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Everything posted by Hyper4u.'<3

  1. If you use the default playertags script https://github.com/AsYetUntitled/Framework/blob/master/Altis_Life.Altis/core/functions/fn_playerTags.sqf remove _units = _units - [player];
  2. https://www.altisliferpg.com/topic/1257-tutorial-gang-capturable-areas/
  3. Join their discord and ask for help there.
  4. Then you have done something wrong.
  5. config_spawnpoints and then you add the spawn point on the map.
  6. Clearly says what the problem is?
  7. Do it this way instead, Go to fn_playerSkins.sqf and add this under case west & case independent if you want it for cops and medics. just change this "B_Carryall_cbr" to whatever backpack you want to be invisible.
  8. https://community.bistudio.com/wiki/playSound
  9. then its wrong in the execVM code
  10. "not found" means that it doesn't find the script? Which means that you haven't placed the script inside core/intro
  11. It literally says "not found"? Thats the problem? and if you don't know how to fix it you probably shouldn't have a server.
  12. Here is a working drag dead body script if someone needs it. http://www.armaholic.com/page.php?id=26578
  13. i would recommend you to not buy from anyone because you will probably get scammed.
  14. Hyper4u.'<3

    Useful Sounds

    I understand you but if people are so retarded that they think he posted SOUND files that isn't sound they probably are at the wrong site? Like wtf
  15. I just have to say its really weird that there is alot of people accusing you of multiple things and you are denying everything? Why WOULD they make up stories about this without you doing anything to them? It makes no sense what so ever.
  16. i did like this there are probably some easier ways to do it but i did like this (i have not tested it yet) if(FETCH_CONST(life_adminlevel) isEqualTo 1) then { _uniform = "U_B_Protagonist_VR"; }; if(FETCH_CONST(life_adminlevel) isEqualTo 2) then { _uniform = "U_I_Protagonist_VR"; }; if(FETCH_CONST(life_adminlevel) isEqualTo 3) then { _uniform = "U_C_Protagonist_VR"; }; if(FETCH_CONST(life_adminlevel) isEqualTo 4) then { _uniform = "U_O_Protagonist_VR"; }; player forceAddUniform _uniform;
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