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  • Announcements

    • Rozo

      Donations   09/18/2016

      Hello,
        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

Pasta_Bake

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About Pasta_Bake

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  1. [Tutorial] New Vehicle Shop Dialog and Garage

    It should be sizeEx= 0.5;
  2. [Tutorial] New Vehicle Shop Dialog and Garage

    Hey John, If you paste it in there it should be fine I don't think it would affect anything as I just look at the 3D preview dialogue Five minutes ago and I don't see anything that would break it If you go ahead and paste it in there but take a back up first. If not I'll work on one that supports 3D preview, Hope this helps.
  3. .

    Even I don't know what I just said
  4. .

    Hey, Man, this looks like my Dialog but just shifted around, I don't mean to be rude but is that what you did? if so Please can you remove the post.
  5. [Tutorial] New Vehicle Shop Dialog and Garage

    Sorry about this Man, I set the SizeEX, Ill update the post and put on 0.5 sorry about this.
  6. Hello, I have another Dialog today, this time I have a vehicle garage and Shop. Step one: Go into Dialog\Impound.hpp and paste the following. class Life_impound_menu { idd = 2800; name="life_vehicle_shop"; movingEnable = 0; enableSimulation = 1; onLoad = "ctrlShow [2330,false];"; class controlsBackground { class Background: Life_RscText { colorBackground[] = {0,0,0,0.7}; idc = -1; x = 0.716562 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; class Background2: Life_RscText { colorBackground[] = {0,0,0,0.7}; idc = -1; x = 0.716563 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; class Title: Life_RscStructuredText { idc = 1100; text = "Your Garage"; //--- ToDo: Localize; x = 0.824844 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.0825 * safezoneW; h = 0.033 * safezoneH; }; class VehicleInfoText: Life_RscStructuredText { idc = 1106; text = "Vehicle Information"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.588 * safezoneH + safezoneY; w = 0.0825 * safezoneW; h = 0.022 * safezoneH; }; class CloseButtonKey: Life_RscButtonMenu { onButtonClick = "closeDialog 0;"; idc = 2400; text = "Exit"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class SellCar: Life_RscButtonMenu { onButtonClick = "[] call life_fnc_sellGarage;"; idc = 2401; text = "Sell"; //--- ToDo: Localize; x = 0.9125 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class RetrieveCar: Life_RscButtonMenu { onButtonClick = "[] call life_fnc_unimpound;"; idc = 2402; text = "Retrieve"; //--- ToDo: Localize; x = 0.840312 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; }; class controls { class vehicleInfomationList: Life_RscStructuredText { idc = 2803; x = 0.732031 * safezoneW + safezoneX; y = 0.621 * safezoneH + safezoneY; w = 0.242344 * safezoneW; h = 0.275 * safezoneH; }; class MainHideText: Life_RscText { idc = 2811; text = "Looking for your vehicles..."; //--- ToDo: Localize; x = 0.809375 * safezoneW + safezoneX; y = 0.313 * safezoneH + safezoneY; w = 0.103125 * safezoneW; h = 0.132 * safezoneH; }; class VehicleList: Life_RscListbox { onLBSelChanged = "_this call life_fnc_garageLBChange;"; sizeEX = 0.5; idc = 2802; x = 0.732031 * safezoneW + safezoneX; y = 0.06 * safezoneH + safezoneY; w = 0.242344 * safezoneW; h = 0.517 * safezoneH; }; }; }; Step two: Paste the following code into Dialog\Vehicleshop.hpp class Life_Vehicle_Shop_v2 { idd = 2300; name="life_vehicle_shop"; movingEnabled = 0; enableSimulation = 1; onLoad = "ctrlShow [2330,false];"; class controlsBackground { class Background: Life_RscText { colorBackground[] = {0,0,0,0.7}; idc = -1; x = 0.716562 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; class Background2: Life_RscText { colorBackground[] = {0,0,0,0.7}; idc = -1; x = 0.716563 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; class Title: Life_RscStructuredText { idc = 1100; text = "Vehicle Shop"; //--- ToDo: Localize; x = 0.824844 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.0825 * safezoneW; h = 0.033 * safezoneH; }; class VehicleInfoText: Life_RscStructuredText { idc = 1106; text = "Vehicle Information"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.5 * safezoneH + safezoneY; w = 0.0825 * safezoneW; h = 0.022 * safezoneH; }; class CloseBtn: Life_RscButtonMenu { onButtonClick = "closeDialog 0; [] call life_fnc_playerSkins;"; idc = 2400; text = "Exit"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class BuyCar: Life_RscButtonMenu { onButtonClick = "[true] spawn life_fnc_vehicleShopBuy;"; idc = 2309; text = "Buy"; //--- ToDo: Localize; x = 0.9125 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class RentCar: Life_RscButtonMenu { onButtonClick = "[false] spawn life_fnc_vehicleShopBuy;"; idc = -1; text = "Rent"; //--- ToDo: Localize; x = 0.840312 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; }; class controls { class vehicleInfomationList: Life_RscStructuredText { idc = 2303; x = 0.732031 * safezoneW + safezoneX; y = 0.533 * safezoneH + safezoneY; w = 0.242344 * safezoneW; h = 0.275 * safezoneH; }; class colorList: Life_RscCombo { idc = 2304; x = 0.840312 * safezoneW + safezoneX; y = 0.819 * safezoneH + safezoneY; w = 0.139219 * safezoneW; h = 0.022 * safezoneH; tooltip = "Use this to change to diffrent vehicle skins."; //--- ToDo: Localize; }; class VehicleList: Life_RscListbox { onLBSelChanged = "_this call life_fnc_vehicleShopLBChange"; idc = 2302; x = 0.732031 * safezoneW + safezoneX; y = 0.06 * safezoneH + safezoneY; w = 0.242344 * safezoneW; h = 0.429 * safezoneH; }; }; }; Step three: Go to Dialog folder again and paste in the following into common.hpp #define ST_LEFT 0x00 #define ST_MULTI 0x10 #define GUI_GRID_CENTER_WAbs ((safezoneW / safezoneH) min 1.2) #define GUI_GRID_CENTER_HAbs (GUI_GRID_CENTER_WAbs / 1.2) #define GUI_GRID_CENTER_W (GUI_GRID_CENTER_WAbs / 40) #define GUI_GRID_CENTER_H (GUI_GRID_CENTER_HAbs / 25) #define GUI_GRID_CENTER_X (safezoneX + (safezoneW - GUI_GRID_CENTER_WAbs)/2) #define GUI_GRID_CENTER_Y (safezoneY + (safezoneH - GUI_GRID_CENTER_HAbs)/2) class Life_Checkbox { access = 0; // Control access (0 - ReadAndWrite, 1 - ReadAndCreate, 2 - ReadOnly, 3 - ReadOnlyVerified) idc = -1; // Control identification (without it, the control won't be displayed) type = 77; // Type style = ST_LEFT + ST_MULTI; // Style default = 0; // Control selected by default (only one within a display can be used) blinkingPeriod = 0; // Time in which control will fade out and back in. Use 0 to disable the effect. x = 0; y = 0; w = 1 * GUI_GRID_CENTER_W; // Width h = 1 * GUI_GRID_CENTER_H; // Height //Colors color[] = { 1, 1, 1, 0.7 }; // Texture color colorFocused[] = { 1, 1, 1, 1 }; // Focused texture color colorHover[] = { 1, 1, 1, 1 }; // Mouse over texture color colorPressed[] = { 1, 1, 1, 1 }; // Mouse pressed texture color colorDisabled[] = { 1, 1, 1, 0.2 }; // Disabled texture color //Background colors colorBackground[] = { 0, 0, 0, 0 }; // Fill color colorBackgroundFocused[] = { 0, 0, 0, 0 }; // Focused fill color colorBackgroundHover[] = { 0, 0, 0, 0 }; // Mouse hover fill color colorBackgroundPressed[] = { 0, 0, 0, 0 }; // Mouse pressed fill color colorBackgroundDisabled[] = { 0, 0, 0, 0 }; // Disabled fill color //Textures textureChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa"; //Texture of checked CheckBox. textureUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa"; //Texture of unchecked CheckBox. textureFocusedChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa"; //Texture of checked focused CheckBox (Could be used for showing different texture when focused). textureFocusedUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa"; //Texture of unchecked focused CheckBox. textureHoverChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa"; textureHoverUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa"; texturePressedChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa"; texturePressedUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa"; textureDisabledChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa"; textureDisabledUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa"; tooltip = ""; // Tooltip text tooltipColorShade[] = { 0, 0, 0, 1 }; // Tooltip background color tooltipColorText[] = { 1, 1, 1, 1 }; // Tooltip text color tooltipColorBox[] = { 1, 1, 1, 1 }; // Tooltip frame color //Sounds soundClick[] = { "\A3\ui_f\data\sound\RscButton\soundClick", 0.09, 1 }; // Sound played after control is activated in format {file, volume, pitch} soundEnter[] = { "\A3\ui_f\data\sound\RscButton\soundEnter", 0.09, 1 }; // Sound played when mouse cursor enters the control soundPush[] = { "\A3\ui_f\data\sound\RscButton\soundPush", 0.09, 1 }; // Sound played when the control is pushed down soundEscape[] = { "\A3\ui_f\data\sound\RscButton\soundEscape", 0.09, 1 }; // Sound played when the control is released after pushing down }; class Life_RscScrollBar { color[] = {1,1,1,0.6}; colorActive[] = {1,1,1,1}; colorDisabled[] = {1,1,1,0.3}; thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; shadow = 0; scrollSpeed = 0.06; width = 0; height = 0; autoScrollEnabled = 1; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; }; class Life_RscControlsGroup { type = 15; idc = -1; x = 0; y = 0; w = 1; h = 1; shadow = 0; style = 16; class VScrollBar : Life_RscScrollBar { width = 0.021; autoScrollEnabled = 1; }; class HScrollBar : Life_RscScrollBar { height = 0.028; }; class Controls {}; }; class Life_RscControlsGroupNoScrollbars : Life_RscControlsGroup { class VScrollbar : VScrollbar { width = 0; }; class HScrollbar : HScrollbar { height = 0; }; }; class Life_RscHud { idc = -1; type = 0; style = 0x00; colorBackground[] = { 1 , 1 , 1 , 0 }; colorText[] = { 1 , 1 , 1 , 1 }; font = "RobotoCondensedBold"; sizeEx = 0.025; h = 0.25; text = ""; }; class Life_IGUIBack { type = 0; idc = 124; style = 128; text = ""; colorText[] = { 0, 0, 0, 0 }; font = "RobotoCondensed"; sizeEx = 0; shadow = 0; x = 0.1; y = 0.1; w = 0.1; h = 0.1; colorbackground[] = { "(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])" }; }; class Life_RscListNBox { style = 16; type = 102; shadow = 0; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; color[] = {0.95,0.95,0.95,1}; colorText[] = {1,1,1,1.0}; colorDisabled[] = {1,1,1,0.25}; colorScrollbar[] = {0.95,0.95,0.95,1}; colorSelect[] = {0,0,0,1}; colorSelect2[] = {0,0,0,1}; colorSelectBackground[] = {0.8,0.8,0.8,1}; colorSelectBackground2[] = {1,1,1,0.5}; colorPicture[] = {1,1,1,1}; colorPictureSelected[] = {1,1,1,1}; colorPictureDisabled[] = {1,1,1,1}; soundSelect[] = {"",0.1,1}; soundExpand[] = {"",0.1,1}; soundCollapse[] = {"",0.1,1}; period = 1.2; maxHistoryDelay = 0.5; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; class ListScrollBar: Life_RscScrollBar{}; class ScrollBar: Life_RscScrollBar{}; }; class Life_RscText { x = 0; y = 0; h = 0.037; w = 0.3; type = 0; style = 0; shadow = 1; colorShadow[] = {0, 0, 0, 0.5}; font = "RobotoCondensed"; SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; text = ""; colorText[] = {1, 1, 1, 1.0}; colorBackground[] = {0, 0, 0, 0}; linespacing = 1; tooltipColorText[] = {1,1,1,1}; tooltipColorBox[] = {1,1,1,1}; tooltipColorShade[] = {0,0,0,0.65}; }; class Life_RscLine: Life_RscText { idc = -1; style = 176; x = 0.17; y = 0.48; w = 0.66; h = 0; text = ""; colorBackground[] = {0, 0, 0, 0}; colorText[] = {1, 1, 1, 1.0}; }; class Life_RscTree { style = 2; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; expandedTexture = "A3\ui_f\data\gui\Rsccommon\Rsctree\expandedTexture_ca.paa"; hiddenTexture = "A3\ui_f\data\gui\Rsccommon\Rsctree\hiddenTexture_ca.paa"; rowHeight = 0.0439091; color[] = {1, 1, 1, 1}; colorSelect[] = {0.7, 0.7, 0.7, 1}; colorBackground[] = {0, 0, 0, 0}; colorSelectBackground[] = {0, 0, 0, 0.5}; colorBorder[] = {0, 0, 0, 0}; borderSize = 0; }; class Life_RscTitle: Life_RscText { style = 0; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; colorText[] = {0.95, 0.95, 0.95, 1}; }; class life_RscPicture { shadow = 0; type = 0; style = 48; sizeEx = 0.023; font = "RobotoCondensed"; colorBackground[] = {}; colorText[] = {}; x = 0; y = 0; w = 0.2; h = 0.15; tooltipColorText[] = {1,1,1,1}; tooltipColorBox[] = {1,1,1,1}; tooltipColorShade[] = {0,0,0,0.65}; }; class Life_RscTextMulti: Life_RscText { linespacing = 1; style = 0 + 16 + 0x200; }; class Life_RscPictureKeepAspect : Life_RscPicture { style = 0x30 + 0x800; }; class Life_RscStructuredText { type = 13; style = 0; x = 0; y = 0; h = 0.035; w = 0.1; text = ""; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; colorText[] = {1, 1, 1, 1.0}; shadow = 1; class Attributes { font = "RobotoCondensed"; color = "#ffffff"; align = "left"; shadow = 1; }; }; class Life_RscActiveText { idc = -1; type = 11; style = 0; x = 0; y = 0; h = 0.037; w = 0.3; sizeEx = 0.040; font = "RobotoCondensedLight"; color[] = {1, 1, 1, 1}; colorActive[] = {1, 0.2, 0.2, 1}; soundEnter[] = {"\A3\ui_f\data\sound\onover", 0.09, 1}; soundPush[] = {"\A3\ui_f\data\sound\new1", 0.0, 0}; soundClick[] = {"\A3\ui_f\data\sound\onclick", 0.07, 1}; soundEscape[] = {"\A3\ui_f\data\sound\onescape", 0.09, 1}; action = ""; text = ""; tooltipColorText[] = {1,1,1,1}; tooltipColorBox[] = {1,1,1,1}; tooltipColorShade[] = {0,0,0,0.65}; }; class Life_RscButton { style = 2; x = 0; y = 0; w = 0.095589; h = 0.039216; shadow = 2; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; colorText[] = {1,1,1,1.0}; colorDisabled[] = {0.4,0.4,0.4,1}; colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",0.7}; colorBackgroundActive[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1}; colorBackgroundDisabled[] = {0.95,0.95,0.95,1}; offsetX = 0.003; offsetY = 0.003; offsetPressedX = 0.002; offsetPressedY = 0.002; colorFocused[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1}; colorShadow[] = {0,0,0,1}; colorBorder[] = {0,0,0,1}; borderSize = 0.0; soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1}; soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1}; soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1}; soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1}; }; class Life_RscButtonTextOnly : Life_RscButton { SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; colorBackground[] = {1, 1, 1, 0}; colorBackgroundActive[] = {1, 1, 1, 0}; colorBackgroundDisabled[] = {1, 1, 1, 0}; colorFocused[] = {1, 1, 1, 0}; colorShadow[] = {1, 1, 1, 0}; borderSize = 0.0; }; class Life_RscShortcutButton { idc = -1; style = 0; default = 0; shadow = 1; w = 0.183825; h = "((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)"; color[] = {1,1,1,1.0}; colorFocused[] = {1,1,1,1.0}; color2[] = {0.95,0.95,0.95,1}; colorDisabled[] = {1,1,1,0.25}; colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1}; colorBackgroundFocused[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1}; colorBackground2[] = {1,1,1,1}; animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa"; animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa"; animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa"; animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\over_ca.paa"; animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\focus_ca.paa"; animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\down_ca.paa"; periodFocus = 1.2; periodOver = 0.8; class HitZone { left = 0.0; top = 0.0; right = 0.0; bottom = 0.0; }; class ShortcutPos { left = 0; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2"; w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)"; h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; }; class TextPos { left = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)"; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2"; right = 0.005; bottom = 0.0; }; period = 0.4; font = "RobotoCondensed"; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; text = ""; soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1}; soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1}; soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1}; soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1}; action = ""; class Attributes { font = "RobotoCondensed"; color = "#E5E5E5"; align = "left"; shadow = "true"; }; class AttributesImage { font = "RobotoCondensed"; color = "#E5E5E5"; align = "left"; }; }; class Life_RscButtonMenu : Life_RscShortcutButton { idc = -1; type = 16; style = "0x02 + 0xC0"; default = 0; shadow = 0; x = 0; y = 0; w = 0.095589; h = 0.039216; animTextureNormal = "#(argb,8,8,3)color(1,1,1,1)"; animTextureDisabled = "#(argb,8,8,3)color(1,1,1,1)"; animTextureOver = "#(argb,8,8,3)color(1,1,1,1)"; animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)"; animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)"; animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)"; colorBackground[] = {0,0,0,0.8}; colorBackgroundFocused[] = {1,1,1,1}; colorBackground2[] = {0.75,0.75,0.75,1}; color[] = {1,1,1,1}; colorFocused[] = {0,0,0,1}; color2[] = {0,0,0,1}; colorText[] = {1,1,1,1}; colorDisabled[] = {1,1,1,0.25}; period = 1.2; periodFocus = 1.2; periodOver = 1.2; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; tooltipColorText[] = {1,1,1,1}; tooltipColorBox[] = {1,1,1,1}; tooltipColorShade[] = {0,0,0,0.65}; class TextPos { left = "0.25 * (((safezoneW / safezoneH) min 1.2) / 40)"; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2"; right = 0.005; bottom = 0.0; }; class Attributes { font = "RobotoCondensedLight"; color = "#E5E5E5"; align = "left"; shadow = "false"; }; class ShortcutPos { left = "(6.25 * (((safezoneW / safezoneH) min 1.2) / 40)) - 0.0225 - 0.005"; top = 0.005; w = 0.0225; h = 0.03; }; soundEnter[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundEnter",0.09,1}; soundPush[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundPush",0.09,1}; soundClick[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundClick",0.09,1}; soundEscape[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundEscape",0.09,1}; textureNoShortcut = ""; }; class Life_RscShortcutButtonMain : Life_RscShortcutButton { idc = -1; style = 0; default = 0; w = 0.313726; h = 0.104575; color[] = {1, 1, 1, 1.0}; colorDisabled[] = {1, 1, 1, 0.25}; class HitZone { left = 0.0; top = 0.0; right = 0.0; bottom = 0.0; }; class ShortcutPos { left = 0.0145; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2"; w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2) * (3/4)"; h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; }; class TextPos { left = "( ((safezoneW / safezoneH) min 1.2) / 32) * 1.5"; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)*2 - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2"; right = 0.005; bottom = 0.0; }; animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa"; animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\disabled_ca.paa"; animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\over_ca.paa"; animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\focus_ca.paa"; animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\down_ca.paa"; animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa"; period = 0.5; font = "RobotoCondensed"; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; text = ""; soundEnter[] = {"\A3\ui_f\data\sound\onover", 0.09, 1}; soundPush[] = {"\A3\ui_f\data\sound\new1", 0.0, 0}; soundClick[] = {"\A3\ui_f\data\sound\onclick", 0.07, 1}; soundEscape[] = {"\A3\ui_f\data\sound\onescape", 0.09, 1}; action = ""; class Attributes { font = "RobotoCondensed"; color = "#E5E5E5"; align = "left"; shadow = "false"; }; class AttributesImage { font = "RobotoCondensed"; color = "#E5E5E5"; align = "false"; }; }; class Life_RscCheckbox { idc = -1; type = 7; style = 0; x = "LINE_X(XVAL)"; y = LINE_Y; w = "LINE_W(WVAL)"; h = 0.029412; colorText[] = {1, 0, 0, 1}; color[] = {0, 0, 0, 0}; colorBackground[] = {0, 0, 1, 1}; colorTextSelect[] = {0, 0.8, 0, 1}; colorSelectedBg[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1}; colorSelect[] = {0, 0, 0, 1}; colorTextDisable[] = {0.4, 0.4, 0.4, 1}; colorDisable[] = {0.4, 0.4, 0.4, 1}; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; rows = 1; 5ns = 1; strings[] = {UNCHECKED}; checked_strings[] = {CHECKED}; }; class Life_RscProgress { type = 8; style = 0; x = 0.344; y = 0.619; w = 0.313726; h = 0.0261438; texture = ""; shadow = 2; colorFrame[] = {0, 0, 0, 1}; colorBackground[] = {0,0,0,0.7}; colorBar[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"}; }; class Life_RscListBox { style = 16; idc = -1; type = 5; w = 0.275; h = 0.04; font = "RobotoCondensed"; colorSelect[] = {1, 1, 1, 1}; colorText[] = {1, 1, 1, 1}; colorBackground[] = {0.28,0.28,0.28,0.28}; colorSelect2[] = {1, 1, 1, 1}; colorSelectBackground[] = {0.95, 0.95, 0.95, 0.5}; colorSelectBackground2[] = {1, 1, 1, 0.5}; colorScrollbar[] = {0.2, 0.2, 0.2, 1}; colorPicture[] = {1,1,1,1}; colorPictureSelected[] = {1,1,1,1}; colorPictureDisabled[] = {1,1,1,1}; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; wholeHeight = 0.45; rowHeight = 0.04; color[] = {0.7, 0.7, 0.7, 1}; colorActive[] = {0,0,0,1}; colorDisabled[] = {0,0,0,0.3}; sizeEx = 0.023; soundSelect[] = {"",0.1,1}; soundExpand[] = {"",0.1,1}; soundCollapse[] = {"",0.1,1}; maxHistoryDelay = 1; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; tooltipColorText[] = {1,1,1,1}; tooltipColorBox[] = {1,1,1,1}; tooltipColorShade[] = {0,0,0,0.65}; class ListScrollBar: Life_RscScrollBar { color[] = {1,1,1,1}; autoScrollEnabled = 1; }; }; class Life_RscEdit { type = 2; style = 0x00 + 0x40; font = "RobotoCondensed"; shadow = 2; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; colorBackground[] = {0, 0, 0, 1}; soundSelect[] = {"",0.1,1}; soundExpand[] = {"",0.1,1}; colorText[] = {0.95, 0.95, 0.95, 1}; colorDisabled[] = {1, 1, 1, 0.25}; autocomplete = false; colorSelection[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1}; canModify = 1; }; class Life_RscSlider { h = 0.025; color[] = {1, 1, 1, 0.8}; colorActive[] = {1, 1, 1, 1}; }; class life_RscXSliderH { style = 1024; type = 43; shadow = 2; x = 0; y = 0; h = 0.029412; w = 0.400000; color[] = { 1, 1, 1, 0.7 }; colorActive[] = { 1, 1, 1, 1 }; colorDisabled[] = { 1, 1, 1, 0.500000 }; arrowEmpty = "\A3\ui_f\data\gui\cfg\slider\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\slider\arrowFull_ca.paa"; border = "\A3\ui_f\data\gui\cfg\slider\border_ca.paa"; thumb = "\A3\ui_f\data\gui\cfg\slider\thumb_ca.paa"; }; class Life_RscFrame { type = 0; idc = -1; style = 64; shadow = 2; colorBackground[] = {0, 0, 0, 0}; colorText[] = {1, 1, 1, 1}; font = "RobotoCondensed"; sizeEx = 0.02; text = ""; }; class Life_RscBackground: Life_RscText { type = 0; IDC = -1; style = 512; shadow = 0; x = 0.0; y = 0.0; w = 1.0; h = 1.0; text = ""; ColorBackground[] = {0.48, 0.5, 0.35, 1}; ColorText[] = {0.1, 0.1, 0.1, 1}; font = "RobotoCondensed"; SizeEx = 1; }; class Life_RscHTML { colorText[] = {1, 1, 1, 1.0}; colorBold[] = {1, 1, 1, 1.0}; colorLink[] = {1, 1, 1, 0.75}; colorLinkActive[] = {1, 1, 1, 1.0}; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; prevPage = "\A3\ui_f\data\gui\Rsccommon\Rschtml\arrow_left_ca.paa"; nextPage = "\A3\ui_f\data\gui\Rsccommon\Rschtml\arrow_right_ca.paa"; shadow = 2; class H1 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; align = "left"; }; class H2 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "right"; }; class H3 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "left"; }; class H4 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "left"; }; class H5 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "left"; }; class H6 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "left"; }; class P { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "left"; }; }; class Life_RscHitZones { x = 0; y = 0; w = 0.1; h = 0.1; xCount = 1; yCount = 1; xSpace = 0; ySpace = 0; }; class Life_RscMapControl { access = 0; type = 101; idc = 51; style = 48; colorBackground[] = {0.969,0.957,0.949,1}; colorOutside[] = {0,0,0,1}; colorText[] = {0,0,0,1}; font = "TahomaB"; sizeEx = 0.04; colorSea[] = {0.467,0.631,0.851,0.5}; colorForest[] = {0.624,0.78,0.388,0.5}; colorRocks[] = {0,0,0,0.3}; colorCountlines[] = {0.572,0.354,0.188,0.25}; colorMainCountlines[] = {0.572,0.354,0.188,0.5}; colorCountlinesWater[] = {0.491,0.577,0.702,0.3}; colorMainCountlinesWater[] = {0.491,0.577,0.702,0.6}; colorForestBorder[] = {0,0,0,0}; colorRocksBorder[] = {0,0,0,0}; colorPowerLines[] = {0.1,0.1,0.1,1}; colorRailWay[] = {0.8,0.2,0,1}; colorNames[] = {0.1,0.1,0.1,0.9}; colorInactive[] = {1,1,1,0.5}; colorLevels[] = {0.286,0.177,0.094,0.5}; colorTracks[] = {0.84,0.76,0.65,0.15}; colorRoads[] = {0.7,0.7,0.7,1}; colorMainRoads[] = {0.9,0.5,0.3,1}; colorTracksFill[] = {0.84,0.76,0.65,1}; colorRoadsFill[] = {1,1,1,1}; colorMainRoadsFill[] = {1,0.6,0.4,1}; colorGrid[] = {0.1,0.1,0.1,0.6}; colorGridMap[] = {0.1,0.1,0.1,0.6}; stickX[] = {0.2,{"Gamma",1,1.5}}; stickY[] = {0.2,{"Gamma",1,1.5}}; class Legend { colorBackground[] = {1,1,1,0.5}; color[] = {0,0,0,1}; x = "SafeZoneX + (((safezoneW / safezoneH) min 1.2) / 40)"; y = "SafeZoneY + safezoneH - 4.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; w = "10 * (((safezoneW / safezoneH) min 1.2) / 40)"; h = "3.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; }; class ActiveMarker { color[] = {0.3,0.1,0.9,1}; size = 50; }; class Command { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\waypoint_ca.paa"; size = 18; importance = 1; coefMin = 1; coefMax = 1; }; class Task { colorCreated[] = {1,1,1,1}; colorCanceled[] = {0.7,0.7,0.7,1}; colorDone[] = {0.7,1,0.3,1}; colorFailed[] = {1,0.3,0.2,1}; color[] = {"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_A',0.8])"}; icon = "\A3\ui_f\data\map\mapcontrol\taskIcon_CA.paa"; iconCreated = "\A3\ui_f\data\map\mapcontrol\taskIconCreated_CA.paa"; iconCanceled = "\A3\ui_f\data\map\mapcontrol\taskIconCanceled_CA.paa"; iconDone = "\A3\ui_f\data\map\mapcontrol\taskIconDone_CA.paa"; iconFailed = "\A3\ui_f\data\map\mapcontrol\taskIconFailed_CA.paa"; size = 27; importance = 1; coefMin = 1; coefMax = 1; }; class CustomMark { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\custommark_ca.paa"; size = 24; importance = 1; coefMin = 1; coefMax = 1; }; class Tree { color[] = {0.45,0.64,0.33,0.4}; icon = "\A3\ui_f\data\map\mapcontrol\bush_ca.paa"; size = 12; importance = "0.9 * 16 * 0.05"; coefMin = 0.25; coefMax = 4; }; class SmallTree { color[] = {0.45,0.64,0.33,0.4}; icon = "\A3\ui_f\data\map\mapcontrol\bush_ca.paa"; size = 12; importance = "0.6 * 12 * 0.05"; coefMin = 0.25; coefMax = 4; }; class Bush { color[] = {0.45,0.64,0.33,0.4}; icon = "\A3\ui_f\data\map\mapcontrol\bush_ca.paa"; size = "14/2"; importance = "0.2 * 14 * 0.05 * 0.05"; coefMin = 0.25; coefMax = 4; }; class Church { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\church_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Chapel { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\Chapel_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Cross { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\Cross_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Rock { color[] = {0.1,0.1,0.1,0.8}; icon = "\A3\ui_f\data\map\mapcontrol\rock_ca.paa"; size = 12; importance = "0.5 * 12 * 0.05"; coefMin = 0.25; coefMax = 4; }; class Bunker { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\bunker_ca.paa"; size = 14; importance = "1.5 * 14 * 0.05"; coefMin = 0.25; coefMax = 4; }; class Fortress { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\bunker_ca.paa"; size = 16; importance = "2 * 16 * 0.05"; coefMin = 0.25; coefMax = 4; }; class Fountain { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\fountain_ca.paa"; size = 11; importance = "1 * 12 * 0.05"; coefMin = 0.25; coefMax = 4; }; class ViewTower { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\viewtower_ca.paa"; size = 16; importance = "2.5 * 16 * 0.05"; coefMin = 0.5; coefMax = 4; }; class Lighthouse { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\lighthouse_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Quay { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\quay_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Fuelstation { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\fuelstation_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Hospital { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\hospital_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class BusStop { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\busstop_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Transmitter { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\transmitter_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Stack { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\stack_ca.paa"; size = 20; importance = "2 * 16 * 0.05"; coefMin = 0.9; coefMax = 4; }; class Ruin { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\ruin_ca.paa"; size = 16; importance = "1.2 * 16 * 0.05"; coefMin = 1; coefMax = 4; }; class Tourism { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\tourism_ca.paa"; size = 16; importance = "1 * 16 * 0.05"; coefMin = 0.7; coefMax = 4; }; class Watertower { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\watertower_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Waypoint { color[] = {0,0,0,1}; size = 24; importance = 1; coefMin = 1; coefMax = 1; icon = "\A3\ui_f\data\map\mapcontrol\waypoint_ca.paa"; }; class WaypointCompleted { color[] = {0,0,0,1}; size = 24; importance = 1; coefMin = 1; coefMax = 1; icon = "\A3\ui_f\data\map\mapcontrol\waypointCompleted_ca.paa"; }; moveOnEdges = 0;//1; x = "SafeZoneXAbs"; y = "SafeZoneY + 1.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; w = "SafeZoneWAbs"; h = "SafeZoneH - 1.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; shadow = 0; ptsPerSquareSea = 5; ptsPerSquareTxt = 3; ptsPerSquareCLn = 10; ptsPerSquareExp = 10; ptsPerSquareCost = 10; ptsPerSquareFor = 9; ptsPerSquareForEdge = 9; ptsPerSquareRoad = 6; ptsPerSquareObj = 9; showCountourInterval = 0; scaleMin = 0.001; scaleMax = 1; scaleDefault = 0.16; maxSatelliteAlpha = 0.85; alphaFadeStartScale = 0.35; alphaFadeEndScale = 0.4; fontLabel = "RobotoCondensed"; sizeExLabel = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; fontGrid = "TahomaB"; sizeExGrid = 0.02; fontUnits = "TahomaB"; sizeExUnits = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; fontNames = "RobotoCondensed"; sizeExNames = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8) * 2"; fontInfo = "RobotoCondensed"; sizeExInfo = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; fontLevel = "TahomaB"; sizeExLevel = 0.02; text = "#(argb,8,8,3)color(1,1,1,1)"; //text = "\a3\ui_f\data\map_background2_co.paa"; class power { icon = "\A3\ui_f\data\map\mapcontrol\power_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; color[] = {1,1,1,1}; }; class powersolar { icon = "\A3\ui_f\data\map\mapcontrol\powersolar_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; color[] = {1,1,1,1}; }; class powerwave { icon = "\A3\ui_f\data\map\mapcontrol\powerwave_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; color[] = {1,1,1,1}; }; class powerwind { icon = "\A3\ui_f\data\map\mapcontrol\powerwind_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; color[] = {1,1,1,1}; }; class shipwreck { icon = "\A3\ui_f\data\map\mapcontrol\shipwreck_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; color[] = {1,1,1,1}; }; class LineMarker { lineDistanceMin = 3e-005; lineLengthMin = 5; lineWidthThick = 0.014; lineWidthThin = 0.008; textureComboBoxColor = "#(argb,8,8,3)color(1,1,1,1)"; }; }; class Life_RscCombo { style = 16; type = 4; x = 0; y = 0; w = 0.12; h = 0.035; shadow = 0; colorSelect[] = {0, 0, 0, 1}; soundExpand[] = {"",0.1,1}; colorText[] = {0.95, 0.95, 0.95, 1}; soundCollapse[] = {"",0.1,1}; maxHistoryDelay = 1; colorBackground[] = {0.4,0.4,0.4,0.4}; colorSelectBackground[] = {1, 1, 1, 0.7}; colow_Rscrollbar[] = {1, 0, 0, 1}; soundSelect[] = { "", 0.000000, 1 }; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; wholeHeight = 0.45; color[] = {1, 1, 1, 1}; colorActive[] = {1, 0, 0, 1}; colorDisabled[] = {1, 1, 1, 0.25}; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; class ComboScrollBar : Life_RscScrollBar {}; }; class Life_RscToolbox { colorText[] = {0.95, 0.95, 0.95, 1}; color[] = {0.95, 0.95, 0.95, 1}; colorTextSelect[] = {0.95, 0.95, 0.95, 1}; colorSelect[] = {0.95, 0.95, 0.95, 1}; colorTextDisable[] = {0.4, 0.4, 0.4, 1}; colorDisable[] = {0.4, 0.4, 0.4, 1}; colorSelectedBg[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5}; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; }; And you are now done, Enjoy the Dialog if you want to see what It looks like then have a look below.
  7. [TUTORIAL] New Gun shop Dialog

    I shall give that a Try, it does look ok to see out of screenshots.
  8. [TUTORIAL] New Gun shop Dialog

    Screenshot added
  9. [TUTORIAL] New Gun shop Dialog

    Hello, I have made a New gun shop Dialog this is for version 5 of altis life. Dont see why I wont work for other versions. Step one: Go into dialog folder and copy this into shops.hpp class life_weapon_shop { idd = 38400; movingEnable = 0; enableSimulation = 1; class controlsBackground { class Background: Life_IGUIBack { colorBackground[] = {0,0,0,0.7}; idc = 2200; x = 0.716562 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; class Background2: Life_IGUIBack { colorBackground[] = {0,0,0,0.7}; idc = 2201; x = 0.716563 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; class Title: Life_RscStructuredText { idc = 1100; text = "Weapon Store"; //--- ToDo: Localize; x = 0.824844 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.0825 * safezoneW; h = 0.033 * safezoneH; }; class Title2: Life_RscStructuredText { idc = 1106; text = "Weapon Information"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.588 * safezoneH + safezoneY; w = 0.0825 * safezoneW; h = 0.022 * safezoneH; }; }; class controls { class ButtonMags: Life_RscButtonMenu { onButtonClick = "_this call life_fnc_weaponShopMags; _this call life_fnc_weaponShopFilter"; idc = 38406; text = "Magazines"; //--- ToDo: Localize; x = 0.840312 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class itemList: Life_RscListbox { onLBSelChanged = "_this call life_fnc_weaponShopSelection"; idc = 38403; x = 0.732031 * safezoneW + safezoneX; y = 0.06 * safezoneH + safezoneY; w = 0.242344 * safezoneW; h = 0.517 * safezoneH; }; class CloseButtonKey: Life_RscButtonMenu { onButtonClick = "closeDialog 0; [] call life_fnc_playerSkins;"; idc = 2400; text = "Exit"; //--- ToDo: Localize; x = 0.9125 * safezoneW + safezoneX; y = 0.786 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class ButtonBuySell: Life_RscButtonMenu { onButtonClick = "[] spawn life_fnc_weaponShopBuySell; true"; idc = 38405; text = "Buy Weapon"; //--- ToDo: Localize; x = 0.9125 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class itemInfo: Life_RscStructuredText { idc = 38404; x = 0.732031 * safezoneW + safezoneX; y = 0.632 * safezoneH + safezoneY; w = 0.2475 * safezoneW; h = 0.143 * safezoneH; }; class FilterList: Life_RscCombo { onLBSelChanged = "_this call life_fnc_weaponShopFilter"; idc = 38402; x = 0.732031 * safezoneW + safezoneX; y = 0.786 * safezoneH + safezoneY; w = 0.113437 * safezoneW; h = 0.022 * safezoneH; }; class ButtonAccs: Life_RscButtonMenu { onButtonClick = "_this call life_fnc_weaponShopAccs; _this call life_fnc_weaponShopFilter"; idc = 38407; text = "Attachments"; //--- ToDo: Localize; x = 0.762969 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0721875 * safezoneW; h = 0.022 * safezoneH; }; }; }; Step two: Go into Dialog\common.hpp and replace the whole file. #define ST_LEFT 0x00 #define ST_MULTI 0x10 #define GUI_GRID_CENTER_WAbs ((safezoneW / safezoneH) min 1.2) #define GUI_GRID_CENTER_HAbs (GUI_GRID_CENTER_WAbs / 1.2) #define GUI_GRID_CENTER_W (GUI_GRID_CENTER_WAbs / 40) #define GUI_GRID_CENTER_H (GUI_GRID_CENTER_HAbs / 25) #define GUI_GRID_CENTER_X (safezoneX + (safezoneW - GUI_GRID_CENTER_WAbs)/2) #define GUI_GRID_CENTER_Y (safezoneY + (safezoneH - GUI_GRID_CENTER_HAbs)/2) class Life_Checkbox { access = 0; // Control access (0 - ReadAndWrite, 1 - ReadAndCreate, 2 - ReadOnly, 3 - ReadOnlyVerified) idc = -1; // Control identification (without it, the control won't be displayed) type = 77; // Type style = ST_LEFT + ST_MULTI; // Style default = 0; // Control selected by default (only one within a display can be used) blinkingPeriod = 0; // Time in which control will fade out and back in. Use 0 to disable the effect. x = 0; y = 0; w = 1 * GUI_GRID_CENTER_W; // Width h = 1 * GUI_GRID_CENTER_H; // Height //Colors color[] = { 1, 1, 1, 0.7 }; // Texture color colorFocused[] = { 1, 1, 1, 1 }; // Focused texture color colorHover[] = { 1, 1, 1, 1 }; // Mouse over texture color colorPressed[] = { 1, 1, 1, 1 }; // Mouse pressed texture color colorDisabled[] = { 1, 1, 1, 0.2 }; // Disabled texture color //Background colors colorBackground[] = { 0, 0, 0, 0 }; // Fill color colorBackgroundFocused[] = { 0, 0, 0, 0 }; // Focused fill color colorBackgroundHover[] = { 0, 0, 0, 0 }; // Mouse hover fill color colorBackgroundPressed[] = { 0, 0, 0, 0 }; // Mouse pressed fill color colorBackgroundDisabled[] = { 0, 0, 0, 0 }; // Disabled fill color //Textures textureChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa"; //Texture of checked CheckBox. textureUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa"; //Texture of unchecked CheckBox. textureFocusedChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa"; //Texture of checked focused CheckBox (Could be used for showing different texture when focused). textureFocusedUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa"; //Texture of unchecked focused CheckBox. textureHoverChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa"; textureHoverUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa"; texturePressedChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa"; texturePressedUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa"; textureDisabledChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa"; textureDisabledUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa"; tooltip = ""; // Tooltip text tooltipColorShade[] = { 0, 0, 0, 1 }; // Tooltip background color tooltipColorText[] = { 1, 1, 1, 1 }; // Tooltip text color tooltipColorBox[] = { 1, 1, 1, 1 }; // Tooltip frame color //Sounds soundClick[] = { "\A3\ui_f\data\sound\RscButton\soundClick", 0.09, 1 }; // Sound played after control is activated in format {file, volume, pitch} soundEnter[] = { "\A3\ui_f\data\sound\RscButton\soundEnter", 0.09, 1 }; // Sound played when mouse cursor enters the control soundPush[] = { "\A3\ui_f\data\sound\RscButton\soundPush", 0.09, 1 }; // Sound played when the control is pushed down soundEscape[] = { "\A3\ui_f\data\sound\RscButton\soundEscape", 0.09, 1 }; // Sound played when the control is released after pushing down }; class Life_RscScrollBar { color[] = {1,1,1,0.6}; colorActive[] = {1,1,1,1}; colorDisabled[] = {1,1,1,0.3}; thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; shadow = 0; scrollSpeed = 0.06; width = 0; height = 0; autoScrollEnabled = 1; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; }; class Life_RscControlsGroup { type = 15; idc = -1; x = 0; y = 0; w = 1; h = 1; shadow = 0; style = 16; class VScrollBar : Life_RscScrollBar { width = 0.021; autoScrollEnabled = 1; }; class HScrollBar : Life_RscScrollBar { height = 0.028; }; class Controls {}; }; class Life_RscControlsGroupNoScrollbars : Life_RscControlsGroup { class VScrollbar : VScrollbar { width = 0; }; class HScrollbar : HScrollbar { height = 0; }; }; class Life_RscHud { idc = -1; type = 0; style = 0x00; colorBackground[] = { 1 , 1 , 1 , 0 }; colorText[] = { 1 , 1 , 1 , 1 }; font = "RobotoCondensedBold"; sizeEx = 0.025; h = 0.25; text = ""; }; class Life_IGUIBack { type = 0; idc = 124; style = 128; text = ""; colorText[] = { 0, 0, 0, 0 }; font = "RobotoCondensed"; sizeEx = 0; shadow = 0; x = 0.1; y = 0.1; w = 0.1; h = 0.1; colorbackground[] = { "(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])" }; }; class Life_RscListNBox { style = 16; type = 102; shadow = 0; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; color[] = {0.95,0.95,0.95,1}; colorText[] = {1,1,1,1.0}; colorDisabled[] = {1,1,1,0.25}; colorScrollbar[] = {0.95,0.95,0.95,1}; colorSelect[] = {0,0,0,1}; colorSelect2[] = {0,0,0,1}; colorSelectBackground[] = {0.8,0.8,0.8,1}; colorSelectBackground2[] = {1,1,1,0.5}; colorPicture[] = {1,1,1,1}; colorPictureSelected[] = {1,1,1,1}; colorPictureDisabled[] = {1,1,1,1}; soundSelect[] = {"",0.1,1}; soundExpand[] = {"",0.1,1}; soundCollapse[] = {"",0.1,1}; period = 1.2; maxHistoryDelay = 0.5; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; class ListScrollBar: Life_RscScrollBar{}; class ScrollBar: Life_RscScrollBar{}; }; class Life_RscText { x = 0; y = 0; h = 0.037; w = 0.3; type = 0; style = 0; shadow = 1; colorShadow[] = {0, 0, 0, 0.5}; font = "RobotoCondensed"; SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; text = ""; colorText[] = {1, 1, 1, 1.0}; colorBackground[] = {0, 0, 0, 0}; linespacing = 1; tooltipColorText[] = {1,1,1,1}; tooltipColorBox[] = {1,1,1,1}; tooltipColorShade[] = {0,0,0,0.65}; }; class Life_RscLine: Life_RscText { idc = -1; style = 176; x = 0.17; y = 0.48; w = 0.66; h = 0; text = ""; colorBackground[] = {0, 0, 0, 0}; colorText[] = {1, 1, 1, 1.0}; }; class Life_RscTree { style = 2; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; expandedTexture = "A3\ui_f\data\gui\Rsccommon\Rsctree\expandedTexture_ca.paa"; hiddenTexture = "A3\ui_f\data\gui\Rsccommon\Rsctree\hiddenTexture_ca.paa"; rowHeight = 0.0439091; color[] = {1, 1, 1, 1}; colorSelect[] = {0.7, 0.7, 0.7, 1}; colorBackground[] = {0, 0, 0, 0}; colorSelectBackground[] = {0, 0, 0, 0.5}; colorBorder[] = {0, 0, 0, 0}; borderSize = 0; }; class Life_RscTitle: Life_RscText { style = 0; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; colorText[] = {0.95, 0.95, 0.95, 1}; }; class life_RscPicture { shadow = 0; type = 0; style = 48; sizeEx = 0.023; font = "RobotoCondensed"; colorBackground[] = {}; colorText[] = {}; x = 0; y = 0; w = 0.2; h = 0.15; tooltipColorText[] = {1,1,1,1}; tooltipColorBox[] = {1,1,1,1}; tooltipColorShade[] = {0,0,0,0.65}; }; class Life_RscTextMulti: Life_RscText { linespacing = 1; style = 0 + 16 + 0x200; }; class Life_RscPictureKeepAspect : Life_RscPicture { style = 0x30 + 0x800; }; class Life_RscStructuredText { type = 13; style = 0; x = 0; y = 0; h = 0.035; w = 0.1; text = ""; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; colorText[] = {1, 1, 1, 1.0}; shadow = 1; class Attributes { font = "RobotoCondensed"; color = "#ffffff"; align = "left"; shadow = 1; }; }; class Life_RscActiveText { idc = -1; type = 11; style = 0; x = 0; y = 0; h = 0.037; w = 0.3; sizeEx = 0.040; font = "RobotoCondensedLight"; color[] = {1, 1, 1, 1}; colorActive[] = {1, 0.2, 0.2, 1}; soundEnter[] = {"\A3\ui_f\data\sound\onover", 0.09, 1}; soundPush[] = {"\A3\ui_f\data\sound\new1", 0.0, 0}; soundClick[] = {"\A3\ui_f\data\sound\onclick", 0.07, 1}; soundEscape[] = {"\A3\ui_f\data\sound\onescape", 0.09, 1}; action = ""; text = ""; tooltipColorText[] = {1,1,1,1}; tooltipColorBox[] = {1,1,1,1}; tooltipColorShade[] = {0,0,0,0.65}; }; class Life_RscButton { style = 2; x = 0; y = 0; w = 0.095589; h = 0.039216; shadow = 2; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; colorText[] = {1,1,1,1.0}; colorDisabled[] = {0.4,0.4,0.4,1}; colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",0.7}; colorBackgroundActive[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1}; colorBackgroundDisabled[] = {0.95,0.95,0.95,1}; offsetX = 0.003; offsetY = 0.003; offsetPressedX = 0.002; offsetPressedY = 0.002; colorFocused[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1}; colorShadow[] = {0,0,0,1}; colorBorder[] = {0,0,0,1}; borderSize = 0.0; soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1}; soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1}; soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1}; soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1}; }; class Life_RscButtonTextOnly : Life_RscButton { SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; colorBackground[] = {1, 1, 1, 0}; colorBackgroundActive[] = {1, 1, 1, 0}; colorBackgroundDisabled[] = {1, 1, 1, 0}; colorFocused[] = {1, 1, 1, 0}; colorShadow[] = {1, 1, 1, 0}; borderSize = 0.0; }; class Life_RscShortcutButton { idc = -1; style = 0; default = 0; shadow = 1; w = 0.183825; h = "((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)"; color[] = {1,1,1,1.0}; colorFocused[] = {1,1,1,1.0}; color2[] = {0.95,0.95,0.95,1}; colorDisabled[] = {1,1,1,0.25}; colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1}; colorBackgroundFocused[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1}; colorBackground2[] = {1,1,1,1}; animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa"; animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa"; animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa"; animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\over_ca.paa"; animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\focus_ca.paa"; animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\down_ca.paa"; periodFocus = 1.2; periodOver = 0.8; class HitZone { left = 0.0; top = 0.0; right = 0.0; bottom = 0.0; }; class ShortcutPos { left = 0; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2"; w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)"; h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; }; class TextPos { left = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)"; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2"; right = 0.005; bottom = 0.0; }; period = 0.4; font = "RobotoCondensed"; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; text = ""; soundEnter[] = {"\A3\ui_f\data\sound\RscButton\soundEnter",0.09,1}; soundPush[] = {"\A3\ui_f\data\sound\RscButton\soundPush",0.09,1}; soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1}; soundEscape[] = {"\A3\ui_f\data\sound\RscButton\soundEscape",0.09,1}; action = ""; class Attributes { font = "RobotoCondensed"; color = "#E5E5E5"; align = "left"; shadow = "true"; }; class AttributesImage { font = "RobotoCondensed"; color = "#E5E5E5"; align = "left"; }; }; class Life_RscButtonMenu : Life_RscShortcutButton { idc = -1; type = 16; style = "0x02 + 0xC0"; default = 0; shadow = 0; x = 0; y = 0; w = 0.095589; h = 0.039216; animTextureNormal = "#(argb,8,8,3)color(1,1,1,1)"; animTextureDisabled = "#(argb,8,8,3)color(1,1,1,1)"; animTextureOver = "#(argb,8,8,3)color(1,1,1,1)"; animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)"; animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)"; animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)"; colorBackground[] = {0,0,0,0.8}; colorBackgroundFocused[] = {1,1,1,1}; colorBackground2[] = {0.75,0.75,0.75,1}; color[] = {1,1,1,1}; colorFocused[] = {0,0,0,1}; color2[] = {0,0,0,1}; colorText[] = {1,1,1,1}; colorDisabled[] = {1,1,1,0.25}; period = 1.2; periodFocus = 1.2; periodOver = 1.2; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; tooltipColorText[] = {1,1,1,1}; tooltipColorBox[] = {1,1,1,1}; tooltipColorShade[] = {0,0,0,0.65}; class TextPos { left = "0.25 * (((safezoneW / safezoneH) min 1.2) / 40)"; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2"; right = 0.005; bottom = 0.0; }; class Attributes { font = "RobotoCondensedLight"; color = "#E5E5E5"; align = "left"; shadow = "false"; }; class ShortcutPos { left = "(6.25 * (((safezoneW / safezoneH) min 1.2) / 40)) - 0.0225 - 0.005"; top = 0.005; w = 0.0225; h = 0.03; }; soundEnter[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundEnter",0.09,1}; soundPush[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundPush",0.09,1}; soundClick[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundClick",0.09,1}; soundEscape[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundEscape",0.09,1}; textureNoShortcut = ""; }; class Life_RscShortcutButtonMain : Life_RscShortcutButton { idc = -1; style = 0; default = 0; w = 0.313726; h = 0.104575; color[] = {1, 1, 1, 1.0}; colorDisabled[] = {1, 1, 1, 0.25}; class HitZone { left = 0.0; top = 0.0; right = 0.0; bottom = 0.0; }; class ShortcutPos { left = 0.0145; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2"; w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2) * (3/4)"; h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; }; class TextPos { left = "( ((safezoneW / safezoneH) min 1.2) / 32) * 1.5"; top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)*2 - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2"; right = 0.005; bottom = 0.0; }; animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa"; animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\disabled_ca.paa"; animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\over_ca.paa"; animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\focus_ca.paa"; animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\down_ca.paa"; animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa"; period = 0.5; font = "RobotoCondensed"; size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; text = ""; soundEnter[] = {"\A3\ui_f\data\sound\onover", 0.09, 1}; soundPush[] = {"\A3\ui_f\data\sound\new1", 0.0, 0}; soundClick[] = {"\A3\ui_f\data\sound\onclick", 0.07, 1}; soundEscape[] = {"\A3\ui_f\data\sound\onescape", 0.09, 1}; action = ""; class Attributes { font = "RobotoCondensed"; color = "#E5E5E5"; align = "left"; shadow = "false"; }; class AttributesImage { font = "RobotoCondensed"; color = "#E5E5E5"; align = "false"; }; }; class Life_RscCheckbox { idc = -1; type = 7; style = 0; x = "LINE_X(XVAL)"; y = LINE_Y; w = "LINE_W(WVAL)"; h = 0.029412; colorText[] = {1, 0, 0, 1}; color[] = {0, 0, 0, 0}; colorBackground[] = {0, 0, 1, 1}; colorTextSelect[] = {0, 0.8, 0, 1}; colorSelectedBg[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1}; colorSelect[] = {0, 0, 0, 1}; colorTextDisable[] = {0.4, 0.4, 0.4, 1}; colorDisable[] = {0.4, 0.4, 0.4, 1}; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; rows = 1; 5ns = 1; strings[] = {UNCHECKED}; checked_strings[] = {CHECKED}; }; class Life_RscProgress { type = 8; style = 0; x = 0.344; y = 0.619; w = 0.313726; h = 0.0261438; texture = ""; shadow = 2; colorFrame[] = {0, 0, 0, 1}; colorBackground[] = {0,0,0,0.7}; colorBar[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"}; }; class Life_RscListBox { style = 16; idc = -1; type = 5; w = 0.275; h = 0.04; font = "RobotoCondensed"; colorSelect[] = {1, 1, 1, 1}; colorText[] = {1, 1, 1, 1}; colorBackground[] = {0.28,0.28,0.28,0.28}; colorSelect2[] = {1, 1, 1, 1}; colorSelectBackground[] = {0.95, 0.95, 0.95, 0.5}; colorSelectBackground2[] = {1, 1, 1, 0.5}; colorScrollbar[] = {0.2, 0.2, 0.2, 1}; colorPicture[] = {1,1,1,1}; colorPictureSelected[] = {1,1,1,1}; colorPictureDisabled[] = {1,1,1,1}; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; wholeHeight = 0.45; rowHeight = 0.04; color[] = {0.7, 0.7, 0.7, 1}; colorActive[] = {0,0,0,1}; colorDisabled[] = {0,0,0,0.3}; sizeEx = 0.023; soundSelect[] = {"",0.1,1}; soundExpand[] = {"",0.1,1}; soundCollapse[] = {"",0.1,1}; maxHistoryDelay = 1; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; tooltipColorText[] = {1,1,1,1}; tooltipColorBox[] = {1,1,1,1}; tooltipColorShade[] = {0,0,0,0.65}; class ListScrollBar: Life_RscScrollBar { color[] = {1,1,1,1}; autoScrollEnabled = 1; }; }; class Life_RscEdit { type = 2; style = 0x00 + 0x40; font = "RobotoCondensed"; shadow = 2; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; colorBackground[] = {0, 0, 0, 1}; soundSelect[] = {"",0.1,1}; soundExpand[] = {"",0.1,1}; colorText[] = {0.95, 0.95, 0.95, 1}; colorDisabled[] = {1, 1, 1, 0.25}; autocomplete = false; colorSelection[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1}; canModify = 1; }; class Life_RscSlider { h = 0.025; color[] = {1, 1, 1, 0.8}; colorActive[] = {1, 1, 1, 1}; }; class life_RscXSliderH { style = 1024; type = 43; shadow = 2; x = 0; y = 0; h = 0.029412; w = 0.400000; color[] = { 1, 1, 1, 0.7 }; colorActive[] = { 1, 1, 1, 1 }; colorDisabled[] = { 1, 1, 1, 0.500000 }; arrowEmpty = "\A3\ui_f\data\gui\cfg\slider\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\slider\arrowFull_ca.paa"; border = "\A3\ui_f\data\gui\cfg\slider\border_ca.paa"; thumb = "\A3\ui_f\data\gui\cfg\slider\thumb_ca.paa"; }; class Life_RscFrame { type = 0; idc = -1; style = 64; shadow = 2; colorBackground[] = {0, 0, 0, 0}; colorText[] = {1, 1, 1, 1}; font = "RobotoCondensed"; sizeEx = 0.02; text = ""; }; class Life_RscBackground: Life_RscText { type = 0; IDC = -1; style = 512; shadow = 0; x = 0.0; y = 0.0; w = 1.0; h = 1.0; text = ""; ColorBackground[] = {0.48, 0.5, 0.35, 1}; ColorText[] = {0.1, 0.1, 0.1, 1}; font = "RobotoCondensed"; SizeEx = 1; }; class Life_RscHTML { colorText[] = {1, 1, 1, 1.0}; colorBold[] = {1, 1, 1, 1.0}; colorLink[] = {1, 1, 1, 0.75}; colorLinkActive[] = {1, 1, 1, 1.0}; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; prevPage = "\A3\ui_f\data\gui\Rsccommon\Rschtml\arrow_left_ca.paa"; nextPage = "\A3\ui_f\data\gui\Rsccommon\Rschtml\arrow_right_ca.paa"; shadow = 2; class H1 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)"; align = "left"; }; class H2 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "right"; }; class H3 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "left"; }; class H4 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "left"; }; class H5 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "left"; }; class H6 { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "left"; }; class P { font = "RobotoCondensed"; fontBold = "RobotoCondensedBold"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; align = "left"; }; }; class Life_RscHitZones { x = 0; y = 0; w = 0.1; h = 0.1; xCount = 1; yCount = 1; xSpace = 0; ySpace = 0; }; class Life_RscMapControl { access = 0; type = 101; idc = 51; style = 48; colorBackground[] = {0.969,0.957,0.949,1}; colorOutside[] = {0,0,0,1}; colorText[] = {0,0,0,1}; font = "TahomaB"; sizeEx = 0.04; colorSea[] = {0.467,0.631,0.851,0.5}; colorForest[] = {0.624,0.78,0.388,0.5}; colorRocks[] = {0,0,0,0.3}; colorCountlines[] = {0.572,0.354,0.188,0.25}; colorMainCountlines[] = {0.572,0.354,0.188,0.5}; colorCountlinesWater[] = {0.491,0.577,0.702,0.3}; colorMainCountlinesWater[] = {0.491,0.577,0.702,0.6}; colorForestBorder[] = {0,0,0,0}; colorRocksBorder[] = {0,0,0,0}; colorPowerLines[] = {0.1,0.1,0.1,1}; colorRailWay[] = {0.8,0.2,0,1}; colorNames[] = {0.1,0.1,0.1,0.9}; colorInactive[] = {1,1,1,0.5}; colorLevels[] = {0.286,0.177,0.094,0.5}; colorTracks[] = {0.84,0.76,0.65,0.15}; colorRoads[] = {0.7,0.7,0.7,1}; colorMainRoads[] = {0.9,0.5,0.3,1}; colorTracksFill[] = {0.84,0.76,0.65,1}; colorRoadsFill[] = {1,1,1,1}; colorMainRoadsFill[] = {1,0.6,0.4,1}; colorGrid[] = {0.1,0.1,0.1,0.6}; colorGridMap[] = {0.1,0.1,0.1,0.6}; stickX[] = {0.2,{"Gamma",1,1.5}}; stickY[] = {0.2,{"Gamma",1,1.5}}; class Legend { colorBackground[] = {1,1,1,0.5}; color[] = {0,0,0,1}; x = "SafeZoneX + (((safezoneW / safezoneH) min 1.2) / 40)"; y = "SafeZoneY + safezoneH - 4.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; w = "10 * (((safezoneW / safezoneH) min 1.2) / 40)"; h = "3.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; }; class ActiveMarker { color[] = {0.3,0.1,0.9,1}; size = 50; }; class Command { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\waypoint_ca.paa"; size = 18; importance = 1; coefMin = 1; coefMax = 1; }; class Task { colorCreated[] = {1,1,1,1}; colorCanceled[] = {0.7,0.7,0.7,1}; colorDone[] = {0.7,1,0.3,1}; colorFailed[] = {1,0.3,0.2,1}; color[] = {"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_A',0.8])"}; icon = "\A3\ui_f\data\map\mapcontrol\taskIcon_CA.paa"; iconCreated = "\A3\ui_f\data\map\mapcontrol\taskIconCreated_CA.paa"; iconCanceled = "\A3\ui_f\data\map\mapcontrol\taskIconCanceled_CA.paa"; iconDone = "\A3\ui_f\data\map\mapcontrol\taskIconDone_CA.paa"; iconFailed = "\A3\ui_f\data\map\mapcontrol\taskIconFailed_CA.paa"; size = 27; importance = 1; coefMin = 1; coefMax = 1; }; class CustomMark { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\custommark_ca.paa"; size = 24; importance = 1; coefMin = 1; coefMax = 1; }; class Tree { color[] = {0.45,0.64,0.33,0.4}; icon = "\A3\ui_f\data\map\mapcontrol\bush_ca.paa"; size = 12; importance = "0.9 * 16 * 0.05"; coefMin = 0.25; coefMax = 4; }; class SmallTree { color[] = {0.45,0.64,0.33,0.4}; icon = "\A3\ui_f\data\map\mapcontrol\bush_ca.paa"; size = 12; importance = "0.6 * 12 * 0.05"; coefMin = 0.25; coefMax = 4; }; class Bush { color[] = {0.45,0.64,0.33,0.4}; icon = "\A3\ui_f\data\map\mapcontrol\bush_ca.paa"; size = "14/2"; importance = "0.2 * 14 * 0.05 * 0.05"; coefMin = 0.25; coefMax = 4; }; class Church { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\church_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Chapel { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\Chapel_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Cross { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\Cross_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Rock { color[] = {0.1,0.1,0.1,0.8}; icon = "\A3\ui_f\data\map\mapcontrol\rock_ca.paa"; size = 12; importance = "0.5 * 12 * 0.05"; coefMin = 0.25; coefMax = 4; }; class Bunker { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\bunker_ca.paa"; size = 14; importance = "1.5 * 14 * 0.05"; coefMin = 0.25; coefMax = 4; }; class Fortress { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\bunker_ca.paa"; size = 16; importance = "2 * 16 * 0.05"; coefMin = 0.25; coefMax = 4; }; class Fountain { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\fountain_ca.paa"; size = 11; importance = "1 * 12 * 0.05"; coefMin = 0.25; coefMax = 4; }; class ViewTower { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\viewtower_ca.paa"; size = 16; importance = "2.5 * 16 * 0.05"; coefMin = 0.5; coefMax = 4; }; class Lighthouse { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\lighthouse_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Quay { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\quay_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Fuelstation { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\fuelstation_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Hospital { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\hospital_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class BusStop { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\busstop_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Transmitter { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\transmitter_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Stack { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\stack_ca.paa"; size = 20; importance = "2 * 16 * 0.05"; coefMin = 0.9; coefMax = 4; }; class Ruin { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\ruin_ca.paa"; size = 16; importance = "1.2 * 16 * 0.05"; coefMin = 1; coefMax = 4; }; class Tourism { color[] = {0,0,0,1}; icon = "\A3\ui_f\data\map\mapcontrol\tourism_ca.paa"; size = 16; importance = "1 * 16 * 0.05"; coefMin = 0.7; coefMax = 4; }; class Watertower { color[] = {1,1,1,1}; icon = "\A3\ui_f\data\map\mapcontrol\watertower_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; }; class Waypoint { color[] = {0,0,0,1}; size = 24; importance = 1; coefMin = 1; coefMax = 1; icon = "\A3\ui_f\data\map\mapcontrol\waypoint_ca.paa"; }; class WaypointCompleted { color[] = {0,0,0,1}; size = 24; importance = 1; coefMin = 1; coefMax = 1; icon = "\A3\ui_f\data\map\mapcontrol\waypointCompleted_ca.paa"; }; moveOnEdges = 0;//1; x = "SafeZoneXAbs"; y = "SafeZoneY + 1.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; w = "SafeZoneWAbs"; h = "SafeZoneH - 1.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; shadow = 0; ptsPerSquareSea = 5; ptsPerSquareTxt = 3; ptsPerSquareCLn = 10; ptsPerSquareExp = 10; ptsPerSquareCost = 10; ptsPerSquareFor = 9; ptsPerSquareForEdge = 9; ptsPerSquareRoad = 6; ptsPerSquareObj = 9; showCountourInterval = 0; scaleMin = 0.001; scaleMax = 1; scaleDefault = 0.16; maxSatelliteAlpha = 0.85; alphaFadeStartScale = 0.35; alphaFadeEndScale = 0.4; fontLabel = "RobotoCondensed"; sizeExLabel = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; fontGrid = "TahomaB"; sizeExGrid = 0.02; fontUnits = "TahomaB"; sizeExUnits = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; fontNames = "RobotoCondensed"; sizeExNames = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8) * 2"; fontInfo = "RobotoCondensed"; sizeExInfo = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; fontLevel = "TahomaB"; sizeExLevel = 0.02; text = "#(argb,8,8,3)color(1,1,1,1)"; //text = "\a3\ui_f\data\map_background2_co.paa"; class power { icon = "\A3\ui_f\data\map\mapcontrol\power_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; color[] = {1,1,1,1}; }; class powersolar { icon = "\A3\ui_f\data\map\mapcontrol\powersolar_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; color[] = {1,1,1,1}; }; class powerwave { icon = "\A3\ui_f\data\map\mapcontrol\powerwave_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; color[] = {1,1,1,1}; }; class powerwind { icon = "\A3\ui_f\data\map\mapcontrol\powerwind_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; color[] = {1,1,1,1}; }; class shipwreck { icon = "\A3\ui_f\data\map\mapcontrol\shipwreck_CA.paa"; size = 24; importance = 1; coefMin = 0.85; coefMax = 1; color[] = {1,1,1,1}; }; class LineMarker { lineDistanceMin = 3e-005; lineLengthMin = 5; lineWidthThick = 0.014; lineWidthThin = 0.008; textureComboBoxColor = "#(argb,8,8,3)color(1,1,1,1)"; }; }; class Life_RscCombo { style = 16; type = 4; x = 0; y = 0; w = 0.12; h = 0.035; shadow = 0; colorSelect[] = {0, 0, 0, 1}; soundExpand[] = {"",0.1,1}; colorText[] = {0.95, 0.95, 0.95, 1}; soundCollapse[] = {"",0.1,1}; maxHistoryDelay = 1; colorBackground[] = {0.4,0.4,0.4,0.4}; colorSelectBackground[] = {1, 1, 1, 0.7}; colow_Rscrollbar[] = {1, 0, 0, 1}; soundSelect[] = { "", 0.000000, 1 }; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; wholeHeight = 0.45; color[] = {1, 1, 1, 1}; colorActive[] = {1, 0, 0, 1}; colorDisabled[] = {1, 1, 1, 0.25}; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; class ComboScrollBar : Life_RscScrollBar {}; }; class Life_RscToolbox { colorText[] = {0.95, 0.95, 0.95, 1}; color[] = {0.95, 0.95, 0.95, 1}; colorTextSelect[] = {0.95, 0.95, 0.95, 1}; colorSelect[] = {0.95, 0.95, 0.95, 1}; colorTextDisable[] = {0.4, 0.4, 0.4, 1}; colorDisable[] = {0.4, 0.4, 0.4, 1}; colorSelectedBg[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5}; font = "RobotoCondensed"; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; }; That's it, this Dialog will also change the general store.
  10. [TUTORIAL] New Clothing Dialog

    Funny I am in that process
  11. Pasta Bakes dialog issue

    Hey, I have looked at the issue, as my dialogue does not touch them files I would not be my dialogue causing the issue. I do Have a possible fix, go into Stringable.xml in the root, look for Price: and Total: then make them look like what I have attached. and what Version are you using? I am guessing that you are using Version 5 clothing filter below as well just replace it. Clothing Filter #include "..\..\script_macros.hpp" /* File: fn_clothingFilter.sqf Author: Bryan "Tonic" Boardwine Description: Functionality for filtering clothing types in the menu. */ disableSerialization; params [ "", //Control ["_selection", 0, [0]] ]; life_clothing_filter = _selection; switch (_selection) do { case 4: { life_shop_cam camSetTarget (player modelToWorld [0,-.15,1.3]); life_shop_cam camSetPos (player modelToWorld [1,-4,2]); life_shop_cam camCommit 1; }; case 0: { life_shop_cam camSetTarget (player modelToWorld [0,0,1]); life_shop_cam camSetPos (player modelToWorld [1,4,2]); life_shop_cam camCommit 1; }; case 3: { life_shop_cam camSetTarget (player modelToWorld [0,0,1.4]); life_shop_cam camSetPos (player modelToWorld [-.1,2,1.4]); life_shop_cam camCommit 1; }; default { life_shop_cam camSetTarget (player modelToWorld [0,0,1.6]); life_shop_cam camSetPos (player modelToWorld [-.5,1,1.6]); life_shop_cam camCommit 1; }; }; if (isNull (findDisplay 3100)) exitWith {}; private _list = CONTROL(3100,3101); lbClear _list; private _configArray = switch (_selection) do { case 0: {M_CONFIG(getArray,"Clothing",life_clothing_store,"uniforms");}; case 1: {M_CONFIG(getArray,"Clothing",life_clothing_store,"headgear");}; case 2: {M_CONFIG(getArray,"Clothing",life_clothing_store,"goggles");}; case 3: {M_CONFIG(getArray,"Clothing",life_clothing_store,"vests");}; case 4: {M_CONFIG(getArray,"Clothing",life_clothing_store,"backpacks");}; }; private "_pic"; private "_details"; { _x params [ ["_className", "NONE", [""]], ["_displayName", "", [""]], ["_price", 1000, [0]] ]; if !(_className isEqualTo "NONE") then { _details = [_className] call life_fnc_fetchCfgDetails; _pic = (_details select 2); }; if ([_x] call life_fnc_levelCheck) then { if (isNil "_details") then { _list lbAdd _displayName; _list lbSetData [(lbSize _list)-1,_className]; } else { if (_displayName isEqualTo "") then { _list lbAdd (_details select 1); } else { _list lbAdd _displayName; }; _list lbSetData [(lbSize _list)-1,_className]; _list lbSetValue [(lbSize _list)-1,_price]; _list lbSetPicture [(lbSize _list)-1,_pic]; }; }; true } count _configArray; Stringable.xml <Key ID="STR_GNOTF_Price"> <Original></Original> </Key> <Key ID="STR_Shop_Total"> <Original></Original> </Key>
  12. [TUTORIAL] New Clothing Dialog

    Hey Everyone, I made this dialogue for any store but I'm only showing this for the Clothing store. Just simply copy the code below and pas it into, Dialog \ clothing.hpp class Life_Clothing { idd = 3100; name= "Life_Clothing"; movingEnable = 1; enableSimulation = 1; //onLoad = "[] execVM 'core\client\keychain\init.sqf'"; class controlsBackground { class Background: Life_RscText { idc = -1; colorBackground[] = {0, 0, 0, 0.7}; x = 0.716562 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; class Background2: Life_RscText { idc = -1; colorBackground[] = {0, 0, 0, 0.7}; x = 0.716563 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; }; class controls { class Title: Life_RscStructuredText { idc = 1100; colorBackground[] = {0, 0, 0, 0}; text = "Clothing Shop"; //--- ToDo: Localize; x = 0.824844 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.0825 * safezoneW; h = 0.033 * safezoneH; }; class ClothingList: Life_RscListbox { onLBSelChanged = "[_this] call life_fnc_changeClothes;"; idc = 3101; x = 0.732031 * safezoneW + safezoneX; y = 0.06 * safezoneH + safezoneY; w = 0.242344 * safezoneW; h = 0.748 * safezoneH; }; class PriceTag: Life_RscStructuredText { idc = 3102; x = 0.778437 * safezoneW + safezoneX; y = 0.907 * safezoneH + safezoneY; w = 0.0567187 * safezoneW; h = 0.022 * safezoneH; }; class TotalPrice: Life_RscStructuredText { idc = 3106; x = 0.778437 * safezoneW + safezoneX; y = 0.874 * safezoneH + safezoneY; w = 0.0567187 * safezoneW; h = 0.022 * safezoneH; }; class FilterList: Life_RscCombo { onLBSelChanged = "_this call life_fnc_clothingFilter"; idc = 3105; x = 0.835156 * safezoneW + safezoneX; y = 0.819 * safezoneH + safezoneY; w = 0.139219 * safezoneW; h = 0.022 * safezoneH; tooltip = "Use this to change to backpack or vests or some other section."; //--- ToDo: Localize; }; class Total: Life_RscStructuredText { idc = 1103; text = "Total Price:"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.874 * safezoneH + safezoneY; w = 0.0515625 * safezoneW; h = 0.022 * safezoneH; }; class ItemPrice: Life_RscStructuredText { idc = 1104; text = "Item Price:"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.907 * safezoneH + safezoneY; w = 0.0515625 * safezoneW; h = 0.022 * safezoneH; }; class CloseButtonKey: Life_RscButtonMenu { onButtonClick = "closeDialog 0; [] call life_fnc_playerSkins;"; idc = -1; text = "Exit"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class BuyButtonKey: Life_RscButtonMenu { onButtonClick = "[] call life_fnc_buyClothes;"; idc = -1; text = "Buy"; //--- ToDo: Localize; x = 0.9125 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class viewAngle: life_RscXSliderH { onSliderPosChanged = "[4,_this select 1] call life_fnc_s_onSliderChange;"; idc = 3107; color[] = {1, 1, 1, 0.45}; colorActive[] = {1, 1, 1, 0.65}; text = ""; x = 0.00499997 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.221719 * safezoneW; h = 0.033 * safezoneH; tooltip = "Use this to see your person and what they will look like with thier new snazzy clothes."; //--- ToDo: Localize; }; }; }; Then that's it, This is my first post on the release section so please be nice any issues let me know. This was tested on version 5.0 but I see no reason for it to not work on lower versions. I have also attached a Screenshot below.
  13. [HELP] life_server is broken

    I have the most recent RPT here cleaned up most of the errors. https://pastebin.com/QAyV8zmJ
  14. [HELP] life_server is broken

    I sure do, could they be related to the life_server not working?
  15. [HELP] life_server is broken

    Hey, Most recent RPT as requested, https://pastebin.com/fisKueYF please ignore the mods as they are disabled on the server but not on my client.