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  • Announcements

    • Rozo

      Donations   09/18/2016

        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.

[IL] KingCrazyHunter

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Everything posted by [IL] KingCrazyHunter

  1. an admin panel would be useful but they require web hosting What errors are you gettting?
  2. Author: Tonic Difficulty: If you mess this up then you shouldn't be scripting Easy Version: Tested on 4.4+ Description: Just like goldbars it prevents you from storing a specific item in helicopters EDITS: 1. Go to your main mission -> core -> vehicle -> fn_vehStoreItem.sqf 1.5 Find 2. Under it add this (Change ITEM CLASSNAME to the item class that you want to be blocking from being stored) 2.5 should look something like this Step 3 (ONLY DO THIS STEP IF YOU HAVE THE NEW VEHICLE TRUNK MENU) Open fn_vehStoreAllItem.sqf and find and do the same as you did in the first file 3.5 It should look like this I am warning you now!!! Do not quote this entire tutorial, I WILL IGNORE YOU Instead tag me using @[IL] KingCrazyHunter
  3. this is the work of an infiSHIT ban, go into your main server directory and look for a file named ban.txt
  4. post your hud_stats and your hud_update
  5. don't have to make a seperate dialog, he can just add a prefix or number infront of their name indicating what rank they are in the dialog
  6. are you using 64bit arma or 32 bit?
  7. I played on a server in an older version of AL that had these awhile back it was a mess\ Never the less thank you for sharing
  8. life_hc I never really used because I was never interested with messing around with headless client and for BEFilters, read this: https://github.com/AsYetUntitled/Framework/blob/master/BEFilters/README.md
  9. Start fresh on 4.4R3 and copy paste over the map
  10. No information included Server ip? Teamspeak? Discord? Website? Server features????
  11. This is a remake of the original: by KaiserOG Author: KaiserOG Difficulty: Easy Version: All MISSION FILE EDITS: 1. Go into your main mission directory and open up your Functions.hpp and paste this under "core\cop": class teargas {}; 2. Then, go into your core folder and open up init.sqf and before the last 3 lines paste this: [] call life_fnc_teargas; 3. Now, still in the core folder, go into the cop folder and create a new file called fn_teargas.sqf and paste this inside: /* File: fn_teargas.sqf Author: KaiserOG Description: Fucks their shit up */ While{true} do { "dynamicBlur" ppEffectEnable true; "dynamicBlur" ppEffectAdjust [0]; "dynamicBlur" ppEffectCommit 15; resetCamShake; 20 fadeSound 1; waituntil{ ((nearestObject [getpos player, "SmokeShellYellow"]) distance player < 10) and (getpos (nearestObject [getpos player, "SmokeShellYellow"]) select 2 < 0.5) }; if (goggles player != "Mask_M40") then { "dynamicBlur" ppEffectEnable true; "colorCorrections" ppEffectAdjust [1, 1, 0, [0.0, 0.0, 0.0, 0.0], [0.6, 0.6, 1.8, 0.7], [0.199, 0.587, 0.114, 0.0]]; "dynamicBlur" ppEffectCommit 6; enableCamShake true; addCamShake [10, 45, 10]; 5 fadeSound 0.1; }; sleep 5; }; 3.5 To edit what helmet prevents the teargas from effecting you change this: "Mask_M40" 4. Then go back into your main mission directory -> config and open up your config_weapons.hpp and paste this in the shop you wish: { "SmokeShellYellow", "Tear Gas", 500, -1, "" },
  12. currently bugged for 5.0 after the x64 bit update working on a fix
  13. remove the playSound "flashbang"; from lines 51,60,70, and 88
  14. Author: Unknown Difficulty: Easy Version: All Description: If someone speaks in sidechat it warns them and fills their ears with "love" MISSION FILE EDITS: Go into your main mission directory and open up your init.sqf and paste this on the last line: [] execVM "scripts\nosidechat.sqf"; //Prevents sidechat Now, create a folder in your main mission directory called scripts if you do not have one already and drop the attached file inside nosidechat.sqf
  15. Didn't catch that, thanks
  16. Author: aeroson Difficulty: Easy Version: All Description: (Customizable) Cleans up dead bodies, blown up vehicles, damaged vehicles, dropped weapons, explosives, and smokes & chemlights First, go into your main mission directory and create a folder called scripts if you do not have one already and put in the following file: repetitive_cleanup.sqf go back into your main mission directory and open your init.sqf and paste this on the last line [ 8*60, // seconds to delete dead bodies (0 means don't delete) 5*60, // seconds to delete dead vehicles (0 means don't delete) 10*60, // seconds to delete immobile vehicles (0 means don't delete) 5*60, // seconds to delete dropped weapons (0 means don't delete) 20*60, // seconds to deleted planted explosives (0 means don't delete) 5*60 // seconds to delete dropped smokes/chemlights (0 means don't delete) ] execVM 'scripts\repetitive_cleanup.sqf'; To edit, change the first number (You can change the second number I just find it easier just to change the first number), To disable one just do 0*0 Examples: 420*60 = 420 minutes 30*60 = 30 minutes
  17. There's nothing custom, just map objects moved around and some extra stuff in Kavala, the server works its database is just extremely slow took me about 1-2 minutes to load in
  18. Maybe he isn't right now but there are bases labled "base for sale"
  19. Going to be honest and say everything looks about right I have no idea why you're having probelms, any errors in rpt logs?
  20. you're going to have to get your own "weed song" but I think this is what you're looking for:
  21. A moderator needs to lock this topic, Your mission file is exactly the same as your last 5 servers nothing has changed and there is nothing custom other than you moved some things around near Kavala, not even the map locations that violates Bohemia's TOS, I thought you said you were going to remove those? I surprised your providers aren't annoyed with you putting in support tickets to re-brand your services every other week Eventually you will learn
  22. @DAP
  23. go into your functions.hpp and remove "class robATM {}"
  24. medics usually don't have public slots by default.... what version are you on and post your fn_initMedic.sqf
  25. Thanks No problem man, glad to help