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Showing content with the highest reputation on 04/20/2020 in all areas

  1. Plan on learning Altis Life for streaming. just a heads up!
    1 point
  2. They are hiding that the old community owner was a pedofile. Which is one of the reasons for all the players leaving.
    1 point
  3. Who we are: Here at XaFlaForo Studios, we strive for perfection in our work. We work day in, day out, weekdays, weekends, to ensure quality in our products. Over the coming weeks we will be dropping a lot of products in to this forum that are remakes of popular scripts but they will be for free. Why do we release this stuff for free: Here at XaFlaForo Studios, our ethos is that Arma scripts should be readily available for the whole community to enjoy, instead of being cast away behind the ever-growing pay wall that we all love to hate. We are proud that we strive to give the community scripts without hiding them behind a paywall for only the most premium, as it bring the community closer together making Arma all that more enjoyable and you can learn from our scripts as they are not obfuscated. Want free custom work? https://docs.google.com/forms/d/e/1FAIpQLScbBsZ7-B1em1wZf3YSkKGNtWmikvap1CK0Oz4ssVDHJTu1oQ/viewform How to support us? Follow me on github - https://github.com/XaFlaForo Add me on steam - https://steamcommunity.com/id/XaFlaForo Post Details: Script Name: Bleeding Out System Framework: All Inspired/Wanted From: GTA - A lot of people How to download: - Base https://github.com/XaFlaForo/AltisLifeScripts/tree/Base-Installation-Pack - Files https://github.com/XaFlaForo/Altis-Life-Bleeding-Out-System How to install: STEP 1: Move the bleedout folder to XaFlaForo FolderSTEP 2: Add the following code to Config_Functions.hpp Under tag = "XaFlaForo"; #include "Bleedout\functions.hpp" STEP 4: Add the following code to description.ext under RscTitles #include "XaFlaForo\Bleedout\Dialogs\RscDisplayBleedingOut.hpp" STEP 5: Add the following code to initPlayerLocal.sqf //--- XaFlaForo Bleeding Out Init XaFlaForo_Revive = 0; XaFlaForo_in_revive_state = false; XaFlaForo_Blood = 0.00; XaFlaForo_Can_Suicide = true; XaFlaForo_in_down_state = false; while {true} do { //--- SLEEP LITTLE BABY uiSleep 2; //--- Apply Damage To Player XaFlaForo_Blood = XaFlaForo_Blood + 0.01; }; STEP 6: Add the following code to handleDamage.sqf at the top XaFlaForo_Blood = XaFlaForo_Blood + 0.02; if (XaFlaForo_in_revive_state ) then { XaFlaForo_in_revive_state = false; XaFlaForo_Blood = 0; }; STEP 7: Add the following code to handleDamage.sqf at the top if ( !XaFlaForo_Can_Suicide ) exitWith{}; STEP 8: Add the following code to handleDamage.sqf under case 57 case 11: { if (XaFlaForo_Can_Suicide) then { XaFlaForo_forceBleedOut = true; }; }; STEP 9: Remove the following code to fn_setupEVH.sqf player addEventHandler ["Killed", {_this call life_fnc_onPlayerKilled}]; player addEventHandler ["Respawn", {_this call life_fnc_onPlayerRespawn}]; STEP 10: Add the following code to fn_setupEVH.sqf player addEventHandler ["Killed", {_this call XaFlaForo_fnc_onPlayerKilled}]; player addEventHandler ["Respawn", {_this call XaFlaForo_fnc_onPlayerRespawn}]; player addEventHandler ["HandleHeal", {_this call XaFlaForo_fnc_onRevive}]; STEP 11: Remove deathscreen.hpp from masterhandler.hpp
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