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  • Announcements

    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

toxicgamer

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About toxicgamer

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  1. where do i put my custom textures

    will it take it as a paa?
  2. where do i put my custom textures

    yeah i dont see a way to "export" to jpeg, there is export but for video rending, ect.
  3. where do i put my custom textures

    so how do i specifly export as jpeg? texveiw wont work for me properly. if i try to open a file, it crashes the app.
  4. where do i put my custom textures

    https://gyazo.com/b574c4f38b40a02ea9286979a954fe9b
  5. where do i put my custom textures

    well after much testing. after i used textveiw. it increased it to 12k kb
  6. private["_spawnPos"]; civ_spawn_1 = nearestObjects[getMarkerPos "civ_spawn_1", ["Land_i_Shop_01_V1_F","Land_i_Shop_01_V2_F","Land_i_Shop_01_V3_F","Land_i_Shop_02_V1_F","Land_i_Shop_02_V2_F","Land_i_Shop_02_V3_F"],250]; civ_spawn_2 = nearestObjects[getMarkerPos "civ_spawn_2", ["Land_i_Shop_01_V1_F","Land_i_Shop_01_V2_F","Land_i_Shop_01_V3_F","Land_i_Shop_02_V1_F","Land_i_Shop_02_V2_F","Land_i_Shop_02_V3_F"],250]; so i just comment out the one containing kavala or just part of it or all of it?
  7. if i comment it out. wont it make it so they cant spawn at it anymore
  8. so i added the van to and it works great, but i got this symbol i never relized on arma 3. its between the enginje and headlights symbols below the feul, ect headsup. what is it? it kinfda looks like a pill bottle
  9. so i found the init civ. i changed the ending to zero. it now spawns on the island
  10. im trying to make it so people will spawn directly on the spawn point i have placed. i have found the config but how do make it so they spawn right where it is? rn its still default.
  11. where do i put my custom textures

    they are paa files. photoshop cs6 with paa plugin
  12. where do i put my custom textures

    trying to remove the quotes lol............ but i did look to see if i posted that. when i was poosting that my pc started having issues an di had to force shut it down. so i wasnt sure if i posted it and i didnt see it when i looked toi make sure it posted
  13. where do i put my custom textures

    what are you talking about? and i just needed to know if they go into the mission file or into the server file. i have no problem with doing it. its jsut 2000kb each.
  14. iv seen many examples of retexturing, some jsut put in a mods folder, some put it in the mission file. where is the best place that ensurs it still works. do i just put it into my server files or the mission pbo?
  15. npc code for custom gui

    ill look into it. thank you. but still got any up-to-date videos that will show me more advance stuff?