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Matthias Burns | Matze

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Matthias Burns | Matze last won the day on April 22

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About Matthias Burns | Matze

  • Rank
    Dedicated Member
  • Birthday 03/13/2000

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PC Specs

  • CPU
    Amd 8 cores 4GHZ
  • Memory
    24Gb Ram (Corsair)
  • Hard Drive
    Samsung SSD Evo (500GB), Hitachi blah blah 1TB
  • Graphic Card
    Nvidia Geforce GTX 1050 TI 4GB Vram OC
  • Monitor
    2. Philips 234E @60HZ, 1. AOC G3460V Freesync @75 HZ

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  1. Matthias Burns | Matze

    [TUT] [GUI] Garage Dialog

    Like it says in the tutorial textures in the textures folder
  2. Matthias Burns | Matze

    [TUT] [GUI] Garage Dialog

    No, seriously you dont know how it works, just try editing a file before you try bigger things... Maybe just change some coordinates and backgrounds. And if youre able to do this, you should make your own gui...
  3. Matthias Burns | Matze

    [Tutorial] Custom Paychecks

    Wiered Problem here, tells me that file fn_initpaychecks is not in the folder functions. Even tho it is I even double checked it and in logs same statement
  4. Matthias Burns | Matze

    [TUT] [GUI] Garage Dialog

    It works... I dont have this error, you might give me more than this message No, you cant take the design for the Shop Interface. Its different as you might noticed.
  5. Matthias Burns | Matze

    ["Tutorial"] New ZMENU by MATZEMEDIA

    Du hast die größe der Paa falsch eingestellt. Die sollte Quadratisch sein, also 1024x1024
  6. Matthias Burns | Matze

    New-Haven.Life - Tanoa Server sucht DICH!

    Wer Interesse hat auf eine Stelle als Support Leitung kann sich auch bei mir hier im Forum melden!
  7. Matthias Burns | Matze

    [Free Skin] Police Transporter

    Oooofff https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST Every Dev should know this. It's the idap transporter from laws of war
  8. Matthias Burns | Matze

    [Tutorial] Clean Modern Custom ATM Menu

    Brizi, not DIZI DAFUQ MATE. Do you even have the permission of Matze Media? matze_media would be his ALRPG Account.
  9. Matthias Burns | Matze

    [TUT] [GUI] Garage Dialog

    Hello guys, as always, ive made another dialog, this time its the garage menu. As simple as always, just move the impound.hpp in your dialog folder and put the garagemenu.paa into your textures folder. class Life_impound_menu { idd = 2800; name = "Life_impound_menu"; movingenable = 0; enablesimulation = 1; onload = "ctrlShow [2330,false];"; class controlsBackground { class InventoryBack : Life_RscPicture { text = "textures\garagemenu.paa"; idc = -1; x = 0.233854166666667 * safezoneW + safezoneX; y = 0.0589970501474926 * safezoneH + safezoneY; w = 0.571354166666667 * safezoneW; h = 0.933136676499508 * safezoneH; }; }; class controls { class CloseBtn : Life_RscButtonMenu { text = ""; onbuttonclick = "closeDialog 0;"; x = 0.322916666666667 * safezoneW + safezoneX; y = 0.695181907571288 * safezoneH + safezoneY; w = 0.1 * safezoneW; h = 0.0373647984267453 * safezoneH; tooltip = "$STR_Global_Close"; colorbackground[] = {0,0,0,0}; colorbackgroundfocused[] = {0,0,0,0}; colorbackground2[] = {0,0,0,0}; color[] = {1,1,1,0}; colorfocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colortext[] = {1,1,1,1}; idc = 1000; }; class RentCar : Life_RscButtonMenu { text = ""; onbuttonclick = "[] call life_fnc_unimpound;"; x = 0.436458333333333 * safezoneW + safezoneX; y = 0.695181907571288 * safezoneH + safezoneY; w = 0.101041666666667 * safezoneW; h = 0.0373647984267453 * safezoneH; tooltip = "$STR_Global_Retrieve"; colorbackground[] = {0,0,0,0}; colorbackgroundfocused[] = {0,0,0,0}; colorbackground2[] = {0,0,0,0}; color[] = {1,1,1,0}; colorfocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colortext[] = {1,1,1,1}; idc = 1000; }; class BuyCar : life_RscButtonMenu { idc = -1; text = ""; onbuttonclick = "[] call life_fnc_sellGarage; closeDialog 0;"; x = 0.5453125 * safezoneW + safezoneX; y = 0.695181907571288 * safezoneH + safezoneY; w = 0.1015625 * safezoneW; h = 0.0373647984267453 * safezoneH; tooltip = "$STR_Global_Sell"; colorbackground[] = {0,0,0,0}; colorbackgroundfocused[] = {0,0,0,0}; colorbackground2[] = {0,0,0,0}; color[] = {1,1,1,0}; colorfocused[] = {0,0,0,0}; color2[] = {0,0,0,0}; colortext[] = {1,1,1,1}; }; class VehicleList : Life_RscListBox { idc = 2802; text = ""; sizeex = 0.04; colorbackground[] = {0,0,0,0}; colorbackground2[] = {0,0,0,0}; colortext[] = {1,1,1,1}; onlbselchanged = "_this call life_fnc_garageLBChange;"; x = 0.322916666666666 * safezoneW + safezoneX; y = 0.291052114060964 * safezoneH + safezoneY; w = 0.16875 * safezoneW; h = 0.339233038348082 * safezoneH; }; class vehicleInfomationList : Life_RscStructuredText { idc = 2803; sizeex = 0.035; colorbackground[] = {0,0,0,0}; colorbackground2[] = {0,0,0,0}; colortext[] = {1,1,1,1}; x = 0.508333333333334 * safezoneW + safezoneX; y = 0.291052114060964 * safezoneH + safezoneY; w = 0.2265625 * safezoneW; h = 0.339233038348082 * safezoneH; }; class MainHideText : Life_RscText { idc = 2811; text = "STR_ANOTF_QueryGarage"; x = 0.317655999999999 * safezoneW + safezoneX; y = 0.233529990167158 * safezoneH + safezoneY; w = 0.122969 * safezoneW; h = 0.0368731563421831 * safezoneH; }; }; }; You can edit the garagemenu.paa like you want to (for example adding a logo, changing colors) but make sure that you dont move the buttons. Thats it garagemenu.paa
  10. Matthias Burns | Matze

    [GER] LostParadise - FunRP mit Niveau

    So, habe mir gerade mal euren Server angesehen. Der ist für einen Fun RP Server echt ok, dennoch solltet ihr ein paar dinge beheben. 1. Die Errors die man permanent vor der Nase hat: Dann euer Z-menü, die Umrandung der Buttons entfernen, und die Idc abfrage für den Notfall knopf einfügen Wie das geht erkläre ich gleich eben schnell ^^ Das zu fixen ist recht einfach, geht in den Dialog, nimm die Idc vom icon, z.b. iconnotruf, und whiteliste die in der p_openMenu je nach benötoigter Seite trägst du dann die Idc ein. Ansonsten viel Erfolg! Und bitte nehmt eine andere Statusbar, da die Bar performance probleme macht.
  11. Matthias Burns | Matze

    Sentix-gaming.de Sucht Altislife Projektleiter/Team

    Ich glaube den Text kannst du dir Sparen, soweit ich das sehe betreiben die nur noch GTA RP (ua.) und kein ARMA3 RP mehr. MFG
  12. Matthias Burns | Matze

    F#CK ROLEPLAY AL PVP!

    Dont think that only pvp will be enough to keep the server up.You have to adjust other params as well. Scripts, concepts etc.
  13. Matthias Burns | Matze

    [DE] Limnos Life RPG | Non-Mod

    Bitte sagt doch direkt das ihr die Admins des Servers seit. Und Bilder wären nicht schlecht. Ansonsten recht nett ich werde die Tage auch mal vorbeisehen.
  14. Matthias Burns | Matze

    ["Tutorial"] New ZMENU by MATZEMEDIA

    Here you go FREE_INVENTORY.zip
  15. Matthias Burns | Matze

    ["Tutorial"] New ZMENU by MATZEMEDIA

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