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  • Announcements

    • Rozo

      Donations   09/18/2016

        We've added a donation block on the right side. All of those donation goes directly to the developer of Altis Life mod ( currently BoGuu ). None of that money is used to maintain the forum. In the future we might add a donation button to support the forum, but for now we want to encourage the developer because they went through a lot. To discuss this topic - Here
    • Shakir Darwish

      IS YOUR SERVER BROKEN SINCE 1.64 UPDATE?   09/22/2016

      If your server is broken since 1.64 go check this link thanks. https://github.com/AsYetUntitled/Framework/issues/104
    • Rozo

      Sad Day   01/04/2017

      Good evening community of Altis Life RPG, Today was a sad day. We learned the hard way that one of the helper was using his status and visibility on the forum to do things i wouldn't imagine.  We were warned about this user in the beginning, we talked about his behavior and he said that they were things of the past. We were fooled.
      Unfortunately, he fooled other community members by selling stolen content and impersonating his role as a developer in another community. Here's a remember of one of the rules on our forum, No selling scripts, snippets, or services.   So if anyone come across someone who's selling his services, scripts or whatever, Report them. Especially if it's coming from an Helper, Mod, Admin. No one in the staff should ask for money, we already mention this when we reopened the forum and that rule is here to stay.

      We can't be sorry enough for what happen here, for any harm it as caused among other communities, for money that shouldn't been spent and we truly hope this doesn't happen again.

      As for the user in question, he is now banned from our forum and discord and we wish to never cross his path again.
        If there's anything we can do hit us on Discord or send a message to an admin.
      Thanks, Rozo.


Popular Content

Showing most liked content since 02/17/2018 in Posts

  1. 6 points
    Hey Everyone, I made this dialogue for any store but I'm only showing this for the Clothing store. Just simply copy the code below and pas it into, Dialog \ clothing.hpp class Life_Clothing { idd = 3100; name= "Life_Clothing"; movingEnable = 1; enableSimulation = 1; //onLoad = "[] execVM 'core\client\keychain\init.sqf'"; class controlsBackground { class Background: Life_RscText { idc = -1; colorBackground[] = {0, 0, 0, 0.7}; x = 0.716562 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; class Background2: Life_RscText { idc = -1; colorBackground[] = {0, 0, 0, 0.7}; x = 0.716563 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.273281 * safezoneW; h = 0.968 * safezoneH; }; }; class controls { class Title: Life_RscStructuredText { idc = 1100; colorBackground[] = {0, 0, 0, 0}; text = "Clothing Shop"; //--- ToDo: Localize; x = 0.824844 * safezoneW + safezoneX; y = 0.016 * safezoneH + safezoneY; w = 0.0825 * safezoneW; h = 0.033 * safezoneH; }; class ClothingList: Life_RscListbox { onLBSelChanged = "[_this] call life_fnc_changeClothes;"; idc = 3101; x = 0.732031 * safezoneW + safezoneX; y = 0.06 * safezoneH + safezoneY; w = 0.242344 * safezoneW; h = 0.748 * safezoneH; }; class PriceTag: Life_RscStructuredText { idc = 3102; x = 0.778437 * safezoneW + safezoneX; y = 0.907 * safezoneH + safezoneY; w = 0.0567187 * safezoneW; h = 0.022 * safezoneH; }; class TotalPrice: Life_RscStructuredText { idc = 3106; x = 0.778437 * safezoneW + safezoneX; y = 0.874 * safezoneH + safezoneY; w = 0.0567187 * safezoneW; h = 0.022 * safezoneH; }; class FilterList: Life_RscCombo { onLBSelChanged = "_this call life_fnc_clothingFilter"; idc = 3105; x = 0.835156 * safezoneW + safezoneX; y = 0.819 * safezoneH + safezoneY; w = 0.139219 * safezoneW; h = 0.022 * safezoneH; tooltip = "Use this to change to backpack or vests or some other section."; //--- ToDo: Localize; }; class Total: Life_RscStructuredText { idc = 1103; text = "Total Price:"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.874 * safezoneH + safezoneY; w = 0.0515625 * safezoneW; h = 0.022 * safezoneH; }; class ItemPrice: Life_RscStructuredText { idc = 1104; text = "Item Price:"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.907 * safezoneH + safezoneY; w = 0.0515625 * safezoneW; h = 0.022 * safezoneH; }; class CloseButtonKey: Life_RscButtonMenu { onButtonClick = "closeDialog 0; [] call life_fnc_playerSkins;"; idc = -1; text = "Exit"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class BuyButtonKey: Life_RscButtonMenu { onButtonClick = "[] call life_fnc_buyClothes;"; idc = -1; text = "Buy"; //--- ToDo: Localize; x = 0.9125 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.0670312 * safezoneW; h = 0.022 * safezoneH; }; class viewAngle: life_RscXSliderH { onSliderPosChanged = "[4,_this select 1] call life_fnc_s_onSliderChange;"; idc = 3107; color[] = {1, 1, 1, 0.45}; colorActive[] = {1, 1, 1, 0.65}; text = ""; x = 0.00499997 * safezoneW + safezoneX; y = 0.951 * safezoneH + safezoneY; w = 0.221719 * safezoneW; h = 0.033 * safezoneH; tooltip = "Use this to see your person and what they will look like with thier new snazzy clothes."; //--- ToDo: Localize; }; }; }; Then that's it, This is my first post on the release section so please be nice any issues let me know. This was tested on version 5.0 but I see no reason for it to not work on lower versions. I have also attached a Screenshot below.
  2. 5 points
    Hello Guys, today Im going to show you the new Spawnscreen I made (exclusive only for ALRPG). As usal, you can use this script, but your are not allowed to post this Tutorial in any other Forum. Create a new file in the dialog folder called spawnSelection.hpp class life_spawn_selection { idd = 38500; name = "life_spawn_selection"; movingenable = 0; enablesimulation = 1; class controlsBackground { class BGha : Life_RscPicture { idc = 38531; colorbackground[] = {1,1,1,0}; text = "textures\spawnscreen.paa"; x = 0 * safezoneW + safezoneX; y = 0 * safezoneH + safezoneY; w = 1 * safezoneW; h = 1 * safezoneH; }; class MapView : Life_RscMapControl { idc = 38502; colorbackground[] = {1,1,1,0}; x = 0.622916666666667 * safezoneW + safezoneX; y = 0.113077679449361 * safezoneH + safezoneY; w = 0.192708333333333 * safezoneW; h = 0.438544739429695 * safezoneH; maxsatellitealpha = 0.75; alphafadestartscale = 1.15; alphafadeendscale = 1.29; coloroutside[] = {0,1,1,1}; colorsea[] = {0.392156862745098,0.584313725490196,0.929411764705882,1}; }; }; class controls { class SpawnPointList : Life_RscListNBox { idc = 38510; text = ""; sizeex = 0.041; coloumns[] = {0,0,0.9}; drawsidearrows = 0; idcleft = -1; idcright = -1; rowheight = 0.050; x = 0.477083333333333 * safezoneW + safezoneX; y = 0.114060963618486 * safezoneH + safezoneY; w = 0.145833333333333 * safezoneW; h = 0.363815142576205 * safezoneH; onlbselchanged = "_this call life_fnc_spawnPointSelected;"; }; class spawnButton : Life_RscButtonMenu { type = 1; style = "0x02"; colorbackground[] = {1,1,1,0}; text = "Neues Leben"; onbuttonclick = "[] call life_fnc_spawnConfirm"; x = 0.477083333333333 * safezoneW + safezoneX; y = 0.47984267453294 * safezoneH + safezoneY; w = 0.145833333333333 * safezoneW; h = 0.0707964601769911 * safezoneH; colorbackgroundactive[] = {1,1,1,0}; colorbackgrounddisabled[] = {0.95,0.95,0.95,0}; offsetx = 0.003; offsety = 0.003; offsetpressedx = 0.002; offsetpressedy = 0.002; colorshadow[] = {1,1,1,0}; colorborder[] = {0,0,0,0}; bordersize = 0.008; idc = 1000; colorbackgroundfocused[] = {1,1,1,0}; colorbackground2[] = {1,1,1,0}; color[] = {1,1,1,0}; colorfocused[] = {1,1,1,0}; color2[] = {1,1,1,0}; colortext[] = {1,1,1,0}; }; }; }; Now you just need to add the .paa to your textures folder. Thats all. Pic of the whole stuff: spawnscreen.paa
  3. 3 points
    Why you so cancer bud? should be a script to block you @caz will
  4. 3 points
    Okay 1st, @SmokeyTheBear have they used any of your 'artwork' in their community? If yes, then they need to remove it or you are able to take legal action through the use of a DMCA takedown sent to their ISP or service provider. That will more than likeley shut down their community because their service provider will either suspend their service or terminate their account. If they aren't using your 'artwork' then as long as you haven't trademarked or registered the name 'Evolution Network' under your name then they have the right to use the name just as much as you do. 2nd, I would suggest to you both that you to decide who gets to use the name as it could hurt both of your community's reputation if one was to go 'rouge'. That's my opinion, do what you want idc. Haha, you're really funny... Kid, grow up seriously. Your pathetic insults are not needed here.
  5. 2 points
    Scottish GAMERZ Erie County BattleMatrics First, we would like to say no we are not the best Life server I'm not going to lie we are a straight up honest community. Our team has put in a lot of time, effort and dedication into the server to make it fun for you. We have a team of developers that have a good partnership with the players and the community. We spent a lot of time on documentation to minimize error and misunderstanding. We spent even more time implementing the scripts, mods and all the objects around the map. The community's future all depends on its players without roleplay it isn't going to be a very good server, therefore, we enforce Roleplay to a mass degree and every member that returns will start to spread the word and bring even more experience and knowledge to the community At the moment our community is using Mods these mods provide better material to have better roleplay some of these can be real guns like M16A4 and cars like a Ferrari, they add a much more realism to the community. Some other features we have are: FTP for easy mod updates and fast download rate No Huge mod pack Maverick Skills and XP System Sheriff, Medic, FBI Panic Buttons Task Force Radio Evidence Locker Sheriff Keycard Enhanced Movements Custom Threat Menu Placeables Seatbelts EarPlugs Dynamic Weather Tear Gas, Zip Ties, Blindfolds Suicide Vests, Speed bombs Intro Cam and Music Lawyers / Courts Bank Purchasable Mansions Upcoming Fire Events Dynamic Market Use Drugs Cruise Control And many more We pay attention to every suggestion no matter what, 'A community is not made by the developers it is made by the players' If you have read this far down and are wanting to give us a shot www.scottishgamerz.uk scottishgamerz.teamspeak3.org ftp://repo.scottishgamerz.uk/.a3s/autoconfig http://steamcommunity.com/groups/ScottishGAMERZ12 <<<<<<< Buyable
  6. 2 points
    Hello users of altis life forums. If you have been here for some time you may remember a certain panel by the man named Huskies. He posted nice little screenshots such as the ones below. Although he never decided to release the panel. Well I have gotten my hands on an older version of this panel and have decided to release it for all y'all. First I would like to state I did not create this, the original creator is ZamZam and edited by Huskies. First things first when installing you will see the files and the .sqf SQF SETUP 1. The SQF will need to be imported in, the only main factors that are needed are the Adminlevel, admin_user, admin_pass, and Notes The rest is just what I was given with the panel, you may remove what you would like when importing just not those 4. 2. Next you will need a player to join the server to get the data, once this has been done Adminlevel will be 0, the admin_level and admin_user will be NULL. *Note* The Panel is based on levels so the higher the level the more the use can do 3. Now you will need to add the first user into the database, to do this you will need to put the username under admin_user, The password is in SHA1 hash, so to add a password use this link : ( http://www.sha1-online.com/ ) Then copy your hashed password into admin_pass 4. Now it is time to go to your panel and configure it. Website Files SETUP 1. First thing you will need to do with your files is to put it into a working website directory. 2. Once you have put your files in a working internet directory you will need to go and edit config.inc.php. 3. Inside this file you will need to edit a few key areas. Area 1 is the server name on line 6 Area 2 is the database host on line 8 (Default is localhost) Area 3 is the database password on line 9 (Default is blank) Area 4 is the database username on line 10 (Default is root) Area 5 is the database name on line 11 (Default is life, not altislife) 4. Once these have all been edited correctly you should be able to access the website. If all the files were edited correctly your page should turn out like this Login Process The login process is very simple, the username is the username you put in admin_user, and the password is the non hashed password you put in admin_pass. Creating accounts for other users Once you have created the base account you are then able to create accounts for other users via the panel. All you need to do is search the user's name in the panel then go to the bottom of there information and you will see add a new user, You will then need to create a username and password for them to use as well as set the adminlevel for them so they are able to do the specific tasks needed. What the panel looks like inside Dashboard Superadmin Player data Level system This is the basic information I was given on what level can do what, Although I am not promising they are 100% correct as I have not messed around enough with them. 1 - Simple Whitelist ONLY 2 - Whitelist & Vehicle List & Compensation History & View Notes 3 - Whitelist & Compensation & Vehicle List & Compensation History & Edit Notes & Player Licenses 4 - Whitelist & Compensation & Vehicle List & Compensation History & Edit Notes & Player Licenses & House List & Garage Settings & House Settings & Player Settings 5 - Whitelist & Compensation & Vehicle List & Compensation History & Edit Notes & Player Licenses & House List & Garage Settings & House Settings & Player Settings & Inventory 6 - Whitelist & Compensation & Vehicle List & Compensation History & Edit Notes & Player Licenses & House List & Garage Settings & House Settings & Player Settings & Inventory & Add Admin Account & Super Admin P.S. I would like to point out that the code in this is very sloppy, this is not my work and I am not taking this as my own. I am just releasing a panel that many people have seemed to want themselves. Also the gang system on this panel is not operational atm, if you know how to fix it then feel free to, but I never used this panel for altis life in the first place so I never needed that aspect of it. Thanks for reading this <3 Panel.zip
  7. 2 points
    we arent going to spoonfeed you, find and look yourself.... literally use a search feature.
  8. 2 points
    Thought it would be common sense since he said he was following that tutorial. But I guess you can never assume with some of the people here.
  9. 2 points
    Too late. :^)
  10. 2 points
    lol....someone's ripped your site and stole your website o.0 http://armalifenetwork.com
  11. 2 points
  12. 2 points
    Not Tested! This will allow you to access the cop interaction menu for the driver whilst they are in the vehicle(dah they're the driver). It will then only show the check licenses and ticket options. Firstly you need to add another button to your "vIteraction_Menu" dialog, Example: https://hastebin.com/idaqunekuy.hs Then do this in your "fn_vInteractionMenu", Define you new button at the top: Define the local variable for your new button: Add the following variable: _driver = driver life_vInact_curTarget; The above variable must be added after: life_vInact_curTarget = _curTarget; Then after: Add: Then in your "fn_copInteractionMenu" do the following: Underneath, _curTarget = param [0,objNull,[objNull]]; Add, _inCar = param [1,false,[false]]; Then do: Below or above, if (player getVariable ["isEscorting",false]) then { { _x ctrlShow false; } forEach [_Btn1,_Btn2,_Btn3,_Btn5,_Btn6,_Btn7,_Btn8]; }; Add, if (_inCar) then { { _x ctrlShow false; } forEach [_Btn1,_Btn3,_Btn4,_Btn6,_Btn7,_Btn8]; }; Let me know how it goes.
  13. 2 points
    Grammar error _allaterial = true _allmaterial = true;
  14. 2 points
    Tell us about yourself: Well for starters my name is Maihym and I've been developing my own Altis Life mission for a while now. I run my own community called Chaotic Gaming and I'm just looking for some other things to do. What skills do you possess that you feel will help you do well as a helper? I am patient, organized, and knowledgeable. I don't make empty promises or act like I know what I'm talking about when I don't. If I tell someone I can help them then it's because I can. Have you ever been banned/kicked ( if yes please specify why )? No Your date of birth: 11/16/1999/ What's your experience with SQF and SQL languages, or other sorts of Arma related development? I have a lot of experience with SQF and SQL. I also have a decent amount of experience with PHP. I've built my own custom scripts such as a combat logger catching system, an in-depth death log, money logger, IP logger, and an auto whitelisting script.There is more but those are some of my recent scripts. What is the first thing you would like to change about the forums(Nothing? then NA)? Personally I think there should be more "Official" tutorials that people can rely on. There are lots of tutorials out there that won't work for the general public. So we should make broad tutorials on things such as administrating a server, setting up a server, configuring a server, and even adding scripts. Do you have Discord? Yes Do you have any problems working with other staff members? No Why do you want to be a Helper? I want to be a helper because I've been around here for so long I think it's time for improvements. There doesn't seem to be a lot of activity as there used to be and I would like to change that. I just want to see Altis Life be what is used to be. How would you deal with someone being rude towards members? I would send them a PM telling them to stop being rude to others or face a temporary ban. If they continue after their ban then I would permanently ban them. It's ok to debate, but it's stupid to have a pissing contest. If you were to become a helper, would a moderator position be appealing to you as well in the future? Definitely, I honestly think I would be better off as a moderator because I like enforcing the rules. Why should one person be allowed to break those rules when others have to abide by them? I just want to see everyone getting along and I think I can help make that happen.
  15. 2 points
    "Contact infishit support" Prob your best bet buddy.
  16. 2 points
    I do believe the use of the RPframework which i might add that doesnt get used as often as its amazing but looking nice so far
  17. 2 points
    Have You Tried Updating To A Build Of The Framework That Is Not 3 Years Old? And Can We Stop Capitalising The First Letter Of Each Word Please?
  18. 2 points
    Checked your forums, Changed: Minor drug price changes and fixed Heroin: 3150 -> 3160 ˄ ˄ how does that benefit your community. i mean, you have done a good job if to leave out that your forums (and logo, and overall everything) looks almost 1 on 1 with the roleplay.co.uk community. what's the point of copying stuff
  19. 2 points
  20. 2 points
  21. 2 points
    Saying you also have this problem does not help us R P T Logs
  22. 2 points
    Hallo Zusammen, ich stelle euch unseren FUN-RP Server vor. Wir haben viele Anpassungen wie zum Beispiel neue Fraktionen / Fahrzeuge und Hauptquartiere. Bei uns steht das Roleplay im Vordergrund und das ohne das Farmen und Verkaufen von Rohstoffen um Geld zu verdienen! Seit ihr ein Clan ? Eine Spielergruppierung? Meldet euch im Teamspeak und sichert euch euren eigenen Bereich und Clanbase! Zu uns: Wir sind seit ca 6 Monaten online und haben uns immer wieder neu Orientiert. Ob Modded, Life oder Milsim. Wir haben alles getestet und sind zum Schluss gekommen, einen Fun-RP zum Leben zu erwecken. Besucht uns und habt Spaß! TS³: ts.lostparadise.eu Forum: lostparadise.eu Server:
  23. 2 points
    there isnt even a website or information. are you kidding me?
  24. 2 points
    some of the scripts that are coming soon: Police Car Plate Data Base Auction House (sell your house, car etc..) Car Bolo System And More !!
  25. 2 points
    +Rep Decent server so far Already got my self a car and done couple of apple runs and the map is Farley easy to read in my opinion
  26. 2 points
    damm this server looks fresh and nice Interaction menu i am gonna make sure to spend the time on the server
  27. 2 points
    I Recommend everyone check our "Read More" In our Website !!! https://greenislandrp.site/#read
  28. 2 points
  29. 2 points
    yes. We did the Interaction menu like this: But I like your playerinteraction menu too.
  30. 2 points
    i like the server. Some nice stuff on it, but I think that the player interaction interface is to bright. Otherwise keep up the good work!
  31. 2 points
  32. 2 points
  33. 2 points
    Working Scripts Archive easy access to all available scripts _____________________________________________________________________________________________________________________________________________ UI and Informational Professional looking HUD Intro Music Intro Music 2 Intro Text Intro Cam Intro Video Outro Script StatusBar Removing Default Statusbar Spawn Menu Redone Updated HUD IPAD Y Menu IPAD Y Menu 2 AI Based Scripts Dynamic Airdrop Improvements & Basic Features Simply Morphine and Bandages Dynamic market 5.0 Custom Spawn Loadouts for Civilians Seat Belts Patdown Player + Seize Objects Realistic Towing Ear Plugs Rubber Bullets Realistic CPR Kit Actions Menu Tag System Speed Bomb Zip Ties Police Backup Jaws of Life Realistic Tazer Hand Gestures Buyable Loadouts Backpack Custom Capacity Marijuana Effects Gag Action Fastrope Auto Save Adding Smoke Effect to Processing Placeable Objects for Police Invisible Backpacks for police/med Anti VDM Block Changing Names Cops can enter locked vehicles Warner's Barriers Configurable Jail Time Adding police radar GPS System Car Alarm Boat Rental Civilian Passports Police Gate Opening Hotkey Adding Smoke Trails to Cesna Suicide Vest Automatic Messages Animal Tracking (for Hunting) Wedding rings Systems and Complex Features Questing System Zipties Revised [Fully Working, With Gag and Blindfolds] Vehicle Insurance RYANTTS DYNAMIC MARKET SYSTEM OPFOR 4.4 Advanced Banking System, With Pins MrKraken's Gas Station Robbery Script Bounty Hunting Framework [Dialog, DB, Player Interaction] Altis Central Bank - Second Fed Purge [Server Event] Crafting System Slot Machines Bus Transportation Physical Cellphone Gang Capturable Areas Tutorials Basic Coding Tutorial Moving the Federal Reserve Task force Radio Black screen when not in channel ETC Separate Police/Civ Cash & Bank Account Gang Name Spawns Custom Medic & Cop Skins Adding Licenses 4.4 Tobacco-field Civilian Whitelisting Installing Task Force Radio (Addon/Mod) Mining with Shift+C Custom Paychecks Official Paid Scripts Maverick Applications Let me know if i missed anything
  34. 1 point
    Probably porting it to the weapon files if i had to guess i am also 90% sure you can't have a monetized server if you use CUP Mods, so i would fine another gun modpack man
  35. 1 point
    these forums are for developing and making your own server
  36. 1 point
    Try /* File: fn_lootBox.sqf Author: Neil Smith / Deadlesszombie Site: altisliferpg.com Description: give someone a random loot because they are really cool and we like them */ Private["_weight","_weightItems"]; if (life_action_inUse) exitWith {}; life_action_inUse = true;//Lock out other actions during this. //edit here for new items and such _wonItemArray = [ ["redgull",5], ["boltcutter",2], ["blastingcharge",1], ["goldbar",2], ["diamond_cut",5], ["marijuana",8], ["heroin_processed",5], ["apple",1], ["cocaine_processed",4] ]; _wonItem = _wonItemArray select floor(random(count _wonItemArray)); //choose a random set from above _wonItemName = (_wonItem select 0); //set the item name to this variable _wonItemAmount = (_wonItem select 1); //set the item amount given to this variable _displayName = M_CONFIG(getText,"VirtualItems",_wonItemName,"displayName"); if (life_carryWeight < life_maxWeight) exitWith { //they don't have enough inventory space loooooool hint localize "STR_NOTF_NoRoom"; life_action_inUse = false; [true,"lootbox",1] call life_fnc_handleInv; }; hint "Opening."; sleep 2; hint "Opening.."; sleep 2; hint "Opening..."; sleep 2; hint "Opening...."; sleep 2; hint "Opening....."; sleep 2; hint format["You got %2 of %1!",_displayName,[_wonItemAmount] call life_fnc_numberText]; [true,_wonItemName,_wonItemAmount] call life_fnc_handleInv; //remove the item they just used [false,"lootbox",1] call life_fnc_handleInv; life_action_inUse = false;
  37. 1 point
    Are you allowed to republish this? Do you actually have permission from both ZamZam and Huskies?
  38. 1 point
    Alright, In your MYSQL program (like MYSQL workbench or Heidisql) add this into the query and run it, you can change NATOlevel to anything you want. ALTER TABLE `players` ADD `NATOlevel` `NATOlevel` ENUM('0','1','2','3','4','5','6','7','8','9') NOT NULL DEFAULT '0'; In life_server there is a folder called Functions then MYSQL, inside the MYSQL file you will find queryRequest.sqf open it and about line 24 you should see this case west: {format ["SELECT pid, name, cash, bankacc, adminlevel, donorlevel, cop_licenses, coplevel, cop_gear, blacklist, cop_stats, playtime FROM players WHERE pid='%1'",_uid];}; Just add NATOlevel or whatever you had from the MYSQL thing into the array after playtime so like this case west: {format ["SELECT pid, name, cash, bankacc, adminlevel, donorlevel, cop_licenses, coplevel, cop_gear, blacklist, cop_stats, playtime, NATOlevel FROM players WHERE pid='%1'",_uid];}; Now go into fn_requestRecieved inside the main mission file in core and in session. You will see around line 51 case west: { CONST(life_coplevel,(_this select 7)); CONST(life_medicLevel,0); life_blacklisted = _this select 9; if (LIFE_SETTINGS(getNumber,"save_playerStats") isEqualTo 1) then { life_hunger = ((_this select 10) select 0); life_thirst = ((_this select 10) select 1); player setDamage ((_this select 10) select 2); }; }; Add, rename NATOlevel to whatever you want. 12 is the position it is in the array in queryRequest CONST(life_NATOlevel,(_this select 12)); So its like this case west: { CONST(life_coplevel,(_this select 7)); CONST(life_NATOlevel,(_this select 12)); CONST(life_medicLevel,0); life_blacklisted = _this select 9; if (LIFE_SETTINGS(getNumber,"save_playerStats") isEqualTo 1) then { life_hunger = ((_this select 10) select 0); life_thirst = ((_this select 10) select 1); player setDamage ((_this select 10) select 2); }; }; There you go, copy and paste what life_coplevel uses and use NATOlevel for it instead.
  39. 1 point
    Haha yeah that works too
  40. 1 point
  41. 1 point
    i was being dumb, shhh
  42. 1 point
    Stealing files is the answer to life, as long as you put the authors who created the files in, it's all good
  43. 1 point
    or gcam did an LAL project with arma3 gcam 4 weeks ago, easy
  44. 1 point
    Updates to Post: Altered: Some wording on the post to make more sense Updates to Server: Added: Our new customized script for our Weapon Cache Basically overtime new weapons will be added in at random No more can be said! Fixed: Bolt-Cutting issue on the Weapon Cache Updated: Some of our Server Rules to match with our Fair Gaming Rule Removed: Unnecessary scripts that weren't being used to reduce mission file size.
  45. 1 point
    Thanks for pointing this out. Will make sure this is fixed in due time
  46. 1 point
    Updates to Post: Changed: the title of the post to suit the new starting price. Updates to the Server: Changed: the starting money from 100k to 200k to help new players start off.
  47. 1 point
    What i saw from their modpack: Red_Cars A3L Quiet Cars POPLIFE Files mrShounka files Nopixel files mm_Buildings koil files Jonzie cars jBad files Ivory cars HLC huns EZRP files critical gaming files CITY LIFE 3 MODS <--- EASY WAY TO GET DMCA TAKEDOWN LMAO CBA ALRP files taskforce xCam (lol) Urbanized vehicles link to EZRP case logger for staff logs (and uses their files lmao) Mods on Arma3Sync Mods on Steam ^^^ repacked without permission :thinkingEmoji: analysis: Not custom and easy way to get DMCA takedown needs to work on english, last times i checked supply's --> supplies :thinkingEmoji:
  48. 1 point
    So i've disable all chats ingame for text & voice this is the code which i've used //--- Control Chat - Format: {channelID<number>, disableChat<bool>, disableVoice<bool>} disableChannels[] = { {0, true, true}, //--- Global Chat {1, true, true}, //--- Side Chat {2, true, true}, //--- Command Chat {3, true, true}, //--- Group Chat {4, true, true}, //--- Vehicle Chat {5, true, true}, //--- Direct Chat {6, true, true}, //--- System Chat {7, true, true}, //--- Civ Side Chat {8, true, true}, {9, true, true} }; Problem is when you press "," or "." they show up on bottom left. How can i remove them so they don't show up since i'm using TFR Thanks in advance.
  49. 1 point
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Difficulty: Easy Publish by: suffer4real Source AltisLifeRPG.com cache -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- hello, Here is a tutorial on how to add ear plugs to your server. Difficulty: Copy & Paste _____________________________________________________________________________________________________________________________________ 1. Navigate to your mission's root and enter core then functions. Open up fn_keyHandler.sqf and paste in the following: case 207: { if(_shift) then { switch (player getVariable["Earplugs",0]) do { case 0: {hintSilent "Ear Plugs 90%"; 1 fadeSound 0.1; player setVariable ["Earplugs", 10]; }; case 10: {hintSilent "Ear Plugs 60%"; 1 fadeSound 0.4; player setVariable ["Earplugs", 40]; }; case 40: {hintSilent "Ear Plugs 30%"; 1 fadeSound 0.7; player setVariable ["Earplugs", 70]; }; case 70: {hintSilent "Ear Plugs Removed"; 1 fadeSound 1; player setVariable ["Earplugs", 0]; }; }; }; }; 1.5. Make sure that your formatting is correct otherwise you will experience some problems... 2. ReCompile your .pbo and restart your server
  50. 1 point
    You made a small mistake in step 2. Your line: this addAction{"Rob the Gas Station",life_fnc_robShops]; { has to be [ Breaks the init of the NPC. Or just does not allow you to exit the NPC. You are also stating in 1 that it has to be in Actions but it has to be in Functions. Whenever you attempt to fix coding. Please fix it correctly. Jeroen