Jump to content


  • Posts

  • Joined

  • Last visited

  • Days Won


ToxicRageTv last won the day on May 12

ToxicRageTv had the most liked content!


About ToxicRageTv

Personal Information

  • Country

PC Specs

  • CPU
  • Memory
  • Hard Drive
  • Graphic Card
  • PSU
  • Case
  • Monitor

Recent Profile Visitors

4,266 profile views

ToxicRageTv's Achievements

Accomplished Member

Accomplished Member (6/6)



  1. I've never used that or looked at the source code so I'm not sure how it implements using items. Try checking if it overrides the useItem script and check your rpt logs.
  2. That wasn't my tutorial. It's a resource that's on this site. In the eden editor you need to copy paste all the entities from the altis life mission file to the new map.
  3. If you perform a search through the project files you should be able to locate it in the fn_vInteractionMenu.sqf.
  4. You use the built in "damage". Also in the impound action there is an if statement checking if the vehicle belongs to the player or not. You can just change the value that gets added to the bank account.
  5. Yeah that's a known issue. The only way to combat that (to my knowledge) is to change the name of the mission file when you make an update.
  6. Oh if it's a "Tank" then you need to modify the "fn_storeVehicle" to check for tanks too.
  7. Are you buying or renting? Does it only happen with this particular vehicle?
  8. Is the spawn point close enough to the NPC?
  9. I took a look at what you sent and it only says you bought it. Does an error popup when you try and store it?
  10. Yeah the linking doesn't matter, it's just looking for the name of the individual playable unit. Are you sure that the person trying to join the nato slot isn't whitelisted?
  11. This is what you should have removed for the life_server\init.sqf Also it appears that you need to add life_nato below these:
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.