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  1. Running v.5.0 I have ported Altis to the Australia map. Every thing is fine except for player spawn positions in certain houses. I was hoping someone might be able to help me with adjusting the spawn position of the player in these houses. At the moment the player spawns in the floor of these houses below. They are all 2 storey houses and the ground floors are raised above the ground with steps. the script seems to set the spawn point to 0 (map ground) and the player spawns toward the front of the building and in the floor. I thought it might have been this restrictedPos[] = { 0,1,3,4 }; but it seems that adjusting these has little to no affect on player spawn position. Is there code i am missing that will rectify this? Also the houses below do not lock when owned - aus2storyhouse greyhouse squarehouse I am also not able to refuel at gas stations. They are all part of the AU map. Thank you
  2. MK Studios | Altis remastered - AU Map This server was original released using the Altis Map. It has been rebranded and the Altis experience has been ported to the Australia map. The Altis map is approx 270klm2 - The Australia map is approx 1200klm2 The server is in Open BETA to iron out bugs and to gain players feedback. Discord (Community hub) - https://discord.gg/HnXGG6v Teamspeak (Support desk / Police and Medic channels) - ts3server:// The webpage is being sourced. Mods used - D3 Cars pack - https://steamcommunity.com/sharedfiles/filedetails/?id=1641826228 CBA_A3 - https://steamcommunity.com/sharedfiles/filedetails/?id=450814997 Australia 5.0.9 - https://steamcommunity.com/sharedfiles/filedetails/?id=1182728989 JSRS Sound Mod - https://steamcommunity.com/sharedfiles/filedetails/?id=861133494 CUP Weapons - https://steamcommunity.com/sharedfiles/filedetails/?id=497660133 Iphone X - https://steamcommunity.com/sharedfiles/filedetails/?id=1993899710 Designed and implemented by a team that have Bachelor Degrees in - Game development / Design and Programming. by MK Studios Australia Features - 1. Custom HUD - includes Player count / Bank and cash balances. 2. All main Cities centralised and Cleaned up. 3. Fortnightly events. 4. Police Divisions - General Duties / Police air / S.R.U. (Special Response Unit) 5. Medic Divisions - General medic / Combat medic 6. Custom runs and processing including - Plutonium (The mining area has radiation damage in which you need special gear to avoid) 7. Custom GPS system for Air Vehicles. 8. Detailed Crafting system. 9. Weapon drops. (These included exclusive weapons, scopes and backpacks) 10. Dynamic market system - Randomly adjusts the prices of various items. 11. 3 x Gang capture points - Where, if players can hold the area they earn Various amounts of cash per 10 mins. 12. Custom anti dupe trunk feature - randomly chooses an opening time between 1 - 3 seconds. 13. Anti VDM system - players that are hit are not killed - player that is driving is announced through global chat 14. Store all / Take all / Sell all buttons 15. Robbing select 7/11 and City Banks around various cities. 16. Civilians can show a Physical ID card to Police and Medics. 17. Customised pay check system according to rank of Police / Medic 18. Customised Medic and Police Vehicle skins. 19. Shipwrecks containing millions of dollars worth of random illegal items. 20. Custom Taxi Service. 21. Peer to Peer trading (Trade all Physical and Virtual items - Including Vehicles and Houses) 22. Voice Guided GPS system (Ground Vehicles) - Uses it with the Taxi Driver service automatically 23. Base Building 24. Taxi Driver and Tow truck Driver Jobs 25. Proficiency / XP system 26. Setup and run private Companies and many more.... Features working on - 1. A second bank 2. New Police division - Detectives 3, Donor perks (access to exclusive weapons / clothing etc) 4. Gang system - (skins / spawn areas - locations) 5. Monthly releases of new Vehicles and Weapons and more. In game images - Market System GPS - AIR vehicles System Sydney AU Super Max Prison Capture Point 1 Crafting System Custom Vehicles - Police / Medic Taxi Service Ship Wreck (Illegal items loot) Peer to Peer Trading Voice Guided GPS system - Ground Vehicles Base Building Iphone X (Y Menu) with custom phone numbers and animations XP System Private Company System Australian Map Contact - [email protected]
  3. Hello, i recently switched my altis life server to an australia server. all is working fine, except the ATMs. i just dont know how to add them. i found one line in one script that may has something to do with it. the classnames for the ATMs are: "Land_CommenwealthBank", "Land_Mattaust_ATM" and "Land_Centrelink" I hope someone can help me Thank you fn_nearATM.sqf if ((["atm_",str(_obj)] call BIS_fnc_inString) && player distance _obj < 2.3) then {_return = true;};
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