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imthatguyhere

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imthatguyhere last won the day on March 18

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  1. Look at the other ifs right where I'm talking about. I won't do the work for you. If the string you are sending is supposed to match one in vehicleAnimate, what function could it be?
  2. Look at the file yourself. The file is that big because of a broken script around Gas or something that you installed. When you get it it loops with errors until ARMA 3 crashes. Wherever the code is, it is being called and not spawned (and isn't scheduled), so the sleep is throwing the error and causing it to happen instantly it seems.
  3. Those are 3 of the most important logs. The Client RPT is in "%localappdata%\Arma 3" and the Server RPT is in whatever folder you defined as "-profiles" in your startup parameters. They are timestamped based on when you started ARMA 3. extDB3 logs are in your @extDB3 folder in a log folder.
  4. ["Information", format [localize "STR_Licensing_car_making", _counter"]] call UPM_fnc_showNotification;
  5. Make a completely different if in spawnVehicle and then add a new case like "med_ambulance" or something like that in vehicleAnimate and remoteExec the function with that being sent instead from the new if in spawnVehicle.
  6. It sounds like you are starting Arma with -noLogs then, remove that option from the startup parameters or untick it in your launcher if you use that.
  7. What exactly do you do to cause this? Is this when you choose a spawn location and spawn or just when you join off of a slot? Please pastebin your Client and Server RPT files from when you tried it as well.
  8. You edited this: if ((_vInfo select 1) isEqualTo "med" && (_vInfo select 2) in ["C_Offroad_01_F","C_SUV_01_F","C_Hatchback_01_sport_F", "C_Van_02_medevac_F"]) then { [_vehicle,"med_offroad",true] remoteExecCall ["life_fnc_vehicleAnimate",_unit]; }; Which means you are sending "med_offroad" to the vehicleAnimate function. Which means this will never happen: case "C_Van_02_medevac_F": { _vehicle animate ["reflective_tape_hide",1]; }; It will instead run this: case "med_offroad": { _vehicle animate ["HidePolice", 0]; _vehicle setVariable ["lights",false,true]; };
  9. It already exists, you can just do something like this: https://github.com/AsYetUntitled/Framework/blob/master/life_server/Functions/Systems/fn_cleanup.sqf#L57
  10. To be fair to the report, for the medic distance one, that would be there regardless of there being no medics online. It'd still list the default. If you are going to release something untested, incomplete, and/or possibly non-working, you should probably put a disclaimer on the OP.
  11. That's not your Client RPT. They are on your PC in "%localappdata%\Arma 3". You need to find the one that matches when you started ARMA 3 to test it.
  12. I'm not quite sure what you mean, but the message you got only happens if you don't have enough of the item in your inventory to put in the vehicle somehow. Pastebin a Client RPT from when you tried it and maybe it'll say why.
  13. Well, 5.5 doesn't exist, so please use 5.0 😁
  14. What happens when you use the item? Does nothing happen? Does the item get removed?
  15. It's not, it's with the install. At some point they added a new base/core and it asks you to include a file in a different place. OP likely has 2 includes for the same file in their description.ext.
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