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Resonance

Independent Helper
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Everything posted by Resonance

  1. There's a mistype in that link you may want to fix So you want someone/a group of people to make you a server?
  2. Sure, but hi res textures aren't worth $20 when you can get near as good ones for free from those listed mods
  3. Feels like them just milking out what cash there is that's left, you can pay for this or just download RHS/CUP for free
  4. Moved to a better section. Also as Breaker had said, details would be nice
  5. You'd need to edit the mission SQM for map changes and what not, pull it from your server box and use the editor on it to make your changes There's lots of places to download mods but just because you can download them doesn't mean you'll have the permission to use them on a public server (So it's best to download them directly from the mod creator, or ask the creator if you've obtained them through a 3rd party) No need to be sorry, everyone has to start somewhere I recommend joining the discord if you haven't already - https://discordapp.com/invite/FzgeVxw
  6. Thanks for the share, looks nice!
  7. Chris Stark was apart of that project, anything really taken from A3L in terms of that he was open to giving permission to Repentz.
  8. Not at all, most people pay that in gas a week. Especially students that commute
  9. Message me on discord if it gives you an issue, if push comes to shove I can just make you one specifically for that board
  10. When Project Argo launched they held a contest revolving around Billboards and provided a perfect template, it should scale to every one perfectly including that one. ProjectArgo_billboard_sample.zip
  11. Short term solution for a long term problem
  12. Looks nice, thanks for sharing
  13. Will you make me one of your cool free scripts if I guess it right? 😮
  14. I'll look later into the latest version of infistar to see about getting it working but it's more of a security risk to re-enable it imo. If you want all license and money just give them to yourself in your database
  15. Believe those are disabled by default in his menu, that or he never updated the variables for the new framework.
  16. Instructions are provided in the zip you download from infistar, just follow them like you would when setting up an exile server.
  17. I am not, though I will forward this to one and they can choose to edit it if they feel it would be beneficial to do so.
  18. Fun, glad to hear you got it solved.
  19. As in one item for each category? (Vest, Hat, Ect) If so, I tried that too and it was working fine with all the prices displaying as well as the total actually totaling
  20. Odd, just gave it a ran on me and @imthatguyhere dev server and didn't find an issue with the prices appearing. I flipped threw a few resolutions as well. (I play at 21:9 anyway, which that screenshot is) All I can say is try copy and pasting mine in and seeing if it works for you. class Life_Clothing { idd = 3100; name= "Life_Clothing"; movingEnable = 1; enableSimulation = 1; //onLoad = "[] execVM 'core\client\keychain\init.sqf'"; class controlsBackground { class Background: Life_RscText { idc = -1; colorBackground[] = {0, 0, 0, 0.7}; x = 0.716562 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; class Background2: Life_RscText { idc = -1; colorBackground[] = {0, 0, 0, 0.7}; x = 0.716563 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; }; class controls { class Title: Life_RscStructuredText { idc = 1100; colorBackground[] = {0, 0, 0, 0}; text = "Clothing Shop"; //--- ToDo: Localize; x = 0.824844 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.0825 * safezoneW; h = 0.033 * safezoneH; }; class ClothingList: Life_RscListbox { onLBSelChanged = "[_this] call life_fnc_changeClothes;"; idc = 3101; x = 0.732031 * safezoneW + safezoneX; y = 0.06 * safezoneH + safezoneY; w = 0.242344 * safezoneW; h = 0.748 * safezoneH; }; class PriceTag: Life_RscStructuredText { idc = 3102; x = 0.778437 * safezoneW + safezoneX; y = 0.907 * safezoneH + safezoneY; w = 0.0567187 * safezoneW; h = 0.022 * safezoneH; }; class TotalPrice: Life_RscStructuredText { idc = 3106; x = 0.778437 * safezoneW + safezoneX; y = 0.874 * safezoneH + safezoneY; w = 0.0567187 * safezoneW; h = 0.022 * safezoneH; }; class FilterList: Life_RscCombo { onLBSelChanged = "_this call life_fnc_clothingFilter"; idc = 3105; x = 0.835156 * safezoneW + safezoneX; y = 0.819 * safezoneH + safezoneY; w = 0.139219 * safezoneW; h = 0.022 * safezoneH; tooltip = "Use this to change to backpack or vests or some other section."; //--- ToDo: Localize; }; class Total: Life_RscStructuredText { idc = 1103; text = "Total Price:"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.874 * safezoneH + safezoneY; w = 0.0515625 * safezoneW; h = 0.022 * safezoneH; }; class ItemPrice: Life_RscStructuredText { idc = 1104; text = "Item Price:"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.907 * safezoneH + safezoneY; w = 0.0515625 * safezoneW; h = 0.022 * safezoneH; }; class CloseButtonKey: Life_RscButtonMenu { onButtonClick = "closeDialog 0; [] call life_fnc_playerSkins;"; idc = -1; text = "Exit"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class BuyButtonKey: Life_RscButtonMenu { onButtonClick = "[] call life_fnc_buyClothes;"; idc = -1; text = "Buy"; //--- ToDo: Localize; x = 0.9125 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class viewAngle: life_RscXSliderH { onSliderPosChanged = "[4,_this select 1] call life_fnc_s_onSliderChange;"; idc = 3107; color[] = {1, 1, 1, 0.45}; colorActive[] = {1, 1, 1, 0.65}; text = ""; x = 0.00499997 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.221719 * safezoneW; h = 0.033 * safezoneH; tooltip = "Use this to see your person and what they will look like with thier new snazzy clothes."; //--- ToDo: Localize; }; }; };
  21. What resolution and aspect ratio are you playing at?
  22. Post a picture of what your shop looks like.
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