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✪₁₃₃₇ | Google Translate?

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✪₁₃₃₇ | Google Translate? last won the day on October 30

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About ✪₁₃₃₇ | Google Translate?

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  1. ✪₁₃₃₇ |  Google Translate?

    Mission read problem.

    I'd say for a start fix this error As this has prevented my own missions from starting before. And i would also ask RIBSOSAY about any other errors you have with this as I see this is one of his own
  2. ✪₁₃₃₇ |  Google Translate?

    Help With Linking Multiple Gates to One Opening Script

    Thank you, Theres some variable errors but ill try what you said
  3. ✪₁₃₃₇ |  Google Translate?

    Help With Linking Multiple Gates to One Opening Script

    I was using this for single gates: this addAction ["<t color='#0caa41'>OpenGate</t>", {tmp1 animate ["Door_1_move", 1]}, nil, 1, false, true]; this addAction ["<t color='#ff0000'>Close Gate</t> ", {tmp1 animate ["Door_1_move", 0]}, nil, 1, false, true]; But i want to get all four gates into the one action. 😉
  4. ✪₁₃₃₇ |  Google Translate?

    Help With Linking Multiple Gates to One Opening Script

    Hello, yourbargatename animate ["Door_1_rot", 1] //this open the bargate This is for opening the Bargate along with addAction and an infostand or whatever, and i am curious if it is possible to link multiple gates together like so: gate1 gate2 gate3 gate4 animate ["Door_1_rot", 1] //this open the bargate So that they all open from the one action on the object (Infostand) for example: "Open Gates" > When clicked all 4 gates open together. I have tried a couple of methods and none have worked, if anyone can provide some assistance I would greatly appreciate it ❤️
  5. ✪₁₃₃₇ |  Google Translate?

    BSG Malden Life RPG, 100K Start, Custom Map, Active Admins, High FPS, Server Events

    ~ sad song cue~
  6. ✪₁₃₃₇ |  Google Translate?

    help with transfer from a map of a tano on a map altis

    Copy everything on tanoa by holding and dragging with your left mouse button Press CTRL + C Select "new" and choose Altis Press CTRL + V Move everything around Press "file" and "save" ???? Profit You will have to change stuff like housing and possibly federal reserve configs in order for them to function on Altis
  7. ✪₁₃₃₇ |  Google Translate?

    British Life Roleplay | United Kingdom Themed Roleplay Server!

    O shizzle we're one of those free hangers now are we?
  8. ✪₁₃₃₇ |  Google Translate?

    Houses

    Just add the classname of the house to Config_House
  9. ✪₁₃₃₇ |  Google Translate?

    British Life Roleplay | United Kingdom Themed Roleplay Server!

    ^^ no balls
  10. ✪₁₃₃₇ |  Google Translate?

    British Life Roleplay | United Kingdom Themed Roleplay Server!

    *sad song plays* Guys seriously, having a load of the-programmer and Maverick apps scripts doesnt make it original, custom or unique in the slightest x)
  11. ✪₁₃₃₇ |  Google Translate?

    REMOVE THE DEFAULT HOSPITAL - ATHIRA

    If he wants to remove the hospitals then @FabioSICasper can either use the Hide Terrain Objects in Systems. Or else he must go and remove the lines that spawn the hospital building in the life_server > init.sqf, I think its from lines 80 to 130 or 140. Well @Wackbatt if he has learned nothing else, he has learned how to place hospitals with game logic
  12. ✪₁₃₃₇ |  Google Translate?

    REMOVE THE DEFAULT HOSPITAL - ATHIRA

    if (isServer) then { hs = createVehicle ["Land_Hospital_main_F", [0,0,0], [], 0, "NONE"]; hs setDir (getDir this); hs setPosATL (getPosATL this); var = createVehicle ["Land_Hospital_side1_F", [0,0,0], [], 0, "NONE"]; var attachTo [hs, [4.69775,32.6045,-0.1125]]; detach var; var = createVehicle ["Land_Hospital_side2_F", [0,0,0], [], 0, "NONE"]; var attachTo [hs, [-28.0336,-10.0317,0.0889387]]; detach var; }; Add that to the Game Logics Init. To rotate it the only method i used was to physically rotate the game logic module > play as spectator > keep tweaking the rotation until it sat where i wanted it to. Hope it helps
  13. ✪₁₃₃₇ |  Google Translate?

    REMOVE THE DEFAULT HOSPITAL - ATHIRA

    If you're trying to add another hospital to a different location you could also use the game logic module located in Systems. Ill get you the code i used for mine when i get home Sorry if this isnt what youre asking 😂
  14. ✪₁₃₃₇ |  Google Translate?

    REMOVE THE DEFAULT HOSPITAL - ATHIRA

    Go to the editor. Top right of your screen you should see systems. Type "hide" and click on the Hide Terrain module Place it in the middle of the hospital and make it bigger using the radius options when double clicked. Move it around a bit on the hospital until the building physically disappears
  15. ✪₁₃₃₇ |  Google Translate?

    Help!

    @MayHem_07 If you want ill reinstall it for you this evening?
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