Welcome to Altis Life RPG

Register now to gain access to all of our features.
Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more.


Note that you can now sign-in with your Steam account.


This message will be removed once you have signed in.

  • Announcements

    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

person2611

Members
  • Content count

    84
  • Joined

  • Last visited

  • Days Won

    2

Community Reputation

13 Decent

About person2611

  • Rank
    Advanced Member
  1. extDB3 connected but the database isn't connecting

    UPDATE Okay so I installed a completely new vanilla life_server and altis_life files, the problem is still persisting. I completely uninstalled the arma server cleaned the registry reinstalled everything from complete scratch it's still happening. All I'm getting is "Request Received.... Validating." I'm at a loss, if this is happening with completely vanilla installed files and software I have no idea what I can do that I haven't done.
  2. extDB3 connected but the database isn't connecting

    They haven't been touched everything is still the same. I reinstalled the intro cam and it's telling me the good old "Request received... Validating" So I looked at finding the problem in the life_server. Nothing I have no idea where the f*#k this problem came from. I'm going to go back to everything vanilla and start adding it bit by bit, to try and figure out where the hell this thing came from.
  3. extDB3 connected but the database isn't connecting

    They're still there though.
  4. Okay so yesterday I was configuring my weapons and vehicle CFG files, I uninstalled a purchased addon from maverick applications and now for some unknown reason the game refuses to connect to the database, I get the old noob problem of spawning on spawn island, there's not "setting up client" or "waiting for server to be ready" but here is the catch. I have not touched the database, the intro cam required me to configure session sqf's in the core folder, however I removed the files and replaced them with the vanilla. When I load my server, the files read perfectly fine there's no problems with the code, the only error I got was I didn't notice I added a vehicle twice. I fixed that issue but it still persists. I've checked and re-checked my logs, I noticed there was an error in the extdb but that's been there since the beginning of this roller coaster ride and it hasn't been an issue, yes I plan to fix it but because it hasn't been an issue in the past I doubt it's the issue now. Anyway below you can find the rpt logs, I am beyond stumped as to what it might be maybe someone can see something I've missed. I'll reinstall the intro cam and see if that was the issue as it is meddling with session sqf's that's what my logical brain brian is telling me could be the cause. extdb3 log rpt log Thanks EDIT Okay so I started the server again and what baffles me again is, I haven't touched the life_server files in about a week because I haven't needed to and I went through the logs and found this: Attempt to override final function - bis_fnc_storeparamsvalues_data "extDB3: Connected to Database" "----------------------------------------------------------------------------------------------------" "---------------------------------- Starting Altis Life Server Init ---------------------------------" "------------------------------------------ Version 5.0.0 -------------------------------------------" "----------------------------------------------------------------------------------------------------" "----------------------------------------------------------------------------------------------------" " End of Altis Life Server Init :: Total Execution Time 0.126007 seconds " "----------------------------------------------------------------------------------------------------" Mission id: 92f76668b4dd5462a43341af1ceff96ef74f7890 Strange convex component116 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Strange convex component117 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Strange convex component118 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Strange convex component119 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire Error in expression <0 to 1 step 0 do { uiSleep (30 * 60); { _x setVariable ["sellers",[],true]; } fo> Error position: <_x setVariable ["sellers",[],true]; } fo> Error Undefined variable in expression: _x File life_server\init.sqf, line 169 Error in expression <ariable ["sellers",[],true]; } forEach [Dealer_1,Dealer_2,Dealer_3]; }; }; [] s> Error position: <Dealer_1,Dealer_2,Dealer_3]; }; }; [] s> Error Undefined variable in expression: dealer_1 File life_server\init.sqf, line 170 Disconnected from Steam servers Connected to Steam servers Error in expression <0 to 1 step 0 do { uiSleep (30 * 60); { _x setVariable ["sellers",[],true]; } fo> Error position: <_x setVariable ["sellers",[],true]; } fo> Error Undefined variable in expression: _x File life_server\init.sqf, line 169 Error in expression <ariable ["sellers",[],true]; } forEach [Dealer_1,Dealer_2,Dealer_3]; }; }; [] s> Error position: <Dealer_1,Dealer_2,Dealer_3]; }; }; [] s> Error Undefined variable in expression: dealer_1 File life_server\init.sqf, line 170 Error in expression <0 to 1 step 0 do { uiSleep (30 * 60); { _x setVariable ["sellers",[],true]; } fo> Error position: <_x setVariable ["sellers",[],true]; } fo> Error Undefined variable in expression: _x File life_server\init.sqf, line 169 Error in expression <ariable ["sellers",[],true]; } forEach [Dealer_1,Dealer_2,Dealer_3]; }; }; [] s> Error position: <Dealer_1,Dealer_2,Dealer_3]; }; }; [] s> Error Undefined variable in expression: dealer_1 File life_server\init.sqf, line 170 Error in expression <0 to 1 step 0 do { uiSleep (30 * 60); { _x setVariable ["sellers",[],true]; } fo> Error position: <_x setVariable ["sellers",[],true]; } fo> Error Undefined variable in expression: _x File life_server\init.sqf, line 169 Error in expression <ariable ["sellers",[],true]; } forEach [Dealer_1,Dealer_2,Dealer_3]; }; }; [] s> Error position: <Dealer_1,Dealer_2,Dealer_3]; }; }; [] s> Error Undefined variable in expression: dealer_1 File life_server\init.sqf, line 170 EPE manager release (0|209|0) Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";] Deinitialized shape [Class: "C_man_1"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] Deinitialized shape [Class: "C_man_polo_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing! Extensions: I don't understand I haven't touched any of that, I spent all day yesterday in the weapons and vehicle cfg's but like I said I replaced the edited intro cam files with the vanilla ones, the only difference between the two is the custom code to initiate the maverick application other than that it was default vanilla before I added the intro cam.
  5. [Tutorial] BACKPACK custom capacity

    Try this. /* Adjustment of carrying capacity based on backpack changes */ if(EQUAL(backpack player,"") && EQUAL(vest player,"")) then { life_maxWeight = life_maxWeightT; _bp = backpack player; _vt = vest player; } else { if((!(EQUAL(backpack player,"")) && !(EQUAL(backpack player,_bp))) || (!(EQUAL(vest player,"")) && !(EQUAL(vest player,_vt)))) then { _bp = backpack player; _vt = vest player; switch(_bp) do { case "B_AssaultPack_cbr": {_loadBp = 30;}; case "B_AssaultPack_dgtl": {_loadBp = 30;}; case "B_AssaultPack_blk": {_loadBp = 30;}; case "B_AssaultPack_rgr": {_loadBp = 30;}; case "B_Kitbag_mcamo": {_loadBp = 54;}; case "B_TacticalPack_blk": {_loadBp = 42;}; case "B_TacticalPack_oli": {_loadBp = 42;}; case "B_FieldPack_ocamo": {_loadBp = 36;}; case "B_FieldPack_blk": {_loadBp = 36;}; case "B_Bergen_sgg": {_loadBp = 54;}; case "G_Bergen": {_loadBp = 54;}; case "B_Kitbag_cbr": {_loadBp = 54;}; case "B_HuntingBackpack": {_loadBp = 54;}; case "B_Carryall_cbr": {_loadBp = 60;}; case "B_Carryall_oli": {_loadBp = 60;}; case "B_Carryall_khk": {_loadBp = 60;}; case "B_Parachute": {_loadBp = 12;}; case "": {_loadBp = 0;}; default {_loadBp = round(FETCH_CONFIG2(getNumber,CONFIG_VEHICLES,_bp,"maximumload") / 4);}; }; switch(_vt) do { case "V_Rangemaster_belt": {_loadVt = 15;}; case "V_TacVest_blk_POLICE": {_loadVt = 27;}; case "V_RebreatherB": {_loadVt = 7;}; case "V_PlateCarrier2_rgr": {_loadVt = 18;}; case "V_PlateCarrier1_blk": {_loadVt = 27;}; case "V_HarnessO_brn": {_loadVt = 27;}; case "V_BandollierB_rgr": {_loadVt = 30;}; case "V_PlateCarrier1_rgr": {_loadVt = 30;}; case "V_Press_F": {_loadVt = 19;}; case "V_HarnessOSpec_gry": {_loadVt = 30;}; case "V_BandollierB_blk": {_loadVt = 30;}; case "V_Chestrig_blk": {_loadVt = 30;}; case "V_TacVestIR_blk": {_loadVt = 30;}; case "V_TacVest_blk": {_loadVt = 30;}; case "V_PlateCarrierIA2_dgtl": {_loadVt = 30;}; case "V_PlateCarrierH_CTRG": {_loadVt = 30;}; case "V_PlateCarrierL_CTRG": {_loadVt = 30;}; case "V_BandollierB_cbr": {_loadVt = 30;}; case "V_TacVest_khk": {_loadVt = 27;}; case "": {_loadVt = 0;}; default {_loadVt = round(FETCH_CONFIG2(getNumber,CONFIG_VEHICLES,_vt,"maximumload") / 4);}; }; life_maxWeight = life_maxWeightT + _loadBp + _loadVt; if(life_god) then { life_maxWeight = 500; }; }; }; I'll make a new tutorial for this
  6. Medic lights

    [DELETED]
  7. Rangemaster PSD

    I'm actually making one at the moment so I'll upload it on this forum for everyone else to use, it isn't the best template but it's actually pretty decent.
  8. Rangemaster PSD

    Yeah I'm doing it now, I'm not that great with photoshop, it's turning out actually better than I expected to be honest as you can see here
  9. Rangemaster PSD

    Yeah I'm probably going to do it, I don't want to have to do it if it's already been done, it just adds more work to do.
  10. Rangemaster PSD

    Just wondering if anyone had a PSD for the Rangemaster uniform? I can't seem to find any PSD's for it. Cheers
  11. Blank IDAP Van layout.

    I managed to find this on another site a while ago (unable to remember what one) I tried looking for the site but it's since, I assume, has been removed. Anyway here is the Blank version for you all to edit. If someone want's to turn it into a PSD, that'd be even better. Let me know if it needs to be uploaded via link.
  12. Scroll text issue 5.0

    They're all correct I haven't touched them, I checked against the vanilla framework, they're exactly as they should be.
  13. Scroll text issue 5.0

    Here you go, knowing me I'm that blind you'll notice something I didn't this addAction[localize""STR_MAR_EMS_Item_Shop"",life_fnc_weaponShopMenu,""med_basic""]; this addAction[localize""STR_MAR_EMS_Clothing_Shop"",life_fnc_clothingMenu,""med_clothing""]; this addAction[localize""STR_MAR_W_E_Vehicle Shop"",life_fnc_vehicleShopMenu,[""med_shop"",independent,""med_car_1"",""med"",""Kavala Hospital""]]; this addAction[localize""STR_Shops_Market"",life_fnc_virt_menu,""med_market"",1.5,false,false,"""",' isNull objectParent player && player distance _target < 5 && playerSide isEqualTo independent ']; this addAction[localize""STR_MAR_W_Car_Garage"", { if (life_HC_isActive) then { [getPlayerUID player,playerSide,""Car"",player] remoteExecCall [""HC_fnc_getVehicles"",HC_Life]; } else { [getPlayerUID player,playerSide,""Car"",player] remoteExecCall [""TON_fnc_getVehicles"",2];}; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""med_car_1""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide isEqualTo independent'];