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Drunken Cheetah

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Drunken Cheetah last won the day on December 28 2020

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About Drunken Cheetah

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    Dedicated Member

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    Kaby Lake i7
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  • Hard Drive
    250GB SSD, 2TB Sata,2TB Sata
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    GTX 1060 3GB OC
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    Thermal Take Smart Series
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    Aoc 32"
  • Description - Other Accessories

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  1. If you copied the entire post, it will work. So something else must be wrong with your files.
  2. Add the zeus module in the editor, then add your steam64 id as the owner. Save, reupload and press Y in-game
  3. Please update your file with the following; /* File: fn_broadcast.sqf Author: Bryan "Tonic" Boardwine Description: Broadcast system used in the life mission for multi-notification purposes. */ private ["_type","_message"]; _type = [_this,0,0,[[],0]] call BIS_fnc_param; _message = [_this,1,"",[""]] call BIS_fnc_param; _localize = [_this,2,false,[false]] call BIS_fnc_param; if (_message isEqualTo "") exitWith {}; if (_localize) exitWith { _arr = _this select 3; _msg = switch (count _arr) do { case 0: {localize _message;}; case 1: {format [locali
  4. Please send me Altis_Life.Altis/core/functions/network/fn_broadcast.sqf
  5. "Not Work" - Does not help me in anyway shape or form. Please elaborate, what isn't working?
  6. /* Paycheck & Bank System Configurations */ bank_cop = 9500; //Amount of cash in bank for new cops bank_civ = 3500; //Amount of cash in bank for new civillians bank_med = 7500; //Amount of cash in bank for new medics
  7. This script enables admins with an admin rank of 5 to comp every player on the server. You can change the adminLevel required for this if you wish. I based this off the original compensate script already part of the framework. The whole idea is, if you have a server crash or something. You can comp players when its backup etc. First up: Navigate to mission/core/admin and create a new file called fn_compAll.sqf Inside that add the following: #include "..\..\script_macros.hpp" /* File: fn_compAll.sqf Author: Drunken Cheetah Edited By: Maxence Des
  8. It is setup to save/load those settings, so you no longer need to re-enter the locations. It mustn't be working for you?
  9. Hey. I've recently created a simple program in VB.net, which will help mission testers, test there mission. All it does is moves the pbo to the mpmissioncache folder so when you join your local server you don't need to download any mission after you've changed 1 line of code. It's rather simple, yet quicker. To be use: run the program from anywhere you'd like, choose your mpmissioncache folder and the pbo mission, then click move pbo. A file will be saved, which contains the path to both so next time you run the program it will remember your
  10. Before we begin. This has been made for and tested on the latest release for AsYetUntitled. Description: Dynamic Drug Dealer, changes position every X minutes and stays put for X minutes. Compatible with any object/character in Arma 3 for both civ's for store and cops for "Question Dealer". THIS SCRIPT UTILIZES THE LIFE_SERVER FOLDER. BEFORE CONTINUING, PLEASE MAKE SURE TO MAKE A BACKUP OF YOUR LIFE_SERVER FOLDER. I AM NOT RESPONSIBLE FOR ANY MISTAKES MADE. If you don't have it already, create a folder in your life_server > Functions. Create a new
  11. Before we begin, this has been made for and tested on the latest release for AsYetUntitled. Description: Automatically creates a safezone, based on empty markers. (You can use locations also, just change it in the script.); This version allows it to change every X minutes based on your adjusted settings. THIS SCRIPT UTILIZES THE LIFE_SERVER FOLDER. BEFORE CONTINUING MAKE SURE TO MAKE A BACKUP, I AM NOT RESPONSIBLE FOR ANY MISTAKES MADE. Create a new folder in your life_server folder called Scripts. Place it in life_server >> Functions >> Scripts A
  12. That is another way of doing I imaging, I guess its upto the user whoever uses it haha
  13. Ok, thanks, If you can come up with something that doesn't involve spamming other communitys, I'd love to see it
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