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MoNtEcRiStO© last won the day on January 28 2017

MoNtEcRiStO© had the most liked content!

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About MoNtEcRiStO©

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  1. I take this message to thank you for continuing to grow the community. If you have any comments or complaints to make about the different content on the site including people who use the adverts block do not hesitate. A little reminder about this policy: External Links www.altisliferpg.com may includes links to external websites. These links do not fall under the www.altisliferpg.com domain, and AltisLifeRPG is not responsible for the privacy practices or the content of external websites. Your use of any linked website is solely at your own risk.
  2. You welcome, nice to see you her!
  3. Remember her we dont support for money. If you decide to paie somebody, this is your full responsability. But your are welcome her and feel free to ask help.
  4. This is not sufficient for running a Arma server... The hight frequency is the most important and you have the worst specs for handle it. Sorry to annonce you that. This is my recommendation: https://www.ovh.com/us/dedicated-servers/game/171mc1.xml or for the best a with CPU OC https://www.ovh.com/us/dedicated-servers/game/171mc4.xml Be conforatable to ask help if you need more.
  5. J'ai edit ton post original avec la nouvelle IP, bonne chance a vous!
  6. Because when the server is install the mission name is on 5.0, but the transition is not complet.
  7. Not release: https://github.com/AsYetUntitled/Framework/releases
  8. Please use the ticket service on their own website.
  9. Hi Alaska, That take me 25mins to do so feel confotable to use it or not... I make it for fun. Bird logo take from: pinterest.com
  10. #OneShot #include "..\..\script_macros.hpp" /* File: fn_speaking.sqf Desc: Finds out if the player is speaking or not. If they are speaking then we will set a variable onto them that states they are speaking. This will then update their nametag ingame. */ disableSerialization; while {true} do { waitUntil { sleep 1; if(player getVariable["speaking",false]) then {player setVariable["speaking", false, true];}; ((!isNull findDisplay 63) && (!isNull findDisplay 55)) }; if (ctrlText ((findDisplay 55) displayCtrl 101) == "\A3\ui_f\data\igui\rscingameui\rscdisplayvoicechat\m
  11. Please all user, take some time for read the rules modification I just apply in the rules section of the forum. That rules is more accuracy and clear now. Thank to M. CptGooch for is collab.
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