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  1. ======================================================================================================================================= [TUTORIAL] Adding Opening Song [4.4r3] Difficulty: Very Easy Publish by: Mr.Bananaman Source AltisLifeRPG.com cache *This is my first topic. ======================================================================================================================================= 1.Open your /Mission.Map/description.ext and add this code under "class CfgSounds" class CfgMusic { tracks[]={}; class Welcome { name = ""; sound[] = {"\sounds\welcome.ogg", db+0, 1.0}; }; }; Like this class CfgSounds { sounds[] = {}; class SirenLong { name = "SirenLong"; sound[] = {"\sounds\Siren_Long.ogg", 1.0, 1}; titles[] = {}; }; class medicSiren { name = "medicSiren"; sound[] = {"\sounds\medic_siren.ogg", 1.0, 1}; titles[] = {}; }; class tazersound { name = "Tazersound"; sound[] = {"\sounds\tazer.ogg", 0.25, 1}; titles[] = {}; }; }; class CfgMusic //<<<<<<<<<<<<<<<<<<<<<<<<<<<< your code { tracks[]={}; class Welcome { name = ""; sound[] = {"\sounds\welcome.ogg", db+0, 1.0}; }; }; 2.Open yor /Mission.Map/dialog/function/fn_spawnConfirm.sqf and add this code on the end of the script playMusic "Welcome"; Like this if (life_firstSpawn) then { life_firstSpawn = false; [] call life_fnc_welcomeNotification; }; [] call life_fnc_playerSkins; [] call life_fnc_hudSetup; playMusic "Welcome"; //<<<<<<<<< your code 3.Find an opening song what you want in .mp3 and converter it to .ogg and place them in /Mission.Map/sounds/welcome.ogg DONE!! *This is my first topic *Sorry for my bad english, I am Thailand.
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