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Found 9 results

  1. Hey im releasing my phone that i made when i was working on my lakeside files wich im still working on but thought why not release a peace of it here you go feel free to edit it Picture: My GamerTag Devza and if you need any help add my discord devza#0113 Reminder: im not the best to design guis so please critic so i can make a new version thats better How To Download it should be pretty easy Go inside youre Dialog and open player_inv.hpp and repla it whit this: << Code Box and Spoiler Added By ITGH >> Almost done now download these the icon file and put the paa files inside images not the icon folder just the paa files: next up create a folder called tablet inside images and put these icon paa files from the phoneicon.rar folder in there now again oly the paa files in there not the phoneicon folder and youre done: icon.rar phoneicon.rar
  2. Difficulty: Easy Created by: Snipes Murphy Screenshot: Versions Tested: 4.4r3 - Snipes Murphy 5.0 - Snipes Murphy Material UI: Spawn Menu: Vehicle Store 3D: Clothing Store 3D: Market Dialog: Coming soon ATM Dialog: Coming soon HUD: Coming soon Interaction Menu: Coming soon Trunk Dialog: Coming soon Y menu: Coming soon (Do you want to see something creative, tablet, phone or whatever, please comment below.) Custom forums system built from the ground up with Arma 3 Admin panel integration: In works   Go into your mission file directory (eg "Altislife.Altis") Dialog > vehicleShop3D.hpp and replace the entire file with the following:
  3. Hey im releasing my Custom made Food and water UI for roleplay mostly there come no health bar whit it because i dont want people to see how much health they have left because that wouldt be releastic but here it is anyway :p HOPE YOU LIKE IT Picture: Download Infomation So first off its pretty Easy to download its mostly copy past for you First go into youre AltisLife\dialog\ and then open up hud_stats.hpp and replace it whit this code #define ST_CENTER 0x02 /* Author: DeVza This is a script created by DeVza for fg File: hud_stats.hpp */ class playerHUD { idd = -1; duration = 10e10; movingEnable = 0; fadein = 0; fadeout = 0; name = "playerHUD"; onLoad = "uiNamespace setVariable ['playerHUD',_this select 0]"; objects[] = {}; controls[] = { LIFE_RscProgress_devzabackground, Life_RscProgress_HUDFood, Life_RscProgress_HUDWater }; // Simpel hud made by devza class LIFE_RscProgress_HUDCommon: Life_RscProgress { colorFrame[] = {0, 0, 0, 0.8}; x = 0.0122186 * safezoneW + safezoneX; y = 0.5704 * safezoneH + safezoneY; w = 0.149531 * safezoneW; h = 0.022 * safezoneH; }; class Life_RscProgress_HUDFood: LIFE_RscProgress_HUDCommon { idc = 2200; colorBar[] = {0,0.502,0,1}; x = 0.0519792 * safezoneW + safezoneX; y = 0.9334 * safezoneH + safezoneY; w = 0.103125 * safezoneW; h = 0.011 * safezoneH; }; class Life_RscProgress_HUDWater: LIFE_RscProgress_HUDCommon { idc = 2202; colorBar[] = {0,0.408,0.545,1}; x = 0.0519792 * safezoneW + safezoneX; y = 0.9026 * safezoneH + safezoneY; w = 0.103125 * safezoneW; h = 0.011 * safezoneH; }; class LIFE_RscProgress_devzabackground: life_RscPicture { idc = -1; text = "images\devzahud\hud.paa"; x = 0.0015625 * safezoneW + safezoneX; y = 0.797 * safezoneH + safezoneY; w = 0.171875 * safezoneW; h = 0.231 * safezoneH; }; }; Now go into youre images and create a folder called devzahud or change it but make sure you change this line text = "images\devzahud\hud.paa"; if you want to change the folder name but put the hud.paa file in there that you can download right under this text and youre done hud.paa
  4. [4.4r4 Oly] Hey Im releasing my Y-Menu for you guys here is what you need to do [EASY Download] Okay so what you need to do is go into youre MissionFolder\Dialogs and then replace it whit the player_inv.sqf folder thats provided in the download link and after that please go in to youre MissionFile\Images Folder and drop the fanzerstuff folder in there wich is also in the download link hope you enjoy it PLEASEREAD: I will also soon be releasing a Recoded version of TFR im working on whit new 3d Model that match the design of the phone i made for it and will be recoding the audio system, and will also soon be releasing a new Spawn Screen that also looks more advanced design! fanzer_release.rar
  5. Difficulty: Easy Created by: Snipes Murphy Screenshot:  Versions Tested: 4.4r3 - Snipes Murphy 5.0 - Snipes Murphy Material UI: Spawn Menu: Vehicle Store 3D: Clothing Store 3D: Market Dialog: Coming soon ATM Dialog: Coming soon HUD: Coming soon Interaction Menu: Coming soon Trunk Dialog: Coming soon Y menu: Coming soon (Do you want to see something creative, tablet, phone or whatever, please comment below.) Custom forums system built from the ground up with Arma 3 Admin panel integration: In works  Go into your mission file directory (eg "Altislife.Altis") Dialog > clothing.hpp and replace the entire file with the following:
  6. Hey today im releasing my simpel clean looking Health,Food,Water UI for you! its very simpel to get on youre Life server as it where not hard to make but here you go! [Download: Easy] 1. So this will be quick and fun so what you can do to start off is go ahead and download the huddialog.paa file at the buttom of the text and go ahead and put it in youre missionfile\textures and youre done whit that 2. Go ahead and replace youre hud_stats.hpp whit the one provided at the buttom off the text and replace inside youre dialog folder and youre done! [Hud Infomation] If you where wondering [Red Color is for Health] [Blue Color is for Water] [Green Color is for Food] [Please Read] Please to critic if you dont like it and ill make a more improved version of it and if you have any issues whit it i am happy to help you and hope you enjoy it! hud_stats.hpp huddialog.paa
  7. Difficulty: Easy Created by: Snipes Murphy Screenshot: Versions Tested: 4.4r3 - Snipes Murphy 5.0 - Snipes Murphy Material UI: Spawn Menu: Vehicle Store 3D: Clothing Store 3D: Market Dialog: Coming soon ATM Dialog: Coming soon HUD: Coming soon Interaction Menu: Coming soon Trunk Dialog: Coming soon Y menu: Coming soon (Do you want to see something creative, tablet, phone or whatever, please comment below.) Custom forums system built from the ground up with Arma 3 Admin panel integration: In works   Go into your mission file directory (eg "Altislife.Altis") Dialog > SpawnSelection.hpp and replace the entire file with the following:
  8. Interaction Menu I have been working on a interaction menu to change up the default altis one. All the work done here is done for a community i work with and help. Please leave you suggestions and question down below. If community want Release the logo on the interaction menu will be remove and i will give the PDS. When release i may provide the phone system and inv system made for it. If not i will just release the Interaction menu
  9. Hello, I would like to start off with saying that if I can get this all together and working with the latest version of Altis Life then I will post the updated files working with the latest build. With the help of @Jason_000 I have managed to convert EQUAL to isEqualTo as EQUAL was removed and therefore not usable. People have told me to look at the idcs but from what I can see, the idcs are defined as the new ones that have been entered. The only problem that I have now is to do with fn_openInvMenu.sqf and core\pmenu files. Basically, it used to say that the item was not useable then with the help on discord I fixed that issue. After that issue was fixed another issue rose, now it is saying that the item must be selected before using / dropping. Screenshots: Here is the information of where I have found the phone and a download link. Relative Files: Life82.LakesideValley\dialog\CustomPhone\Functions Life82.LakesideValley\dialog\CustomPhone\Functions\Dialog In the following file I have added extra buttons to suit my purpose. (WILL BE DELETED IN PUBLIC RELEASE) player_menu.hpp (drop, give and remove dialog) player_sys.sqf (Dialog Defines) Life82.LakesideValley\core\pmenu fn_useitem.sqf (Some items removed on purpose) fn_removeItem.sqf (updated _data line) fn_giveItem.sqf (Not Tested) fn_p_updateMenu.sqf (updated _struct line) I believe those are all of the files related to my issue, if not, please tell me what I missed and I will post it. I hope you guys can help me out. Thanks, Carl Dizy
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