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Matthias Burns | Matze last won the day on March 18 2020
Matthias Burns | Matze had the most liked content!
About Matthias Burns | Matze

- Birthday 03/13/2000
Personal Information
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Country
KR
PC Specs
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CPU
Amd 8 cores 4GHZ
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Memory
24Gb Ram (Corsair)
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Hard Drive
Samsung SSD Evo (500GB), Hitachi blah blah 1TB
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Graphic Card
Nvidia Geforce GTX 1050 TI 4GB Vram OC
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Monitor
2. Philips 234E @60HZ, 1. AOC G3460V Freesync @75 HZ
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job creator Job Creator (Create Jobs automatically)
Matthias Burns | Matze replied to TaktischerSpeck's topic in Tools
Good Tool ❤️ -
["Tutorial"] New ZMENU by MATZEMEDIA
Matthias Burns | Matze replied to Matthias Burns | Matze's topic in 4.x
No, the Script here ist deprecated and will not be updatet. Im currently not developing and when you cant provide proper version information and your player.inv , how should I or other help you. Maybe if ive got time some day ill do it- 58 replies
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[TUT] [GUI] Garage Dialog
Matthias Burns | Matze replied to Matthias Burns | Matze's topic in universal
Like it says in the tutorial textures in the textures folder -
[TUT] [GUI] Garage Dialog
Matthias Burns | Matze replied to Matthias Burns | Matze's topic in universal
No, seriously you dont know how it works, just try editing a file before you try bigger things... Maybe just change some coordinates and backgrounds. And if youre able to do this, you should make your own gui... -
Wiered Problem here, tells me that file fn_initpaychecks is not in the folder functions. Even tho it is I even double checked it and in logs same statement
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[TUT] [GUI] Garage Dialog
Matthias Burns | Matze replied to Matthias Burns | Matze's topic in universal
It works... I dont have this error, you might give me more than this message No, you cant take the design for the Shop Interface. Its different as you might noticed. -
["Tutorial"] New ZMENU by MATZEMEDIA
Matthias Burns | Matze replied to Matthias Burns | Matze's topic in 4.x
Du hast die größe der Paa falsch eingestellt. Die sollte Quadratisch sein, also 1024x1024- 58 replies
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[Free Skin] Police Transporter
Matthias Burns | Matze replied to Matthias Burns | Matze's topic in Graphics
Oooofff https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST Every Dev should know this. It's the idap transporter from laws of war -
Brizi, not DIZI DAFUQ MATE. Do you even have the permission of Matze Media? matze_media would be his ALRPG Account.
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Hello guys, as always, ive made another dialog, this time its the garage menu. As simple as always, just move the impound.hpp in your dialog folder and put the garagemenu.paa into your textures folder. class Life_impound_menu { idd = 2800; name = "Life_impound_menu"; movingenable = 0; enablesimulation = 1; onload = "ctrlShow [2330,false];"; class controlsBackground { class InventoryBack : Life_RscPicture { text = "textures\garagemenu.paa"; idc = -1; x = 0.233854166666667 * safezoneW + safezoneX; y = 0.0589970501474926 * safezoneH + safezoneY; w = 0.571354166666667 * safezoneW; h = 0.933136676499508 * safezoneH; }; }; class controls { class CloseBtn : Life_RscButtonMenu { text = ""; onbuttonclick = "closeDialog 0;"; x = 0.322916666666667 * safezoneW + safezoneX; y = 0.695181907571288 * safezoneH + safezoneY; w = 0.1 * safezoneW; h = 0.0373647984267453 * safezoneH; tooltip = "$STR_Global_Close"; colorbackground[] = {0,0,0,0}; colorbackgroundfocused[] = {0,0,0,0}; colorbackground2[] = {0,0,0,0}; color[] = {1,1,1,0}; colorfocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colortext[] = {1,1,1,1}; idc = 1000; }; class RentCar : Life_RscButtonMenu { text = ""; onbuttonclick = "[] call life_fnc_unimpound;"; x = 0.436458333333333 * safezoneW + safezoneX; y = 0.695181907571288 * safezoneH + safezoneY; w = 0.101041666666667 * safezoneW; h = 0.0373647984267453 * safezoneH; tooltip = "$STR_Global_Retrieve"; colorbackground[] = {0,0,0,0}; colorbackgroundfocused[] = {0,0,0,0}; colorbackground2[] = {0,0,0,0}; color[] = {1,1,1,0}; colorfocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colortext[] = {1,1,1,1}; idc = 1000; }; class BuyCar : life_RscButtonMenu { idc = -1; text = ""; onbuttonclick = "[] call life_fnc_sellGarage; closeDialog 0;"; x = 0.5453125 * safezoneW + safezoneX; y = 0.695181907571288 * safezoneH + safezoneY; w = 0.1015625 * safezoneW; h = 0.0373647984267453 * safezoneH; tooltip = "$STR_Global_Sell"; colorbackground[] = {0,0,0,0}; colorbackgroundfocused[] = {0,0,0,0}; colorbackground2[] = {0,0,0,0}; color[] = {1,1,1,0}; colorfocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colortext[] = {1,1,1,1}; }; class VehicleList : Life_RscListBox { idc = 2802; text = ""; sizeex = 0.04; colorbackground[] = {0,0,0,0}; colorbackground2[] = {0,0,0,0}; colortext[] = {1,1,1,1}; onlbselchanged = "_this call life_fnc_garageLBChange;"; x = 0.322916666666666 * safezoneW + safezoneX; y = 0.291052114060964 * safezoneH + safezoneY; w = 0.16875 * safezoneW; h = 0.339233038348082 * safezoneH; }; class vehicleInfomationList : Life_RscStructuredText { idc = 2803; sizeex = 0.035; colorbackground[] = {0,0,0,0}; colorbackground2[] = {0,0,0,0}; colortext[] = {1,1,1,1}; x = 0.508333333333334 * safezoneW + safezoneX; y = 0.291052114060964 * safezoneH + safezoneY; w = 0.2265625 * safezoneW; h = 0.339233038348082 * safezoneH; }; class MainHideText : Life_RscText { idc = 2811; text = "STR_ANOTF_QueryGarage"; x = 0.317655999999999 * safezoneW + safezoneX; y = 0.233529990167158 * safezoneH + safezoneY; w = 0.122969 * safezoneW; h = 0.0368731563421831 * safezoneH; }; }; }; You can edit the garagemenu.paa like you want to (for example adding a logo, changing colors) but make sure that you dont move the buttons.And pls. name me as the Original Author Thats it garagemenu.paa
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[GER] LostParadise - FunRP mit Niveau
Matthias Burns | Matze replied to 3picFAIL-LostParadise's topic in German Server
So, habe mir gerade mal euren Server angesehen. Der ist für einen Fun RP Server echt ok, dennoch solltet ihr ein paar dinge beheben. 1. Die Errors die man permanent vor der Nase hat: Dann euer Z-menü, die Umrandung der Buttons entfernen, und die Idc abfrage für den Notfall knopf einfügen Wie das geht erkläre ich gleich eben schnell ^^ Das zu fixen ist recht einfach, geht in den Dialog, nimm die Idc vom icon, z.b. iconnotruf, und whiteliste die in der p_openMenu je nach benötoigter Seite trägst du dann die Idc ein. Ansonsten viel Erfolg! Und bitte nehmt eine andere Statusbar, da die Bar performance probleme macht.- 2 replies
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Matthias Burns | Matze started following Gagi2
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Sentix-gaming.de Sucht Altislife Projektleiter/Team
Matthias Burns | Matze replied to Falke[GER]'s topic in German Server
Ich glaube den Text kannst du dir Sparen, soweit ich das sehe betreiben die nur noch GTA RP (ua.) und kein ARMA3 RP mehr. MFG -
Dont think that only pvp will be enough to keep the server up.You have to adjust other params as well. Scripts, concepts etc.
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[DE] Limnos Life RPG | Non-Mod
Matthias Burns | Matze replied to Mr. Mister's topic in German Server
Bitte sagt doch direkt das ihr die Admins des Servers seit. Und Bilder wären nicht schlecht. Ansonsten recht nett ich werde die Tage auch mal vorbeisehen. -
["Tutorial"] New ZMENU by MATZEMEDIA
Matthias Burns | Matze replied to Matthias Burns | Matze's topic in 4.x
Here you go FREE_INVENTORY.zip- 58 replies
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