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N/A last won the day on September 30 2020

N/A had the most liked content!

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About N/A

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  1. Here's some Unique map icons I've made for anyone who wants them: Drive download: https://drive.google.com/open?id=1BhIU6_nXVK2znd5gx6Z0k67Ul-H0-WHw Rep_Markers.pbo
  2. You must not obfuscate or compress on the pboproject tool
  3. Yes OVH is simply worth it in arma now adays since it seems like people enjoy ddosing, we've gotten over 3,000 ddos attacks in the past 6 months, almost nothing has effected it.
  4. We had to put ours in our core/init.sqf for anyone else who is having issues.
  5. So an issue I see on a lot of servers is night time is horrible, I found this awhile back and well, it does this: [Note: the level of brightness you add can be configured, so if it's too bright for you, don't worry.] Before: After: Install Instructions: Place this code at the bottom of your initPlayerLocal.sqf [] spawn { _adjustLight = { CHBN_adjustBrightness = CHBN_adjustBrightness max 0 min 1; _brightness = if (CHBN_adjustBrightness > 0) then {200 * abs (1 - (2 ^ CHBN_adjustBrightness))} else {0}; CHBN_light setLightAttenu
  6. THIS MAY NOT WORK ANYMORE So something has been kept hidden from everyone for the reason of them wanting there server fully protected and not wanted people to unbin there stuff, etc. I have been holding this in my pocket for a long time and have not told anyone for the reason of my things and one other server being only ones with EBO's. I feel like this should be released for those that would like to know how to EBO their addons. Q: Why make addons into EBO? A: Security; Almost nobody can get into an EBO's these days, and it gives you an extremely good chan
  7. This script in general could be used for many different things, such as reward prizes etc, looks good.
  8. Very nice, I wish more people put effort into their UI instead of running original.
  9. N/A

    Professional Looking HUD

    Yeah it is a big upgrade from the original
  10. did you do this: mav_ttm_var_relicReward = 0; mav_ttm_var_relicReward2 = 0; mav_ttm_var_relicReward3 = 0; in configuration.sqf
  11. it should save as 1 to the db so they cannot
  12. that's unrelated to the init
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