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  1. I don't know about you but when I see cops abusing the handleDamage script to insta' heal a colleague it infuriates me. In wake of this issue we were having, a friend of mine @Rogue added a fix for this to our mission, and I thought others might like to enjoy it. This FIX will stop tazers from healing people. This particular work is mine to share. So here goes nothing. Step 1: Open "Altis_Life\core\functions\fn_handleDamage.sqf". Step 2: Find the following code: _projectile = _this select 4; And then add this below it: _originalDamage = if (_part == "") then {damage _unit} else {_unit getHit _part}; Step 3: Replace all of the lines of code like this: _damage = 0; With this line of code: _damage = _originalDamage; And you're done, hope this helps some people out. Let me know if there was any issues.
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