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  • Announcements

    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

BIU YF

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About BIU YF

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  1. I made a garage and shop UI and I decided to share him,Sorry, my English is no good!Hope you like it impound.hpp class Life_impound_menu { idd = 2800; name="life_vehicle_shop"; movingEnable = 0; enableSimulation = 1; onLoad = "ctrlShow [2330,false];"; class controlsBackground { class InventoryBack:Life_RscPicture { idc = -1; text = "textures\back_garage.PAA"; x = 0.0587137 * safezoneW + safezoneX; y = 0.104 * safezoneH + safezoneY; w = 0.891852 * safezoneW; h = 0.803 * safezoneH; }; }; class controls { class CloseBtn : Life_RscButtonMenu { idc = -1; onButtonClick = "closeDialog 0;"; x = 0.733016 * safezoneW + safezoneX; y = 0.1788 * safezoneH + safezoneY; w = 0.0206209 * safezoneW; h = 0.033 * safezoneH; tooltip = "$STR_Global_Close"; colorBackground[] = {0,0,0,0}; colorBackgroundFocused[] = {0,0,0,0}; colorBackground2[] = {0,0,0,0}; color[] = {1,1,1,1}; colorFocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colorText[] = {1,1,1,1}; }; class RentCar : Life_RscButtonMenu { idc = -1; onButtonClick = "[] call life_fnc_unimpound;"; x = 0.731985 * safezoneW + safezoneX; y = 0.28 * safezoneH + safezoneY; w = 0.0309313 * safezoneW; h = 0.055 * safezoneH; tooltip = "$STR_Global_Retrieve"; colorBackground[] = {0,0,0,0}; colorBackgroundFocused[] = {0,0,0,0}; colorBackground2[] = {0,0,0,0}; color[] = {1,1,1,1}; colorFocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colorText[] = {1,1,1,1}; }; class BuyCar : life_RscButtonMenu { idc = -1; onButtonClick = "[] call life_fnc_sellGarage; closeDialog 0;"; x = 0.730954 * safezoneW + safezoneX; y = 0.357 * safezoneH + safezoneY; w = 0.0309313 * safezoneW; h = 0.055 * safezoneH; tooltip = "$STR_Global_Sell"; colorBackground[] = {0,0,0,0}; colorBackgroundFocused[] = {0,0,0,0}; colorBackground2[] = {0,0,0,0}; color[] = {1,1,1,1}; colorFocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colorText[] = {1,1,1,1}; }; class VehicleList : Life_RscListBox { idc = 2802; text = ""; sizeEx = 0.04; colorBackground[] = {0,0,0,0}; onLBSelChanged = "_this call life_fnc_garageLBChange;"; x = 0.253582 * safezoneW + safezoneX; y = 0.2316 * safezoneH + safezoneY; w = 0.221674 * safezoneW; h = 0.572 * safezoneH; }; class vehicleInfomationList : Life_RscStructuredText { idc = 2803; text = ""; sizeEx = 0.035; colorBackground[] = {0,0,0,0}; x = 0.475256 * safezoneW + safezoneX; y = 0.2316 * safezoneH + safezoneY; w = 0.221674 * safezoneW; h = 0.572 * safezoneH; }; class MainHideText : Life_RscText { idc = 2811; text = "$STR_ANOTF_QueryGarage"; x = 0.259768 * safezoneW + safezoneX; y = 0.258 * safezoneH + safezoneY; w = 0.170122 * safezoneW; h = 0.044 * safezoneH; }; }; }; shop items.hpp class shops_menu { idd = 2400; name= "shops_menu"; movingEnable = false; enableSimulation = true; //onLoad = "['guns'] execVM 'gear\switch.sqf'"; class controlsBackground { class RscPicture_1200: life_RscPicture { idc = 1200; text = "textures\shop.PAA"; x = 0.066962 * safezoneW + safezoneX; y = 0.082 * safezoneH + safezoneY; w = 0.845455 * safezoneW; h = 0.803 * safezoneH; }; }; class controls { class itemList : Life_RscListBox { idc = 2401; text = ""; sizeEx = 0.030; //onLBSelChanged = "[] call fnc_selection"; x = 0.258736 * safezoneW + safezoneX; y = 0.2162 * safezoneH + safezoneY; w = 0.201053 * safezoneW; h = 0.473 * safezoneH; }; class pItemlist : Life_RscListBox { idc = 2402; text = ""; sizeEx = 0.030; //onLBSelChanged = "[2502] execVM 'gear\selection.sqf'"; x = 0.485565 * safezoneW + safezoneX; y = 0.2162 * safezoneH + safezoneY; w = 0.201053 * safezoneW; h = 0.473 * safezoneH; }; /*class Title : Life_RscTitle { colorBackground[] = {0, 0, 0, 0}; idc = 2403; text = ""; x = 0 * safezoneW + safezoneX; y = 0 * safezoneH + safezoneY; w = 0 * safezoneW; h = 0 * safezoneH; };*/ /*class PlayersName : Title { idc = 601; style = 1; text = ""; };*/ /*class quanityshop: life_RscFrame { idc = 1800; x = 0.416667 * safezoneW + safezoneX; y = 0.605556 * safezoneH + safezoneY; w = 0.069375 * safezoneW; h = 0.0235185 * safezoneH; };*/ class buyEdit : Life_RscEdit { idc = 2404; text = "1"; sizeEx = 0.030; x = 0.324723 * safezoneW + safezoneX; y = 0.753 * safezoneH + safezoneY; w = 0.072173 * safezoneW; h = 0.022 * safezoneH; }; class ButtonAddG : Life_RscButtonMenu { idc = -1; //text = "$STR_VS_BuyItem"; onButtonClick = "[] spawn life_fnc_virt_buy;"; x = 0.284512 * safezoneW + safezoneX; y = 0.7354 * safezoneH + safezoneY; w = 0.0309313 * safezoneW; h = 0.055 * safezoneH; colorBackground[] = {0,0,0,0}; colorBackgroundFocused[] = {0,0,0,0}; colorBackground2[] = {0,0,0,0}; color[] = {1,1,1,1}; colorFocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colorText[] = {1,1,1,1}; }; /*class inventoryquanty: life_RscFrame { idc = 1801; x = 0.554166 * safezoneW + safezoneX; y = 0.60537 * safezoneH + safezoneY; w = 0.069375 * safezoneW; h = 0.0235185 * safezoneH; };*/ class sellEdit : Life_RscEdit { idc = 2405; text = "1"; sizeEx = 0.030; x = 0.556707 * safezoneW + safezoneX; y = 0.753 * safezoneH + safezoneY; w = 0.072173 * safezoneW; h = 0.022 * safezoneH; }; class ButtonRemoveG : Life_RscButtonMenu { idc = -1; //text = "$STR_VS_SellItem"; onButtonClick = "[] call life_fnc_virt_sell"; x = 0.516497 * safezoneW + safezoneX; y = 0.7354 * safezoneH + safezoneY; w = 0.0309313 * safezoneW; h = 0.055 * safezoneH; colorBackground[] = {0,0,0,0}; colorBackgroundFocused[] = {0,0,0,0}; colorBackground2[] = {0,0,0,0}; color[] = {1,1,1,1}; colorFocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colorText[] = {1,1,1,1}; }; class ButtonClose : Life_RscButtonMenu { idc = -1; //shortcuts[] = {0x00050000 + 2}; //text = "$STR_Global_Close"; onButtonClick = "closeDialog 0;"; x = 0.705177 * safezoneW + safezoneX; y = 0.1524 * safezoneH + safezoneY; w = 0.0206209 * safezoneW; h = 0.033 * safezoneH; colorBackground[] = {0,0,0,0}; colorBackgroundFocused[] = {0,0,0,0}; colorBackground2[] = {0,0,0,0}; color[] = {1,1,1,1}; colorFocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colorText[] = {1,1,1,1}; }; }; }; Garage .psd shop.psd