desktop\life\curator 20:49:21 Arma 3 | A3 | true | NOT FOUND | | | 20:49:21 ========================================================================================================================================================================================================== 20:49:21 InitSound ... 20:49:21 InitSound - complete 20:49:21 PhysX3 SDK Init started ... 20:49:21 PhysX3 SDK Init ended. 20:49:23 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. a3_characters_f 20:49:23 Loading movesType CfgGesturesMale 20:49:23 MovesType CfgGesturesMale load time 185 ms 20:49:23 Loading movesType CfgMovesMaleSdr 20:49:27 MovesType CfgMovesMaleSdr load time 3954 ms Initializing Steam server - Game Port: 2302, Steam Query Port: 2303 Steam AppId in current environment: 107410 Connected to Steam servers Unexpected stringtable format inside <Text ID="STR_ANOTF_Error"><Original> Unexpected stringtable format inside <Text ID="STR_ANOTF_Error"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_ItemProcess"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_ItemProcess"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_CannotSeizePerson"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_didNotSelectToRemove"><Original> Unexpected stringtable format inside <Text ID="STR_Medic_Respawn_2"><Original> Unexpected stringtable format inside <Text ID="STR_Crime_23"><Original> Unexpected stringtable format inside <Text ID="STR_Crime_23"><Original> Unexpected stringtable format inside <Text ID="STR_SpyDetect_Title"><Original> Unsupported language English in stringtable Unexpected stringtable format inside <Text ID="STR_ANOTF_Error"><Original> Unexpected stringtable format inside <Text ID="STR_ANOTF_Error"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_ItemProcess"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_ItemProcess"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_CannotSeizePerson"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_didNotSelectToRemove"><Original> Unexpected stringtable format inside <Text ID="STR_Medic_Respawn_2"><Original> Unexpected stringtable format inside <Text ID="STR_Crime_23"><Original> Unexpected stringtable format inside <Text ID="STR_Crime_23"><Original> Unexpected stringtable format inside <Text ID="STR_SpyDetect_Title"><Original> Unsupported language English in stringtable Warning Message: File mpmissions\Altis_Life.Altis\config\Config_Weapons.hpp, line 55: Config: '{' encountered instead of ',' Warning Message: Config : some input after EndOfFile. Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Starting mission: Mission file: Altis_Life Mission world: Altis Mission directory: mpmissions\Altis_Life.Altis\ Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView Strange convex component65 in a3\rocks_f\sharp\sharprock_wallh.p3d:geometryFire Strange convex component06 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component18 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component30 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component31 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component32 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component42 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component43 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component44 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component46 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component58 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component64 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component76 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component98 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component100 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component132 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component145 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component149 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component151 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component167 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component198 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component244 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component304 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component310 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component337 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component353 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component378 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component05 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire Strange convex component74 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire Strange convex component202 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire Strange convex component391 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire "---------------------------------------------------------------------" "---------------------------------------------------------------------" Call extension 'extDB3' could not be loaded "extDB3 Failed to Load, Check Requirements @ https://bitbucket.org/torndeco/extdb3/wiki/Installation" "" "If you are running this on a client, Battleye will random block extensions. Try Disable Battleye" "---------------------------------------------------------------------" "---------------------------------------------------------------------" No speaker given for Rhys Abbey No speaker given for Ali Ngige No speaker given for Ali Okonkwo No speaker given for Dixon Walker No speaker given for Hamidi Azikiwe No speaker given for Hu Chang soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform? No speaker given for Tavish Anderson No speaker given for Donald Warren No speaker given for Mike Thompson No speaker given for Spencer Bennett No speaker given for Muhammad Okeke No speaker given for Mike White No speaker given for Connor Hill No speaker given for Kyle Young No speaker given for Dong Yeung No speaker given for Lu Chen No speaker given for Samuel Newton No speaker given for Luke O'Sullivan No speaker given for Jamie Taylor No speaker given for Lu Kung No speaker given for Archie Conrad No speaker given for Matthew White No speaker given for Oliver Clark soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform? No speaker given for Max Jones No speaker given for Katungi Sesse-Seko No speaker given for Jake Anderson No speaker given for Dwan Smith No speaker given for Greer Nelson No speaker given for Keith Harris No speaker given for Greer Moore Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 1c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 2c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 3c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 4c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 5c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 6c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 7c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 8c not found Wrong geometry convex component mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Convex component number 3. not found No speaker given for Evangelos Costas No speaker given for Vasilis Karmanlis No speaker given for Evripidis Karmanlis No speaker given for Michalis Mastori No speaker given for Vasilis Zenon No speaker given for Kouris Manelia No speaker given for Angelos Nicolau No speaker given for Michalis Petridis No speaker given for Samaras Athanasiadis No speaker given for Biton Christou No speaker given for Fotini Dimitriadis No speaker given for Militiadis Manelia No speaker given for Sotiris Gikas No speaker given for Thanos Kammenou No speaker given for Sotiris Stanis No speaker given for Evripidis Manetta No speaker given for Nicolo Nicolau No speaker given for Costa Stanis No speaker given for Militiadis Papadopoulos No speaker given for Thamos Malas No speaker given for Panos Ioannou No speaker given for Thanos Ioannou No speaker given for Vasilis Elias No speaker given for Gamba Achebe Speaker Male01_F not found in CfgVoiceTypes Strange convex component116 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Strange convex component117 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Strange convex component118 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Strange convex component119 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Error: Object(2 : 554) not found Error: Object(2 : 559) not found Error: Object(2 : 561) not found Error: Object(2 : 563) not found Error: Object(2 : 665) not found c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! Call extension 'extDB3' could not be loaded "extDB3: Error with Database Connection" Attempt to override final function - bis_fnc_storeparamsvalues_data Mission id: 203a0e0d2e946a6b5daa586b5e963ce757839530 Class destroyed with lock count 1 EPE manager release (16|48|0) Number of actors in scene after release: 16 EPE manager release (0|16|0) Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";] Deinitialized shape [Class: "Underwear_F"; Shape: "a3\characters_f\common\basicbody.p3d";] Deinitialized shape [Class: "C_journalist_F"; Shape: "a3\characters_f_epc\civil\c_journalist.p3d";] Deinitialized shape [Class: "B_diver_F"; Shape: "a3\characters_f\common\diver_slotable.p3d";] Deinitialized shape [Class: "O_Soldier_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";] Deinitialized shape [Class: "B_RangeMaster_F"; Shape: "a3\characters_f\civil\c_poloshirtpants.p3d";] Deinitialized shape [Class: "C_Nikos_aged"; Shape: "a3\characters_f_epc\civil\c_nikos_aged.p3d";] Deinitialized shape [Class: "C_man_hunter_1_F"; Shape: "a3\characters_f\civil\c_hunter_f.p3d";] Deinitialized shape [Class: "C_man_p_beggar_F_afro"; Shape: "a3\characters_f\civil\c_poor.p3d";] Deinitialized shape [Class: "C_man_p_beggar_F"; Shape: "a3\characters_f\civil\c_poor.p3d";] Deinitialized shape [Class: "C_man_p_fugitive_F_asia"; Shape: "a3\characters_f\civil\c_poor.p3d";] Deinitialized shape [Class: "C_man_p_fugitive_F"; Shape: "a3\characters_f\civil\c_poor.p3d";] Deinitialized shape [Class: "C_man_w_worker_F"; Shape: "a3\characters_f\common\coveralls.p3d";] Deinitialized shape [Class: "C_man_1"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_6_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_p_shorts_1_F_afro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_p_shorts_1_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_shorts_3_F_euro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_shorts_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_5_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_4_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_1_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_2_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing! Extensions:
  17. I can not connect extDB3 to the database. I still tried to find a solution and tried to run it, but it did not work. Please share your knowledge. I tried for three days but it was not. Help................................................................................................................................................... ----------------------------------------------------extDB3 conf file--------------------------------------------------------- [Main] Version = 1 Randomize Config File = false ;; Randomizes Config File after loading. ;; Recommend to turn on, if you have enabled filepatching on arma. Allow Reset = false ;; Allows 9:RESET, usefull for development work Thread = 0; ;; Option to force number of worker threads for extDB3. ;; Auto = 0, Min = 2, Max = 6 [Log] Flush = true; ;; Flush logfile after each update. ;; Option really only usefull if running DEBUG BUILD [altislife] IP = 127.0.0.1 Port = 3306 Username = root Password = ********* Database = altislife -----------------------------rpt---------------------------- ===================================================================== == C:\Users\Lina\Desktop\life\arma3server.exe == "C:\Users\Lina\Desktop\life\arma3server.exe" -port=2302 "-config=C:\Users\Lina\Desktop\life\TADST\default\TADST_config.cfg" "-cfg=C:\Users\Lina\Desktop\life\TADST\default\TADST_basic.cfg" "-profiles=C:\Users\Lina\Desktop\life\TADST\default" -name=default -filePatching "[email protected]_server;@extDB3" Original output filename: Arma3Retail_Server Exe timestamp: 2017/05/23 13:56:35 Current time: 2017/06/13 20:49:11 Type: Public Build: Stable Version: 1.70.141838 Allocator: C:\Users\Lina\Desktop\life\Dll\tbb4malloc_bi.dll PhysMem: 8.0 GiB, VirtMem : 4.0 GiB, AvailPhys : 2.1 GiB, AvailVirt : 3.9 GiB, AvailPage : 4.9 GiB ===================================================================== 20:49:11 Detected number of DLCs: 18 20:49:11 DLC index:0 - unable to get DLC data 20:49:11 DLC index:3 - unable to get DLC data 20:49:11 DLC index:10 - unable to get DLC data 20:49:11 DLC index:11 - unable to get DLC data 20:49:11 DLC index:14 - unable to get DLC data 20:49:11 DLC index:16 - unable to get DLC data 20:49:11 DLC index:17 - unable to get DLC data 20:49:11 ----------------------------------------- Dlcs ----------------------------------------- 20:49:11 name appId owned installed available isDlc 20:49:11 Arma 3 107410 yes yes yes no 20:49:11 Unknown -1 no no no yes 20:49:11 Arma 3 Zeus 275700 yes yes yes yes 20:49:11 Arma 3 Helicopters 304380 yes yes yes yes 20:49:11 Arma 3 Server 233780 yes yes no yes 20:49:11 Arma 3 Soundtrack 249860 no no no yes 20:49:11 Arma 3 Samples 390500 yes yes no yes 20:49:11 Arma 3 Apex 395180 yes yes yes yes 20:49:11 Arma 3 Jets 601670 yes yes yes yes 20:49:11 Arma 3 Maps 249861 no no no yes 20:49:11 Arma 3 Tactical Guide 249862 no no no yes 20:49:11 Arma 3 Tools 233800 yes yes no yes 20:49:11 Arma 3 Karts 288520 yes yes yes yes 20:49:11 ---------------------------------------------------------------------------------------- 20:49:11 Cannot register unknown string STR_VIV_GETIN 20:49:11 Cannot register unknown string STR_VIV_DROP 20:49:11 Cannot register unknown string STR_VIV_UNLOAD 20:49:11 Source set 20:49:11 Initializing stats manager. 20:49:11 Stats config disabled. 20:49:11 sessionID: 44a1eb22c5d2bcd1e44fc4ff75b9ec9f1f7019db 20:49:19 Unsupported language English in stringtable 20:49:19 Unsupported language English in stringtable 20:49:19 Unsupported language English in stringtable 20:49:19 Unsupported language English in stringtable 20:49:20 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ (original bin\config.bin) 20:49:20 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ (original bin\config.bin) 20:49:20 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ (original bin\config.bin) 20:49:20 Updating base class BlendAnims->, by a3\anims_f\config\sdr\weaponswitching\config.bin/CfgMovesMaleSdr/BlendAnims/ (original a3\anims_f\config\sdr\config.bin) 20:49:20 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ (original a3\ui_f\config.bin) 20:49:20 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ (original a3\ui_f\config.bin) 20:49:20 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/ (original a3\ui_f\config.bin) 20:49:20 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ (original bin\config.bin) 20:49:20 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ (original bin\config.bin) 20:49:20 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ (original bin\config.bin) 20:49:20 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ (original a3\ui_f\config.bin) 20:49:20 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ (original a3\ui_f\config.bin) 20:49:20 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/OverviewGroup/ (original bin\config.bin) 20:49:20 Updating base class RscButton->RscButtonSearch, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/SearchButton/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonCancel/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonGameOptions/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenuSteam, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonBuyDLC/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonRevert/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayCampaignLoad/controls/ButtonOK/ (original bin\config.bin) 20:49:20 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ (original bin\config.bin) 20:49:20 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ (original bin\config.bin) 20:49:20 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ (original bin\config.bin) 20:49:20 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ (original bin\config.bin) 20:49:20 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/Controls/ButtonCancel/ (original bin\config.bin) 20:49:20 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 20:49:20 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ (original bin\config.bin) 20:49:20 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ (original bin\config.bin) 20:49:20 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ (original bin\config.bin) 20:49:20 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ (original bin\config.bin) 20:49:20 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ 20:49:20 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ 20:49:20 Updating base class None->ActiveSensorsOn, by a3\ui_f\config.bin/CfgActions/ActiveSensorsOff/ (original bin\config.bin) 20:49:20 Updating base class None->ListRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/ListLeftVehicleDisplay/ (original bin\config.bin) 20:49:20 Updating base class None->ListPrevRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/ListPrevLeftVehicleDisplay/ (original bin\config.bin) 20:49:20 Updating base class None->CloseRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/CloseLeftVehicleDisplay/ (original bin\config.bin) 20:49:20 Updating base class None->NextModeRightVehicleDisplay, by a3\ui_f\config.bin/CfgActions/NextModeLeftVehicleDisplay/ (original bin\config.bin) 20:49:20 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/ (original bin\config.bin) 20:49:20 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/ (original bin\config.bin) 20:49:21 Updating base class ->Plane, by a3\air_f_beta\config.bin/CfgVehicles/Plane_Base_F/ (original a3\air_f_beta\config.bin) 20:49:21 Updating base class ->Car_F, by a3\soft_f\config.bin/CfgVehicles/Truck_F/ (original a3\soft_f\config.bin) 20:49:21 Updating base class ->BlendAnims, by a3\soft_f_kart\kart_01\config.bin/CfgMovesMaleSdr/BlendAnims/ (original (a3\anims_f\config\sdr\config.bin - no unload)) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/ (original a3\3den\config.bin) 20:49:21 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/ (original a3\3den\config.bin) 20:49:21 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/ (original a3\ui_f\config.bin) 20:49:21 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/ (original a3\ui_f\config.bin) 20:49:21 Initializing Steam Manager 20:49:21 Starting initial content check. 20:49:21 Steam Manager initialized. 20:49:21 20:49:21 ==== Loaded addons ==== 20:49:21 20:49:21 dta\bin.pbo - 141838 20:49:21 dta\core.pbo - 109319 20:49:21 dta\languagecore_f.pbo - 115811 20:49:21 C:\Users\Lina\Desktop\life\@extDB3\addons\extdb3.pbo - unknown 20:49:21 C:\Users\Lina\Desktop\life\@life_server\addons\life_server.pbo - unknown 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\air_f_jets.ebo - 115561 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\anims_f_jets.ebo - 115286 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\boat_f_jets.ebo - 115567 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\cargoposes_f_jets.ebo - 115300 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\characters_f_jets.ebo - 115542 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\data_f_jets.ebo - 115286 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\dubbing_f_jets.ebo - 115286 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\editorpreviews_f_jets.ebo - 115286 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\functions_f_jets.ebo - 115567 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\languagemissions_f_jets.ebo - 115476 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\language_f_jets.ebo - 115476 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\missions_f_jets.ebo - 115483 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\modules_f_jets.ebo - 115286 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\music_f_jets.ebo - 115476 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\sounds_f_jets.ebo - 115402 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\static_f_jets.ebo - 115645 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\ui_f_jets.ebo - 115483 20:49:21 C:\Users\Lina\Desktop\life\jets\addons\weapons_f_jets.ebo - 115476 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\air_f_exp.pbo - 115519 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\anims_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\armor_f_exp.pbo - 115008 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\boat_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\cargoposes_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\characters_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\data_f_exp.pbo - 114759 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\dubbing_f_exp.pbo - 114895 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\dubbing_radio_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\dubbing_radio_f_exp_data_chi.pbo - 109319 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\dubbing_radio_f_exp_data_engfre.pbo - 109319 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\dubbing_radio_f_exp_data_fre.pbo - 109671 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\editorpreviews_f_exp.pbo - 115451 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\functions_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\languagemissions_f_exp.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\language_f_exp.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_data_exp.ebo - 109320 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_tanoabuka.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_tanoabuka_data.ebo - 111017 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_tanoabuka_data_layers.ebo - 112475 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_tanoabuka_data_layers_00_00.ebo - 112475 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\map_tanoa_scenes_f.ebo - 114967 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\missions_f_exp.pbo - 115165 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\missions_f_exp_data.pbo - 114928 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\missions_f_exp_video.pbo - 114863 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\modules_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\music_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\music_f_exp_music.pbo - 110544 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\props_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\rocks_f_exp.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\soft_f_exp.pbo - 115008 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\sounds_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\static_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_civilian.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_commercial.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_cultural.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_data.ebo - 111955 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_industrial.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\structures_f_exp_infrastructure.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\supplies_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\ui_f_exp.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\vegetation_f_exp.ebo - 114606 20:49:21 C:\Users\Lina\Desktop\life\expansion\addons\weapons_f_exp.pbo - 115459 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\anims_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\characters_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\data_f_mark.pbo - 114742 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\dubbing_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\dubbing_f_mp_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\functions_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\functions_f_mp_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\languagemissions_f_mark.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\languagemissions_f_mp_mark.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\language_f_mark.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\language_f_mp_mark.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\missions_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\missions_f_mark_data.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\missions_f_mark_video.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\missions_f_mp_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\missions_f_mp_mark_data.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\modules_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\modules_f_mp_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\music_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\music_f_mark_music.pbo - 110544 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\sounds_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\static_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\structures_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\supplies_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\ui_f_mark.pbo - 114609 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\ui_f_mp_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\mark\addons\weapons_f_mark.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\air_f_heli.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\anims_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\boat_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\cargoposes_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\data_f_heli.pbo - 114742 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\dubbing_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\functions_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\languagemissions_f_heli.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\language_f_heli.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\missions_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\missions_f_heli_data.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\missions_f_heli_video.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\modules_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\music_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\music_f_heli_music.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\soft_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\sounds_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\structures_f_heli.pbo - 115743 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\supplies_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\heli\addons\ui_f_heli.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\anims_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\characters_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\data_f_kart.pbo - 114742 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\languagemissions_f_kart.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\language_f_kart.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\missions_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\missions_f_kart_data.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\modules_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\modules_f_kart_data.pbo - 109325 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\soft_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\sounds_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\structures_f_kart.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\ui_f_kart.pbo - 114609 20:49:21 C:\Users\Lina\Desktop\life\kart\addons\weapons_f_kart.pbo - 114610 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\data_f_curator.pbo - 114741 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\data_f_curator_music.pbo - 110544 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\functions_f_curator.pbo - 109320 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\language_f_curator.pbo - 115476 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\missions_f_curator.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\modules_f_curator.pbo - 114606 20:49:21 C:\Users\Lina\Desktop\life\curator\addons\ui_f_curator.pbo - 111493 20:49:21 addons\3den.pbo - 114846 20:49:21 addons\3den_language.pbo - 115476 20:49:21 addons\a3.pbo - unknown 20:49:21 addons\air_f.pbo - 115476 20:49:21 addons\air_f_beta.pbo - 115476 20:49:21 addons\air_f_epb.pbo - 115476 20:49:21 addons\air_f_epc.pbo - 115519 20:49:21 addons\air_f_gamma.pbo - 115476 20:49:21 addons\animals_f.pbo - 111237 20:49:21 addons\animals_f_beta.pbo - 114606 20:49:21 addons\anims_f.pbo - 115189 20:49:21 addons\anims_f_bootcamp.pbo - 114606 20:49:21 addons\anims_f_data.pbo - 109364 20:49:21 addons\anims_f_epa.pbo - 109319 20:49:21 addons\anims_f_epc.pbo - 114147 20:49:21 addons\anims_f_exp_a.pbo - 114606 20:49:21 addons\armor_f.pbo - 114606 20:49:21 addons\armor_f_beta.pbo - 115451 20:49:21 addons\armor_f_epb.pbo - 114606 20:49:21 addons\armor_f_epc.pbo - 114147 20:49:21 addons\armor_f_gamma.pbo - 114606 20:49:21 addons\baseconfig_f.pbo - 109319 20:49:21 addons\boat_f.pbo - 114606 20:49:21 addons\boat_f_beta.pbo - 114606 20:49:21 addons\boat_f_epc.pbo - 114606 20:49:21 addons\boat_f_gamma.pbo - 114606 20:49:21 addons\cargoposes_f.pbo - 115111 20:49:21 addons\characters_f.pbo - 115516 20:49:21 addons\characters_f_beta.pbo - 110187 20:49:21 addons\characters_f_bootcamp.pbo - 114606 20:49:21 addons\characters_f_epa.pbo - 109319 20:49:21 addons\characters_f_epb.pbo - 109319 20:49:21 addons\characters_f_epc.pbo - 109874 20:49:21 addons\characters_f_gamma.pbo - 109319 20:49:21 addons\data_f.pbo - 115865 20:49:21 addons\data_f_bootcamp.pbo - 109319 20:49:21 addons\data_f_exp_a.pbo - 114606 20:49:21 addons\data_f_exp_b.pbo - 109319 20:49:21 addons\drones_f.pbo - 115402 20:49:21 addons\dubbing_f.pbo - 109319 20:49:21 addons\dubbing_f_beta.pbo - 109319 20:49:21 addons\dubbing_f_bootcamp.pbo - 114606 20:49:21 addons\dubbing_f_epa.pbo - 109319 20:49:21 addons\dubbing_f_epb.pbo - 109319 20:49:21 addons\dubbing_f_epc.pbo - 109319 20:49:21 addons\dubbing_f_gamma.pbo - 110071 20:49:21 addons\dubbing_radio_f.pbo - 109319 20:49:21 addons\dubbing_radio_f_data_eng.pbo - 109319 20:49:21 addons\dubbing_radio_f_data_engb.pbo - 109319 20:49:21 addons\dubbing_radio_f_data_gre.pbo - 109319 20:49:21 addons\dubbing_radio_f_data_per.pbo - 109319 20:49:21 addons\dubbing_radio_f_data_vr.pbo - 109320 20:49:21 addons\editorpreviews_f.pbo - 114962 20:49:21 addons\editor_f.pbo - 109319 20:49:21 addons\functions_f.pbo - 115111 20:49:21 addons\functions_f_bootcamp.pbo - 114606 20:49:21 addons\functions_f_epa.pbo - 109319 20:49:21 addons\functions_f_epc.pbo - 109319 20:49:21 addons\functions_f_exp_a.pbo - 115075 20:49:21 addons\languagemissions_f.pbo - 115476 20:49:21 addons\languagemissions_f_beta.pbo - 115476 20:49:21 addons\languagemissions_f_bootcamp.pbo - 115476 20:49:21 addons\languagemissions_f_epa.pbo - 115476 20:49:21 addons\languagemissions_f_epb.pbo - 115476 20:49:21 addons\languagemissions_f_epc.pbo - 115476 20:49:21 addons\languagemissions_f_exp_a.pbo - 115476 20:49:21 addons\languagemissions_f_gamma.pbo - 115476 20:49:21 addons\language_f.pbo - 115476 20:49:21 addons\language_f_beta.pbo - 115476 20:49:21 addons\language_f_bootcamp.pbo - 115476 20:49:21 addons\language_f_epa.pbo - 115476 20:49:21 addons\language_f_epb.pbo - 115476 20:49:21 addons\language_f_epc.pbo - 115476 20:49:21 addons\language_f_exp_a.pbo - 115476 20:49:21 addons\language_f_exp_b.pbo - 115476 20:49:21 addons\language_f_gamma.pbo - 115476 20:49:21 addons\map_altis.pbo - 114606 20:49:21 addons\map_altis_data.pbo - 111047 20:49:21 addons\map_altis_data_layers.pbo - 99901 20:49:21 addons\map_altis_data_layers_00_00.pbo - 99901 20:49:21 addons\map_altis_data_layers_00_01.pbo - 99901 20:49:21 addons\map_altis_data_layers_01_00.pbo - 99901 20:49:21 addons\map_altis_data_layers_01_01.pbo - 99901 20:49:21 addons\map_altis_scenes_f.pbo - 114967 20:49:21 addons\map_data.pbo - 113240 20:49:21 addons\map_stratis.pbo - 114606 20:49:21 addons\map_stratis_data.pbo - 111017 20:49:21 addons\map_stratis_data_layers.pbo - 99082 20:49:21 addons\map_stratis_scenes_f.pbo - 114967 20:49:21 addons\map_vr.pbo - 105264 20:49:21 addons\map_vr_scenes_f.pbo - 115015 20:49:21 addons\misc_f.pbo - 113884 20:49:21 addons\missions_f.pbo - 115361 20:49:21 addons\missions_f_beta.pbo - 109833 20:49:21 addons\missions_f_beta_data.pbo - 109325 20:49:21 addons\missions_f_beta_video.pbo - 109325 20:49:21 addons\missions_f_bootcamp.pbo - 115047 20:49:21 addons\missions_f_bootcamp_data.pbo - 109325 20:49:21 addons\missions_f_bootcamp_video.pbo - 109325 20:49:21 addons\missions_f_data.pbo - 109325 20:49:21 addons\missions_f_epa.pbo - 114928 20:49:21 addons\missions_f_epa_data.pbo - 109319 20:49:21 addons\missions_f_epa_video.pbo - 109319 20:49:21 addons\missions_f_epb.pbo - 109319 20:49:21 addons\missions_f_epc.pbo - 109319 20:49:21 addons\missions_f_exp_a.pbo - 114606 20:49:21 addons\missions_f_exp_a_data.pbo - 109325 20:49:21 addons\missions_f_gamma.pbo - 114895 20:49:21 addons\missions_f_gamma_data.pbo - 109319 20:49:21 addons\missions_f_gamma_video.pbo - 109325 20:49:21 addons\missions_f_video.pbo - 109325 20:49:21 addons\modules_f.pbo - 115453 20:49:21 addons\modules_f_beta.pbo - 111324 20:49:21 addons\modules_f_beta_data.pbo - 109325 20:49:21 addons\modules_f_bootcamp.pbo - 114606 20:49:21 addons\modules_f_data.pbo - 110898 20:49:21 addons\modules_f_epb.pbo - 109325 20:49:21 addons\modules_f_exp_a.pbo - 114606 20:49:21 addons\music_f.pbo - 110544 20:49:21 addons\music_f_bootcamp.pbo - 114606 20:49:21 addons\music_f_bootcamp_music.pbo - 110544 20:49:21 addons\music_f_epa.pbo - 110544 20:49:21 addons\music_f_epa_music.pbo - 110544 20:49:21 addons\music_f_epb.pbo - 110544 20:49:21 addons\music_f_epb_music.pbo - 110544 20:49:21 addons\music_f_epc.pbo - 110544 20:49:21 addons\music_f_epc_music.pbo - 110544 20:49:21 addons\music_f_music.pbo - 109325 20:49:21 addons\plants_f.pbo - 113240 20:49:21 addons\props_f_exp_a.pbo - 114606 20:49:21 addons\roads_f.pbo - 110064 20:49:21 addons\rocks_f.pbo - 113884 20:49:21 addons\signs_f.pbo - 114605 20:49:21 addons\soft_f.pbo - 115008 20:49:21 addons\soft_f_beta.pbo - 115008 20:49:21 addons\soft_f_bootcamp.pbo - 114606 20:49:21 addons\soft_f_epc.pbo - 115008 20:49:21 addons\soft_f_gamma.pbo - 115008 20:49:21 addons\sounds_f.pbo - 115368 20:49:21 addons\sounds_f_arsenal.pbo - 111486 20:49:21 addons\sounds_f_bootcamp.pbo - 114606 20:49:21 addons\sounds_f_characters.pbo - 109325 20:49:21 addons\sounds_f_environment.pbo - 113485 20:49:21 addons\sounds_f_epb.pbo - 109325 20:49:21 addons\sounds_f_epc.pbo - 109325 20:49:21 addons\sounds_f_exp_a.pbo - 114606 20:49:21 addons\sounds_f_sfx.pbo - 115111 20:49:21 addons\sounds_f_vehicles.pbo - 110888 20:49:21 addons\static_f.pbo - 114606 20:49:21 addons\static_f_beta.pbo - 112498 20:49:21 addons\static_f_gamma.pbo - 113777 20:49:21 addons\structures_f.pbo - 114756 20:49:21 addons\structures_f_bootcamp.pbo - 114606 20:49:21 addons\structures_f_data.pbo - 111581 20:49:21 addons\structures_f_epa.pbo - 114606 20:49:21 addons\structures_f_epb.pbo - 113935 20:49:21 addons\structures_f_epc.pbo - 111017 20:49:21 addons\structures_f_exp_a.pbo - 114606 20:49:21 addons\structures_f_households.pbo - 114885 20:49:21 addons\structures_f_ind.pbo - 114783 20:49:21 addons\structures_f_mil.pbo - 113884 20:49:21 addons\structures_f_wrecks.pbo - 113884 20:49:21 addons\uifonts_f.pbo - 109325 20:49:21 addons\uifonts_f_data.pbo - 109528 20:49:21 addons\ui_f.pbo - 115476 20:49:21 addons\ui_f_bootcamp.pbo - 114606 20:49:21 addons\ui_f_data.pbo - 115010 20:49:21 addons\ui_f_exp_a.pbo - 114606 20:49:21 addons\weapons_f.pbo - 115459 20:49:21 addons\weapons_f_beta.pbo - 114606 20:49:21 addons\weapons_f_bootcamp.pbo - 114606 20:49:21 addons\weapons_f_epa.pbo - 111417 20:49:21 addons\weapons_f_epb.pbo - 109320 20:49:21 addons\weapons_f_epc.pbo - 113194 20:49:21 addons\weapons_f_gamma.pbo - 112400 20:49:21 20:49:21 ======================= 20:49:21 20:49:21 ============================================================================================= List of mods =============================================================================================== 20:49:21 modsReadOnly = true 20:49:21 safeModsActivated = false 20:49:21 customMods = true 20:49:21 hash = '3FCA499CA3BF5590CD165F1395E3C7BC1D3199FA' 20:49:21 hashShort = 'e4f2b5a1' 20:49:21 name | modDir | default | origin | hash | hashShort | fullPath 20:49:21 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 20:49:21 @extDB3 | @extDB3 | false | GAME DIR | 289eccd1362d66a99654c7563b939f1026a5fa68 | dd3d960f | C:\Users\Lina\Desktop\life\@extDB3 20:49:21 @life_server | @life_server | false | GAME DIR | a73d07689458f8e3bef55b81445b00a3f123ff06 | 10e77ab7 | C:\Users\Lina\Desktop\life\@life_server 20:49:21 Arma 3 DLC Bundle 2 | dlcbundle2 | true | NOT FOUND | | | 20:49:21 Arma 3 DLC Bundle 1 | dlcbundle | true | NOT FOUND | | | 20:49:21 Arma 3 Jets | jets | true | GAME DIR | 6ff3e01edd9626b5beb33cbf112c5de32f785817 | 77cce3fc | C:\Users\Lina\Desktop\life\jets 20:49:21 Arma 3 Apex | expansion | true | GAME DIR | fe7fe478146f0ef6a041a282d2a745c2a0f4c225 | c23729b0 | C:\Users\Lina\Desktop\life\expansion 20:49:21 Arma 3 Marksmen | mark | true | GAME DIR | 4c9d9b395d33d01e5d465d0777b70d23b48eb1d0 | f66326b3 | C:\Users\Lina\Desktop\life\mark 20:49:21 Arma 3 Helicopters | heli | true | GAME DIR | d76699f58f82f2e77c7f111edf5d39bda417972c | 8cd20038 | C:\Users\Lina\Desktop\life\heli 20:49:21 Arma 3 Karts | kart | true | GAME DIR | abb4b14c4cb63da6fc486dd28d23712509e8c1f0 | 40f1573d | C:\Users\Lina\Desktop\life\kart 20:49:21 Arma 3 Zeus | curator | true | GAME DIR | 08701d9f71e4654a67166e1da7d0036b56733d56 | 6fd0441e | C:\Users\Lina\Desktop\life\curator 20:49:21 Arma 3 | A3 | true | NOT FOUND | | | 20:49:21 ========================================================================================================================================================================================================== 20:49:21 InitSound ... 20:49:21 InitSound - complete 20:49:21 PhysX3 SDK Init started ... 20:49:21 PhysX3 SDK Init ended. 20:49:23 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. a3_characters_f 20:49:23 Loading movesType CfgGesturesMale 20:49:23 MovesType CfgGesturesMale load time 185 ms 20:49:23 Loading movesType CfgMovesMaleSdr 20:49:27 MovesType CfgMovesMaleSdr load time 3954 ms Initializing Steam server - Game Port: 2302, Steam Query Port: 2303 Steam AppId in current environment: 107410 Connected to Steam servers Unexpected stringtable format inside <Text ID="STR_ANOTF_Error"><Original> Unexpected stringtable format inside <Text ID="STR_ANOTF_Error"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_ItemProcess"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_ItemProcess"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_CannotSeizePerson"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_didNotSelectToRemove"><Original> Unexpected stringtable format inside <Text ID="STR_Medic_Respawn_2"><Original> Unexpected stringtable format inside <Text ID="STR_Crime_23"><Original> Unexpected stringtable format inside <Text ID="STR_Crime_23"><Original> Unexpected stringtable format inside <Text ID="STR_SpyDetect_Title"><Original> Unsupported language English in stringtable Unexpected stringtable format inside <Text ID="STR_ANOTF_Error"><Original> Unexpected stringtable format inside <Text ID="STR_ANOTF_Error"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_ItemProcess"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_ItemProcess"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_CannotSeizePerson"><Original> Unexpected stringtable format inside <Text ID="STR_NOTF_didNotSelectToRemove"><Original> Unexpected stringtable format inside <Text ID="STR_Medic_Respawn_2"><Original> Unexpected stringtable format inside <Text ID="STR_Crime_23"><Original> Unexpected stringtable format inside <Text ID="STR_Crime_23"><Original> Unexpected stringtable format inside <Text ID="STR_SpyDetect_Title"><Original> Unsupported language English in stringtable Warning Message: File mpmissions\Altis_Life.Altis\config\Config_Weapons.hpp, line 55: Config: '{' encountered instead of ',' Warning Message: Config : some input after EndOfFile. Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Server error: Player without identity Lina (id 710728223) Starting mission: Mission file: Altis_Life Mission world: Altis Mission directory: mpmissions\Altis_Life.Altis\ Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView Strange convex component65 in a3\rocks_f\sharp\sharprock_wallh.p3d:geometryFire Strange convex component06 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component18 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component30 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component31 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component32 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component42 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component43 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component44 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component46 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component58 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component64 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component76 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component98 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component100 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component132 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component145 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component149 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component151 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component167 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component198 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component244 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component304 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component310 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component337 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component353 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component378 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire Strange convex component05 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire Strange convex component74 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire Strange convex component202 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire Strange convex component391 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire "---------------------------------------------------------------------" "---------------------------------------------------------------------" Call extension 'extDB3' could not be loaded "extDB3 Failed to Load, Check Requirements @ https://bitbucket.org/torndeco/extdb3/wiki/Installation" "" "If you are running this on a client, Battleye will random block extensions. Try Disable Battleye" "---------------------------------------------------------------------" "---------------------------------------------------------------------" No speaker given for Rhys Abbey No speaker given for Ali Ngige No speaker given for Ali Okonkwo No speaker given for Dixon Walker No speaker given for Hamidi Azikiwe No speaker given for Hu Chang soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform? No speaker given for Tavish Anderson No speaker given for Donald Warren No speaker given for Mike Thompson No speaker given for Spencer Bennett No speaker given for Muhammad Okeke No speaker given for Mike White No speaker given for Connor Hill No speaker given for Kyle Young No speaker given for Dong Yeung No speaker given for Lu Chen No speaker given for Samuel Newton No speaker given for Luke O'Sullivan No speaker given for Jamie Taylor No speaker given for Lu Kung No speaker given for Archie Conrad No speaker given for Matthew White No speaker given for Oliver Clark soldier[B_diver_F]:Some of magazines weren't stored in soldier Vest or Uniform? No speaker given for Max Jones No speaker given for Katungi Sesse-Seko No speaker given for Jake Anderson No speaker given for Dwan Smith No speaker given for Greer Nelson No speaker given for Keith Harris No speaker given for Greer Moore Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 1c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 2c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 3c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 4c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 5c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 6c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 7c not found Wrong vertex mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Selection 8c not found Wrong geometry convex component mapping for person collision geometry found in a3\characters_f_epc\civil\c_nikos_aged.p3d. Convex component number 3. not found No speaker given for Evangelos Costas No speaker given for Vasilis Karmanlis No speaker given for Evripidis Karmanlis No speaker given for Michalis Mastori No speaker given for Vasilis Zenon No speaker given for Kouris Manelia No speaker given for Angelos Nicolau No speaker given for Michalis Petridis No speaker given for Samaras Athanasiadis No speaker given for Biton Christou No speaker given for Fotini Dimitriadis No speaker given for Militiadis Manelia No speaker given for Sotiris Gikas No speaker given for Thanos Kammenou No speaker given for Sotiris Stanis No speaker given for Evripidis Manetta No speaker given for Nicolo Nicolau No speaker given for Costa Stanis No speaker given for Militiadis Papadopoulos No speaker given for Thamos Malas No speaker given for Panos Ioannou No speaker given for Thanos Ioannou No speaker given for Vasilis Elias No speaker given for Gamba Achebe Speaker Male01_F not found in CfgVoiceTypes Strange convex component116 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Strange convex component117 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Strange convex component118 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Strange convex component119 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Error: Object(2 : 554) not found Error: Object(2 : 559) not found Error: Object(2 : 561) not found Error: Object(2 : 563) not found Error: Object(2 : 665) not found c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! Call extension 'extDB3' could not be loaded "extDB3: Error with Database Connection" Attempt to override final function - bis_fnc_storeparamsvalues_data Mission id: 203a0e0d2e946a6b5daa586b5e963ce757839530 Class destroyed with lock count 1 EPE manager release (16|48|0) Number of actors in scene after release: 16 EPE manager release (0|16|0) Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";] Deinitialized shape [Class: "Underwear_F"; Shape: "a3\characters_f\common\basicbody.p3d";] Deinitialized shape [Class: "C_journalist_F"; Shape: "a3\characters_f_epc\civil\c_journalist.p3d";] Deinitialized shape [Class: "B_diver_F"; Shape: "a3\characters_f\common\diver_slotable.p3d";] Deinitialized shape [Class: "O_Soldier_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";] Deinitialized shape [Class: "B_RangeMaster_F"; Shape: "a3\characters_f\civil\c_poloshirtpants.p3d";] Deinitialized shape [Class: "C_Nikos_aged"; Shape: "a3\characters_f_epc\civil\c_nikos_aged.p3d";] Deinitialized shape [Class: "C_man_hunter_1_F"; Shape: "a3\characters_f\civil\c_hunter_f.p3d";] Deinitialized shape [Class: "C_man_p_beggar_F_afro"; Shape: "a3\characters_f\civil\c_poor.p3d";] Deinitialized shape [Class: "C_man_p_beggar_F"; Shape: "a3\characters_f\civil\c_poor.p3d";] Deinitialized shape [Class: "C_man_p_fugitive_F_asia"; Shape: "a3\characters_f\civil\c_poor.p3d";] Deinitialized shape [Class: "C_man_p_fugitive_F"; Shape: "a3\characters_f\civil\c_poor.p3d";] Deinitialized shape [Class: "C_man_w_worker_F"; Shape: "a3\characters_f\common\coveralls.p3d";] Deinitialized shape [Class: "C_man_1"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_6_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_p_shorts_1_F_afro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_p_shorts_1_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_shorts_3_F_euro"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_shorts_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_5_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_4_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_1_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_2_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing! Extensions:
  18. Killerknight

    [Tutorial] add Sell all button

    Hey guys i want to share my Sellall script with you Author: Basti | John Collins Contact: [email protected] to start of create in the directory core/shops/ a new sqf called "fn_virt_sellAll.sqf and paste the code in #include "..\..\script_macros.hpp" /* File: fn_virt_sell.sqf Author: Bryan "Tonic" Boardwine Description: Sell a virtual item to the store / shop */ private ["_type","_index","_price","_amount","_name"]; if ((lbCurSel 2402) isEqualTo -1) exitWith {}; _type = lbData[2402,(lbCurSel 2402)]; _price = M_CONFIG(getNumber,"VirtualItems",_type,"sellPrice"); if (_price isEqualTo -1) exitWith {}; _amount = ITEM_VALUE(_type); if ((time - life_action_delay) < 0.2) exitWith {hint localize "STR_NOTF_ActionDelay";}; life_action_delay = time; _price = (_price * _amount); _name = M_CONFIG(getText,"VirtualItems",_type,"displayName"); if ([false,_type,_amount] call life_fnc_handleInv) then { hint format [localize "STR_Shop_Virt_SellItem",_amount,(localize _name),[_price] call life_fnc_numberText]; CASH = CASH + _price; [0] call SOCK_fnc_updatePartial; [] call life_fnc_virt_update; }; if (life_shop_type isEqualTo "drugdealer") then { private ["_array","_ind","_val"]; _array = life_shop_npc getVariable ["sellers",[]]; _ind = [getPlayerUID player,_array] call TON_fnc_index; if (!(_ind isEqualTo -1)) then { _val = ((_array select _ind) select 2); _val = _val + _price; _array set[_ind,[getPlayerUID player,profileName,_val]]; life_shop_npc setVariable ["sellers",_array,true]; } else { _array pushBack [getPlayerUID player,profileName,_price]; life_shop_npc setVariable ["sellers",_array,true]; }; }; if (life_shop_type isEqualTo "gold" && (LIFE_SETTINGS(getNumber,"noatm_timer")) > 0) then { [] spawn { life_use_atm = false; sleep ((LIFE_SETTINGS(getNumber,"noatm_timer")) * 60); life_use_atm = true; }; }; [3] call SOCK_fnc_updatePartial; next open in the root directory your functions.h or functions.hpp (depending on version) and add under class Shops { the following: class virt_sellAll {}; it should look like this then: class Shops { file = "core\shops"; class atmMenu {}; class buyClothes {}; class changeClothes {}; class chopShopMenu {}; class chopShopSelection {}; class chopShopSell {}; class clothingFilter {}; class clothingMenu {}; class fuelLBchange {}; class fuelStatOpen {}; class levelCheck {}; class vehicleShop3DPreview {}; class vehicleShopBuy {}; class vehicleShopEnd3DPreview {}; class vehicleShopInit3DPreview {}; class vehicleShopLBChange {}; class vehicleShopMenu {}; class virt_buy {}; class virt_menu {}; class virt_sellAll {}; class virt_sell {}; class virt_update {}; class weaponShopAccs {}; class weaponShopBuySell {}; class weaponShopFilter {}; class weaponShopMags {}; class weaponShopMenu {}; class weaponShopSelection {}; }; next of we have to edit the sell menu(add the new button) therefor open dialog/shop_items.hpp and add a button like this: class ButtonRemoveAllG: Life_RscButtonMenu { idc = -1; text = "Sell. All"; colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5}; onButtonClick = "[] call Life_fnc_virt_sellAll;"; x = 0.592716 * safezoneW + safezoneX; y = 0.71 * safezoneH + safezoneY; w = 0.103125 * safezoneW; h = 0.033 * safezoneH; }; if this is done the sell all button should work in markets like Altis market or the mission sellpoints for copper iron etc.
  19. Hello ! My Safety Zone Script I have a safe zone script. But I want to add more to the script. A script that does not harm people with vehicles Therefore, Files in a file I would appreciate it if you could solve the problem by adding a script that does not know how to drive. I am Korean. Thank you for your patience. ---------------------------------------------------------------------------- /* File: safezone.sqf Edited by: Tyler - ALRPG Profile: http://goo.gl/VmgCB0 Description: Allows you to setup markers that execute the SafeZone script. Note: A lot of this is just C&P with different code. It's kinda simple to add / remove stuff */ #define CIV_ZONES [["safezone_1", 280]] #define PZ_MSG hintC "Shooting Inside Police HQ Is Not Allowed!" #define CIV_MSG hintC "You are In a Civilian Safezone! Stop Shooting or you can be banned or kicked!" if (isDedicated) exitWith {}; waitUntil {!isNull player}; switch (playerSide) do { case civilian: { player addEventHandler ["Fired", { if ({(_this select 0) distance getMarkerPos (_x select 0) < _x select 1} count POLICE_ZONES > 0) then { deleteVehicle (_this select 6); titleText [PZ_MSG, "PLAIN", 3]; diag_log format ["%1 Shot Inside Of A Safezone At %2", profileName, time]; [0,format["%1 - Is Shooting Inside Of Police HQ Safezone!",profileName]] remoteExec ["life_fnc_broadcast",0]; }; }]; player addEventHandler ["Fired", { if ({(_this select 0) distance getMarkerPos (_x select 0) < _x select 1} count CIV_ZONES > 0) then { deleteVehicle (_this select 6); titleText [CIV_MSG, "PLAIN", 3]; diag_log format ["%1 Shot Inside Of A Safezone At %2", profileName, time]; [0,format["%1 - Is Shooting Inside Of A Safezone!",profileName]] remoteExec ["life_fnc_broadcast",0]; }; }]; }; case west: { player addEventHandler ["Fired", { if ({(_this select 0) distance getMarkerPos (_x select 0) < _x select 1} count POLICE_ZONES > 0) then { deleteVehicle (_this select 6); titleText [PZ_MSG, "PLAIN", 3]; diag_log format ["%1 Shot Inside Of A Safezone At %2", profileName, time]; [0,format["%1 - Is Shooting Inside Of Police HQ Safezone!",profileName]] remoteExec ["life_fnc_broadcast",0]; }; }]; }; };
  20. I already start apologizing for my English* Recently I created an altis server to play with friends. And we decided to put some scripts to improve the gameplay. One of these scripts was the "Adaptive Debit Cards" and the "New Cell Phone & Player Menu" in both the position of the buttons were strange, which gave me some doubts. > How do you create these HUD jobs and buttons? > Do you have a program? > How can I edit the position of an existing button?
  21. Hello I was just wondering how you would go about adding a speedradar in police cars so you can turn it on when your instead at tells you the registration of the vehicle and there speed.
  22. Hello I recently started messing around with the altis life framework again. The server works fine but I first tried making cop skins for different database ranks. The issue I am facing is that when I get on cop my rangemaster clothing is invisible and doesn't change. This is my script for it. I have also enabled the cop extendedskins thing in the config master. I have the 2 uniforms in the textures\Cop\Uniforms folder named cop_uniform and cop_uniform_3 case west: { if (uniform player isEqualTo "U_Rangemaster") then { _skinName = "textures\Cop\Uniform\cop_uniform.jpg"; if (LIFE_SETTINGS(getNumber,"cop_extendedSkins") isEqualTo 1) then { if (FETCH_CONST(life_coplevel) >= 3) then { _skinName = ["textures\Cop\Uniform\cop_uniform_",(FETCH_CONST(life_coplevel)),".jpg"] joinString ""; }; }; player setObjectTextureGlobal [0, _skinName]; };
  23. Hello everyone! I have been trying to develop a similar Dayz but like H1Z1 big escape mode! But suffer from no script development, if you will script development or you have a team that has no interest in developing this one model?
  24. Hello there, i'm searching the whole day for an vehicle number script but i only found dead links. Have any an idea how to find the script? ben
  25. Killerknight

    Help by a script

    Hey guys, im trying now for 3 days to use an Identity script on my server ive added 2 new files in the root directory /ausweis first fn_Ausweissehen.sqf second fn_Ausweiszeigen.sqf then i added in my functions.hpp this: next ive edited my fn_SetupAction.sqf then ive added a new variable to my configuration.sqf and added to the cfgRemoteExec.hpp F(life_fnc_ausweissehen) then ive addited my fn_p_updateMenu.sqf & fn_keyMenu.sqf in core/pmenu/ and changed the near player from: _near_units = []; { if (player distance _x < 10) then {_near_units pushBack _x};} forEach playableUnits; to: and last ive edited my fn_playertags.sqf in core/functions from _units = nearestObjects[(visiblePosition player),["Man","Land_Pallet_MilBoxes_F","Land_Sink_F"],50]; _units = _units - [player]; to: but i dont know why nothing hapens if i select "ausweiszeigen" on a player (through the code it should the other player see my name after ive shown my Identity card
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