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Description - Other Accessories

Found 5 results

  1. CuBeX

    Custom NEW Phone Menu

    By: CubeX Designs Difficulty: Medium 1. Preview 2. Installation 3. FAQ 1| Preview: 2| Installation: 1: Go to your description.ext and find this line: #include "config\Config_Master.hpp" Below that line add this code: #include "CBX\CBXDialogHandler.hpp" 2: Go to your CfgRemoteExec.hpp and find this line: jip = 0; Below that line add this code: #include "CBX\CBXCfgRemoteExec.hpp" 3: Copy all of the files from core\pmenu in our zip file and replace them with the ones in yourmission\core\pmenu. 4: Copy the folder CBX to your mission root folder. 5: Copy the folder @CBX to your arma 3 server root folder. 6. Go to your life_server.pbo and edit the file functions.sqf. Between the function :"TON_fnc_cell_emsrequest" to the function "TON_fnc_cell_adminmsgall" replace the content with this : TON_fnc_cell_emsrequest = compileFinal " private [""_msg"",""_to""]; ctrlShow[2404,false]; _msg = ctrlText 2400; _length = count (toArray(_msg)); if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[2404,true];}; _to = ""EMS Units""; if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[2404,true];}; [_msg,name player,5,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",independent]; [] call life_fnc_cellphone; hint format [localize ""STR_CELLMSG_ToEMS"",_to,_msg]; ctrlShow[2404,true]; "; //To One Person TON_fnc_cell_textmsg = compileFinal " private [""_msg"",""_to""]; ctrlShow[2401,false]; _msg = ctrlText 2400; _length = count (toArray(_msg)); if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[2401,true];}; if (lbCurSel 2100 isEqualTo -1) exitWith {hint localize ""STR_CELLMSG_SelectPerson""; ctrlShow[2401,true];}; _to = call compile format [""%1"",(lbData[2100,(lbCurSel 2100)])]; if (isNull _to) exitWith {ctrlShow[2401,true];}; if (isNil ""_to"") exitWith {ctrlShow[2401,true];}; if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[2401,true];}; [_msg,name player,0] remoteExecCall [""TON_fnc_clientMessage"",_to]; [] call life_fnc_cellphone; hint format [localize ""STR_CELLMSG_ToPerson"",name _to,_msg]; ctrlShow[2401,true]; "; //To All Cops TON_fnc_cell_textcop = compileFinal " private [""_msg"",""_to""]; ctrlShow[2402,false]; _msg = ctrlText 2400; _to = ""The Police""; if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[2402,true];}; _length = count (toArray(_msg)); if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[2402,true];}; [_msg,name player,1,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2]; [] call life_fnc_cellphone; hint format [localize ""STR_CELLMSG_ToPerson"",_to,_msg]; ctrlShow[2402,true]; "; //To All Admins TON_fnc_cell_textadmin = compileFinal " private [""_msg"",""_to"",""_from""]; ctrlShow[2403,false]; _msg = ctrlText 2400; _to = ""The Admins""; if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[2403,true];}; _length = count (toArray(_msg)); if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[2403,true];}; [_msg,name player,2,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2]; [] call life_fnc_cellphone; hint format [localize ""STR_CELLMSG_ToPerson"",_to,_msg]; ctrlShow[2403,true]; "; //Admin To One Person TON_fnc_cell_adminmsg = compileFinal " if (isServer) exitWith {}; if ((call life_adminlevel) < 1) exitWith {hint localize ""STR_CELLMSG_NoAdmin"";}; private [""_msg"",""_to""]; ctrlShow[2407,false]; _msg = ctrlText 2400; _to = call compile format [""%1"",(lbData[2100,(lbCurSel 2100)])]; if (isNull _to) exitWith {ctrlShow[2407,true];}; if (isNil ""_to"") exitWith {ctrlShow[2407,true];}; if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[2407,true];}; [_msg,name player,3] remoteExecCall [""TON_fnc_clientMessage"",_to]; [] call life_fnc_cellphone; hint format [localize ""STR_CELLMSG_AdminToPerson"",name _to,_msg]; ctrlShow[2407,true]; "; TON_fnc_cell_adminmsgall = compileFinal " if (isServer) exitWith {}; if ((call life_adminlevel) < 1) exitWith {hint localize ""STR_CELLMSG_NoAdmin"";}; private [""_msg"",""_from""]; ctrlShow[2406,false]; _msg = ctrlText 2400; if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[2406,true];}; [_msg,name player,4] remoteExecCall [""TON_fnc_clientMessage"",-2]; [] call life_fnc_cellphone; hint format [localize ""STR_CELLMSG_AdminToAll"",_msg]; ctrlShow[2406,true]; "; 7: Go to core\functions\fn_keyHandler.sqf and find this line: case 21: { Below that you will see this line: [] call life_fnc_p_openMenu; Replace this line with this line: [] spawn CBX_fnc_openPhone; 8: To make it work you have to set it as a mod in your server startup parameters. Like that : “[email protected];@life_server;heli;jets;kart;mark;@CBX” FINAL: DOWNLOAD ZIP (CLICK) PHONE WALLPAPER PSD FILE ICONS PSD FILE (CLICK) Credit: Coded By Beast, Designed By CubeX For AltisLifeRPG 3| FAQ: Q: Who made this amazing thing? xD. A: CubeX Designs. Q: Is It Free?. A: Like Dhaa?!. Q: Can I change stuff and edit the PSD file?. A: Yes! you can change everything you want In the PSD file. Q: Why the wallpaper psd file size is so big?. A: because the Images size I used is 4K and the size I created the wallpaper is 2048x2048 sorry xD. Q: Will you add more screens (menus) to the phone? (like admin menu and wanted). A: Maybe but we do not guarantee anything. Please Let Us Know If You Have Any Problems With The Phone, We Will Update It For Fixes. Icons made by: Gregor Cresnar Freepik Plainicon Yannick Egor Rumyantsev from www.flaticon.com p.s- please do not share this post in other forums without my permission. thanks
  2. Vihrms offers a wide range of BVI Payroll and HR services in UK & US Virgin Islands. Find the best Human Resource Management Systems for your company.

  3. Yo Guys I Have A Problems In My Phone So That is - > [ Im Using Altis Life v5.0 ] Error in expression <Text(_x >> "displayName"); if(ITEM_VALUE(configName _x) > 0) then { _inv lbAdd f> Error position: <(configName _x) > 0) then { _inv lbAdd f> Error Missing ) File scripts\ArabLifePhone\Functions\fn_openInvMenu.sqf [life_fnc_openInvMenu], line 36 Error in expression <Text(_x >> "displayName"); if(ITEM_VALUE(configName _x) > 0) then { _inv lbAdd f> Error position: <(configName _x) > 0) then { _inv lbAdd f> Error Missing ) File scripts\ArabLifePhone\Functions\fn_openInvMenu.sqf [life_fnc_openInvMenu], line 36 Error in expression <ionConfigFile >> "Licenses")); if(EQUAL(_struc,"")) then { _lic = "No Licenses"> Error position: <(_struc,"")) then { _lic = "No Licenses"> Error Missing ) File scripts\ArabLifePhone\Functions\fn_openLicensesMenu.sqf [life_fnc_openLicensesMenu], line 85 Error in expression <ionConfigFile >> "Licenses")); if(EQUAL(_struc,"")) then { _lic = "No Licenses"> Error position: <(_struc,"")) then { _lic = "No Licenses"> Error Missing ) File scripts\ArabLifePhone\Functions\fn_openLicensesMenu.sqf [life_fnc_openLicensesMenu], line 85 And That My Sqf Files fn_openLicensesMenu.sqf fn_openInvMenu.sqf
  4. Hello, My name is Kevin. I'm also known as Kevin Winchester. You have probably never heard of me or of my work. I'm a texture or graphics designer. This is a hobby on the side. I really enjoy making stuff like this, but I wanted to show the community my custom phone or y-menu that I made a while back when I was helping out on a server that never was put up. Please tell me what I could improve on and please give criticism so I can improve. I made a little showcase where you can view the phone / y-menu
  5. Gamezoneita

    Cell Problem

    Hi guys, I've followed this tutorial to make a cellular with the function to save messages but not work correctly. The cop and the medic can't see the message sended by the people to the Police button or Medic button, and the admin can't send the messages to all but only to other admin. The other button (player to civ and admin to admin and player to admin) work correctly This are my file that I've modified: fn_cellphone.sqf #include "..\..\script_macros.hpp" /* File: fn_cellphone.sqf Author: Alan Modified: Sezon Description: Opens the cellphone menu? */ private["_display","_units","_type","_name","_lbNum","_msgsButton"]; _name = [_this,0,"",[""]] call BIS_fnc_param; disableSerialization; waitUntil {!isNull findDisplay 3000}; _display = findDisplay 3000; _units = _display displayCtrl 3004; _msgsButton = _display displayCtrl 3029; //Hides the messages button if disabled in cfg. if (getNumber(missionConfigFile >> "CellPhone_Settings" >> "sqlMessages_toggle") == 0) then { _msgsButton ctrlShow false; }; ctrlSetText [3003, ""]; lbClear _units; if ((FETCH_CONST(life_adminlevel) < 1)) then { ctrlShow[3020,false]; ctrlShow[3021,false]; }; { if (alive _x && _x != player) then { _type = switch (side _x) do { case west: {"Cop"}; case civilian: {"Civ"}; case independent: {"Med"}; }; _units lbAdd format["%1 (%2)",_x getVariable ["realname",name _x],_type]; _units lbSetData [(lbSize _units)-1,str(_x)]; if (_name != "") then { if (name _x isEqualTo _name) then { _lbNum = lbSize(_units); }; }; }; } forEach playableUnits; if (_name == "") then { lbSetCurSel [3004,0]; } else { lbSetCurSel [3004,_lbNum]; }; The other file are the same of the tutorial. I had the same problem with the sql phone but only for medic (medic can't see the message that the people send by the medic button). My questions are: How many files does I've check for the cell? Is there anyone that can help me to solve this problem? Thank you!
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