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  • Announcements

    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

Prophet

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About Prophet

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  1. Problem Voice chat ( randomly muted )

    Post your entire description.ext and RPT logs here.
  2. fn_keyhandler.sqf case 49: { if(_shift) then { [] call life_fnc_playerSkins; }; }; Or you could add the call function to the bottom of fn_keyhandler.sqf. By the way, this is Shift + N but you can change the case number to whatever you want with this reference. https://www.altisliferpg.com/topic/14-arma-3-keybaord-ui-list/
  3. Put the Hospital (Problem)

    It's easy to spawn the hospital without a mod. Put a random object on the ground and then find the hospital object name and change the random object name to the hospital object name in the mission.sqm and then you have a 1 out of the 3 hospital sides in the map.
  4. Licences required for texures

    If you use framework 5.0, you can use conditions. { "S.E.R.T.", "cop", { "textures\cop\vehicles\sertstrider.paa" }, "license_cop_sert" }, the license_cop_sert is the condition. For anything below 5.0 I am not sure. Hope I could help
  5. Ah damn. I'd appreciate it if you'd look, I'll look as well
  6. For EMS, (only EMS) they don't spawn on the correct markers on the map. the RPT logs have absolutely nothing tracing to anything related to the markers, and the markers are named correctly. They just only spawn at the Kavala Hospital. This doesn't work and vehicles spawn, but helicopters don't. Here's a photo of the marker in the exact spot it should be spawning in, but they spawn out in the ocean. RPT: Only problems I see are
  7. Sidewinder was a owner of abeloth...
  8. Im offering graphic, skins-textures or map design help

    Sidewinder is reputable. +1
  9. Creating Truck Missions

    I understand that but the way he said it he could've worded it more nicely, he just seemed to straight up not help at all. He may not be as experienced as you or I.
  10. Creating Truck Missions

    Don't post a script and then be an asshole when someone asks for help on your OWN script.
  11. Changing Crimes

    core\medical\fn_onPlayerKilled.sqf //Make the killer wanted if (!isNull _killer && {!(_killer isEqualTo _unit)} && {!(side _killer isEqualTo west)} && {alive _killer}) then { if (vehicle _killer isKindOf "LandVehicle") then { if (life_HC_isActive) then { [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187V"] remoteExecCall ["HC_fnc_wantedAdd",HC_Life]; } else { [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187V"] remoteExecCall ["life_fnc_wantedAdd",RSERV]; }; //Get rid of this if you don't want automatic vehicle license removal. if (!local _killer) then { [2] remoteExecCall ["life_fnc_removeLicenses",_killer]; }; } else { if (life_HC_isActive) then { [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187"] remoteExecCall ["HC_fnc_wantedAdd",HC_Life]; } else { [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187"] remoteExecCall ["life_fnc_wantedAdd",RSERV]; }; if (!local _killer) then { [3] remoteExecCall ["life_fnc_removeLicenses",_killer]; }; }; } else { if(side _killer isEqualTo west && playerSide != west) then { [0,"STR_NHS_Killed",true,[profileName,_killer getVariable ["realname",name _killer]]] remoteExecCall ["life_fnc_broadcast",RCLIENT]; } else { [0,"STR_NHS_Suicide",true,[profileName]] remoteExecCall ["life_fnc_broadcast",RCLIENT]; }; }; if (life_HC_isActive) then { [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187"] remoteExecCall ["HC_fnc_wantedAdd",HC_Life]; } else { [getPlayerUID _killer,_killer getVariable ["realname",name _killer],"187"] remoteExecCall ["life_fnc_wantedAdd",RSERV]; }; It's pretty self explanatory on how to change it now.