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  • Announcements

    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

StonerGaming

Independent Helper
  • Content count

    519
  • Joined

  • Last visited

Everything posted by StonerGaming

  1. [Broken] Adding Ruby Mine 4.x

    they refuse to update it. I have requested multiple times for them to update it with my tobacco field script which works. if you have anymore issues I can always add the mine for you myself
  2. [Broken] Adding Ruby Mine 4.x

    This is broken. It was never fixed.
  3. Mr. New's TeamSpeak Icon Pack

    for swat icons I used the army icons. could try that if you want
  4. Mr. New's TeamSpeak Icon Pack

    https://gyazo.com/3adaf8c29dfca5ca3d1546658b543c70 its next to the between the rust and major icon. I also used this guys icon pack
  5. Mr. New's TeamSpeak Icon Pack

    i have some punishment icons if you want em
  6. Gang Shop Not Work

    there is a lot of errors you have. I don't see anything about a gang shop error just life_server extdb3 and rebel shops.
  7. Gang Shop Not Work

    are you on a dedi or host?
  8. Gang Shop Not Work

    send rpt logs
  9. Jailbreak script?

    my idea was to take the fed script for breaking into the dome and use that but change it to jail break. the only issue I had was I didn't have a script to keep people in jail when they would glitch out
  10. Jailbreak script?

    I had the idea for one but never did it.
  11. Request - Kelley Bank

    This isn't the place to request things. This is for releasing graphics such as vehicle and or clothing textures.
  12. [Tutorial] Radio Tower Hacking

    Author: MrKraken (Used The ATM Robbery, Didn't Change A lot.) Edited By: StonerGaming First Open Core\functions And Create A File Called fn_hackradio.sqf /* file: fn_hackradio.sqf Author: MrKraken Made from MrKrakens bare-bones shop robbing tutorial on www.altisliferpg.com forums Description: Executes the rob shob action! Idea developed by PEpwnzya v1.0 */ private["_robber","_shop","_kassa","_ui","_progress","_pgText","_cP","_rip","_pos"]; _shop = [_this,0,ObjNull,[ObjNull]] call BIS_fnc_param; //The object that has the action attached to it is _this. ,0, is the index of object, ObjNull is the default should there be nothing in the parameter or it's broken _robber = [_this,1,ObjNull,[ObjNull]] call BIS_fnc_param; //Can you guess? Alright, it's the player, or the "caller". The object is 0, the person activating the object is 1 //_kassa = 1000; //The amount the shop has to rob, you could make this a parameter of the call (https://community.bi.../wiki/addAction). Give it a try and post below ;) _action = [_this,2] call BIS_fnc_param;//Action name if(side _robber != civilian) exitWith { hint "You can not hack this Tower!" }; if(_robber distance _shop > 2) exitWith { hint "You need to be within 2m of the Tower!" }; if !(_kassa) then { _kassa = 1000; }; if (_rip) exitWith { hint "Hacking already in progress!" }; if (vehicle player != _robber) exitWith { hint "Get out of your vehicle!" }; if !(alive _robber) exitWith {}; if(!([false,"laptop",1] call life_fnc_handleInv)) exitWith {"You dont have a Laptop"}; if (_kassa == 0) exitWith { hint "There is no cash in the register!" }; _rip = true; _kassa = 50000 + round(random 90000); _shop removeAction _action; _shop switchMove "AmovPercMstpSsurWnonDnon"; _chance = random(100); if(_chance >= 85) then { hint "The FBI Has Been Notified, Get Out Of There!"; [[1,format["ALARM! - Radio Tower: %1 is being hacked!", _shop]],"life_fnc_broadcast",west,false] spawn life_fnc_MP; }; _cops = (west countSide playableUnits); if(_cops < 2) exitWith{[[_vault,-1],"disableSerialization;",false,false] spawn life_fnc_MP; hint "There isnt enough Police to hack the Tower!";}; disableSerialization; 5 cutRsc ["life_progress","PLAIN"]; _ui = uiNameSpace getVariable "life_progress"; _progress = _ui displayCtrl 38201; _pgText = _ui displayCtrl 38202; _pgText ctrlSetText format["Robbery in Progress, stay close (2m) (1%1)...","%"]; _progress progressSetPosition 0.01; _cP = 0.01; if(_rip) then { while{true} do { sleep 0.85; _cP = _cP + 0.01; _progress progressSetPosition _cP; _pgText ctrlSetText format["Hacking in Progress, stay close (2m) (%1%2)...",round(_cP * 100),"%"]; _Pos = position player; // by ehno: get player pos _marker = createMarker ["Marker200", _Pos]; //by ehno: Place a Maker on the map "Marker200" setMarkerColor "ColorRed"; "Marker200" setMarkerText "!ATTENTION! hacking !ATTENTION!"; "Marker200" setMarkerType "mil_warning"; if(_cP >= 1) exitWith {}; if(_robber distance _shop > 2.5) exitWith { }; if!(alive _robber) exitWith {}; }; if!(alive _robber) exitWith { _rip = false; }; if(_robber distance _shop > 2.5) exitWith { deleteMarker "Marker200"; _shop switchMove ""; hint "You need to stay within 2m to hack the Tower! - Now the database is locked down."; 5 cutText ["","PLAIN"]; _rip = false; }; 5 cutText ["","PLAIN"]; titleText[format["You have stolen $%1, now get away before the FBI arrive!",[_kassa] call life_fnc_numberText],"PLAIN"]; deleteMarker "Marker200"; // by ehno delete maker life_cash = life_cash + _kassa; _rip = false; life_use_atm = false; sleep (30 + random(180)); life_use_atm = true; if!(alive _robber) exitWith {}; [getPlayerUID _robber,name _robber,"26"]remoteExec["life_fnc_wantedAdd",false,false] }; sleep 300; _action = _shop addAction["Hack The Tower",life_fnc_hackradio]; _shop switchMove ""; Now Open functions.hpp and below functions class hackradio {}; Now Open Config_Master.hpp and create a new crime {"STR_Crime_26","8000","26"} Should Look Like Now Open Config_Vitems.hpp and add class laptop { variable = "laptop"; displayName = "STR_Item_Laptop"; weight = 5; buyPrice = 5000; sellPrice = -1; illegal = true; edible = -1; icon = ""; }; Now Open stringtable.xml and add <Key ID="STR_Crime_26"> <Original>Cyber Terrorism</Original> </Key> <Key ID="STR_Item_Laptop"> <Original>Laptop</Original> </Key> To Change The Crime Just Edit [getPlayerUID _robber,name _robber,"26"]remoteExec["life_fnc_wantedAdd",false,false] Now Go Into EDEN Editor And Place A Object (Will Not Work On Tower) this addAction["Hack The Tower",life_fnc_hackradio];
  13. Rocket Punishment?

    honestly, that's the best idea of a script I ever heard but I don't think you could script it in you might have to create a mod. not sure though.
  14. [TUTORIAL] Weapon/Clothing/License Shop [VIDEO]

    @Brickwall yeah, you got a point there.
  15. [TUTORIAL] Weapon/Clothing/License Shop [VIDEO]

    @Brickwall how is this going to be in universal if it says in the video its for 5.0. Don't you know 5.0 is different from other versions of Altis Life. Also adding shops and licenses is really just copy/paste.
  16. Mr. New's TeamSpeak Icon Pack

    you could compress the files.
  17. Disable Task force Radio

    I am assuming your trying to disable the use of the radio in task force radio?
  18. Texture Request??

    wrong location, here's a quick heads up. Make your own. it isn't that hard do research on youtube or google. Texturing isn't as hard as scripting. if you want something done the way you want it try it yourself.
  19. Textures and loadouts not working

    default civ load out: default cop load out: default medic load out:
  20. Textures and loadouts not working

    edit fn_coploadout.sqf, fn_medicLights.sqf, and fn_civLoadout.sqf.
  21. Disable Task force Radio

    are you trying to disable von in arma 3?