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  • Announcements

    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

Pasta_Bake

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About Pasta_Bake

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  • Birthday 07/02/1998

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  1. That would work also
  2. This is a long shot but try this at the end so for instance { "V_RebreatherIA", "", 15000, { "", "", -1 } }, I'm Using verson 4.4R4 but if you using any 4.4 that should be ok have a try!
  3. scripting help

    Update: Still trying to fix myself but i am having no luck
  4. I have an Iphone script made by Travis Butts but I'm having trouble opening the following buttons there's just 3 button in case the following confuses you on the phone Licences, money to see bank balance and cash in hand and player inventory for virtual items I'm Using version 4.4R4 and the code for the file is below. #include "player_sys.sqf" class playerSettings { idd = playersys_DIALOG; movingEnable = 1; enableSimulation = 1; class controlsBackground { class TR8_HomeScreen: Life_RscPicture { text = "dialog\CustomPhone\GUI\TR8_HomeScreen.paa"; idc = -1; x = 0.348878 * safezoneW + safezoneX; y = 0.231714 * safezoneH + safezoneY; w = 0.300173 * safezoneW; h = 0.527775 * safezoneH; }; class Title : life_RscTitle { colorBackground[] = {0, 0, 0, 0}; idc = -1; text = ""; x = 0.1; y = 0.2; w = 0.8; h = (1 / 25); }; }; class controls { class ButtonClose : Life_RscButtonInvisible { idc = -1; //shortcuts[] = {0x00050000 + 2}; text = ""; onButtonClick = "closeDialog 0;"; x = 0.478263 * safezoneW + safezoneX; y = 0.700115 * safezoneH + safezoneY; w = 0.025877 * safezoneW; h = 0.0439812 * safezoneH; }; class ButtonSettings : Life_RscButtonInvisible { idc = -1; text = ""; onButtonClick = "[] call life_fnc_settingsMenu;"; x = 0.427544 * safezoneW + safezoneX; y = 0.651735 * safezoneH + safezoneY; w = 0.0207016 * safezoneW; h = 0.0329859 * safezoneH; }; class ButtonMyGang : Life_RscButtonInvisible { idc = 2011; text = ""; onButtonClick = "if(isNil ""life_action_gangInUse"") then {if(isNil {(group player) getVariable ""gang_owner""}) then {createDialog ""Life_Create_Gang_Diag"";} else {[] spawn life_fnc_gangMenu;};};"; x = 0.5 * safezoneW + safezoneX; y = 0.326274 * safezoneH + safezoneY; w = 0.025877 * safezoneW; h = 0.0439812 * safezoneH; }; class ButtonGangList : Life_RscButtonInvisible { idc = 2012; text = ""; onButtonClick = "[] call life_fnc_wantedMenu;"; x = 0.463772 * safezoneW + safezoneX; y = 0.392246 * safezoneH + safezoneY; w = 0.025877 * safezoneW; h = 0.0439812 * safezoneH; }; class ButtonLicences : Life_RscButtonInvisible { idc = 1602; onButtonClick = "[] call life_fnc_openLicensesMenu;"; x = 0.491000 * safezoneW + safezoneX; y = 0.392246 * safezoneH + safezoneY; w = 0.025877 * safezoneW; h = 0.0439812 * safezoneH; }; class ButtonKeys : Life_RscButtonInvisible { idc = 2013; text = ""; onButtonClick = "createDialog ""Life_key_management"";"; x = 0.463772 * safezoneW + safezoneX; y = 0.324075 * safezoneH + safezoneY; w = 0.025877 * safezoneW; h = 0.0439812 * safezoneH; }; class ButtonCell : Life_RscButtonInvisible { idc = 2014; onButtonClick = "createDialog ""Life_cell_phone"";"; x = 0.49586 * safezoneW + safezoneX; y = 0.653934 * safezoneH + safezoneY; w = 0.025877 * safezoneW; h = 0.0329859 * safezoneH; }; class ButtonAdminMenu : Life_RscButtonInvisible { idc = 2021; onButtonClick = "createDialog ""life_admin_menu"";"; x = 0.532087 * safezoneW + safezoneX; y = 0.324075 * safezoneH + safezoneY; w = 0.025877 * safezoneW; h = 0.0439812 * safezoneH; }; class ButtonSyncData : Life_RscButtonInvisible { idc = -1; //shortcuts[] = {0x00050000 + 2}; text = ""; onButtonClick = "[] call SOCK_fnc_syncData;"; x = 0.462737 * safezoneW + safezoneX; y = 0.651735 * safezoneH + safezoneY; w = 0.0207016 * safezoneW; h = 0.0329859 * safezoneH; }; class ButtonDanceMoves : Life_RscButtonInvisible { idc = -1; //shortcuts[] = {0x00050000 + 2}; text = ""; onButtonClick = "createDialog ""life_moves_menu"";"; x = 0.427544 * safezoneW + safezoneX; y = 0.390047 * safezoneH + safezoneY; w = 0.025877 * safezoneW; h = 0.0439812 * safezoneH; }; class ButtonBanking : Life_RscButtonInvisible { idc = -1; //shortcuts[] = {0x00050000 + 2}; text = ""; onButtonClick = "[] call life_fnc_openBankMenu;"; x = 0.531052 * safezoneW + safezoneX; y = 0.651735 * safezoneH + safezoneY; w = 0.025877 * safezoneW; h = 0.0329859 * safezoneH; }; class ButtonPlayerMenu : Life_RscButtonInvisible { idc = -1; onButtonClick = "[] call life_fnc_openInvMenu;"; x = 0.427544 * safezoneW + safezoneX; y = 0.326274 * safezoneH + safezoneY; w = 0.025877 * safezoneW; h = 0.0439812 * safezoneH; }; }; }; Anything else like other files you may need just ask Thanks for the Help
  5. scripting help

    I fixed the issue Please close topic thanks.
  6. Hey Everyone, I'm having an issue with the interaction menu. You can not windows key or just plain interaction on players or vehicles I have no clue on what I have done I have replaced key handler and action key handler with default installs on 4.4R4 and still can't interact. with anything. Forgot to add that picking up items does not work either I'm really puzzles on this one
  7. Hey Everyone, And welcome to Thelonelyisland. We are a Multi-Gaming community currently developing an Altis Life server with a wide variety of features from the ones you know and love to unique and amazing ones! We try to make everything as custom as possible so you, as the player, gets the best experience. We have a skilled team of developers, some of which have been developing for years, our staff team is a tight unit of well trained and knowledgeable people who know how to control and end a situation as peacefully as possible and we request dedication and activity from our members. I have also included a script list of some of the scripts. Panic Button for cops with sound Jail Raid alarm Exp System New Y menu (iPhone) Convoys Login Camera (Space to skip) TS: 81.19.208.50 Server IP: 81.19.208.50:2450 Website: thelonelyislandmgc.co.uk
  8. Hey @Wackbatt Understood but do I change all the animations or just a pacific one for instance while {player getVariable "restrained"} do { if (isNull objectParent player) then { player playMove "AmovPercMstpSnonWnonDnon_Ease"; }; Is this is the animation for when they are restrained? or is AmovPercMstpSnonWnonDnon_Ease need to be changed with the whole file?
  9. Bump
  10. Hey Everyone, I have a couple of question how to I change the restraint animation so when a cop restrains someone it makes the animation the sit-down with hands behind their back. also an another request is how do I make it so when cops restrain someone it does the grab animation so it will simulate that they are putting cuffs on the person. I don't know if the following information will help but here it is Using version 4.4
  11. Hello and welcome to The Loney Island. We are a Multi-Gaming community currently developing an Altis Life server with a wide variety of features from the ones you know and love to unique and amazing ones! We try to make everything as custom as possible so you, as the player, gets the best experience. We have a skilled team of developers, some of which have been developing for years, our staff team is a tight unit of well trained and knowledgeable people who know how to control and end a situation as peacefully as possible and we request dedication and activity from our members. TS: 81.19.208.50 Website: theloneyisland.co.uk