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AngryHerring ッ ®™

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AngryHerring ッ ®™ last won the day on October 16 2020

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  1. Should be in your storeVehicle, there is a line of code which checks for what type of object. (CfgVehicles) _nearVehicles = nearestObjects[getPos (_this select 0),["Car","Air","Ship"],30] I believe adding "Tank" to this array will fix this.
  2. Make sure you have this in your processAction if (_noLicenseCost isEqualTo -1) exitWith { life_action_inUse = false; hint localize "STR_Process_NoLicenseDisabled"; }; then in your config process set "NoLicenseCost = -1" on every instance fn_processAction.sqf
  3. @LoSantos_YT using remoteExecCall ex: ["Area X has been captured", "warning"] remoteExecCall ["Aquaman_fnc_notification_system", 0]; the 0 is it's target (0 meaning global execution, server and every client). Notice: Make sure you whitelist "Aquaman_fnc_notification_system" in your CfgRemoteExec.hpp file
  4. Great! Just tested this (AL 5.0), and it works! I believe some things needs to be cleared up though. In step 8, I believe you mean in the fn_keyHandler.sqf, and NOT the handeDamage? (i put it there, and it works). While downed, you are still able to interact with stuff (player menu, etc). Maybe a life_interrupted = true; needs to be put in place? Medic distance doesn't work yet, still says "Script". After forcing a respawn, you are still in the "Killed" animation (I've checked my rpt's, and followed the tutorial to the letter, nothing wrong here). However, if you wait for to bleed out, it doesn't happen 😀 Also, the dialog are not in the correct order. It looks like the progress bar is behind the background. See picture for reference: https://imgur.com/a/DRe0waf
  5. @Aura Try this: ["Title", format ["%1 just ran over %2!", name _driver, name player]] remoteExecCall ["UPM_fnc_showNotification", 0];
  6. I dont want to reinstall a whole new framework just to see if its any good. Good day
  7. How do we make it persistent. IE: player disconnects and reconnects but will still have the NLR?
  8. You sure you’re not supposed to use life_fnc_showNotification? You said it in a previous comment
  9. @xTheRealWebix try this: [“Information”,format [localize "STR_NOTF_NE_1",[_price] call life_fnc_numberText,localize _displayName]] call UPM_fnc_showNotification;
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