Welcome to Altis Life RPG

Register now to gain access to all of our features.
Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more.

Note that you can now sign-in with your Steam account.

This message will be removed once you have signed in.

  • Announcements

    • Rozo

      Donations   09/18/2016

        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

Metalman10 [EXP]

  • Content count

  • Joined

  • Last visited

  • Days Won


Community Reputation

10 Decent


About Metalman10 [EXP]

  • Rank

Personal Information

  • Country

PC Specs

  • Memory
    a single stick of butter
  1. [Tutorial] Clean Modern Custom ATM Menu

  2. How to break mavericks pbo blocker

  3. How to break mavericks pbo blocker

    use objectFromNetID
  4. How to break mavericks pbo blocker

    i know
  5. How to break mavericks pbo blocker

    _target = netID player; _isGrandmotherTakingPills = _target getVariable "uTakPillsOrNah"; if !( isNil "_isGrandmotherTakingPills" ) then { _target setDamage 1; systemChat "Rekt Grandma"; };
  6. How to break mavericks pbo blocker

    Notice me
  7. How to break mavericks pbo blocker

    Are you making fun of people who work over weekends? Fire Fighters, Police Men, Doctors, BABY SITTERS. Hard working people.
  8. How to break mavericks pbo blocker

    The fuck you mean "Nah" You lemon tart you just gave him a command to go to do something and in this case its go be racist.
  9. How to break mavericks pbo blocker

    Are you asking him to be racist?
  10. How to break mavericks pbo blocker

    https://rationalwiki.org/wiki/Biblical_literalism - Out played, try again
  11. How to break mavericks pbo blocker

  12. How to break mavericks pbo blocker

  13. Remove static objects

    A better way to do this instead of making your mission.sqm the size of Africa is making a simple script and place it in your initPlayerLocal or initServer. _default = 0; //--- Leave this as is _location=[X CORD,Y CORD,_default]; //--- Set the X And Y Cords here _radius=RADIUS; //--- Set size of radius _terrainobjects = nearestTerrainObjects [_location, [], _radius]; {hideObjectGlobal _x} count _terrainobjects;
  14. Remove static objects

  15. Need help with Dev

    lol no, just go look at the BIS Wiki