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Showing results for tags 'safezone'.
I thought people could use this on their server against people trolling the function KNOCK-OUT. Pleas if you re-share this don't forget to write the credits. Tested on: 4.4r4 but should work for everyone. # CREDITS # Me (LeventHAN) (and KLM for his corrections via Discord) # DIFFICULTY : Easy Peasy Lemons Squeezy # Tutorial: 1) Open: core\civilian\fn_knockoutAction.sqf 2) Find: #include "..\..\script_macros.hpp" 2.1) Add under that code snippet this: (Change the markers names for your favor.) #define SAFETY_ZONES_knockout [["Safe_Kavala", 425
Author: Bake (Originally, but Rarek optimized it, and I added a warning message when you enter the done) This script takes markers on the map (Defined on LINE 13 at #define SAFETY_ZONES) Then if they are in within the radius specified, it will pop up a message when you enter, warning you. It will protect against bullets, grenades against players, AI, vehicles (And should work for buildings, haven't tested. Line 13 has #define SAFETY_ZONES These are some examples for diff amount of safezones. 1 Safezone #define SAFETY_ZONES [["Rebel_North_Marker", 300]] 2 Safe