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Everything posted by imthatguyhere

  1. One thing you can try is spawning, then moving to where your spawns are and watching another player spawn it to see what happens to them.
  2. imthatguyhere

    [Tutorial] Removing Mission Side Code

    A copy-over version wouldn't be very useful as things tend to change in the framework and you would overwrite those changes. Just follow the tutorial if you want to do this.
  3. imthatguyhere

    Can't join the server.

    You should be running 5.0 at this point. Is this Windows or Linux? Pastebin your full server RPT (or console log on linux).
  4. imthatguyhere

    Blacklist EMS ans COP

    You want to make it so only Admins can play anything but Civ? You can just choose not to whitelist anyone. You set cop levels and admin levels in your MySQL Database (in the "players" table). If you want to get rid of the public cop slots: if (!(str(player) in ["cop_1","cop_2","cop_3","cop_4"])) then { if ((FETCH_CONST(life_coplevel) isEqualTo 0) && (FETCH_CONST(life_adminlevel) isEqualTo 0)) then { ["NotWhitelisted",false,true] call BIS_fnc_endMission; sleep 35; }; }; Change that to: if ((FETCH_CONST(life_coplevel) isEqualTo 0) && (FETCH_CONST(life_adminlevel) isEqualTo 0)) then { ["NotWhitelisted",false,true] call BIS_fnc_endMission; sleep 35; }; That way it will always check for coplevel or adminlevel regardless of the slot.
  5. imthatguyhere

    Altis Life 5.0 - Gas Station Robbery.

    Sounds like you have a rogue character in your file, pastebin the robShops file.
  6. imthatguyhere

    Leave/Kick Gang Fix

    Does this happen every time, or sometimes they are stuck in the gang?
  7. In your fn_playerSkins.sqf you'd check for like license just like anywhere else, then apply the correct skin.
  8. imthatguyhere

    [Tutorial] Civ Passeport

    The OP hasn't been logged in on these forums in almost 2 years, why don't you try it yourself?
  9. imthatguyhere

    Changing from Altis to Malden (Or any other map)

    You have a UTF BOM hidden character in your file: Fixed file: fn_actionKeyHandler.sqf
  10. imthatguyhere

    Statusbar Background Image

    What was the solution? (In-case anyone else has this issue in the future). Did you have a rogue character in there?
  11. imthatguyhere

    [Peeps having issues with it] Admin player tags

    This checks that they have any Admin Level and then uses arrays of UIDs that you set to show the specific group. As for working in 5.0, why don't you try it and let everyone know?
  12. imthatguyhere


    This is separate. You could edit it to work however you want, but not based on this tutorial.
  13. imthatguyhere

    [BASICS] MrKraken's Gas Station Robbery Script

    As long as _markername is private and the marker name is unique, that shouldn't happen. Not sure what to say otherwise. Pastebin a client RPT from when you tried to rob both and maybe there will be something noted there, not sure.
  14. imthatguyhere

    [BASICS] MrKraken's Gas Station Robbery Script

    I've tested this script with pretty much that exact code with no issues. Check your client RPT for any errors during the robbery that might cause this to be skipped or for it to end. Is the robbery working otherwise?
  15. imthatguyhere

    Vehicle Skins not spawning correctly

    You borked something up: 4:10:54 Wrong color format 50,631,356 That color error keeps repeating and for some reason it can't read the config to get the texture, so I'd guess you broke something in a config or hpp when you made those edits. Your vehicle config is literally default, so it's not that.
  16. imthatguyhere

    Vehicle Skins not spawning correctly

    Pastebin a client RPT from when you try this as well as your config for the vehicles.
  17. I would recommend starting fresh with 5.0: https://github.com/AsYetUntitled/Framework/archive/master.zip Then add everything again.
  18. The actual files are just the framework github's master branch. You download the thing as a zip. As for that file, if that file doesn't exist, I have no idea what you are running. If it does but the mining part isn't there, you are not even running the latest version of 4.4.
  19. You should really be using 5.0 at this point and you do have that file: https://github.com/AsYetUntitled/Framework/blob/4.4r3/Altis_Life.Altis/Config_Gather.hpp#L52
  20. For the "gathering" you can use the mining options in the config for the random chance: https://github.com/AsYetUntitled/Framework/blob/master/Altis_Life.Altis/config/Config_Gather.hpp#L69 For processing, just add 2 addActions to the processor, one for each you want to process, or make a processing config where they require one of each but get one of each refined (but they wouldn't be able to do one of either with that).
  21. For vehicle shops, there's a condition in the config for the shop. So you could just put the "license_civ_rebel" in there for the shop and any of that shop would be rebel only. For the init you posted though: this enableSimulation false; this allowDamage false; this addAction[localize"STR_MAR_Helicopter_Shop", life_fnc_vehicleShopMenu,["civ_air",civilian,["civ_air_1","civ_air_1_2"],"civ","Carl's Airial Auto's"],1.5,true,true,"","license_civ_rebel"]; Please look at what I did and read the wiki on addActions: https://community.bistudio.com/wiki/addAction You just need to provide the arguments (I used the defaults as described in that wiki) until you get to the condition, then put the condition you want for the action to appear.
  22. imthatguyhere

    [Tutorial] Civ Passeport

    Like I said, you would have to right something new to do this. I'm not going to do the work for you.
  23. To stop them from storing or using the garage without the rebel license (the action won't appear unless they have it): this enableSimulation false; this allowDamage false; this addAction[localize"STR_Garage_Title", { if (life_HC_isActive) then { [getPlayerUID player,playerSide,"Car",player] remoteExecCall ["HC_fnc_getVehicles",HC_Life]; } else { [getPlayerUID player,playerSide,"Car",player] remoteExecCall ["TON_fnc_getVehicles",2];}; life_garage_type = "Car"; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,"Fetching Vehicles...."]; life_garage_sp = "car_g_3"; },"",1.5,true,true,"","license_civ_rebel"]; this addAction[localize"STR_MAR_Store_vehicle_in_Garage",life_fnc_storeVehicle,"",0,false,false,"",'!life_garage_store && license_civ_rebel'];
  24. imthatguyhere

    [Tutorial] Altis Central Bank - Second Fed!

    At a glance you either have an error in that init.sqf or your safe in the mission isn't called "fed_bank_1". Pastebin your "life_server\init.sqf" and check the safe in the editor.
  25. imthatguyhere

    Professional Looking HUD

    Pastebin your hudstats, hudUpdate and keyHandler.